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	<title>Round 2 ~ Tick Bite - Revision history</title>
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		<title>Bennettj: Created page with &quot;&#039;&#039;&#039;Continued From Tick!&#039;&#039;&#039;  ==Summary==  The tick attacks and latches on to Embla. Lothar hits it, knocking it free and stunning it. Embla then hits and kills it.  ==[http...&quot;</title>
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		<updated>2026-06-14T00:53:28Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Continued From &lt;a href=&quot;/index.php/Tick!&quot; title=&quot;Tick!&quot;&gt;Tick!&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;  ==Summary==  The tick attacks and latches on to Embla. Lothar hits it, knocking it free and stunning it. Embla then hits and kills it.  ==[http...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Continued From [[Tick!]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
The tick attacks and latches on to Embla. Lothar hits it, knocking it free and stunning it. Embla then hits and kills it.&lt;br /&gt;
&lt;br /&gt;
==[https://juvenis-campaign.blogspot.com/2018/03/round-2-tick-bite.html Original Page]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; There&amp;#039;s not much to say.  The tick, a mindless creature, holds its ground, randomly choosing to attack Embla.  It rolls an 18, which it needs to hit AC 20.  The mouth causes only 3 damage.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the creature&amp;#039;s jaws close into the flesh of Embla&amp;#039;s leg as it hits, grabbing fast without letting go; Embla feels the teeth sink in for a moment, before a natural anesthetic ends any feeling at all.&lt;br /&gt;
&lt;br /&gt;
Embla and the tick are considered to occupy the same hex: here is the layout:&lt;br /&gt;
&lt;br /&gt;
[https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEJZlfgE8Jf9Qm7lMSverDJhmA0uViEHMhS1loWqpP5ojCk4mERRC0zHNVK_KWTrjucdR4oWj8okyIK-QfE2ZIvaNhL_GIVcP328fuc6QML00O_QeJL0osUmCEqw2LgbiCtOEEN8q7BWU/s1600/Round+2+-+Tick+Bite.png Tick &amp;lt;3 Embla]&lt;br /&gt;
&lt;br /&gt;
So, this is important.  Embla is not stunned; only took 3 damage.  However, she can&amp;#039;t remove the tick from her leg by brute force; nor can she drag herself out of the hex.  The tick digs its eight feet in and will resist any attempt for Embla to move; and too much attempt might cause Embla to have a seizure.  She is now suddenly on the edge of losing a lot of blood, as the tick will being to drain her.&lt;br /&gt;
&lt;br /&gt;
Embla can attack.  She is +2 to hit the tick.  It would be more, but the distress from the attack is already telling on her.  Others can also attack the tick if they wish.&lt;br /&gt;
&lt;br /&gt;
If she, or anyone else, rolls a 2 or 3 with a hand weapon, it will be considered a fumble (technically a &amp;quot;friendly fire&amp;quot;).  If a missile weapon or hurled weapon is used, there&amp;#039;s a 20% chance of a friendly fire incident (any number between 2 and 5).  This danger reflects the situation: Embla is not standing still, she is flailing about, trying to attack or free herself from the creature; so others also trying to hit have a good chance of causing Embla distress.&lt;br /&gt;
&lt;br /&gt;
The party should feel free to evaluate and innovate if they think of anything.&lt;br /&gt;
&lt;br /&gt;
Pandred, Oddsdrakken will be able to give you your weapon at the end of the NEXT round.&lt;br /&gt;
&lt;br /&gt;
Engelhart, you can attack the tick in Embla&amp;#039;s hex without changing position.  The image above suggests otherwise, but like I said, Embla is moving around.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: I have long wanted to write out notes/thoughts regarding this sort of attack.  The description conforms very much to the way I&amp;#039;ve been running this for 30 years; but I&amp;#039;ve never properly sat down and described the exact rules.  Therefore, don&amp;#039;t hesitate to argue any point that seems unreasonable.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Embla Strand|Embla]]:&amp;#039;&amp;#039;&amp;#039; Well, shit.&lt;br /&gt;
&lt;br /&gt;
I attack the tick. I roll a 6 to-hit, for a total of 9, which I think will hit AC 10? 6 damage, for what that is worth.&lt;br /&gt;
&lt;br /&gt;
With my remaining AP, is there a way I can position my leg such that my companions can hit it more efficiently?&lt;br /&gt;
&lt;br /&gt;
March 23, 2018 at 3:20 PM&lt;br /&gt;
Pandred said...&lt;br /&gt;
I&amp;#039;ll hold position for now.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; Rationally, if Embla were able to remain completely still, foregoing the chance to hit, it would reduce the chance of others making a friendly fire hit (reducing the chance by one, so that a 3, for example, wouldn&amp;#039;t cause Embla damage). I think that would require a wisdom check (less than or equal to Embla&amp;#039;s wisdom).&lt;br /&gt;
&lt;br /&gt;
Still, the tick is constantly looking for a better purchase, and the part of its body that is vulnerable to an attack is presently sunk into Embla&amp;#039;s leg. So it doesn&amp;#039;t give someone else the bonus to hit it gives Embla.&lt;br /&gt;
&lt;br /&gt;
The tick&amp;#039;s body is so hard it feels like hitting hardwood. Embla&amp;#039;s attack hits the beast, but fails to do any damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Engelhart Askjellson|Engelhart]]:&amp;#039;&amp;#039;&amp;#039; I maul the thing in the abdomen.&lt;br /&gt;
&lt;br /&gt;
I roll a 4 to miss. Close enough shave.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; Just Lothar to hear from.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lothar Svensson|Lothar]]:&amp;#039;&amp;#039;&amp;#039; I smack it with my quarterstaff.&lt;br /&gt;
&amp;lt;poem&amp;gt;&lt;br /&gt;
Attack: 18+1 (Bless) = 19, hits AC 0&lt;br /&gt;
Damage: 4+1 (bonus to bludgeoning damage)= 5 total damage.&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; The creature suddenly lets Embla go, then falls back into 0308, legs tucking in and quivering.&lt;br /&gt;
&lt;br /&gt;
It is alive, but stunned; and doesn&amp;#039;t get a blood drain attack on Embla. If we could use second map from the last post, we could just go ahead and run another round right now.&lt;br /&gt;
&lt;br /&gt;
Oddsdrakken is close to Pandred; and after everyone moves one more time, will be standing next to Pandred.&lt;br /&gt;
&lt;br /&gt;
The four of you can take action.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Embla Strand|Embla]]:&amp;#039;&amp;#039;&amp;#039; Nice hit, Lothar.&lt;br /&gt;
&lt;br /&gt;
I attack it. 15 on the die for a total of 17 to-hit and 4 damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Pandred]]:&amp;#039;&amp;#039;&amp;#039; I&amp;#039;ll thank my squire as he approaches and take the axe when it&amp;#039;s offered.&lt;br /&gt;
&lt;br /&gt;
Looks like things are well in hand.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; Hits and kills the tick.&lt;br /&gt;
&lt;br /&gt;
You can see the room beyond; green glowing orbs. Embla will have to concentrate if she wants to benefit from her heightened senses.&lt;br /&gt;
&lt;br /&gt;
Oddsdrakken catches up with Pandred and hands over his axe.&lt;br /&gt;
&lt;br /&gt;
[Let me suspend giving experience for the moment. I&amp;#039;ve got a live game tomorrow afternoon and I&amp;#039;m going to bed soon]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Engelhart Askjellson|Engelhart]]:&amp;#039;&amp;#039;&amp;#039; I pick up the smoldering torch and step up to the entry, so as to let us get a better look.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; Which hex, Engelhart?&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Engelhart Askjellson|Engelhart]]:&amp;#039;&amp;#039;&amp;#039; 0308, given that Lothar is still in 0309...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; I suppose there&amp;#039;s a chance the smoldering torch flipped off the tick&amp;#039;s back and bounced into the room beyond, but I have no problem putting it in 0308.&lt;br /&gt;
&lt;br /&gt;
I also don&amp;#039;t have a problem with your picking up the lantern first, Engelhart; otherwise, it will be hard to see anything.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Engelhart Askjellson|Engelhart]]:&amp;#039;&amp;#039;&amp;#039; Done and done. I also pass the lantern to Oddsdrakken or someone else who might want it, no use going around with two lights and my hands full.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; Oddsdrakken is not a good choice. He&amp;#039;s very short, and the bulk of fighters in the party in large armor will create many shadows, with the halfling in the rear.&lt;br /&gt;
&lt;br /&gt;
Before ridding yourself of the lantern, let me describe the room.&lt;br /&gt;
&lt;br /&gt;
The next post is up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Continued on [[The Pit Room]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Bennettj</name></author>
		
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