Difference between pages "Back to Treborg" and "The Deep Dark"

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Continued from '''[[Back to Camp]]'''.
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__TOC__
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Continued from '''[[The Mine]]'''
  
== Planning ==
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'''The DM:''' As before, the temperature of the air drops and the stairs are steep going down.  They come to a landing about 25 feet down, revealing another flight of stairs below that, descending on the left. The air is thicker, somehow; your torches seem to have trouble permeating it.  Detectably, there is the slight odour of raspberries mixed with the smell of rotting meat. Do you wish to continue descending?
'''[[Lexent]]:''' Sounds good to me. I could also use a trip to Stavanger. Hopefully I have enough to procure some armor, or at least improve my weapon.
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[[File:Door at the Bottom.jpg|right|420px|thumb]]
  
'''[[Vafrandir]]:''' Probably the best course of action. No shame in getting some professional help.
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'''The DM:''' It occurs that I should ask for your marching order.
  
'''[[Lexent]]:''' In.
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'''Pandred''': Me, Vaf, Lex, Arduin? Is that acceptable guys?
  
'''Marcule:''' Did anyone else get an email from Alexis?
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'''[[Vafrandir]]:''' Let's do it.
  
'''[[Lexent]]:''' Yep. Do we just wait to hear more, or should we try to make some plans?
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'''[[Lexent]]:''' Fine by me. We continue down in that order.
  
'''[[Pandred]]''': We can't act on anything, but if you've got ideas beyond "roll up with a bunch of dudes", which is what I was thinking, it wouldn't hurt to hear.
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'''Pandred''': Onwards then. ''"Hroagh!"''
  
'''The DM:''' @%$&^(^%#%$&*&^%#%$#&^*$%$#@%%*(&*(&^$#@  In.
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'''Marcule:''' I will take the back.
  
'''The DM:''' Sorry about thatFigured out the password.
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'''The DM:''' 50 feet down now, you find yourself addressing a heavy reinforced door, like you’ve seen before.  There are two dead flies carcasses on floor in front of the door, like those you saw aboveThe light from the torches seems strangely orange in colour, rather than yellow.
  
'''[[Lexent]]:''' Honestly, I'd like more information. A bunch of men-at-arms will only be able to do so much against powerful undead/fiends. I'm kind of hoping that Fraser will be able to assist, but I don't expect to hear from him any time soon.
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'''[[Lexent]]:''' I set my godentag down to the side of the door.
  
'''Marcule:''' I like the "Roll up with dudes plan" haha. there is something to be said for getting some men at arms.
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'''Pandred''': I'll test to see if it's unlocked. If it is, I'll check that everyone gets ready, that Marcule and Lex have a chance to call for a spell before I open it.
  
'''The DM:''' If I can weigh in; what you need from men-at-arms is a support network.  Food, more people to build a cairn, provide defense for the camp, possibly make it easier to climb up to the dungeon, cook your food in the morning and at night so you’re not risking malady checks when you come in tired; buy additional healing salves, improve your armour and other equipment; Marcule has an ability to make an armoured set of clothing that he’s able to wear as an illusionist, but has not done; there’s also the question of the gas gun, though I haven’t made rules for it yet.  Knowing what your tools can do is also useful and sorting out what equipment WILL help with undead (holy water, for example).
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'''[[Lexent]]:''' I cast ''Protection from Malevolence'' and discharge it on myself.
  
'''The DM:''' Oh, and build regular communication with Treborg, so that you’re not out here without being sure there can’t be more food, more salve, replacement equipment, etc.  Obviously, Oddsdrakken can be trusted to use Nadia as pilot to get stuff from Stavanger when you’re not there.
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'''The DM:''' It's stuck.
  
'''The DM:''' Sidenote: I was including the club in the equipment poster and realized that a “self-made” club can be differentiated from a “bought” club by simply saying the former breaks on a 1 in 3 and the latter on a 1 in 4.  So please take that as canon, since you’ll be in a position to buy new clubs now. I'm going to move this conversation to a new post.
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'''Pandred''': Stuck ain't locked. I'll HROAGH it open.
  
'''[[Vafrandir]]:''' In.
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'''The DM:''' You're not as strong as you used to be.
  
'''[[Vafrandir]]:''' All that takes time (wink wink), which we have, and money, which we have less of.
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'''Pandred''': But stronger in spirit! HROAGH! Vaf, you'd probably have better odds.
  
'''[[Lexent]]:''' And therein lies my concern. It seems as though Grond is beyond our current capabilities to confront, and while a support network would be useful for not wasting so many days trying to get TO the dungeon, they don't give us too much more to help confront him once we get there. We by ourselves can purchase the additional supplies, armour, and equipment. (Although personally, my funds for doing so are quite limited). The knowing what will help us and being able to accurately assess just how dangerous this situation is is what I hope Fraser will be able to help us with.
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'''[[Vafrandir]]:''' I'll try it!
  
'''[[Lexent]]:''' Well, I suppose to start we should head back to camp.
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'''The DM:''' Roll a d100.  Corrected.
  
'''The DM:''' Didn’t I just pour a bunch of money into the party’s pocket at the end of the last dungeon plunder?  And there’s still the matter of Marcule’s credit.
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'''[[Vafrandir]]:''' 96.
  
'''[[Pandred]]''': Disagree about being unable to take Grond. Things could get screwy if he's immune to normal weapons, but as far as I know he's either a ghost or a wizard with an awesome black mist intercom. More importantly, once we don't get hung up for three days over every couple bad rolls we'll be able to really dig down into the complex, with sappers maybe literally.
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'''The DM:''' No, that door is stuck.
  
'''Marcule:''' Happy to use my credit if we need it.
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'''[[Vafrandir]]:''' A question of DM mechanics, if you'll allow: I know you normally don't "roll for success"; either we're strong enough or not. Why the d100 here? Just curious.
  
'''Pandred''': Agree on heading back to camp. I do so.
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'''[[Vafrandir]]:''' The sappers can handle this, no doubt. So it'll have to wait.
  
'''[[Lexent]]:''' As do I.
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'''The DM:''' Been thinking about this.  It’s a game, right?  So the strongest person should be able to attempt the game.  So while yes, you’re either strong enough or you’re not, from a metagame point of view, you don’t know that you are or are not strong enough, yes?  And so there’s a “chance” you are ... and a chance is calculated by dice.
 +
: Is the die a bafflegab?  Perhaps.  I’d like to invent a structured determination for stuck doors that supersedes my decision, but I’m still working on it in my mind.
 +
:'''[[Vafrandir]]:''' Makes sense. Thanks!
  
'''[[Vafrandir]]:''' Yes, we need to sell the loot and take stock. Back to camp we go, for now. The only problem I see with going to Stavanger and back is that it might well take a week before we're back here. Just something to consider.
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'''[[Vafrandir]]:''' Shall we investigate the small tunnels? I think only the gnomes can do that.
  
'''[[Lexent]]:''' That had been my concern up until our encounter with Grond, however he? seems content to stay where he is for now. The immediate threat to the community seemed to be from the goblins, but we haven't seen any more of those than the ones you first fought.
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'''The DM:''' Can you think of another way to get through this door? Or the other stuck door on the first level (d.)?
  
== July 8th ==
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'''[[Lexent]]:''' Would Pandred and Vafrandir be able to employ a crowbar and attempt it together?
'''The DM:''' The 14 hour walk is a 15 hour walk from the new camp.  Counting it as 11 am on the 7th, what with discussion and planning, you walk for 8 hours on the 7th and then another 7 on the 8th. That makes it 4 in the afternoon as you blow into Treborg; you haven’t been here in well over a week.  Oddsdrakken was concerned.
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:'''[[Lexent]]:''' Scratch that. I don't see a crowbar anywhere in our supplies.
  
'''Marcule:''' I also head back to camp. (ooc: I will be back for 11:30) please use my credit as needed
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'''[[Lexent]]:''' Also, where are the hinges?
  
'''The DM:''' There’s been no rain all this time. The temperature is steadily cool, with it wavering a bit at night. The wind has strengthened but it is no more than a moderate breeze, quite comfortable.
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'''Pandred''': I mean, we can hack the door down. That is an option. It just seems like a waste since "stuck" implies to me at least that the door just swelled up with the humidity or something. But hell, we don't plan to live here. Are we against hacking the door open now that we've already alerted what's on the other side?
  
'''[[Vafrandir]]:''' Finally, some drier weather. Shall I count off 4lb for the 8th (and 2 for Odds)?
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'''Marcule:''' Can i cast chill on the door to see if i can shrink it?
:'''The DM:''' Yes.
 
  
'''The DM:''' It’s a shame, Lexent, that no one took the time to light a natural light source to get a better look at what there was to see in the hall, while you were speaking to Grond.  Apart from his fouling up your infravision, you might have a better idea of what you were facing.
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'''[[Vafrandir]]:''' Ice expands.
:'''[[Lexent]]:''' Indeed.
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:'''[[Lexent]]:''' But chilling an object (Metal specifically) causes it to contract.
  
'''The DM:''' Your house is completed. Could you settle up with Anders?
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'''Pandred''': Sure, but enough to make a difference? We're not even 100% sure I'm right about what "stuck" means. There could be something like a bar on the other side of the door, or more furniture.
  
:'''[[Vafrandir]]:''' How much do we owe? Hmm...I'm remembering that Embla was our treasurer.
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'''Pandred''': Alexis hasn't said what side the hinges are on, and I presume he's had time to see the question, so I'll take that to mean either there aren't any for whatever reason or that we can't see them. With that said, I'm hacking. Battleaxe. Hroagh. Etc. This door is coming down.
  
'''[[Lexent]]:''' I head to the church to speak with Father Arvin.
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'''The DM:''' Page 66 of the DMG suggests: ''"Evil Areas: You may wish to establish areas where evil has made speciol power bases, i.e., an evil shrine, temple, or whatever. Such areas must be limited, of course - the shrine to perhaps a 10" by 10" area, the temple to twice that area. Such areas will automatically reduce the chonce of any cleric affecting undead or other creotures within their precincts by a previously stipulated factor - perhaps 1 or 2 in the shrine area, 3 or 4 in the temple area."''  I've long considered this to mean that the "rules" change when encountering certain kinds of creatures in the setting.
  
'''The DM:''' You’ve apparently paid the price already.  So “settling up” means shaking Anders’ hand.
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'''The DM:''' As it happens, Pandred, the door was designed by the goblins, so the hinges are on this side.
  
'''[[Vafrandir]]:''' Will certainly do that. I'll express again how sorry I am for the loss of his cow.
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'''[[Lexent]]:''' I attempt to remove the hinges.
  
'''[[Vafrandir]]:''' Unloading treasure: I'll put the stoppered flasks in a chest in the house (DM, may I get a weight or size for these?). Those of you with extra equipment that you're not storing on your own sheets, please let me know. I see that Pandred distributed 3 gems to each of us: can you be specific which ones?
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'''The DM:''' Using what?
: '''The DM:''' a flask is 8 in. tall, with 8 fl. oz., weighing 0.63 lbs.
 
  
'''The DM:''' Father Arvin remembers Lexent and greets him by name.
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'''[[Lexent]]:''' An Iron spike and a hammer.
  
'''[[Pandred]]''': I'll have to dig back in the annals of time, I thought I had said which ones went to who back when I distributed.
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'''The DM:''' An iron spike isn’t thin enough or hard enough to work out the hinge.
  
:'''[[Vafrandir]]:''' "I dole out 4 Adamantiums to everyone but me, who gets 3. I take two swords, everyone else gets 1. I take 3 small gems and both plum-sized gems, everyone else gets 3 small gems. I take the shields and give the dagger to Marcule because he can make use of it."
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'''[[Lexent]]:''' Dang. Any other thoughts, guys?
  
'''[[Lexent]]:''' "How were services yesterday, Father?"
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'''Pandred''': Take my handaxe. Dig it into the hinge plate somewhere and hammer it in. Or just hack to bits. Should be single-headed so that leaves a flat-ish (or at least unbladed) metal bit opposite the head to hammer on.
: '''The DM:''' Today is [https://www.infoplease.com/calendar/165007 Friday].  But I'll assume you say something about the same.
 
::'''[[Lexent]]:''' That's fascinating. I just looked up on [https://www.timeanddate.com/date/weekday.html this site] and it gave me that it was Monday. Sorry about that.
 
::: '''The DM:''' Infoplease used to publish a world almanac, so I’ve been using this as a source since the 1970s.  The other appears to be counting 1900, 1800 and 1700 as leap years, and thus it is off by three days.
 
  
'''Pandred''': You're right. The small gems were all worth 1xp, which I took to be that they were worth 1gp each, I didn't differentiate between them except by xp value.
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'''The DM:''' if you use the hand-axe, you could fracture the blade and I’d increase the chance of it breaking if you dropped it. Your axeblade isn’t made of carbide steel.
:'''[[Lexent]]:''' I made the assumption that mine were agates.
 
:'''[[Vafrandir]]:''' Understood. I'll take 2 hematite and 1 cairngorn. Just want to be accurate.
 
  
'''Marcule:''' In.
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'''Pandred''': I get that. A question for the future: would a woodsman's axe avoid such a danger? Is there such a tool for these situations? Either way, I'm willing to risk it. I want in this door, and at this point the axe is just a potential gp cost to do so.
  
=== Meeting with Father Arvin ===
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'''The DM:''' the proper tool would be a chisel.  If you used a wood axe, you’d be free from the break problem because of its not used as a weapon, but if you notched the blade, it would take longer to cut wood and would be an unpleasant experience.  As a cook, I can tell you that working with a dull knife, even one that is very slightly dull, is annoying as all hell.
'''Father Arvin:''' how can I be of service, Lexent?
 
  
'''[[Lexent]]:''' I describe for him our encounter with Grond and ask if he has yet had the chance to send that letter off to Fraser.
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== The Sigh ==
 +
'''The DM:''' make a d20 roll for saving the axe against a “[https://wiki.alexissmolensk.com/index.php/Saving_Throws_for_Items normal blow]”.  The hinge comes out.
 +
: you hear a deep, resonant sigh echo through the door from the other side, like a great beast suddenly taking notice of something.
  
'''Father Arvin: ''' “There is a boat that goes between here and Glesvaer once a weekI wrote a letter and sent it off on the 30th, but no answer came back yesterday; though I’m assured the letter was put into Fraser’s hands.
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'''The DM:''' A good cliffhanger for TuesdayOut.
  
'''Father Arvin: ''' “This ‘Grond’ seems to be a thing of evil, though we should be thankful for the destruction of a goblin nest in our hinterland.  Perhaps I should send a message to my Bishop and see if the church could sort this out.
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'''Pandred''': '''5'''.
  
'''[[Lexent]]:''' "He does, however his direct malevolence seems less than I would expect. He did not immediately attempt to destroy us and gave us warning to leave. I think that we will continue to investigate and do what we can."
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'''The DM:''' It fails Pandred. The axe breaks on a 1 or 2 when a roll is required.
  
'''[[Lexent]]:''' Assuming he does not attempt to continue the conversation, I bid him a good afternoon and return to the house.
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'''The DM:''' In.
  
'''The DM:''' A minister always has things to do, so he’ll let you go.  But that doesn’t say what he might do on his own volition, which you’ll realise as you walk away.
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'''[[Vafrandir]]:''' In.
  
'''The DM:''' I can’t see an absolute confirmation on the size of the house, so we’ll say it is 15 feet square, interior, a bit larger on the outside.  That’s 69 tons of goods, each person who eats, shelters and sleeps there needs 4 tons, regardless of size of person;  it is a question of moving around space, not size of bed.  Each bed is roughly 7.44 tons, with airspace above the bed.  A bunk-bed takes exactly the same amount of tonnage.  We can calculate for smaller beds for gnomes easily.
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'''The DM:''' Push on through the door?
  
=== The House ===
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'''Marcule:''' In.
'''The DM:''' Do you care to sketch or decide who sleeps where in the house?
 
  
'''The DM:''' Do you require me to repeat the space the house provides and how much space a person in the house needs to live there?  It’s on the wiki, but I’ll look for it if you need me to.
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'''Pandred:''' In but on phone.
  
'''[[Vafrandir]]:''' I've no preference for sleeping arrangements. We've been sleeping in tents for the past week - not very picky. I'd appreciate the wiki link again if you don't mind.
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'''[[Vafrandir]]:''' We push on.
  
'''[[Lexent]]:''' As the newcomer, I will happily take whatever space is available for me. Is that on the new wiki or the old?
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[[File:Mok-Losh.jpg|right|700px|]]
  
'''[[Lexent]]:''' I suppose that means that we should also work on furnishing our new abode.
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'''The DM:''' Pandred works out the other hinge and the door falls forward with a bang into a large room.
  
'''Marcule:''' once i sell some treasure I have some things in mind.
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'''[[Vafrandir]]:''' Well, dang. Looks to be a pretty big jelly?
  
'''The DM:''' Look [[Across_Boknafjord#The_House|here]].
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'''The DM:''' The room seems to be some sort of temple, with a line of large 16 in. wide columns running through it.  The green blob you view through the pillars is in motion, with three large eyes, each the size of a human head, floating in a miasma of goo and jelly.  It roils gently and the pupils of its eyes fix upon you.
  
'''[[Vafrandir]]:''' Thank you. I like the idea of the thinner beds to preserve space. For now, we have no beds at all, so the amount of space they take up is not an immediate concern.
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'''The DM:''' The stairs beyond the jelly can’t be easily seen, but they lead down.
  
'''[[Lexent]]:''' If we were to commission gnome sized beds that should free up some space as well. Is there a rule I could link to that details what is and is not adjusted for smaller characters?
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'''The DM:''' you don’t see a mouth of any kind, but a disembodied voice reverberates through the room, making your teeth ache in their sockets.
  
'''The DM:''' I can’t see an absolute confirmation on the size of the house, so we’ll say it is 15 feet square, interior, a bit larger on the outside.  That’s 69 tons of goods, each person who eats, shelters and sleeps there needs 4 tons, regardless of size of person;  it is a question of moving around space, not size of bed.  Each bed is roughly 7.44 tons, with airspace above the bed.  A bunk-bed takes exactly the same amount of tonnage.  We can calculate for smaller beds for gnomes easily.
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<big><big>'''''“The Interlopers”'''''</big></big>
  
'''The DM:''' A bed 2 ft. wide for a gnome is probably enough.  Length?  maybe 4 inches longer that you both are?  And bunks so the gnomes can sleep atop each other?  The 7.44 tons is for a bed 6x4.  2x4 would be one third that for a gnome bunkbed.
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'''Marcule:''' "After this I am building the biggest jelly arsenal kit you have ever seen."
  
'''[[Lexent]]:''' That seems fine by my reckoning. Is that something we would need the furnituremaker in Stavanger to produce for us or would someone in Treborg be capable of that level of carpentry?
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'''[[Lexent]]:''' "Another of Grond's minions"
  
'''[[Vafrandir]]:''' Let's spring for bunks. Valda, Odds, and Nadia will also need a place to stay (when Odds isn't galavanting with us). Let me check the numbers quickly.
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<big><big>'''''“I am not a minion”'''''</big></big>
  
'''Marcule:''' sounds good to me
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'''[[Lexent]]:''' "What, then? Do you oppose Grond?"
  
'''[[Vafrandir]]:''' 4 bunk beds against the back walls and 4 tons for 7 persons = 57.44 tons. That leaves 11.24 tons for raw storage. Getting tight quickly but we can certainly expand as we go. Have I got that right?
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<big><big>'''''“I am Grond’s gaoler”'''''</big></big>
  
'''[[Lexent]]:''' Did you calculate one of those bunks at 1/3 Tonnage?
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'''[[Lexent]]:''' "Then perhaps we have similar goals."
  
'''[[Vafrandir]]:''' Ah, thanks. That gives us 16.2 tons.
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'''[[Lexent]]:''' "If you are Grond's jailer, what has happened that allows his influence on the world?"
  
'''[[Lexent]]:''' That matches my maths.
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<big><big>'''''“I know not.  He has brought about the death of my children. I sense the last of them have perished now.  In part by your hand.”'''''</big></big>
  
'''The DM:''' Please begin to specify on your character sheets what’s being stored in the house.  Oddsdrakken and Valda will already have begun the work of moving those things from tent to house, but it would do to have them listed that way.
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'''The DM:''' when it speaks as long as this, it begins to hurt your head, so much you have to press a hand against your temple.
  
'''[[Lexent]]:''' That settled, shall we turn in early for a well deserved rest before (hopefully) heading to Stavanger in the morning?
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'''[[Lexent]]:''' "Our apologies. We were under the impression that all here had been corrupted by Grond. What can you tell us of him? And are you able to communicate in a manner that is not so loud?"
  
'''[[Vafrandir]]:''' I'll take care of that on the Cargo sheet.
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'''[[Vafrandir]]:''' "We regret your loss; Grond's power precluded peace."
  
'''The DM:''' I took it that Pandred rode down in the cart, and that she therefore hasn’t done anything to heal her injuryHmIs it possible that I miscounted the hour of the 7th that you would have actually left?  Let me look.  It might actually be the 9th of July just now.
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<big><big>'''''“I am what I amAll here was corrupted by GrondThe goblins are my children.”'''''</big></big>
  
'''The DM:''' Oops, nope, I see she’s healed and that it is the 8th.  My bad.
+
'''[[Vafrandir]]:''' "We intend to deal with Grond. Perhaps that will be some solace. What is he?"
  
== What's Next ==
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<big><big>'''''“You are not strong enough to defeat GrondHe has gorged himself on rothe to double his power.'''''</big></big>
'''[[Vafrandir]]:''' DM, what is the weight of the adamantium short sword?
 
:'''The DM:''' 3.31 lbsDown from iron 3.5.
 
::'''[[Vafrandir]]:''' Thanks!
 
  
'''Marcule:''' I think I will keep the sword.
+
'''[[Lexent]]:''' "How may we weaken him?"
  
:'''[[Vafrandir]]:''' We all have one (if we want to keep them, which I do).
+
<big><big>'''''“You cannot.  He must  starve.”'''''</big></big>
  
'''[[Vafrandir]]:''' A reminder - I am not accounting for your personal effects on the Cargo sheet. If you want it stored in the house/tent/boat/cart, let me know.
+
'''[[Lexent]]:''' "Is he contained enough that he will do so?"
  
'''Pandred''': Consider my Trunk to be in the house. I haven't calculated the total weight for it at all, I'll start doing that.
+
<big><big>'''''“He cannot get past me.”'''''</big></big>
  
:'''[[Vafrandir]]:''' I have some stuff in it for a weight of 108 lb: [https://docs.google.com/spreadsheets/d/1KK9o9c-HPQjTqafZt7mZAUOjY9aqmg63ryWaBjI2V8U/edit?usp=sharing Cargo].
+
'''[[Vafrandir]]:''' How long will it take?
  
'''[[Vafrandir]]:''' Accounted. Looks like we can fit everything. Marcule and Lexent, would you like a chest?
+
<big><big>'''''“A year.”'''''</big></big>
  
'''[[Lexent]]:''' I was hoping to procure a chest with proceeds from my adamantium and gems. Do you have a spare I could purchase?
+
'''The DM:''' there are numerous obvious questions the party seems not to be asking.  Relax, take your time.  If it was going to kill you, it would have started by now.
:'''[[Vafrandir]]:''' We're a team! I think I can consolidate some of the food and give you an empty.
 
::'''[[Lexent]]:''' Thank you. I had not wanted to presume too much.
 
  
'''The DM:''' things like trunks work in this cubic-weight system like magic items.  The "dimensions" of the trunk need to be calculated like the bed ... but what goes in the trunk does need to be measured at all.  If the trunk is nestled in something larger, than the trunk disappears and the measurements for the larger item are used.  If you plan and think, and have specific kinds of shelves built, you can make a lot disappear into the house without being measured against the house’s tonnage limit.
+
'''Pandred''': The goblins were dropping Rothe down here. Why would they want to feed Grond? And for that matter, how is it you can stop him?
:'''[[Vafrandir]]:''' Let me see if I understand: it doesn't matter the proper weight of the trunk as long as the physical box fits in the house, correct?
 
  
'''Marcule:''' I also need to pick up a chest.
+
<big><big>'''''“The goblins were in thrall. They wore submission chains.”'''''</big></big>
  
'''The DM:''' It is the space ABOVE the trunk that matters.  A trunk on the side of a room takes a lot of space.  A trunk under a bed takes much less.  You’ll note that a bed pallet is 2 1/2 feet off the ground, and that a large trunk won’t quite fit under that, since they’re the same dimension.  Of course, the bed can be raised on blocks.
+
'''[[Vafrandir]]:''' "Who is Grond?"
  
'''The DM:''' Can’t fit a trunk under a gnome bed; the bottom pallet is only 1 5/8 ft. above the ground.
+
'''Marcule:''' Now I am worried, What is Grond
:'''[[Lexent]]:''' Unless we raise it, right?
 
  
'''The DM:''' {OOC} for some of you, this has to be the craziest D&D you’ve ever figured.
+
<big><big>'''''“Grond is an enormously powerful wight dwelling beneath the stairs behind me.'''''</big></big>
:'''[[Lexent]]:''' It is a refreshing change of pace. The group I DM for thinks I'm crazy for using your method of weather generation.
 
::'''[[Vafrandir]]:''' Just wait until they spend (at least) a whole day on storage logistics.
 
  
'''[[Vafrandir]]:''' Ah! I see. So what we need is 1) to raise the 3 beds that can be raised and 2) to build a series of shelves on the free wall.
+
<big><big>'''''“Your people would say ‘cavewight’.”'''''</big></big>
  
'''The DM:''' Take note also that ''under'' the house is also a kind of space, and that outside sheds can be built for things that you don’t feel are especially valuable.
+
'''[[Lexent]]:''' "Who are you?"
 
 
'''[[Vafrandir]]:''' I was thinking that eventually we'd build some outhouses for various storage.
 
 
 
'''The DM:''' Now, I apologize.  Tamara has a eye-doctor’s appt., and I always go along for moral support.  This is positively the latest I can stay on, though I’m also writing a post for the blog and I have ten minutes to wrap that up, if I can.  Be well until tomorrow.  Out.
 
 
 
'''[[Lexent]]:''' So how much of this furnishing can be accomplished by Treborg locals, and how much will we need to ship in from the furnituremaker in Stavanger?
 
 
 
'''[[Vafrandir]]:''' I was able to clear a chest for both gnomes. Refer to the link above. I'll make sure everything is formatted properly: descriptions are copied from the Market file. At some point tonight or tomorrow I'll reevaluate how many chests we can store without the improvements discussed above.
 
 
 
'''The DM:''' Treborg is just a little village; it has no industry, it is just a port of call for local fishermen, who set out for one or two weeks at a time for the north sea.  There are four doggers that port here, and rarely are there more than one at a time here during these months of the year.  5 days out of 7, there isn't even that.  They port here not to unload their catch, but to put off injured men, restore their water and food or hide from a storm on their way to and from Stavanger.
 
 
 
'''[[Lexent]]:''' In. Darn. I was afraid that would be the case, but had hoped that we might get lucky like we did with finding Anders. How do we go about installing things like shelving, since I don't see an entry for it in the Market and it would require someone onsite to do the installation work?
 
 
 
'''The DM:''' In.  I can't think of everything, can I?  My tables are askew, as they're being reworked; we'll have Anders do it; call it 0.4 c.p. per flat sq.ft. of shelf, rounding up to assure no fractions.
 
:'''[[Lexent]]:''' Of course not. Thank you for the info.
 
 
 
'''The DM:''' {OOC} [https://wiki.alexissmolensk.com/index.php/Town Check this out]; wrote it last night and this morning.  Pardon me, Stavanger is not a town, it's a city.
 
:'''[[Vafrandir]]:''' Excellent
 
 
 
'''[[Vafrandir]]:''' Taking stock: when we last left Stavanger, we had '''126 gp, 12 sp, and 5 cp''' left. We have 2 barrels of ale there...with Embla's family. Would someone like to volunteer to be the Treasurer from here on out?
 
 
 
'''[[Lexent]]:''' I've seen that we handle food and group supplies together, but how are we working that with division of treasure and personal needs? Specifically, I was 'assigned' 4 adamantium nuggets and need better armour. Is that all handled as though it is group resources and group expenditures, or do I count that as personally mine, and mine to take care of?
 
:'''[[Vafrandir]]:''' Both. Generally with large items we'll put it into a pool and purchase things from that for the group. Better armor for you is good for the group. The nuggets are yours as are your gems: you could sell them or use them in other ways. Treasure like that is distributed mainly for the XP.
 
 
 
'''[[Lexent]]:''' Is treasurer handled separately from quartermaster? I would be happy to do so. Do we know how she was specifically tracking it?
 
:'''[[Vafrandir]]:''' I'm quartermaster. We had been handling it separately, yes. No idea, but you are free to do whatever is most convenient! I recommend a Google sheet or something else that can be shared and referenced if you're not In, but whatever works for you.
 
 
 
'''Marcule:''' In.
 
  
'''[[Vafrandir]]:''' Oh, and occasionally it's important to know your own personal funds, as with my resurrection a few weeks ago.
+
=== Who is Grond ===
 +
<big><big>'''''“I am Mok-Losh of the Silver Gates.  I was summoned here by the magician.”'''''</big></big>
  
'''[[Lexent]]:''' So other than total monies, what is the treasurer tracking?
+
'''Arduin''': "Who? To guard against Grond, or for some other purpose?"
  
'''[[Vafrandir]]:''' I think that's mostly it. So when we decide to contract Anders again for the shelving, the treasurer is responsible for ensuring we have the funds and marking it off.
+
<big><big>'''''“To guard against Grond.”'''''</big></big>
  
'''[[Lexent]]:''' OK, unless anyone objects I take over that responsibility.
+
'''[[Lexent]]:''' "The Magician? Is this his staff?" I display the staff.
  
== July 9th ==
+
<big><big>'''''“That is the cleric’s staff.”'''''</big></big>
'''The DM:''' I think we'll continue using this page a little longer, though its expanding fast.
 
  
'''The DM:''' A gentle wind is blowing from the west, there was a slight rain last night; it looks like it’s going to drizzle off and on today.  The weather is cool.
+
'''[[Lexent]]:''' "How does he get the food if you are blocking him?"
  
'''[[Vafrandir]]:''' Thank you, Lexent.
+
'''The DM:''' Lexent, remember how there was evidence of dead ghouls all over the surface, the missing rothe and that the remaining herd of rothe were all thrown down the hole?
 +
:'''[[Lexent]]:''' I do, I'm concerned that if Rothe can get in, through that hole, that seems like an avenue around Mok-Losh.
  
'''[[Vafrandir]]:''' I'll speak with Valda about making a trip to Stavanger today or tomorrow, depending on how this morning goes and her opinion of the weather. Once bitten twice cautious.
+
'''[[Vafrandir]]:''' "Who is the magician?"
  
'''Marcule:''' "Don't worry Lexent we will get you good and armored up"
+
<big><big>'''''“The magician of the goblins, Xsant.  The wizard locked himself against the undead.”'''''</big></big>
  
'''The DM:''' {OOC} sorry to infringe on the campaign, but while I have Vafrandir and things are moving slowly ... I saw the notes on 'graben' and 'depression'; and while I agree with you in spirit, and did find other terms for those things, the fact is that these are a physical form that I do want to include on the lists, even if we don’t call them by those names.  The names may be modern and geology not as understood, but the '''gods''' know these names and the gods made the shapes and such.  They have to be called ''something''.  I don’t want to make bookkeeping too difficult by inventing a new name for things, so that we can’t find the thing we want to find on the wiki.
+
'''[[Lexent]]:''' "How long ago was this?"
:'''[[Vafrandir]]:''' Understood. While we're on it - I've not forgotten. Juggling this campaign with the writing and hopefully defending of a dissertation, so I'll return to it after those obligations are fulfilled.
 
:: '''The DM:''' {OOC} Not to worry; I put the wiki down for about 7 months.  Only worked yesterday because I felt like it.  I also have other projects going.
 
  
'''[[Lexent]]:''' What does Nadia say about the weather and making a trip to Stavanger today?
+
'''Marcule:''' sorry guys out for the day. see you tomorrow
  
'''The DM:''' The water is calm and safe, the wind is in the right direction to get you to Stavanger within six hours.
+
<big><big>'''''“Ten Days Ago.'''''</big></big>
:'''[[Lexent]]:''' Corrected, thank you.
 
  
'''[[Lexent]]:''' "It sounds like today is a good day to make the trip. Is there anything we want to take with us to sell?"
+
'''Arduin''': "Where is he now?"
  
'''The DM:''' Nadia apologizes; perhaps 8 hours.
+
<big><big>'''''“Summoning me killed him.  He is in his room.”'''''</big></big>
  
'''[[Vafrandir]]:''' Let's go back a few posts and check to see what all we took. I know we left a good bit.
+
'''[[Lexent]]:''' "And how long has Grond been corrupting your children?"

Revision as of 12:32, 25 May 2021

Continued from The Mine

The DM: As before, the temperature of the air drops and the stairs are steep going down. They come to a landing about 25 feet down, revealing another flight of stairs below that, descending on the left. The air is thicker, somehow; your torches seem to have trouble permeating it. Detectably, there is the slight odour of raspberries mixed with the smell of rotting meat. Do you wish to continue descending?

Door at the Bottom.jpg

The DM: It occurs that I should ask for your marching order.

Pandred: Me, Vaf, Lex, Arduin? Is that acceptable guys?

Vafrandir: Let's do it.

Lexent: Fine by me. We continue down in that order.

Pandred: Onwards then. "Hroagh!"

Marcule: I will take the back.

The DM: 50 feet down now, you find yourself addressing a heavy reinforced door, like you’ve seen before. There are two dead flies carcasses on floor in front of the door, like those you saw above. The light from the torches seems strangely orange in colour, rather than yellow.

Lexent: I set my godentag down to the side of the door.

Pandred: I'll test to see if it's unlocked. If it is, I'll check that everyone gets ready, that Marcule and Lex have a chance to call for a spell before I open it.

Lexent: I cast Protection from Malevolence and discharge it on myself.

The DM: It's stuck.

Pandred: Stuck ain't locked. I'll HROAGH it open.

The DM: You're not as strong as you used to be.

Pandred: But stronger in spirit! HROAGH! Vaf, you'd probably have better odds.

Vafrandir: I'll try it!

The DM: Roll a d100. Corrected.

Vafrandir: 96.

The DM: No, that door is stuck.

Vafrandir: A question of DM mechanics, if you'll allow: I know you normally don't "roll for success"; either we're strong enough or not. Why the d100 here? Just curious.

Vafrandir: The sappers can handle this, no doubt. So it'll have to wait.

The DM: Been thinking about this. It’s a game, right? So the strongest person should be able to attempt the game. So while yes, you’re either strong enough or you’re not, from a metagame point of view, you don’t know that you are or are not strong enough, yes? And so there’s a “chance” you are ... and a chance is calculated by dice.

Is the die a bafflegab? Perhaps. I’d like to invent a structured determination for stuck doors that supersedes my decision, but I’m still working on it in my mind.
Vafrandir: Makes sense. Thanks!

Vafrandir: Shall we investigate the small tunnels? I think only the gnomes can do that.

The DM: Can you think of another way to get through this door? Or the other stuck door on the first level (d.)?

Lexent: Would Pandred and Vafrandir be able to employ a crowbar and attempt it together?

Lexent: Scratch that. I don't see a crowbar anywhere in our supplies.

Lexent: Also, where are the hinges?

Pandred: I mean, we can hack the door down. That is an option. It just seems like a waste since "stuck" implies to me at least that the door just swelled up with the humidity or something. But hell, we don't plan to live here. Are we against hacking the door open now that we've already alerted what's on the other side?

Marcule: Can i cast chill on the door to see if i can shrink it?

Vafrandir: Ice expands.

Lexent: But chilling an object (Metal specifically) causes it to contract.

Pandred: Sure, but enough to make a difference? We're not even 100% sure I'm right about what "stuck" means. There could be something like a bar on the other side of the door, or more furniture.

Pandred: Alexis hasn't said what side the hinges are on, and I presume he's had time to see the question, so I'll take that to mean either there aren't any for whatever reason or that we can't see them. With that said, I'm hacking. Battleaxe. Hroagh. Etc. This door is coming down.

The DM: Page 66 of the DMG suggests: "Evil Areas: You may wish to establish areas where evil has made speciol power bases, i.e., an evil shrine, temple, or whatever. Such areas must be limited, of course - the shrine to perhaps a 10" by 10" area, the temple to twice that area. Such areas will automatically reduce the chonce of any cleric affecting undead or other creotures within their precincts by a previously stipulated factor - perhaps 1 or 2 in the shrine area, 3 or 4 in the temple area." I've long considered this to mean that the "rules" change when encountering certain kinds of creatures in the setting.

The DM: As it happens, Pandred, the door was designed by the goblins, so the hinges are on this side.

Lexent: I attempt to remove the hinges.

The DM: Using what?

Lexent: An Iron spike and a hammer.

The DM: An iron spike isn’t thin enough or hard enough to work out the hinge.

Lexent: Dang. Any other thoughts, guys?

Pandred: Take my handaxe. Dig it into the hinge plate somewhere and hammer it in. Or just hack to bits. Should be single-headed so that leaves a flat-ish (or at least unbladed) metal bit opposite the head to hammer on.

The DM: if you use the hand-axe, you could fracture the blade and I’d increase the chance of it breaking if you dropped it. Your axeblade isn’t made of carbide steel.

Pandred: I get that. A question for the future: would a woodsman's axe avoid such a danger? Is there such a tool for these situations? Either way, I'm willing to risk it. I want in this door, and at this point the axe is just a potential gp cost to do so.

The DM: the proper tool would be a chisel. If you used a wood axe, you’d be free from the break problem because of its not used as a weapon, but if you notched the blade, it would take longer to cut wood and would be an unpleasant experience. As a cook, I can tell you that working with a dull knife, even one that is very slightly dull, is annoying as all hell.

The Sigh

The DM: make a d20 roll for saving the axe against a “normal blow”. The hinge comes out.

you hear a deep, resonant sigh echo through the door from the other side, like a great beast suddenly taking notice of something.

The DM: A good cliffhanger for Tuesday. Out.

Pandred: 5.

The DM: It fails Pandred. The axe breaks on a 1 or 2 when a roll is required.

The DM: In.

Vafrandir: In.

The DM: Push on through the door?

Marcule: In.

Pandred: In but on phone.

Vafrandir: We push on.

Mok-Losh.jpg

The DM: Pandred works out the other hinge and the door falls forward with a bang into a large room.

Vafrandir: Well, dang. Looks to be a pretty big jelly?

The DM: The room seems to be some sort of temple, with a line of large 16 in. wide columns running through it. The green blob you view through the pillars is in motion, with three large eyes, each the size of a human head, floating in a miasma of goo and jelly. It roils gently and the pupils of its eyes fix upon you.

The DM: The stairs beyond the jelly can’t be easily seen, but they lead down.

The DM: you don’t see a mouth of any kind, but a disembodied voice reverberates through the room, making your teeth ache in their sockets.

“The Interlopers”

Marcule: "After this I am building the biggest jelly arsenal kit you have ever seen."

Lexent: "Another of Grond's minions"

“I am not a minion”

Lexent: "What, then? Do you oppose Grond?"

“I am Grond’s gaoler”

Lexent: "Then perhaps we have similar goals."

Lexent: "If you are Grond's jailer, what has happened that allows his influence on the world?"

“I know not. He has brought about the death of my children. I sense the last of them have perished now. In part by your hand.”

The DM: when it speaks as long as this, it begins to hurt your head, so much you have to press a hand against your temple.

Lexent: "Our apologies. We were under the impression that all here had been corrupted by Grond. What can you tell us of him? And are you able to communicate in a manner that is not so loud?"

Vafrandir: "We regret your loss; Grond's power precluded peace."

“I am what I am. All here was corrupted by Grond. The goblins are my children.”

Vafrandir: "We intend to deal with Grond. Perhaps that will be some solace. What is he?"

“You are not strong enough to defeat Grond. He has gorged himself on rothe to double his power.”

Lexent: "How may we weaken him?"

“You cannot. He must starve.”

Lexent: "Is he contained enough that he will do so?"

“He cannot get past me.”

Vafrandir: How long will it take?

“A year.”

The DM: there are numerous obvious questions the party seems not to be asking. Relax, take your time. If it was going to kill you, it would have started by now.

Pandred: The goblins were dropping Rothe down here. Why would they want to feed Grond? And for that matter, how is it you can stop him?

“The goblins were in thrall. They wore submission chains.”

Vafrandir: "Who is Grond?"

Marcule: Now I am worried, What is Grond

“Grond is an enormously powerful wight dwelling beneath the stairs behind me.”

“Your people would say ‘cavewight’.”

Lexent: "Who are you?"

Who is Grond

“I am Mok-Losh of the Silver Gates. I was summoned here by the magician.”

Arduin: "Who? To guard against Grond, or for some other purpose?"

“To guard against Grond.”

Lexent: "The Magician? Is this his staff?" I display the staff.

“That is the cleric’s staff.”

Lexent: "How does he get the food if you are blocking him?"

The DM: Lexent, remember how there was evidence of dead ghouls all over the surface, the missing rothe and that the remaining herd of rothe were all thrown down the hole?

Lexent: I do, I'm concerned that if Rothe can get in, through that hole, that seems like an avenue around Mok-Losh.

Vafrandir: "Who is the magician?"

“The magician of the goblins, Xsant. The wizard locked himself against the undead.”

Lexent: "How long ago was this?"

Marcule: sorry guys out for the day. see you tomorrow

“Ten Days Ago.”

Arduin: "Where is he now?"

“Summoning me killed him. He is in his room.”

Lexent: "And how long has Grond been corrupting your children?"