Back to Treborg

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Continued from Back to Camp.

Planning

Lexent: Sounds good to me. I could also use a trip to Stavanger. Hopefully I have enough to procure some armor, or at least improve my weapon.

Vafrandir: Probably the best course of action. No shame in getting some professional help.

Lexent: In.

Marcule: Did anyone else get an email from Alexis?

Lexent: Yep. Do we just wait to hear more, or should we try to make some plans?

Pandred: We can't act on anything, but if you've got ideas beyond "roll up with a bunch of dudes", which is what I was thinking, it wouldn't hurt to hear.

The DM: @%$&^(^%#%$&*&^%#%$#&^*$%$#@%%*(&*(&^$#@ In.

The DM: Sorry about that. Figured out the password.

Lexent: Honestly, I'd like more information. A bunch of men-at-arms will only be able to do so much against powerful undead/fiends. I'm kind of hoping that Fraser will be able to assist, but I don't expect to hear from him any time soon.

Marcule: I like the "Roll up with dudes plan" haha. there is something to be said for getting some men at arms.

The DM: If I can weigh in; what you need from men-at-arms is a support network. Food, more people to build a cairn, provide defense for the camp, possibly make it easier to climb up to the dungeon, cook your food in the morning and at night so you’re not risking malady checks when you come in tired; buy additional healing salves, improve your armour and other equipment; Marcule has an ability to make an armoured set of clothing that he’s able to wear as an illusionist, but has not done; there’s also the question of the gas gun, though I haven’t made rules for it yet. Knowing what your tools can do is also useful and sorting out what equipment WILL help with undead (holy water, for example).

The DM: Oh, and build regular communication with Treborg, so that you’re not out here without being sure there can’t be more food, more salve, replacement equipment, etc. Obviously, Oddsdrakken can be trusted to use Nadia as pilot to get stuff from Stavanger when you’re not there.

The DM: Sidenote: I was including the club in the equipment poster and realized that a “self-made” club can be differentiated from a “bought” club by simply saying the former breaks on a 1 in 3 and the latter on a 1 in 4. So please take that as canon, since you’ll be in a position to buy new clubs now. I'm going to move this conversation to a new post.

Vafrandir: In.

Vafrandir: All that takes time (wink wink), which we have, and money, which we have less of.

Lexent: And therein lies my concern. It seems as though Grond is beyond our current capabilities to confront, and while a support network would be useful for not wasting so many days trying to get TO the dungeon, they don't give us too much more to help confront him once we get there. We by ourselves can purchase the additional supplies, armour, and equipment. (Although personally, my funds for doing so are quite limited). The knowing what will help us and being able to accurately assess just how dangerous this situation is is what I hope Fraser will be able to help us with.

Lexent: Well, I suppose to start we should head back to camp.

The DM: Didn’t I just pour a bunch of money into the party’s pocket at the end of the last dungeon plunder? And there’s still the matter of Marcule’s credit.

Pandred: Disagree about being unable to take Grond. Things could get screwy if he's immune to normal weapons, but as far as I know he's either a ghost or a wizard with an awesome black mist intercom. More importantly, once we don't get hung up for three days over every couple bad rolls we'll be able to really dig down into the complex, with sappers maybe literally.

Marcule: Happy to use my credit if we need it.

Pandred: Agree on heading back to camp. I do so.

Lexent: As do I.

Vafrandir: Yes, we need to sell the loot and take stock. Back to camp we go, for now. The only problem I see with going to Stavanger and back is that it might well take a week before we're back here. Just something to consider.

Lexent: That had been my concern up until our encounter with Grond, however he? seems content to stay where he is for now. The immediate threat to the community seemed to be from the goblins, but we haven't seen any more of those than the ones you first fought.

July 8th

The DM: The 14 hour walk is a 15 hour walk from the new camp. Counting it as 11 am on the 7th, what with discussion and planning, you walk for 8 hours on the 7th and then another 7 on the 8th. That makes it 4 in the afternoon as you blow into Treborg; you haven’t been here in well over a week. Oddsdrakken was concerned.

Marcule: I also head back to camp. (ooc: I will be back for 11:30) please use my credit as needed

The DM: There’s been no rain all this time. The temperature is steadily cool, with it wavering a bit at night. The wind has strengthened but it is no more than a moderate breeze, quite comfortable.

Vafrandir: Finally, some drier weather. Shall I count off 4lb for the 8th (and 2 for Odds)?

The DM: Yes.

The DM: It’s a shame, Lexent, that no one took the time to light a natural light source to get a better look at what there was to see in the hall, while you were speaking to Grond. Apart from his fouling up your infravision, you might have a better idea of what you were facing.

Lexent: Indeed.

The DM: Your house is completed. Could you settle up with Anders?

Vafrandir: How much do we owe? Hmm...I'm remembering that Embla was our treasurer.

Lexent: I head to the church to speak with Father Arvin.

The DM: You’ve apparently paid the price already. So “settling up” means shaking Anders’ hand.

Vafrandir: Will certainly do that. I'll express again how sorry I am for the loss of his cow.

Vafrandir: Unloading treasure: I'll put the stoppered flasks in a chest in the house (DM, may I get a weight or size for these?). Those of you with extra equipment that you're not storing on your own sheets, please let me know. I see that Pandred distributed 3 gems to each of us: can you be specific which ones?

The DM: a flask is 8 in. tall, with 8 fl. oz., weighing 0.63 lbs.

The DM: Father Arvin remembers Lexent and greets him by name.

Pandred: I'll have to dig back in the annals of time, I thought I had said which ones went to who back when I distributed.

Vafrandir: "I dole out 4 Adamantiums to everyone but me, who gets 3. I take two swords, everyone else gets 1. I take 3 small gems and both plum-sized gems, everyone else gets 3 small gems. I take the shields and give the dagger to Marcule because he can make use of it."

Lexent: "How were services yesterday, Father?"

The DM: Today is Friday. But I'll assume you say something about the same.
Lexent: That's fascinating. I just looked up on this site and it gave me that it was Monday. Sorry about that.
The DM: Infoplease used to publish a world almanac, so I’ve been using this as a source since the 1970s. The other appears to be counting 1900, 1800 and 1700 as leap years, and thus it is off by three days.

Pandred: You're right. The small gems were all worth 1xp, which I took to be that they were worth 1gp each, I didn't differentiate between them except by xp value.

Lexent: I made the assumption that mine were agates.
Vafrandir: Understood. I'll take 2 hematite and 1 cairngorn. Just want to be accurate.

Marcule: In.

Meeting with Father Arvin

Father Arvin: how can I be of service, Lexent?

Lexent: I describe for him our encounter with Grond and ask if he has yet had the chance to send that letter off to Fraser.

Father Arvin: “There is a boat that goes between here and Glesvaer once a week. I wrote a letter and sent it off on the 30th, but no answer came back yesterday; though I’m assured the letter was put into Fraser’s hands.”

Father Arvin: “This ‘Grond’ seems to be a thing of evil, though we should be thankful for the destruction of a goblin nest in our hinterland. Perhaps I should send a message to my Bishop and see if the church could sort this out.”

Lexent: "He does, however his direct malevolence seems less than I would expect. He did not immediately attempt to destroy us and gave us warning to leave. I think that we will continue to investigate and do what we can."

Lexent: Assuming he does not attempt to continue the conversation, I bid him a good afternoon and return to the house.

The DM: A minister always has things to do, so he’ll let you go. But that doesn’t say what he might do on his own volition, which you’ll realise as you walk away.

The DM: I can’t see an absolute confirmation on the size of the house, so we’ll say it is 15 feet square, interior, a bit larger on the outside. That’s 69 tons of goods, each person who eats, shelters and sleeps there needs 4 tons, regardless of size of person; it is a question of moving around space, not size of bed. Each bed is roughly 7.44 tons, with airspace above the bed. A bunk-bed takes exactly the same amount of tonnage. We can calculate for smaller beds for gnomes easily.

The House

The DM: Do you care to sketch or decide who sleeps where in the house?

The DM: Do you require me to repeat the space the house provides and how much space a person in the house needs to live there? It’s on the wiki, but I’ll look for it if you need me to.

Vafrandir: I've no preference for sleeping arrangements. We've been sleeping in tents for the past week - not very picky. I'd appreciate the wiki link again if you don't mind.

Lexent: As the newcomer, I will happily take whatever space is available for me. Is that on the new wiki or the old?

Lexent: I suppose that means that we should also work on furnishing our new abode.

Marcule: once i sell some treasure I have some things in mind.

The DM: Look here.

Vafrandir: Thank you. I like the idea of the thinner beds to preserve space. For now, we have no beds at all, so the amount of space they take up is not an immediate concern.

Lexent: If we were to commission gnome sized beds that should free up some space as well. Is there a rule I could link to that details what is and is not adjusted for smaller characters?

The DM: I can’t see an absolute confirmation on the size of the house, so we’ll say it is 15 feet square, interior, a bit larger on the outside. That’s 69 tons of goods, each person who eats, shelters and sleeps there needs 4 tons, regardless of size of person; it is a question of moving around space, not size of bed. Each bed is roughly 7.44 tons, with airspace above the bed. A bunk-bed takes exactly the same amount of tonnage. We can calculate for smaller beds for gnomes easily.

The DM: A bed 2 ft. wide for a gnome is probably enough. Length? maybe 4 inches longer that you both are? And bunks so the gnomes can sleep atop each other? The 7.44 tons is for a bed 6x4. 2x4 would be one third that for a gnome bunkbed.

Lexent: That seems fine by my reckoning. Is that something we would need the furnituremaker in Stavanger to produce for us or would someone in Treborg be capable of that level of carpentry?

Vafrandir: Let's spring for bunks. Valda, Odds, and Nadia will also need a place to stay (when Odds isn't galavanting with us). Let me check the numbers quickly.

Marcule: sounds good to me

Vafrandir: 4 bunk beds against the back walls and 4 tons for 7 persons = 57.44 tons. That leaves 11.24 tons for raw storage. Getting tight quickly but we can certainly expand as we go. Have I got that right?

Lexent: Did you calculate one of those bunks at 1/3 Tonnage?

Vafrandir: Ah, thanks. That gives us 16.2 tons.

Lexent: That matches my maths.

The DM: Please begin to specify on your character sheets what’s being stored in the house. Oddsdrakken and Valda will already have begun the work of moving those things from tent to house, but it would do to have them listed that way.

Lexent: That settled, shall we turn in early for a well deserved rest before (hopefully) heading to Stavanger in the morning?

Vafrandir: I'll take care of that on the Cargo sheet.

The DM: I took it that Pandred rode down in the cart, and that she therefore hasn’t done anything to heal her injury. Hm. Is it possible that I miscounted the hour of the 7th that you would have actually left? Let me look. It might actually be the 9th of July just now.

The DM: Oops, nope, I see she’s healed and that it is the 8th. My bad.

What's Next

Vafrandir: DM, what is the weight of the adamantium short sword?

The DM: 3.31 lbs. Down from iron 3.5.
Vafrandir: Thanks!

Marcule: I think I will keep the sword.

Vafrandir: We all have one (if we want to keep them, which I do).

Vafrandir: A reminder - I am not accounting for your personal effects on the Cargo sheet. If you want it stored in the house/tent/boat/cart, let me know.

Pandred: Consider my Trunk to be in the house. I haven't calculated the total weight for it at all, I'll start doing that.

Vafrandir: I have some stuff in it for a weight of 108 lb: Cargo.

Vafrandir: Accounted. Looks like we can fit everything. Marcule and Lexent, would you like a chest?

Lexent: I was hoping to procure a chest with proceeds from my adamantium and gems. Do you have a spare I could purchase?

Vafrandir: We're a team! I think I can consolidate some of the food and give you an empty.
Lexent: Thank you. I had not wanted to presume too much.

The DM: things like trunks work in this cubic-weight system like magic items. The "dimensions" of the trunk need to be calculated like the bed ... but what goes in the trunk does need to be measured at all. If the trunk is nestled in something larger, than the trunk disappears and the measurements for the larger item are used. If you plan and think, and have specific kinds of shelves built, you can make a lot disappear into the house without being measured against the house’s tonnage limit.

Vafrandir: Let me see if I understand: it doesn't matter the proper weight of the trunk as long as the physical box fits in the house, correct?

Marcule: I also need to pick up a chest.

The DM: It is the space ABOVE the trunk that matters. A trunk on the side of a room takes a lot of space. A trunk under a bed takes much less. You’ll note that a bed pallet is 2 1/2 feet off the ground, and that a large trunk won’t quite fit under that, since they’re the same dimension. Of course, the bed can be raised on blocks.

The DM: Can’t fit a trunk under a gnome bed; the bottom pallet is only 1 5/8 ft. above the ground.

Lexent: Unless we raise it, right?

The DM: {OOC} for some of you, this has to be the craziest D&D you’ve ever figured.

Lexent: It is a refreshing change of pace. The group I DM for thinks I'm crazy for using your method of weather generation.
Vafrandir: Just wait until they spend (at least) a whole day on storage logistics.

Vafrandir: Ah! I see. So what we need is 1) to raise the 3 beds that can be raised and 2) to build a series of shelves on the free wall.

The DM: Take note also that under the house is also a kind of space, and that outside sheds can be built for things that you don’t feel are especially valuable.

Vafrandir: I was thinking that eventually we'd build some outhouses for various storage.

The DM: Now, I apologize. Tamara has a eye-doctor’s appt., and I always go along for moral support. This is positively the latest I can stay on, though I’m also writing a post for the blog and I have ten minutes to wrap that up, if I can. Be well until tomorrow. Out.

Lexent: So how much of this furnishing can be accomplished by Treborg locals, and how much will we need to ship in from the furnituremaker in Stavanger?

Vafrandir: I was able to clear a chest for both gnomes. Refer to the link above. I'll make sure everything is formatted properly: descriptions are copied from the Market file. At some point tonight or tomorrow I'll reevaluate how many chests we can store without the improvements discussed above.

The DM: Treborg is just a little village; it has no industry, it is just a port of call for local fishermen, who set out for one or two weeks at a time for the north sea. There are four doggers that port here, and rarely are there more than one at a time here during these months of the year. 5 days out of 7, there isn't even that. They port here not to unload their catch, but to put off injured men, restore their water and food or hide from a storm on their way to and from Stavanger.

Lexent: In. Darn. I was afraid that would be the case, but had hoped that we might get lucky like we did with finding Anders. How do we go about installing things like shelving, since I don't see an entry for it in the Market and it would require someone onsite to do the installation work?

The DM: In. I can't think of everything, can I? My tables are askew, as they're being reworked; we'll have Anders do it; call it 0.4 c.p. per flat sq.ft. of shelf, rounding up to assure no fractions.

Lexent: Of course not. Thank you for the info.

The DM: {OOC} Check this out; wrote it last night and this morning. Pardon me, Stavanger is not a town, it's a city.

Vafrandir: Excellent

Vafrandir: Taking stock: when we last left Stavanger, we had 126 gp, 12 sp, and 5 cp left. We have 2 barrels of ale there...with Embla's family. Would someone like to volunteer to be the Treasurer from here on out?

Lexent: I've seen that we handle food and group supplies together, but how are we working that with division of treasure and personal needs? Specifically, I was 'assigned' 4 adamantium nuggets and need better armour. Is that all handled as though it is group resources and group expenditures, or do I count that as personally mine, and mine to take care of?

Vafrandir: Both. Generally with large items we'll put it into a pool and purchase things from that for the group. Better armor for you is good for the group. The nuggets are yours as are your gems: you could sell them or use them in other ways. Treasure like that is distributed mainly for the XP.

Lexent: Is treasurer handled separately from quartermaster? I would be happy to do so. Do we know how she was specifically tracking it?

Vafrandir: I'm quartermaster. We had been handling it separately, yes. No idea, but you are free to do whatever is most convenient! I recommend a Google sheet or something else that can be shared and referenced if you're not In, but whatever works for you.

Marcule: In.

Vafrandir: Oh, and occasionally it's important to know your own personal funds, as with my resurrection a few weeks ago.

Lexent: So other than total monies, what is the treasurer tracking?

Vafrandir: I think that's mostly it. So when we decide to contract Anders again for the shelving, the treasurer is responsible for ensuring we have the funds and marking it off.

Lexent: OK, unless anyone objects I take over that responsibility.

July 9th

The DM: I think we'll continue using this page a little longer, though its expanding fast.

The DM: A gentle wind is blowing from the west, there was a slight rain last night; it looks like it’s going to drizzle off and on today. The weather is cool.

Vafrandir: Thank you, Lexent.

Vafrandir: I'll speak with Valda about making a trip to Stavanger today or tomorrow, depending on how this morning goes and her opinion of the weather. Once bitten twice cautious.

Marcule: "Don't worry Lexent we will get you good and armored up"

The DM: {OOC} sorry to infringe on the campaign, but while I have Vafrandir and things are moving slowly ... I saw the notes on 'graben' and 'depression'; and while I agree with you in spirit, and did find other terms for those things, the fact is that these are a physical form that I do want to include on the lists, even if we don’t call them by those names. The names may be modern and geology not as understood, but the gods know these names and the gods made the shapes and such. They have to be called something. I don’t want to make bookkeeping too difficult by inventing a new name for things, so that we can’t find the thing we want to find on the wiki.

Vafrandir: Understood. While we're on it - I've not forgotten. Juggling this campaign with the writing and hopefully defending of a dissertation, so I'll return to it after those obligations are fulfilled.
The DM: {OOC} Not to worry; I put the wiki down for about 7 months. Only worked yesterday because I felt like it. I also have other projects going.

Lexent: What does Nadia say about the weather and making a trip to Stavanger today?

The DM: The water is calm and safe, the wind is in the right direction to get you to Stavanger within six hours.

Lexent: Corrected, thank you.

Lexent: "It sounds like today is a good day to make the trip. Is there anything we want to take with us to sell?"

The DM: Nadia apologizes; perhaps 8 hours.

Vafrandir: Let's go back a few posts and check to see what all we took. I know we left a good bit.

Lexent: You're referring to the haul from the dungeon? I believe it was just the treasure that was parceled out.

Lexent: looks like the swords, gems, adamantium, a dagger, and the harness that was given to Marcule.

Marcule: That is the treasure I have accounted for.

Vafrandir: I'm keeping my sword, and we still have our puddled metal to sell. DM, what is the chance we can get our ale back from Embla's folks?

Lexent: As it seems as though we are about to make some purchases, I have a couple of questions.

Lexent: Is the weight (and therefore cost) of the studded gauntlets correct? That seems like a lot of metal.
Lexent: Is Marcule capable of wearing a helmet, or is that considered armour?
Lexent: For which items is weight reduced by 50% for gnomes (and presumably halflings) and does this affect the price? (just clothing? clothing and armour? anything that 'seems' right?, case by case?)
Lexent: What amount of pouches is reasonable to carry on one's person? (I'm looking at 2-4 to have easily accessible medical supplies, but am not sure how feasible that is.)

The DM: 100%, Vafrandir.

The DM: Lexent, in reworking the pricing table, I found many, many errors. So yes, please keep bringing these up. Let me check to see what my numbers are now on these things; I can’t remember what’s been fixed. This will take a few minutes.

The DM: The correct price and weight for gauntlets is 22 s.p. and 0.75 lb.

Vafrandir: Very good to hear that on the ale. Let's sell them when we arrive. What is the weight of the puddled adamantium we have? Would I be able to find a blacksmith in Stavanger with the skill to work it?

The DM: Marcule is allowed to wear a “skullcap” which will not give her AC, but will reduce the chance of her receiving triple damage by 50% (eliminates the “19” rule rolled after a 20).

Prices for clothing and armour are NOT reduced; just because the pieces are smaller doesn’t mean there’s less work. Merchants being the assholes they are, they pocket the difference and charge you the same price. Plus, making things smaller has its own headaches.
Persons can wear up to three belts. A maximum of two weapons or four total items is practical for wearing on a belt. Might I suggest a money belt (which counts as a belt).

The DM: Have we left Treborg yet? I haven't been told.

Lexent: I was waiting to see if we had anything else to load, but as it seems we do not, I board the boat for Stavanger.

The DM: Those adamantium pieces are an average of 3 lb. apiece.