Difference between revisions of "Clerical Spell Tables"

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| [[Endure Cold & Heat (spell)|endure cold & heat]] || touch || 1 hour/level || 1 creature/level || 1 round || none || no || reduces natural weather effects
 
| [[Endure Cold & Heat (spell)|endure cold & heat]] || touch || 1 hour/level || 1 creature/level || 1 round || none || no || reduces natural weather effects
 
|-
 
|-
| [[Invisibility to Undead (spell)|invisibility to undead]] || touch || 6 +1 round/level || 1 creature || 1 round || none || no || creates invisibility to undead
+
| [[Invisibility to Undead (spell)|invisibility to undead]] || touch || 6 +1 round/level || 1 creature || 1 round || none || no || creates invisibility to [[Undead|undead]]
 
|-
 
|-
 
| [[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || no || creates light
 
| [[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || no || creates light
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| [[Protection from Malevolence (spell)|protection from<br>malevolence]] || touch || 6 rounds/level || 1 creature || 1 round || none || yes || protects against attacks
 
| [[Protection from Malevolence (spell)|protection from<br>malevolence]] || touch || 6 rounds/level || 1 creature || 1 round || none || yes || protects against attacks
 
|-
 
|-
| [[Purify Food & Drink (spell)|purify food & drink]] || 30 ft. || permanent || 1 cub.ft./level || 1 round || none || no || eliminates poison & filth
+
| [[Purify Food & Drink (spell)|purify food & drink]] || 30 ft. || permanent || 1 cub.ft./level || 1 round || none || no || eliminates poison & filth from [[Food|consumables]]
 
|-
 
|-
 
| [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || no || restores courage & clarity
 
| [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || no || restores courage & clarity
Line 46: Line 46:
  
 
== 2nd Level ==
 
== 2nd Level ==
{| class="wikitable sortable"
+
{| {| class="wikitable sortable" style="background-color:#d8e6ad;"
 
|-
 
|-
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|-
|[[Aid (spell)|Aid]] || touch || 2 +2 rounds/level* || 1 creature || 1 round || none || yes || aids attack and gives hit points
+
|[[Aid (spell)|Aid]] || touch || 2 rounds +2/level* || 1 creature || 1 round || none || yes || aids [[Attacking in Combat|attack]] and gives [[Hit Points|hit points]]
 
|-
 
|-
|[[Augury (spell)|Augury]] || self || 10 rounds || self* || 1 round || none || no || queries the gods
+
|[[Augury (spell)|Augury]] || self || 10 rounds || self* || 1 round || none || no || queries the [[Gods (sage study)|gods]]
 
|-
 
|-
 
|[[Chant (spell)|Chant]] || self || special || 60 ft. radius || 1 round || none || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]]
 
|[[Chant (spell)|Chant]] || self || special || 60 ft. radius || 1 round || none || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]]
Line 58: Line 58:
 
|[[Darkness, 15 ft. radius (spell)|Darkness 15 ft. radius]] || 10 ft./level || 10 +1 round/level || 15 ft. radius globe || 1 round || none || no || creates darkness
 
|[[Darkness, 15 ft. radius (spell)|Darkness 15 ft. radius]] || 10 ft./level || 10 +1 round/level || 15 ft. radius globe || 1 round || none || no || creates darkness
 
|-
 
|-
|[[Detect Charm (spell)|Detect Charm]] || self || 10 rounds || 60 +10 ft./level path || 1 round || none || no || detects charmed creatures
+
|[[Detect Charm (spell)|Detect Charm]] || self || 10 rounds || 60 ft. +10/level path || 1 round || none || no || detects [[Charm|charmed]] creatures
 
|-
 
|-
|[[Detect Life (spell)|Detect Life]] || self || 5 rounds || 60 +10 ft./level path || 1 round || none || no || detects the presence of life
+
|[[Detect Life (spell)|Detect Life]] || self || 5 rounds || 60 ft. +10/level path || 1 round || none || no || detects the presence of life
 
|-
 
|-
 
|[[Dust Devil (spell)|Dust Devil]] || 30 ft. || 1 round/level || special || 1 round || none || no || conjures a controlled dust devil
 
|[[Dust Devil (spell)|Dust Devil]] || 30 ft. || 1 round/level || special || 1 round || none || no || conjures a controlled dust devil
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|[[Enthrall (spell)|Enthrall]] || self || special || 30 ft. radius sphere || 1 round || negates || no || compels creatures to listen
 
|[[Enthrall (spell)|Enthrall]] || self || special || 30 ft. radius sphere || 1 round || negates || no || compels creatures to listen
 
|-
 
|-
|[[Find Traps (spell)|Find Traps]] || self || 30 rounds || 10 ft. wide, 30 ft. path || 1 round || none || no || locates traps
+
|[[Find Traps (spell)|Find Traps]] || self || 30 rounds || 10 ft. wide, 30 ft. path || 1 round || none || no || locates [[Trap|traps]]
 
|-
 
|-
 
|[[Hold Person (spell)|Hold Person]] || 60 ft. || 4 +1 round/level || 3 creatures || 1 round || negates || no || immobilizes creatures
 
|[[Hold Person (spell)|Hold Person]] || 60 ft. || 4 +1 round/level || 3 creatures || 1 round || negates || no || immobilizes creatures
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|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an [[Animal|animal]] as a messenger
 
|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an [[Animal|animal]] as a messenger
 
|-
 
|-
|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks
+
|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against [[Magical Fire|fire]] attacks
 
|-
 
|-
 
|[[Silence, 15 ft. radius (spell)|Silence 15 ft. radius]] || 120 ft. || 2 rounds/level || 30 ft. diameter sphere || 1 round || none* || no || creates a buffer against sound
 
|[[Silence, 15 ft. radius (spell)|Silence 15 ft. radius]] || 120 ft. || 2 rounds/level || 30 ft. diameter sphere || 1 round || none* || no || creates a buffer against sound
 
|-
 
|-
|[[Slow Poison (spell)|Slow Poison]] || touch || 1 hour/level || 1 creature || 1 round || none || no || delays death from poison
+
|[[Slow Poison (spell)|Slow Poison]] || touch || 1 hour/level || 1 creature || 1 round || none || no || delays [[Death|death]] from [[Poison (substance)|poison]]
 
|-
 
|-
|[[Snake Charm (spell)|Snake Charm]] || 30 ft. || 4-14 rounds || 1 snake/level || 1 round || none || no || charms snakes
+
|[[Snake Charm (spell)|Snake Charm]] || 30 ft. || 4-14 rounds || 1 snake/level || 1 round || none || no || charms [[Reptile|snakes]]
 
|-
 
|-
|[[Speak with Animals (spell)|Speak With Animals]] || self || 2 rounds/level || 1 animal || 1 round || none || no || communicates with animals
+
|[[Speak with Animals (spell)|Speak With Animals]] || self || 2 rounds/level || 1 animal || 1 round || none || no || communicates with [[Animal|animals]]
 
|-
 
|-
|[[Spiritual Hammer (spell)|Spiritual Hammer]] || self || 1 rounds/level || 30 ft. || 1 round || none || no || creates a magical hammer
+
|[[Spiritual Hammer (spell)|Spiritual Hammer]] || self || 1 rounds/level || 30 ft. || 1 round || none || no || creates a magical [[Warhammer (weapon)|hammer]]
 
|-
 
|-
 
|[[Withdraw (spell)|Withdraw]] || self || 1 round/level || self* || 1 round || none || yes || slows time for the cleric
 
|[[Withdraw (spell)|Withdraw]] || self || 1 round/level || self* || 1 round || none || yes || slows time for the cleric
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|[[Create Food & Water (spell)|Create Food & Water]] || 10 ft. || permanent || 10 lbs./level || 2 rounds || none || no || creates food & water
 
|[[Create Food & Water (spell)|Create Food & Water]] || 10 ft. || permanent || 10 lbs./level || 2 rounds || none || no || creates food & water
 
|-
 
|-
|[[Cure Blindness (spell)|Cure Blindness]] || touch || permanent || 1 creature || 1 round || none* || no || cures or causes blindness
+
|[[Cure Blindness (spell)|Cure Blindness]] || touch || permanent || 1 creature || 1 round || none* || no || cures or causes [[Blindness (condition)|blindness]]
 
|-
 
|-
 
|[[Cure Disease (spell)|Cure Disease]] || touch || permanent || 1 creature || 2 rounds || special || no || cures or causes disease
 
|[[Cure Disease (spell)|Cure Disease]] || touch || permanent || 1 creature || 2 rounds || special || no || cures or causes disease
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|[[Dispel Magic (spell)|Dispel Magic]] || 60 ft. || permanent || 30 ft. cube || 2 rounds || none* || no || eliminates magic
 
|[[Dispel Magic (spell)|Dispel Magic]] || 60 ft. || permanent || 30 ft. cube || 2 rounds || none* || no || eliminates magic
 
|-
 
|-
|[[Feign Death (spell)|Feign Death]] || touch || 10 +3 rounds/level || 1 creature || 1 move || none || yes || creates the illusion of death
+
|[[Feign Death (spell)|Feign Death]] || touch || 10 +3 rounds/level || 1 creature || 1 AP || none || yes || creates the illusion of death
 
|-
 
|-
 
|[[Flame Walk (spell)|Flame Walk]] || touch || 10 +2 rounds/level || 1 creature/level || 2 rounds || none || yes || provides [[Resist Fire (spell)|resist fire]] for many
 
|[[Flame Walk (spell)|Flame Walk]] || touch || 10 +2 rounds/level || 1 creature/level || 2 rounds || none || yes || provides [[Resist Fire (spell)|resist fire]] for many
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|[[Magical Vestment (spell)|Magical Vestment]] || touch || 6 rounds/level || 1 creature || 2 rounds || none || yes || creates magical armour
 
|[[Magical Vestment (spell)|Magical Vestment]] || touch || 6 rounds/level || 1 creature || 2 rounds || none || yes || creates magical armour
 
|-
 
|-
|[[Meld into Stone (spell)|Meld into Stone]] || self || 8 +1 round/level || special || 1 move || none || yes || transforms the cleric into stone
+
|[[Meld into Stone (spell)|Meld into Stone]] || self || 8 +1 round/level || special || 1 AP || none || yes || transforms the cleric into stone
 
|-
 
|-
 
|[[Prayer (spell)|Prayer]] || self || 2 rounds/level || 60 ft. radius || 2 rounds || none || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]]
 
|[[Prayer (spell)|Prayer]] || self || 2 rounds/level || 60 ft. radius || 2 rounds || none || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]]
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|[[Lower Water (spell)|Lower Water]] || 20 ft./level || 10 rounds/level || 8000 cub.ft./level || 2 rounds || none || no || causes water to sink away
 
|[[Lower Water (spell)|Lower Water]] || 20 ft./level || 10 rounds/level || 8000 cub.ft./level || 2 rounds || none || no || causes water to sink away
 
|-
 
|-
|[[Neutralize Poison (spell)|Neutralize Poison]] || touch || permanent || 1 creature || 1 move || none* || no || removes the effects of poison
+
|[[Neutralise Poison (spell)|Neutralise Poison]] || touch || permanent || 1 creature || 1 AP || none* || no || removes the effects of poison
 
|-
 
|-
 
|[[Protection from Malevolence, 15 ft. radius (spell)|Protection from Malevolence<br>15 ft. radius]] || touch || 6 rounds/level || 15 ft. radius circle || 2 rounds || none || yes || protects against attacks
 
|[[Protection from Malevolence, 15 ft. radius (spell)|Protection from Malevolence<br>15 ft. radius]] || touch || 6 rounds/level || 15 ft. radius circle || 2 rounds || none || yes || protects against attacks
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|[[Spike Growth (spell)|Spike Growth]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 2 rounds || none || no || changes vegetation into spikes
 
|[[Spike Growth (spell)|Spike Growth]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 2 rounds || none || no || changes vegetation into spikes
 
|-
 
|-
|[[Sticks to Snakes (spell)|Sticks to Snakes]] || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || no || transforms sticks into snakes
+
|[[Sticks to Snakes (spell)|Sticks to Snakes]] || 30 ft. || 3 rounds/level || 1 stick/level || 2 rounds || none* || no || transforms sticks into snakes
 
|-
 
|-
|[[Tongues (spell)|Tongues]] || self || 10 rounds || 60 ft. circle || 2 rounds || none* || yes || allows communication in any language
+
|[[Tongues (spell)|Tongues]] || self || 10 rounds || 60 ft. circle || 2 rounds || none* || yes || allows communication in any [[Language|language]]
 
|}
 
|}
  
 
== 5th Level ==
 
== 5th Level ==
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="background-color:#d8e6ad;"
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|-
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|[[Atonement (spell)|Atonement]] || touch || permanent || 1 creature || 3 rounds || none || yes || removes magical consequences
 
|[[Atonement (spell)|Atonement]] || touch || permanent || 1 creature || 3 rounds || none || yes || removes magical consequences
 
|-
 
|-
|[[Commune (spell)|Commune]] || self || 1 question || self || 3 rounds || none || yes || receives answers from the gods
+
|[[Commune (spell)|Commune]] || self || 1 question || self || 3 rounds || none || yes || receives answers from the [[Gods (sage study)|gods]]
 
|-
 
|-
|[[Cure Critical Wounds (spell)|Cure Critical Wounds]] || touch || permanent || 20 +5d10 hit points || 2 rounds || none || no || restores lost hit points
+
|[[Cure Critical Wounds (spell)|Cure Critical Wounds]] || touch || permanent || 20 +5d10 hit points || 2 rounds || none || no || restores lost [[Hit Points|hit points]]
 
|-
 
|-
 
|[[Dispel Malevolence (spell)|Dispel Malevolence]] || touch || permanent || 1 creature || 1 round || negates || yes || destroys magical creatures
 
|[[Dispel Malevolence (spell)|Dispel Malevolence]] || touch || permanent || 1 creature || 1 round || negates || yes || destroys magical creatures
 
|-
 
|-
|[[Flame Strike (spell)|Flame Strike]] || 60 ft. || 1 round || 10 ft. circle, 30 ft. high || 2 rounds || ½ damage || no || causes damage from fire attack
+
|[[Flame Strike (spell)|Flame Strike]] || 60 ft. || 1 round || 10 ft. diam. circle || 2 rounds || ½ damage || no || causes [[Damage (hit points)|damage]] from a blast of [[Fire-based Attacks|fire]]
 
|-
 
|-
|[[Insect Plague (spell)|Insect Plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || no || creates insect swarm
+
|[[Insect Plague (spell)|Insect Plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || no || creates a swarm of attacking insects
 
|-
 
|-
|[[Plane Shift (spell)|Plane Shift]] || touch || permanent || 1 creature/level || 3 rounds || none* || no || transports to another location
+
|[[Plane Shift (spell)|Plane Shift]] || touch || permanent || 1 creature/level || 3 rounds || none* || no || transports recipient to another location
 
|-
 
|-
 
|[[Quest (spell)|Quest]] || 60 ft. || special* || 1 creature/level || 30 rounds || negates* || no || compels an act of service
 
|[[Quest (spell)|Quest]] || 60 ft. || special* || 1 creature/level || 30 rounds || negates* || no || compels an act of service
 
|-
 
|-
|[[Raise Dead (spell)|Raise Dead]] || 30 ft. || permanent || 1 creature || 3 rounds || none || no || restores life to recently dead
+
|[[Raise Dead (spell)|Raise Dead]] || 30 ft. || permanent || 1 creature || 3 rounds || none || no || restores life to recently [[Death|dead]]
 
|-
 
|-
|[[Scrying Water (spell)|Scrying Water]] || touch || 6 rounds/level || 5 ft. circle || 3 rounds || none || yes || allows clairaudience & voyance
+
|[[Scrying Water (spell)|Scrying Water]] || touch || 6 rounds/level || 5 ft. circle || 3 rounds || none || yes || allows [[Clairaudience (spell)|clairaudience]] and [[Clairvoyance (spell)|clairvoyance]]
 
|-
 
|-
 
|[[Span (spell)|Span]] || 10 ft./level || 1 hour/level || 10 ft./level* || 3 rounds || none || no || creates a bridge
 
|[[Span (spell)|Span]] || 10 ft./level || 1 hour/level || 10 ft./level* || 3 rounds || none || no || creates a bridge

Latest revision as of 22:50, 5 January 2022

Includes a complete list of all clerical spells to date.

(*) special; see spell link for further details.

1st Level

Spell Range Duration Area of Effect Casting Save Believer Description
bless touch* 1 hour 12 creatures 1 round none* yes increases to hit and morale
combine touch 40 rounds special 1 round none yes unites clerical powers
command 60 ft. 2 rounds 1 creature 1 AP negates* no compels a named action
create water 10 ft. permanent 1 cub.ft./level 1 round none no creates water
cure light wounds touch permanent 5-8 hit points 1 round none* no restores lost hit points
detect magic self 10 rounds 10 ft. wide, 30 ft. path 1 round none no detects magic
detect malevolence self 10 +5 rounds/level 10 ft. wide, 120 ft. path 1 round none no detects potential enemies
endure cold & heat touch 1 hour/level 1 creature/level 1 round none no reduces natural weather effects
invisibility to undead touch 6 +1 round/level 1 creature 1 round none no creates invisibility to undead
light 120 ft. 1 hour/level 20 ft. radius globe 1 round none* no creates light
magic stone 20 ft. 10 rounds/level* 1 stone/level 1 round none yes allows damage for thrown stones
penetrate disguise self 10 rounds 120 ft.; 10 creatures 1 round none no reveals disguised creatures
precipitation 10 ft./level 4 rounds/level 30 ft. diameter, 120 ft. high 1 round none no creates rain
protection from
malevolence
touch 6 rounds/level 1 creature 1 round none yes protects against attacks
purify food & drink 30 ft. permanent 1 cub.ft./level 1 round none no eliminates poison & filth from consumables
remove fear touch permanent* 3 creatures 1 round none* no restores courage & clarity
resist cold touch 3 rounds/level 1 creature 1 round none no protects against cold attacks
sanctuary self 2 +2 rounds/level self 1 round none yes causes others to ignore cleric

2nd Level

Spell Range Duration Area of Effect Casting Save Believer Description
Aid touch 2 rounds +2/level* 1 creature 1 round none yes aids attack and gives hit points
Augury self 10 rounds self* 1 round none no queries the gods
Chant self special 60 ft. radius 1 round none yes increases to hit and morale
Darkness 15 ft. radius 10 ft./level 10 +1 round/level 15 ft. radius globe 1 round none no creates darkness
Detect Charm self 10 rounds 60 ft. +10/level path 1 round none no detects charmed creatures
Detect Life self 5 rounds 60 ft. +10/level path 1 round none no detects the presence of life
Dust Devil 30 ft. 1 round/level special 1 round none no conjures a controlled dust devil
Enthrall self special 30 ft. radius sphere 1 round negates no compels creatures to listen
Find Traps self 30 rounds 10 ft. wide, 30 ft. path 1 round none no locates traps
Hold Person 60 ft. 4 +1 round/level 3 creatures 1 round negates no immobilizes creatures
Know Intent self 10 rounds 10 ft./level* 1 round none no reveals future intents of others
Messenger self 1 hour/level 1 creature 1 round none no calls an animal as a messenger
Resist Fire touch 3 rounds/level 1 creature 1 round none no protects against fire attacks
Silence 15 ft. radius 120 ft. 2 rounds/level 30 ft. diameter sphere 1 round none* no creates a buffer against sound
Slow Poison touch 1 hour/level 1 creature 1 round none no delays death from poison
Snake Charm 30 ft. 4-14 rounds 1 snake/level 1 round none no charms snakes
Speak With Animals self 2 rounds/level 1 animal 1 round none no communicates with animals
Spiritual Hammer self 1 rounds/level 30 ft. 1 round none no creates a magical hammer
Withdraw self 1 round/level self* 1 round none yes slows time for the cleric
Wyvern Watch 30 ft. 8 hours* 5 ft. diameter sphere* 1 round none yes warns against intruders

3rd Level

Spell Range Duration Area of Effect Casting Save Believer Description
Animate Dead 10 ft. permanent 1 hit dice/level 2 rounds none no raises dead as undead
Cloudburst 20 ft./level 10 rounds* 30 ft. circle, 60 ft. high 2 rounds none* no creates heavy rain
Continual Light 120 ft. permanent 60 ft. diameter globe 2 rounds none* no creates permanent light
Create Food & Water 10 ft. permanent 10 lbs./level 2 rounds none no creates food & water
Cure Blindness touch permanent 1 creature 1 round none* no cures or causes blindness
Cure Disease touch permanent 1 creature 2 rounds special no cures or causes disease
Death’s Door touch permanent* 1 creature 2 rounds none* no snatches creatures from death
Dispel Magic 60 ft. permanent 30 ft. cube 2 rounds none* no eliminates magic
Feign Death touch 10 +3 rounds/level 1 creature 1 AP none yes creates the illusion of death
Flame Walk touch 10 +2 rounds/level 1 creature/level 2 rounds none yes provides resist fire for many
Glyph of Warding touch until discharged 5 +2 ft./level circle 2 rounds special no creates a glyph from a spell
Locate Object self 1 round/level 120 +10 ft./level 2 rounds none no locates an object
Magical Vestment touch 6 rounds/level 1 creature 2 rounds none yes creates magical armour
Meld into Stone self 8 +1 round/level special 1 AP none yes transforms the cleric into stone
Prayer self 2 rounds/level 60 ft. radius 2 rounds none yes increases to hit and morale
Remove Curse touch permanent special 2 rounds none* no removes the effects of curse
Remove Paralysis touch permanent* 1 creature/level 2 rounds none* no removes all forms of paralysis
Speak with Dead self special 1 creature 10 rounds none no communicates with the dead
Water Walk touch 10 +10 rounds/level 1 +1 creature/2 levels 2 rounds none* yes enables walking on water

4th Level

Spell Range Duration Area of Effect Casting Save Believer Description
Abjure 5 ft./level 1 year 1 creature 2 rounds none no sends a creature to its own plane
Cloak of Fear self 3 rounds/level 5 ft. circle 2 rounds none* yes causes fear to those who attack
Cure Serious Wounds touch permanent 16 +4d8 hit points 2 rounds none no restores lost hit points
Detect Lie 30 ft. 1 round/level 1 creature 2 rounds none* no detects or conceals a lie
Divination self special special 2 rounds none yes receives answers from the gods
Exorcise 10 ft. permanent 1 creature or object special none no casts out possession
Giant Insect 60 ft. 2 rounds/level 2 hit dice/level 2 rounds none no enlarges ordinary insects
Imbue with Spell Ability touch special 1 creature 2 rounds none yes gives spell abilities to others
Lower Water 20 ft./level 10 rounds/level 8000 cub.ft./level 2 rounds none no causes water to sink away
Neutralise Poison touch permanent 1 creature 1 AP none* no removes the effects of poison
Protection from Malevolence
15 ft. radius
touch 6 rounds/level 15 ft. radius circle 2 rounds none yes protects against attacks
Speak with Plants self 10 rounds/level 30 ft. circle 2 rounds none yes communicates with plants
Spell Immunity touch 3 rounds/level 1 creature 2 rounds none yes makes immune to cleric spells
Spike Growth 60 ft. 30 +5 rounds/level 4 hexes/level 2 rounds none no changes vegetation into spikes
Sticks to Snakes 30 ft. 3 rounds/level 1 stick/level 2 rounds none* no transforms sticks into snakes
Tongues self 10 rounds 60 ft. circle 2 rounds none* yes allows communication in any language

5th Level

Spell Range Duration Area of Effect Casting Save Believer Description
Air Walk touch 10 +10 rounds/level 1 creature 3 rounds none yes enables walking on air
Atonement touch permanent 1 creature 3 rounds none yes removes magical consequences
Commune self 1 question self 3 rounds none yes receives answers from the gods
Cure Critical Wounds touch permanent 20 +5d10 hit points 2 rounds none no restores lost hit points
Dispel Malevolence touch permanent 1 creature 1 round negates yes destroys magical creatures
Flame Strike 60 ft. 1 round 10 ft. diam. circle 2 rounds ½ damage no causes damage from a blast of fire
Insect Plague 360 ft. 10 rounds/level 360 ft. circle, 60 ft. high 3 rounds none* no creates a swarm of attacking insects
Plane Shift touch permanent 1 creature/level 3 rounds none* no transports recipient to another location
Quest 60 ft. special* 1 creature/level 30 rounds negates* no compels an act of service
Raise Dead 30 ft. permanent 1 creature 3 rounds none no restores life to recently dead
Scrying Water touch 6 rounds/level 5 ft. circle 3 rounds none yes allows clairaudience and clairvoyance
Span 10 ft./level 1 hour/level 10 ft./level* 3 rounds none no creates a bridge
Spike Stones 60 ft. 30 +5 rounds/level 4 hexes/level 3 rounds none no turns bare stone into a spiked field
True Seeing self 1 round/level 120 ft. 3 rounds none* yes reveals true appearance

6th Level

Spell Range Duration Area of Effect Casting Save Believer Description
Aerial Servant 10 ft. 1 day/level 1 servant 3 rounds none yes summons an aerial servant
Animate Object 30 ft. 2 rounds/level 1 cub.ft./level 2 rounds none no gives life to ordinary objects
Blade Barrier 20 ft. 3 rounds/level up to 360° arc* 2 rounds none no creates a circle of deadly blades
Conjure Animals 30 ft. 4 rounds/level 1 creature 3 rounds none no creates an animal from thin air
Find the Path touch instantaneous 10 mile distance 3 rounds none* yes reveals the shortest path
Forbiddance 30 ft. 1 day/level 20 ft. by 30 ft./level 3 rounds allows* no creates a forbidden area
Heal touch permanent 1 creature 2 rounds none no heals all lost hit points
Heroes' Feast 10 ft. 4 hours 30 ft. by 60 ft. area* 3 rounds none no presents a huge feast
Part Water 20 ft./level 10 minutes/level 10 ft. wide path/level* 3 rounds none no creates a path through water
Speak with Monsters self 10 rounds/level 50 ft. circle 3 rounds none no communicates with monsters
Stone Tell touch 3 rounds/level 10 ft. diameter surface 3 rounds none no communicates with stone
Word of Recall self instantaneous self & 25 lbs./level 1 round none no transports cleric home

7th Level

Spell Range Duration Area of Effect Casting Save Believer Description
Avatar self special self 3 rounds none yes creates an incorporeal self
Control Weather self 4-48 hours 4-16 sq. miles 3 rounds none no modifies existing weather
Earthquake 120 ft. 5 rounds 5 ft. radius/level 2 rounds none no causes an earthquake
Gate self permanent 1 creature 2 rounds none no gates in a powerful being
Holy Word self special 30 ft. radius 2 rounds negates* no devastating spoken attack
Regeneration touch permanent 1 creature 3 rounds none no replaces lost limb or body parts
Restoration touch permanent* 1 creature 3 rounds none no/yes restores lost energy levels
Resurrection touch permanent 1 creature 3 rounds none* no restores life to the long dead
Succor touch until used 4 objects* 3 rounds none yes returns possessor to cleric
Symbol 5 ft. 10 rounds/level 40 ft. circle 2 rounds negates no inscribes a powerful symbol
Wind Passage touch 1 hour/level 1 creature* 3 rounds none yes allows rapid travel through air


See Also,
Cleric (class)
Clerical Spell Acquisition