Difference between revisions of "Engelhart Askjellson"
m (Sailing Sage study) |
m (→Sage Abilities) |
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| '''Level''' || style="text-align:center;" | 5 | | '''Level''' || style="text-align:center;" | 5 | ||
|- | |- | ||
− | | '''XP total''' || style="text-align:center;" | | + | | '''XP total''' || style="text-align:center;" | 13303/27501 |
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
− | | '''Hit Points''' || style="text-align:center;" | | + | | '''Hit Points''' || style="text-align:center;" | 44/44 |
|} | |} | ||
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=== 1st Level === | === 1st Level === | ||
- [https://wiki.alexissmolensk.com/index.php/Bless_(spell) Bless] | - [https://wiki.alexissmolensk.com/index.php/Bless_(spell) Bless] | ||
+ | - [https://wiki.alexissmolensk.com/index.php/Cure_Light_Wounds_(spell) Cure Light Wounds] | ||
- [https://wiki.alexissmolensk.com/index.php/Light_(spell) Light] | - [https://wiki.alexissmolensk.com/index.php/Light_(spell) Light] | ||
- [https://wiki.alexissmolensk.com/index.php/Sanctuary_(spell) Sanctuary] | - [https://wiki.alexissmolensk.com/index.php/Sanctuary_(spell) Sanctuary] | ||
+ | - [https://wiki.alexissmolensk.com/index.php/Protection_from_Malevolence_(spell) Protection from Malevolence] | ||
+ | |||
=== 2nd Level === | === 2nd Level === | ||
- [https://wiki.alexissmolensk.com/index.php/Aid_(spell) Aid] | - [https://wiki.alexissmolensk.com/index.php/Aid_(spell) Aid] | ||
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- [https://wiki.alexissmolensk.com/index.php/Hold_Person_(spell) Hold Person] | - [https://wiki.alexissmolensk.com/index.php/Hold_Person_(spell) Hold Person] | ||
- [https://wiki.alexissmolensk.com/index.php/Withdraw_(spell) Withdraw] | - [https://wiki.alexissmolensk.com/index.php/Withdraw_(spell) Withdraw] | ||
+ | |||
+ | === 3rd Level === | ||
+ | - [https://wiki.alexissmolensk.com/index.php/Death%27s_Door_(spell) Death's Door] | ||
+ | - [https://wiki.alexissmolensk.com/index.php/Prayer_(spell) Prayer] | ||
+ | |||
=== Already Cast === | === Already Cast === | ||
− | |||
== Skills == | == Skills == | ||
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! colspan="2" | The Church | ! colspan="2" | The Church | ||
|- | |- | ||
− | | Heraldry, Signs & Sigils || | + | | Heraldry, Signs & Sigils || 9 (+2) |
|- | |- | ||
− | | History || 4 | + | | History || 4 (+0) |
|- | |- | ||
− | | Politics || | + | | Politics || 9 (+3) |
|- | |- | ||
− | | Religious Art & Music || | + | | Religious Art & Music || 9 (+1) |
|- | |- | ||
− | | Religious Design || 7 | + | | Religious Design || 7 (+0) |
|} | |} | ||
{| class="wikitable" style="display: inline-table;" | {| class="wikitable" style="display: inline-table;" | ||
! colspan="2" | Legends and Folklore | ! colspan="2" | Legends and Folklore | ||
|- | |- | ||
− | | Artifacts || style="background-color:# | + | | Artifacts || style="background-color:#ccf;" | 14 (+1) |
|- | |- | ||
− | | Beasts || style="background-color:#ccf;" | | + | | Beasts || style="background-color:#ccf;" | 33 (+1) |
|- | |- | ||
− | | Demigods || style="background-color:#cfc;" | | + | | Demigods || style="background-color:#cfc;" | 16 (+1) |
|- | |- | ||
− | | Heroes || style="background-color:#cfc;" | | + | | Heroes || style="background-color:#cfc;" | 25 (+5) |
|} | |} | ||
{| class="wikitable" style="display: inline-table;" | {| class="wikitable" style="display: inline-table;" | ||
! colspan="2" | Power | ! colspan="2" | Power | ||
|- | |- | ||
− | | Divination || 5 | + | | Divination || 5 (+0) |
|- | |- | ||
− | | Dweomercraft || | + | | Dweomercraft || 8 (+3) |
|- | |- | ||
− | | Faith || 5 | + | | Faith || 5 (+0) |
|- | |- | ||
− | | Medicine || | + | | Medicine || 8 (+1) |
|- | |- | ||
− | | Outer Planes || | + | | Outer Planes || 9 (+2) |
|} | |} | ||
{| class="wikitable" style="display: inline-table;" | {| class="wikitable" style="display: inline-table;" | ||
! colspan="2" | Theology & Customs | ! colspan="2" | Theology & Customs | ||
|- | |- | ||
− | | Astronomy & Astrology || | + | | Astronomy & Astrology || 10 (+3) |
|- | |- | ||
− | | Gods || 8 | + | | Gods || 8 (+0) |
|- | |- | ||
− | | Law & Policy || | + | | Law & Policy || 16 (+3) |
|- | |- | ||
− | | Ritual || | + | | Ritual || 10 (+1) |
|} | |} | ||
{| class="wikitable" style="display: inline-table;" | {| class="wikitable" style="display: inline-table;" | ||
! colspan="2" | Background Granted | ! colspan="2" | Background Granted | ||
|- | |- | ||
− | | Sailing || | + | | Sailing || 16 |
|} | |} | ||
+ | |||
=== Weapon proficiencies === | === Weapon proficiencies === | ||
* Maul | * Maul | ||
+ | * Sling | ||
* Warhammer | * Warhammer | ||
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* '''Sub-total''': 147.11 lbs. | * '''Sub-total''': 147.11 lbs. | ||
+ | |||
+ | === Kept in Storage === | ||
+ | * Kristianstad Flag (?? lb.) | ||
+ | : Features a lion holding a mace, brought by Kristianstad nobles to Germany and lost there in the late Great War - If raised in any town, it will call 15 men who will step forward to give their service for a month, as long as the flag does not touch the ground. | ||
+ | |||
+ | === Family Sloop === | ||
+ | * Sitting in Stavanger harbour, at present tied to his grandfather's dock. | ||
+ | * 25 feet long, carries 3 tons, requires 1 crew, has a cabin that will sleep 1 person, 2 uncomfortably, maximum speed 10 knots. | ||
+ | * It is in a state of disrepair, but it will float and can be sailed. It is only 42% of its full condition, however; using Stavanger prices, it needs 1,143 g.p. repairs. If I want to sell it, there's a standing offer of 331 g.p. from the local shipbuilders' guild. | ||
+ | |||
+ | * Current repairs already effected: 20 gp; | ||
== Wealth == | == Wealth == | ||
− | wealth: | + | wealth: 299 g.p. ; 21 c.p. |
credit: none | credit: none | ||
− | == Other == | + | == Other == |
− | + | ||
− | + | *'''Recipient of the Order of Rogaland''' | |
+ | : Exemption from all tolls in Rogaland; enables billeting in any government house or barrack in Rogaland; commands respect and acknowledgement of service throughout the Kingdom of Norway and Denmark, and other lands that recognize the power of that kingdom. | ||
+ | |||
== Personal Details == | == Personal Details == | ||
Latest revision as of 13:00, 22 September 2020
Engelhart Askjellson is a lay-priest of Lutheran persuasion, hailing from the township of Stavanger, Norway, Kingdom of Denmark. He stands at a good near six-feet, crowned in luxuriant tawny curls framing placid steel blue eyes and sprouting a respectful beard.
Stats
Strength | 13 |
Intelligence | 11 |
Wisdom | 17 |
Constitution | 15 |
Dexterity | 12 |
Charisma | 12 |
Level | 5 |
XP total | 13303/27501 |
THAC0 | 18 |
Hit Points | 44/44 |
Armour Class | 4 | Banded Mail armour |
Action Points | 4 |
class | Cleric |
race | Human (Scandinavian) |
gender | Male |
weight | 171 lbs. |
height | 5'10" |
age | 23 years (birthdate: March 12th, unknown birthplace) |
Cleric Spells
1st Level
- Bless - Cure Light Wounds - Light - Sanctuary - Protection from Malevolence
2nd Level
- Aid - Dust Devil - Hold Person - Withdraw
3rd Level
- Death's Door - Prayer
Already Cast
Skills
Sage Abilities
The Church | |
---|---|
Heraldry, Signs & Sigils | 9 (+2) |
History | 4 (+0) |
Politics | 9 (+3) |
Religious Art & Music | 9 (+1) |
Religious Design | 7 (+0) |
Legends and Folklore | |
---|---|
Artifacts | 14 (+1) |
Beasts | 33 (+1) |
Demigods | 16 (+1) |
Heroes | 25 (+5) |
Power | |
---|---|
Divination | 5 (+0) |
Dweomercraft | 8 (+3) |
Faith | 5 (+0) |
Medicine | 8 (+1) |
Outer Planes | 9 (+2) |
Theology & Customs | |
---|---|
Astronomy & Astrology | 10 (+3) |
Gods | 8 (+0) |
Law & Policy | 16 (+3) |
Ritual | 10 (+1) |
Background Granted | |
---|---|
Sailing | 16 |
Weapon proficiencies
- Maul
- Sling
- Warhammer
Equipment
Left Hand | Right Hand |
---|---|
Maul +1/+2 vs. Ogres & Giants, reinforced with bands of mithril (6.4 lb.), +1 to hit, 1d10+1 damage |
penalty per range of weight carried in lbs. | ||||
none | -1 AP | -2 AP | -3 AP | -4 AP |
Up to 31 | 32-62 | 63-93 | 94-125 | 125-156 |
Slung/Sheathed/Easy Reach
- warhammer, iron (5 lb.)
- sling, cowhide (1,55 lb.)
- sling bullet, lead (x4) (0,25 lb. x4)
Other worn/carried
- banded mail, iron (35,0 lb.)
- hauberk, linen (5,99 lb.)
- breeches, wool cloth (1,80 lb.)
- boots (high hard), cowhide (2,28 lb.)
- gloves, velour (0,28 lb.)
- holy symbol (large) (1,57 lb.)
- belt, cowhide (0,44 lb.)
- loin cloth, cotton (0,53 lb.)
- thong, cowhide (0,04 lb.)
- thong, cowhide (0,04 lb.)
- Sub-total: 61.93 lbs.
Backpack (cowhide (3,700 coins) (3,10 lb.) & other sheddable items
- shield (small) (3 lb.)*
- coat, wolf fur (16,50 lb.)*
- dice, bone pair, six-sided (0,02 lb.)
- daily ration (travel) (x3) (6 lb.)
- playing cards (0,54 lb.)
- tinder box (0,2 lb.)
- sack, hemp (x7) (10,36 lb.)
- Sub-totals: 19.50 lbs. *sheddables & 20.22 lbs. backpack
Mule (150 lb. capacity)
- saddlebag (large), horsehide (5,03 lb.)
- mug, carobwood (x7) (3,70 lb.)
- torch, chestnut (x10) (20,0 lb.)
- shirt (men's) (1,05 lb.)
- leather armor (15,0 lb.)
- candle (votive) (0,23 lb.)
- spike, iron (x3) (2,52 lb.)
- rope (50 ft.), hemp (x2) (24,00 lb.)
- sack, hemp (x2) (2,96 lb.)
- daily ration (travel) (x5) (10,00 lb.)
- small beer, keg (62,62 lb.)
- Sub-total: 147.11 lbs.
Kept in Storage
- Kristianstad Flag (?? lb.)
- Features a lion holding a mace, brought by Kristianstad nobles to Germany and lost there in the late Great War - If raised in any town, it will call 15 men who will step forward to give their service for a month, as long as the flag does not touch the ground.
Family Sloop
- Sitting in Stavanger harbour, at present tied to his grandfather's dock.
- 25 feet long, carries 3 tons, requires 1 crew, has a cabin that will sleep 1 person, 2 uncomfortably, maximum speed 10 knots.
- It is in a state of disrepair, but it will float and can be sailed. It is only 42% of its full condition, however; using Stavanger prices, it needs 1,143 g.p. repairs. If I want to sell it, there's a standing offer of 331 g.p. from the local shipbuilders' guild.
- Current repairs already effected: 20 gp;
Wealth
wealth: 299 g.p. ; 21 c.p. credit: none
Other
- Recipient of the Order of Rogaland
- Exemption from all tolls in Rogaland; enables billeting in any government house or barrack in Rogaland; commands respect and acknowledgement of service throughout the Kingdom of Norway and Denmark, and other lands that recognize the power of that kingdom.
Personal Details
Raised by his father's father, after 14 years of age. Has an older sister, by 2 years.
personal relationships: Character is treated as the family favorite, and will regularly receive gifts from home; family will look forward to visits and news. Friends of the character will be treated well. All family members will happily work as hirelings, starting with a morale of 3.
progenitor's legacy & skills: Buccaneer: able to swim. 10 points of sailing study, with the character gaining 1d4-1 per level. Owns a 5-ton, 25 ft. sloop located at nearest practical dock. Birthplace determines location.
physical prowess: Is strongly aggressive in combat; add +1 bonus to hit creatures of less than 5 intelligence.
choices & decisions: The character may use intelligence in the place of any other ability check. regardless of the situation, twice per day.
talents: All hirelings & associates begin with a morale of 10.
tendencies & interests: Character begins adventuring with 150 experience.
health: Character resistant to arachnid poison; reduce damage by 50%.
composition: Character's reduces falling and impact damage by 1d6+1, twice per day.
agility: Character requires three rounds to mount a horse, and one full round to dismount, and has no ability whatsoever to ride a flying mount.
reflexes & coordination: Character has a high sensitivity to flashing light, and will be blinded for 1d4 rounds if a dark environment (darkness to torchlight) is suddenly lit up.
beauty: Character has attractively straight teeth, and is also is poorly equipped as a man.
personal magnetism: Character's behavior antagonizes tradespeople; suffer a -1 modifier when speaking with such persons.