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  • ...e, which were lovely. So today I'm utterly unprepared; and I have two new characters to introduce, if we can find a way to get them onto the wiki. They were se ...gh detail sketched out to let you make rational decisions about where your characters go. Today is going to be an accounting day, so if you have any questions a
    10 KB (1,782 words) - 17:36, 19 February 2021
  • ...le is assisting the sappers in their search. I always try to have absent characters participating in the safest activity at the moment of their departure. === Player’s Round 3 ===
    18 KB (3,304 words) - 16:49, 21 May 2021
  • ...have to lead. If you get into a fight, you're on your own unless another player shows up. ...I'm not that stupid. Would you mind if I jumped out until at least another player became available?
    24 KB (4,378 words) - 16:18, 19 February 2021
  • '''The DM''': The characters take their combat turn. ...let go with its breath weapon ... and it does. The original rule from the Player's Handbook reads, "All non-cold creatures within 10 ft. of the ice toad suf
    23 KB (4,148 words) - 17:26, 19 February 2021
  • ...M:''' I’d like to propose a change on the judgement call regarding stunned characters and melee hexes. I think we can try this: because Pandred re-engaged the g [[File:Ghasts Round 03.jpg|left|280px|thumb|After the Player's 3rd Round]]
    25 KB (4,466 words) - 10:48, 5 May 2021