Druidic Spell Acquisition
|X.P. Level||1st lvl||2nd lvl||3rd lvl||4th lvl||5th lvl||6th lvl||7th lvl|
Druids don't carry spellbooks. They gain their spells through meditation, which they must do for fifteen minutes per day, per level of spell which they've previously discharged. Druids must concentrate deeply when casting a spell like other casters.
A druid gains spells according to Druid's Spell acquisition table, as shown. Bonus spells are gained according to the character's wisdom, as shown on the Bonus Spells table. The spells gained are cumulative; thus, a character with a 15 wisdom would gain two 1st level spells and one 2nd level. Bonus spells aren't gained until the character achieves the level where spells of that power are gained ordinarily. For example, the bonus 3rd level spell isn't gained until the druid achieves 4th level.
Druids cast by tapping sources of wild magic, channeling this power into spells. This is done through a spiritual rapport with the natural world, which the druid maintains on a deeper level than the five senses reveal. In a way that’s difficult to explain, the druid becomes supernaturally aware of the movement of energy, living things, water and earth all around — even the heat and magma far beneath the world’s crust. This tremendous power is "tapped," or gathered by the druid as the complicated form of the spell is constructed in the druid’s mind. These natural, elemental or "astral" forces are always present, and therefore remain available to the druid when forming spells for use.