After Vafrandir

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The DM: In.

The DM: Vafrandir, I robbed you of 22 x.p. for delivering the death blow to the first wolf.

The DM: To the rest of the party, when they arrive: what do you do next?

The DM: [10:34 Mountain] Out.

Pandred: We meet up with Dilhak, give him his axe, see how he's doing. We take Vafrandirs body.

The DM: In.

The DM: Please write in/out, Pandred. You're 1400 yards from camp, there are still at least four wolves, you've seen five since the defile and killed one. What do you do in the immediate moment?

Pandred: In. And for the immediate moment, I encourage Em and I to carry Vafrandir between us, and we continue to scurry at as fast a pace as we can towards the camp. Stride 8.

The DM: Heading off, as well as you can, burdened by the axe and Vafrandir's elvish 122 lb. body, you soon see wolves all about you, as many as a dozen, running to the left and right of you, keeping pace. Apparently, they've been running ahead of you in limbo, so they can pop out once they've circled around in front. Now that you're moving quickly, they're not able to do that.

The DM: I'm guessing that you're feeling uncomfortable with that. The rocks of the tundra do not make running at a fast pace easily, but at a thousand yards out, you come to a sharp slope and bring the camp in sight. Hopping down the ledge, keeping ahead of the wolves, I must ask if you have any noise making possessions.

Pandred: Like a horn or something? No, not as such. Just a bunch of metal things I could clang together and some shouting. I will certainly be calling out as we approach.

The DM: Hard to bang things together while you're holding Vafrandir over your shoulder. Rolling your chance to be heard ... not yet, so far. So now I must have one of the wolves nip at your heels as you run, as the wolves can move faster than you can. You can only roll initiative if you wish to stop and fight, whereupon you'll likely be attacked by three wolves at the same time.

The DM: Sorry, I'll need you to tell me if you want to fight.

Pandred: Three of them alone? No, I'm good. Let's keep at running.

The DM: The wolf rolls a 1 on a d20, tripping and tumbling over itself as you and it rush down the slope. Can you think of anything else, as I'm going to roll again to see if you're heard, and if not, roll again to attack you.

Marcule: In

Pandred: I intend to keep running. Marcule, feel free to procure some "airhorn" spell from your cantrips at any moment.

Marcule: i would like to find a pocket (place i am out of sight) and cast Thingamajig. Is that possible?

The DM: Yep, since you're a gnome, and this is shield country filled with crevices and such that you could fit into. The wolves will know you're there and probably one will try to attack you.

The DM: 'course, your figure is still with you, so it may be able to distract any attacks.

Marcule: I find myself a crevices and cast: Thingamajig pulling a whistle into existence. Cant i blow it same round ? if yes than i am blowing it hard.

The DM: First things first. Dive into a hole, regain your composure, that's a round; the wolves flying over you, with the figure ceasing to run along side you, and stopping as well. It gets attacked by three wolves ... getting missed three times (d20 rolls, 10, 5 and 4). Now you can cast the cantrip, poof, whistle in hand. You have three AP at this point. Yes, you have plenty of time to blow it as loud as you can.

Marcule: Are the wolves still above me attacking the figure?