Difference between pages "Morning of July 18th, in Camp" and "Loaded Down, Wealthy, July 20-21st"

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Continued from '''[[Chieftain's Room]]'''
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__TOC__
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Continued from '''[[Retire to Above]]'''
  
'''The DM:''' Waking up at your camp on the 18th, you find the weather is not bad for Norway: a thin mist with plenty of visibility, no more than light airs that can just be felt and a pleasant temperature.
+
'''The DM:''' I will need to know what your action points are on the cart.  I've created a chart for calculating cart encumbrance, if you haven't already seen it.  The weather on the morning of the 20th is beautiful: clear skies, no clouds at all, pleasant weather, a gentle breeze blowingFeels like the first day of Summer.
: However, before committing ourselves to a furtherance of adventuring, let me first explain I'm slightly under the weather.  I have a little to do this morning, so I'll be checking less rarelyAnd I'd like to be absolutely sure that everyone is up to speed on changes in character — and that includes Lexent, who also went up to 3rd just recently.  This is '''the right time''' to ask questions about any new abilities you've acquired.  I didn't have time to work them up, but I can get some details sorted right here, and work them up later.
 
  
'''The DM:''' Pandred, when you get back to your camp late on the 17th, you'll find Anduin there.  He'd come into Treborg, heard some stories about your party, followed you out and found your camp, spoke to your followers there and has been waiting to meet you.  He and Pandred get along very well from the start and though the relationship realistically builds over time, you may accept that he's your henchfolk and you're running him.
+
: What's more, seems very quiet this morning as you head out on your journey.
  
'''The DM:''' I've been thinking about '''Set Injury''' Lexent, and I think it should probably work, initially, that when you set the injury, three effects take place.  One injury point is removed.  You improve the character's mobility (which will depend on making up individual rules for each kind of injury eventually).  And finally, you can aid the hit points gained the same way as aid rest works, with Pandred restoring 7 sup-points of injury per day, as opposed to 5.  The injury page will need to be updated at little, to make the healing section there clearer, and the Set Injury page will need to be made, but for now consider this canon.
+
'''[[Lexent]]:''' Quite.
  
'''[[Lexent]]:''' Can we retcon to the night of the 17th? There were some things we wanted to accomplish prior to resting.
+
'''[[Vafrandir]]:''' Looking for my Stavanger sheet - AP shortly.
  
'''Pandred''': I've changed Arduin's fourth spell from Purify Water to Shillelagh if you don't object, as his background allowed him to get proficiency in club.
+
'''[[Vafrandir]]:''' We need to drop about 300 lbs. Max with the mule is 1 AP at 1350 lb, we have about 1635 lb.
: For other questions I think I would most like to be clued in to what advantages Pandred gets from her new amateur Motivation sage ability, and what Natural Astronomy would provide for Arduin. Will it grant us some ability to avoid getting lost, or is that mainly a benefit while sailing? Should I add a sextant or anything similar to my starting equipment to allow use of the skill?
 
  
'''The DM:''' '''Motivation (sage study)'''.  
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'''[[Lexent]]:''' Wow. I don't suppose that's an amount we can spread out amongst ourselves and our hirelings.
: 1. '''Improve Morale (sage ability) ''': All hirelings gain a +1 morale when within 60 feet of Pandred’s person or voice.
 
  
: 2. '''Recruit (sage ability) ''': the character has excellent skills at recruiting new hirelings for duty, with skills at finding new people. The character adds +1 ability stat to the hireling’s totals, per 5,000 city population, to stat desired, provided no single stat is increased 3 more than the least unincreased stat.  Let me know if that needs an example.
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'''[[Lexent]]:''' I can only take about another 20 lbs. before I reach my max. 9 more will drop me from 3AP to 2.
  
: 3. '''Raise Group (sage ability) ''': essentially it allows you to raise a posse in cases where the enforcement of law and order is needed. I’ll put this into more medieval-speak when I write the page but that’s the short hand.
+
'''The DM:''' You have the strengths of each hireling; presume they're already carrying 40 lbs. of personal gear, and that they'd be ready to push themselves to 2 AP ... 1 AP if you'll provide them a 2 s.p./day bonus.
  
'''The DM:''' Yes Lexent, go ahead and run the night before, though remember you're too tired to do anything seriously work-like until you rest.
+
'''[[Vafrandir]]:''' We can give them 282 lb all told and stay at 3 AP. That leaves a little over 3 lbs which any one of us can make up the difference in.
  
'''[[Lexent]]:''' Once things have settled down back at camp, I ask for a moment of Marit's time. I apologise to her for aksing her to open the door in the dungeon earlier, and thank her for her efforts of the day.
+
'''The DM:''' You can eat that for breakfast on the 20th.
  
'''[[Lexent]]:''' How many hit points does everybody need, including hirelings? I show Marit as needing 1, and I'm down by 17.
+
'''[[Lexent]]:''' Then I believe we are off.
  
'''[[Lexent]]:''' I cast ''Aid'' on myself for '''4+5+8=17'''
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'''The DM:''' Figure 4 lbs. a day for travelling, eat 1½ lb. each for breakfast, then at the end of the first day you finish off with 48 total lbs. gone from eaten food.  The journey is, I remember, 14 total hours at 3 AP.  So it would be 21 at 2 AP ... so you’ve made a little less than half your distance the first day.  That leaves 11 hours at 2 AP.  Unless you want to cache some of your food at the cairn.
  
'''[[Lexent]]:''' I cast ''Augury'' and ask the following questions:
+
'''The DM:''' You have no encounters on the 20th.
: "Can Grond be reasoned with?"
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: "Will Grond retaliate against us tonight?"
+
'''Pandred''': That's almost too bad. We'd have eaten more of our encumbrance. Hmm, but then we'd have loaded down the cart with trophies. Tricky business.
: "Is Grond bound to the dungeon?"
+
 
 +
'''[[Lexent]]:''' As we set up camp for the night, I cast ''Augury'' and ask the following:
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Norway"
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Denmark"
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Scotland"
 +
 
 +
'''[[Vafrandir]]:''' I thought about caching but we'd have to leave too much to gain any AP. We'll be fine with the longer travel.
 +
 
 +
'''[[Vafrandir]]:''' Tomorrow, can you ask if the gold can be recognized or tracked?
 +
 
 +
'''The DM:''' The answers are Yes, null, null.  You don't get answers for the last two questions.
 +
 
 +
'''The DM:''' From the document: “the scroll delivers a land grant to whom is apparently a Scotsman, Hamish Ross, of 8,000 acres upon the island of Askøy west of Bergen, for services rendered to Christian IV, the King of Denmark, against the Swedes in the Battle of Femern in 1644. The document was to be delivered to Ross so that he could take possession of his lands; the document is dated May the 10th, 1647.”  Which is odd, since all the coins clearly post-date 1648.
 +
 
 +
'''[[Lexent]]:''' I can certainly ask that tomorrow. I assume the most likely place for him to be is on the island of Askøy, but I figured I'd start narrowing it down.
 +
 
 +
'''[[Vafrandir]]:''' Thank you for the reminder. That's intriguing.
 +
 
 +
'''[[Lexent]]:''' And, if I recall, the airship showed signs of being exposed to Norwegian rains and winters for three years.
 +
 
 +
'''[[Vafrandir]]:''' That implies that the gold is not from the airship. Which I didn't think we believed as a theory but can possibly rule it out anyway.
 +
 
 +
'''[[Lexent]]:''' Interesting. The pack in which the circlet and land grant were found was described as "bearing the emblem of the King of Denmark & Norway, Christian the 5th. Your king." Is this merely a typo?
 +
: '''The DM:''' Hm.  That shouldn't have been published; it was an error I thought I'd fixed before publishing. I'll clear it up.  Christian the 5th doesn't become king for a while.  Your present king is Frederick III. 
 +
::'''[[Lexent]]:''' Meaning that the emblem on that pack was of Frederick III, meaning that the land grant could date to the same time as the gold, just not the airship.
 +
::: '''The DM:''' That's correct.
 +
 
 +
'''[[Vafrandir]]:''' Also, cultic goblins may not have had much use for gold. Perhaps Ross may have a deeper connection to the Grond lair than we previously thought.
 +
 
 +
'''Pandred''': Here I thought we were about to uncover a cool conspiracy with the wrong king. Denmark-Norway got soundly beaten in the wars preceding us. Sweden pretty much runs the Baltic from what I understand.
 +
 
 +
'''The DM:''' Odd.  My first draft made that Christian V error last night; and now I find I made the same mistake months ago.  I draw your attention to [https://en.wikipedia.org/wiki/Frederick_III_of_Denmark#:~:text=Frederick%20III%20(Danish%3A%20Frederik%3B,until%20his%20death%20in%201670.&text=He%20instituted%20absolute%20monarchy%20in,the%20Throne%20Chair%20of%20Denmark this page on wikipedia]:
 +
 
 +
'''The DM:''' Don’t be too sure about that 3 year weathering; you’re not experts, it’s just a guess.
 +
: Pandred, since the death of Gustavus, Sweden has been on a very slight decline; and with the end of the 30 years war, it is getting embroiled in disputes over the territory it holds on mainland Europe.  It is distracted from menacing Denmark & Norway at present.  This would be common knowledge.
 +
 
 +
'''[[Vafrandir]]:''' I assume the king who granted the land was Christian IV. The airship bearing the grant crashes shortly after (and no apparently attempt is made to recover it). Frederick III became king in 1648, mints special coins, and Hamish Ross takes possession of them. Then they find their way to Grond. The timing of the airship crash would help determine whether or not the coins were on the ship, which would be the most convenient explanation for their presence in the lair.
 +
 
 +
'''[[Lexent]]:''' Except that the bag at the airship also bore the emblem of Frederick III.
 +
: '''The DM:''' Yes, I want to make sure its understood that's the case, my error nonwithstanding.
 +
 
 +
'''[[Vafrandir]]:''' Ah, ok. So then the working theory is that the gold was on the airship and was recovered/taken to the lair.
 +
 
 +
'''[[Lexent]]:''' So, a couple of possibilities:
 +
* Our estimates on the length of time the ship was there were wrong.
 +
* The gold and bag were not on the airship when it crashed, but instead were brought there later.
 +
* They started making Frederick III coins and bags before he was king.
 +
* Time travel.
 +
 
 +
'''The DM:''' bursts out laughing.
 +
 
 +
'''[[Vafrandir]]:''' Can't rule it out though ;)
 +
 
 +
'''[[Vafrandir]]:''' Out. We'll get to the bottom of this!
 +
 
 +
'''The DM:''' Out.
 +
 
 +
== What to Do After Treborg? ==
 +
'''The DM:''' In.
 +
 
 +
'''[[Vafrandir]]:''' In. 4 lb per person for traveling for the 20th, correct?

Revision as of 10:00, 11 June 2021

Continued from Retire to Above

The DM: I will need to know what your action points are on the cart. I've created a chart for calculating cart encumbrance, if you haven't already seen it. The weather on the morning of the 20th is beautiful: clear skies, no clouds at all, pleasant weather, a gentle breeze blowing. Feels like the first day of Summer.

What's more, seems very quiet this morning as you head out on your journey.

Lexent: Quite.

Vafrandir: Looking for my Stavanger sheet - AP shortly.

Vafrandir: We need to drop about 300 lbs. Max with the mule is 1 AP at 1350 lb, we have about 1635 lb.

Lexent: Wow. I don't suppose that's an amount we can spread out amongst ourselves and our hirelings.

Lexent: I can only take about another 20 lbs. before I reach my max. 9 more will drop me from 3AP to 2.

The DM: You have the strengths of each hireling; presume they're already carrying 40 lbs. of personal gear, and that they'd be ready to push themselves to 2 AP ... 1 AP if you'll provide them a 2 s.p./day bonus.

Vafrandir: We can give them 282 lb all told and stay at 3 AP. That leaves a little over 3 lbs which any one of us can make up the difference in.

The DM: You can eat that for breakfast on the 20th.

Lexent: Then I believe we are off.

The DM: Figure 4 lbs. a day for travelling, eat 1½ lb. each for breakfast, then at the end of the first day you finish off with 48 total lbs. gone from eaten food. The journey is, I remember, 14 total hours at 3 AP. So it would be 21 at 2 AP ... so you’ve made a little less than half your distance the first day. That leaves 11 hours at 2 AP. Unless you want to cache some of your food at the cairn.

The DM: You have no encounters on the 20th.

Pandred: That's almost too bad. We'd have eaten more of our encumbrance. Hmm, but then we'd have loaded down the cart with trophies. Tricky business.

Lexent: As we set up camp for the night, I cast Augury and ask the following:

Lexent: "Is Hamish Ross in Norway"
Lexent: "Is Hamish Ross in Denmark"
Lexent: "Is Hamish Ross in Scotland"

Vafrandir: I thought about caching but we'd have to leave too much to gain any AP. We'll be fine with the longer travel.

Vafrandir: Tomorrow, can you ask if the gold can be recognized or tracked?

The DM: The answers are Yes, null, null. You don't get answers for the last two questions.

The DM: From the document: “the scroll delivers a land grant to whom is apparently a Scotsman, Hamish Ross, of 8,000 acres upon the island of Askøy west of Bergen, for services rendered to Christian IV, the King of Denmark, against the Swedes in the Battle of Femern in 1644. The document was to be delivered to Ross so that he could take possession of his lands; the document is dated May the 10th, 1647.” Which is odd, since all the coins clearly post-date 1648.

Lexent: I can certainly ask that tomorrow. I assume the most likely place for him to be is on the island of Askøy, but I figured I'd start narrowing it down.

Vafrandir: Thank you for the reminder. That's intriguing.

Lexent: And, if I recall, the airship showed signs of being exposed to Norwegian rains and winters for three years.

Vafrandir: That implies that the gold is not from the airship. Which I didn't think we believed as a theory but can possibly rule it out anyway.

Lexent: Interesting. The pack in which the circlet and land grant were found was described as "bearing the emblem of the King of Denmark & Norway, Christian the 5th. Your king." Is this merely a typo?

The DM: Hm. That shouldn't have been published; it was an error I thought I'd fixed before publishing. I'll clear it up. Christian the 5th doesn't become king for a while. Your present king is Frederick III.
Lexent: Meaning that the emblem on that pack was of Frederick III, meaning that the land grant could date to the same time as the gold, just not the airship.
The DM: That's correct.

Vafrandir: Also, cultic goblins may not have had much use for gold. Perhaps Ross may have a deeper connection to the Grond lair than we previously thought.

Pandred: Here I thought we were about to uncover a cool conspiracy with the wrong king. Denmark-Norway got soundly beaten in the wars preceding us. Sweden pretty much runs the Baltic from what I understand.

The DM: Odd. My first draft made that Christian V error last night; and now I find I made the same mistake months ago. I draw your attention to this page on wikipedia:

The DM: Don’t be too sure about that 3 year weathering; you’re not experts, it’s just a guess.

Pandred, since the death of Gustavus, Sweden has been on a very slight decline; and with the end of the 30 years war, it is getting embroiled in disputes over the territory it holds on mainland Europe. It is distracted from menacing Denmark & Norway at present. This would be common knowledge.

Vafrandir: I assume the king who granted the land was Christian IV. The airship bearing the grant crashes shortly after (and no apparently attempt is made to recover it). Frederick III became king in 1648, mints special coins, and Hamish Ross takes possession of them. Then they find their way to Grond. The timing of the airship crash would help determine whether or not the coins were on the ship, which would be the most convenient explanation for their presence in the lair.

Lexent: Except that the bag at the airship also bore the emblem of Frederick III.

The DM: Yes, I want to make sure its understood that's the case, my error nonwithstanding.

Vafrandir: Ah, ok. So then the working theory is that the gold was on the airship and was recovered/taken to the lair.

Lexent: So, a couple of possibilities:

  • Our estimates on the length of time the ship was there were wrong.
  • The gold and bag were not on the airship when it crashed, but instead were brought there later.
  • They started making Frederick III coins and bags before he was king.
  • Time travel.

The DM: bursts out laughing.

Vafrandir: Can't rule it out though ;)

Vafrandir: Out. We'll get to the bottom of this!

The DM: Out.

What to Do After Treborg?

The DM: In.

Vafrandir: In. 4 lb per person for traveling for the 20th, correct?