Difference between revisions of "Marcule"
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'''Father was a Furniture maker''' | '''Father was a Furniture maker''' | ||
''Legacy: Has the furniture maker ability; the furniture of the character and companion save at +3.'' | ''Legacy: Has the furniture maker ability; the furniture of the character and companion save at +3.'' | ||
− | + | ''Family: Raised by both parents. Character is the eldest of two siblings, with a brother who is 2 years younger.'' | |
== Weapons and Armour == | == Weapons and Armour == | ||
==== AC:8 (Unable to wear armour) ==== | ==== AC:8 (Unable to wear armour) ==== |
Revision as of 13:26, 16 September 2020
Contents
Level 1 -- XP 0/4001
Gnome (100%) Illusionist (100%) Assassin
Male, 26 (Nov 14th,1623 Nanbrun, Village of Enjern)
Height 3’8, 83 lbs
Cat's eye green, Jet black, with a slight body wave and youthful, Tan skin
**Beauty: Character has a strong jaw, and is also stoutly equipped as a man."
HP:13 *** Current HP:13
**Tendencies & Interests: Character has not quite completed their training, and starts game with negative experience equal to 10% of the amount required for 2nd level.
Stats
Thaco: 20
Dex: 16 Int: 15 Wis: 11 Con: 17 Char: 12 Str: 15
**Health: Character resistant to disease in general; in all cases, subtract 1 point from the chronic nature of a disease, and subtract 2 points from its severity.
**Composition: Character's reduces falling and impact damage by 1d6+1, twice per day.
Father was a Furniture maker
Legacy: Has the furniture maker ability; the furniture of the character and companion save at +3.
Family: Raised by both parents. Character is the eldest of two siblings, with a brother who is 2 years younger.
Weapons and Armour
AC:8 (Unable to wear armour)
Weapons (2 Proficiencies)
1
2
**Agility: Character requires one more round than normal to load any form of crossbow.