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	<id>http://adventure.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Shrieker_Round_3_~_And_Spongy%2C_Too</id>
	<title>Shrieker Round 3 ~ And Spongy, Too - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://adventure.alexissmolensk.com/index.php?action=history&amp;feed=atom&amp;title=Shrieker_Round_3_~_And_Spongy%2C_Too"/>
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	<updated>2026-06-15T09:40:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://adventure.alexissmolensk.com/index.php?title=Shrieker_Round_3_~_And_Spongy,_Too&amp;diff=9742&amp;oldid=prev</id>
		<title>Bennettj at 21:02, 14 June 2026</title>
		<link rel="alternate" type="text/html" href="http://adventure.alexissmolensk.com/index.php?title=Shrieker_Round_3_~_And_Spongy,_Too&amp;diff=9742&amp;oldid=prev"/>
		<updated>2026-06-14T21:02:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:02, 14 June 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8RW0n0o1PGVYNiuJZVrrsKyPaFVBHYALFFoLD37wbcGS8AFteWnle0pYYJuOmSAfiVY_YgcSCprTPynR8TIkw-H9ukXVSzeECGLx6-DIXpdx43syRWFuLfH8-vkfrBXW747TAtlUV0gM/s1600/Shrieker+Round+3+%257E+And+Spongy.png Beginning of the round]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8RW0n0o1PGVYNiuJZVrrsKyPaFVBHYALFFoLD37wbcGS8AFteWnle0pYYJuOmSAfiVY_YgcSCprTPynR8TIkw-H9ukXVSzeECGLx6-DIXpdx43syRWFuLfH8-vkfrBXW747TAtlUV0gM/s1600/Shrieker+Round+3+%257E+And+Spongy.png Beginning of the round]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; The creature undulates as though it is in pain, but it continues to scream nonetheless, as this is a reflex.  Engelhart&amp;#039;s Beast Forms ability tells you that the creature&amp;#039;s scream is designed to draw creatures to the shrieker, to create a melee that results in death and carrion.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; The creature undulates as though it is in pain, but it continues to scream nonetheless, as this is a reflex.  Engelhart&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[https://wiki.alexissmolensk.com/index.php/Beast_Forms_(sage_ability) &lt;/ins&gt;Beast Forms&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] &lt;/ins&gt;ability tells you that the creature&amp;#039;s scream is designed to draw creatures to the shrieker, to create a melee that results in death and carrion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pandred will take 1 damage from incidental damage.  Lothar gets hit hard with one of the creature&amp;#039;s arms, taking 3 damage.  Engelhart takes none.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pandred will take 1 damage from incidental damage.  Lothar gets hit hard with one of the creature&amp;#039;s arms, taking 3 damage.  Engelhart takes none.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bennettj</name></author>
		
	</entry>
	<entry>
		<id>http://adventure.alexissmolensk.com/index.php?title=Shrieker_Round_3_~_And_Spongy,_Too&amp;diff=9738&amp;oldid=prev</id>
		<title>Bennettj: Created page with &quot;&#039;&#039;&#039;Continued From Shrieker Round 2 - Big &amp; Passive&#039;&#039;&#039;  ==Summary==  Shrieking continues. Lothar and Engelhart hit.  ==[https://juvenis-campaign.blogspot.com/2018/05/shriek...&quot;</title>
		<link rel="alternate" type="text/html" href="http://adventure.alexissmolensk.com/index.php?title=Shrieker_Round_3_~_And_Spongy,_Too&amp;diff=9738&amp;oldid=prev"/>
		<updated>2026-06-14T18:54:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Continued From &lt;a href=&quot;/index.php/Shrieker_Round_2_-_Big_%26_Passive&quot; title=&quot;Shrieker Round 2 - Big &amp;amp; Passive&quot;&gt;Shrieker Round 2 - Big &amp;amp; Passive&lt;/a&gt;&amp;#039;&amp;#039;&amp;#039;  ==Summary==  Shrieking continues. Lothar and Engelhart hit.  ==[https://juvenis-campaign.blogspot.com/2018/05/shriek...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Continued From [[Shrieker Round 2 - Big &amp;amp; Passive]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Shrieking continues. Lothar and Engelhart hit.&lt;br /&gt;
&lt;br /&gt;
==[https://juvenis-campaign.blogspot.com/2018/05/shrieker-round-3-and-spongy-too.html Original Page]==&lt;br /&gt;
&lt;br /&gt;
[https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8RW0n0o1PGVYNiuJZVrrsKyPaFVBHYALFFoLD37wbcGS8AFteWnle0pYYJuOmSAfiVY_YgcSCprTPynR8TIkw-H9ukXVSzeECGLx6-DIXpdx43syRWFuLfH8-vkfrBXW747TAtlUV0gM/s1600/Shrieker+Round+3+%257E+And+Spongy.png Beginning of the round]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; The creature undulates as though it is in pain, but it continues to scream nonetheless, as this is a reflex.  Engelhart&amp;#039;s Beast Forms ability tells you that the creature&amp;#039;s scream is designed to draw creatures to the shrieker, to create a melee that results in death and carrion.&lt;br /&gt;
&lt;br /&gt;
Pandred will take 1 damage from incidental damage.  Lothar gets hit hard with one of the creature&amp;#039;s arms, taking 3 damage.  Engelhart takes none.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; Starting off.&lt;br /&gt;
&lt;br /&gt;
For the first tick, EX awarded as follows: Embla (120); Engelhart (22); Lothar (70). Pandred did not take part.&lt;br /&gt;
&lt;br /&gt;
For the second tick, which Engelhart killed by himself: XP 99.&lt;br /&gt;
&lt;br /&gt;
According to my totals, the cleric is 8 XP from 4th level. His hit just now will put him over, when this fight is done.&lt;br /&gt;
&lt;br /&gt;
XP totals for the player characters: Embla (3843); Engelhart (5993); Lothar (5821); Pandred (4721).&lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ll start tracking the XP for the end of this shrieker fight now.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Lothar Svensson|Lothar]]:&amp;#039;&amp;#039;&amp;#039; Lothar swings again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;poem&amp;gt;&lt;br /&gt;
Attack: 9+1(Bless)=10, hits AC 8&lt;br /&gt;
Damage: 6&lt;br /&gt;
&amp;lt;/poem&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valda throws a dagger.&lt;br /&gt;
&lt;br /&gt;
Attack: 3. Oh well.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Engelhart Askjellson|Engelhart]]:&amp;#039;&amp;#039;&amp;#039; I keep on the pile drive.&lt;br /&gt;
&lt;br /&gt;
Attack Roll: 16.&lt;br /&gt;
&lt;br /&gt;
Damage Roll: 1.&lt;br /&gt;
&lt;br /&gt;
What a letdown. I move into 1109 to make room for Embla.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Embla Strand|Embla]]:&amp;#039;&amp;#039;&amp;#039; [I am so sorry - I took sleeping meds last night and just woke up]&lt;br /&gt;
&lt;br /&gt;
I move into 1110, which takes all of my AP.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; We&amp;#039;ve lost Pandred.&lt;br /&gt;
&lt;br /&gt;
I hate to make everyone wait overlong; if the combat at the moment were tense, I&amp;#039;d wait for sure, but given that the thing doesn&amp;#039;t attack ... I&amp;#039;ll have Pandred fall back a round so she doesn&amp;#039;t take incidental damage. She can pick up again next round.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The DM:&amp;#039;&amp;#039;&amp;#039; The next round is up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Continued on [[Shrieker Round 4 ~ Something New]]&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>Bennettj</name></author>
		
	</entry>
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