Difference between pages "After Vafrandir" and "Stavanger in June, 1650"

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'''The DM:''' In.
+
'''[[Embla Strand]]''' no worries. I've errands to run for the next few hours anyways.
  
'''The DM:''' Vafrandir, I robbed you of 22 x.p. for delivering the death blow to the first wolf.
+
'''[[Vafrandir]]:''' In. I'll buy a longsword and studded leather armor: slow but sure upgrades. We need to discuss what supplies we need to buy: we've come very close to running out of food several times while up in Treborg. What are our next steps and how can be best prepare?
  
'''The DM:''' To the rest of the party, when they arrive: what do you do next?
+
'''[[Pandred]]''': In. As much food by weight that we can manage. I think I will get a pocket telescope as well. Given we're in Norway, we should be prepared for trolls in the mountains, although what that looks like I'm not sure.
  
'''The DM:''' [10:34 Mountain] Out.
+
'''[[Pandred]]''': How do we think we can turn a profit here? The giant was a good friend, but not lucrative. Could we find Dilhak again, see what his people know about ghoulies in the valleys?
  
'''Pandred''': We meet up with Dilhak, give him his axe, see how he's doing. We take Vafrandirs body.
+
'''[[Vafrandir]]:''' A chest full of 150 lb of food would last for less than a month. If we can find him again it'd be good to find what he knows, but I think he's from further north and may return soon.
  
 
'''The DM:''' In.
 
'''The DM:''' In.
  
'''The DM:''' Please write in/out, PandredYou're 1400 yards from camp, there are still at least four wolves, you've seen five since the defile and killed one.  What do you do in the immediate moment?
+
'''The DM:''' Catching upWe need to manage the cost to freight your goods into StavangerAs said before, freight is 9 g.p. per ton of goods to be moved, or 2,000 lbs, per 24 hr period or part thereof. Each living being counts as 2 tonsOnly 1 day occurred, as the journey took 5 hours.  I'll need this paid. Since it will cost 18 g.p. to ship Oddsdrakken to Treborg, do you want to continue to leave him in Treborg or bring him along?
 
 
'''[[Pandred]]''': In. And for the immediate moment, I encourage Em and I to carry Vafrandir between us, and we continue to scurry at as fast a pace as we can towards the camp. Stride 8.
 
 
 
'''The DM:''' Heading off, as well as you can, burdened by the axe and Vafrandir's elvish 122 lb. body, you soon see wolves all about you, as many as a dozen, running to the left and right of you, keeping paceApparently, they've been running ahead of you in limbo, so they can pop out once they've circled around in front.  Now that you're moving quickly, they're not able to do that.
 
 
 
'''The DM:''' I'm guessing that you're feeling uncomfortable with that. The rocks of the tundra do not make running at a fast pace easily, but at a thousand yards out, you come to a sharp slope and bring the camp in sight.  Hopping down the ledge, keeping ahead of the wolves, I must ask if you have any noise making possessions.
 
 
 
'''Pandred''': Like a horn or something? No, not as such. Just a bunch of metal things I could clang together and some shouting. I will certainly be calling out as we approach.
 
 
 
'''The DM:''' Hard to bang things together while you're holding Vafrandir over your shoulderRolling your chance to be heard ... not yet, so far.  So now I must have one of the wolves nip at your heels as you run, as the wolves can move faster than you canYou can only roll initiative if you wish to stop and fight, whereupon you'll likely be attacked by three wolves at the same time.
 
 
 
'''The DM:''' Sorry, I'll need you to tell me if you want to fight.
 
 
 
'''[[Pandred]]''': Three of them alone? No, I'm good. Let's keep at running.
 
 
 
'''The DM:''' The wolf rolls a 1 on a d20, tripping and tumbling over itself as you and it rush down the slope. Can you think of anything else, as I'm going to roll again to see if you're heard, and if not, roll again to attack you.
 
 
 
'''Marcule:''' In
 
 
 
'''[[Pandred]]''': I intend to keep running. Marcule, feel free to procure some "airhorn" spell from your cantrips at any moment.
 
 
 
'''Marcule:''' i would like to find a pocket (place i am out of sight) and cast Thingamajig. Is that possible?
 
 
 
'''The DM:''' Yep, since you're a gnome, and this is shield country filled with crevices and such that you could fit into.  The wolves will know you're there and probably one will try to attack you.
 
 
 
'''The DM:''' 'course, your figure is still with you, so it may be able to distract any attacks.
 
 
 
'''Marcule:''' I find myself a crevices and cast: Thingamajig pulling a whistle into existence. Cant i blow it same round ? if yes than i am blowing it hard.
 
  
'''The DM:''' First things first. Dive into a hole, regain your composure, that's a round; the wolves flying over you, with the figure ceasing to run along side you, and stopping as wellIt gets attacked by three wolves ... getting missed three times (d20 rolls, 10, 5 and 4).  Now you can cast the cantrip, poof, whistle in hand.  You have three AP at this point. Yes, you have plenty of time to blow it as loud as you can.
+
'''[[Vafrandir]]:''' 2204.5 lb of freight + 3 living persons. Does my body count as freight?
 +
:'''The DM:''' "Each living being" ... so, yesAs 2 tons. So that is 8 tons, or 72 g.p.
 +
'''[[Vafrandir]]:''' + 2 more tons of freight (assuming we round the weight up to the nearest ton) = 90 gp even for the trip. I say we split it 4 ways (and I'll take the slack).
  
'''Marcule:''' Are the wolves still above me attacking the figure?
+
'''[[Pandred]]''': I'll handle the whole thing in cost. I've purchased a lot of things on previous trips, I don't mind going light this time.
  
'''The DM:''' They were doing so before it was your turn; presumedly, they will continue to do so, but there's a chance one of them will attack you instead.
+
'''[[Pandred]]''': I'll also pick up a pocket telescope. That leaves me with about 50gp to contribute to whatever we decide to do about food. If any of us had some kind of food scrounging ability that would be ideal. I could always have Odds go fishing, but as an amateur he'd be lucky to support himself with it, never mind the rest of us.
  
'''Marcule:''' I am blowing my whistle.
+
'''OOC-DM''': ''as an aside, I've returned to the monumental task of reworking my pricing table; this is a nitpicky process which will result in corrected prices and more in-depth descriptions, more available goods and, in this case, I'll be building things like freight costs into the system.''
  
'''The DM:''' Checking to see if it's heard ... you don't know yes or no.  Marcule, one of the wolves attacks you in your holeIt is -2 to hit because the wolf is pretty big, and it rolls a 4, missing on a d20.
+
'''The DM:''' Have you considered the possibility of buying a rowboat?  You don't have much need for navigation, as you can nearly get across the fjord without leaving sight of landA long boat is much more seaworthy than a tiny rowboat and you don't need sailing for it.  Costs 206 g.p.
  
'''Marcule:''' I would like to cast wall of fog.
+
'''[[Pandred]]''': That sounds pretty good, and it pays for itself in one round trip. I can contribute up to 50gp.
:'''The DM:''' You're in combat, so you wouldn't be able to maintain concentration.
 
  
'''The DM:''' Pandred, a wolf will leap to attack Vafrandir's body as you're running; because the body is armoured, though the shield doesn't count, the body is Armour Class 8.  If Pandred had a dexterity bonus, that would apply, but Pandred's dexterity is 14.  I roll, get an 11, which hits AC 8.  Damage is immaterial, but the wolf will bite and grab at the body, potentially throwing Pandred off balance as she runs.  Please make a dex check; you'll need a 7 or less to continue holding onto Vafrandir.
+
'''[[Vafrandir]]:''' What is the requirement for docking in Stavanger and Treborg? Would we need special permission to do so?
  
'''The DM:''' I forgot to roll the other two wolves attack on the figureOne hits for 8 h.p.
+
'''The DM:''' These are things I need to bake into the systemSince it is just a long-boat and any mooring post will do, we'll call it the equivalent of a low-rent inn room, or 12 c.p. per day.
  
'''Marcule:''' I pull my weapon swing against the wolf. Still blowing the whistle.
+
'''Pandred''' 1sp per day, so just shy of 2gp per month. That seems doable.
  
'''Marcule:''' 4 sigh.... I miss.
+
'''The DM:''' That will be the price in Stavanger; I'm not just correcting the old price tables, I'm rebuilding them in parts, so "mooring post" should, unless I forget, be showing up on the new table. Just now I am buried in textiles, distinguishing "wool plush" from "wool velvet."
  
'''The DM:''' Okay, waiting on Pandred.
+
'''[[Pandred]]''' Out.
  
'''[[Pandred]]''': Roll a 2.
+
'''[[Vafrandir]]:''' Very good. I'll see how much I have left over after buying food. I suggest we use Marcule's credit for the longboat but I'll let him weigh in on that. That'll save us a good bit on coin on the back and forth. But we need a more reliable source of food around Treborg, otherwise we're stuck sending Odds back and forth every so often to Stavanger.
  
'''The DM:''' Well done!  There's no sign of anyone appearing from the campYou're still running. I have attacks on Marcule, but no attacks on Pandred the next round.
+
'''The DM:''' As regards Embla's ability to translate the barrels into wealth, I'll retcon it if she doesn't return before you leave StavangerHave you considered [https://wiki.alexissmolensk.com/index.php/Bargaining_(sage_ability) haggling] for the cost of the boat?
  
'''The DM:''' As far as the figure, it had 6 hit points, so it disappeared when it was hit.  However, only one wolf at a time can get at Marcule, so there's only one attack.  I roll an 11, which hits AC 8.  I rolled 3 1s and 3d4, causing 3 damage: which doesn't stun Marcule.  Marcule can fight back.
+
'''[[Vafrandir]]:''' I would like to but I can't do it personally.
  
'''[[Pandred]]''': Hang in there Marcule, just gotta get a stun in.
+
'''The DM:''' Ah, I see.  I thought I wrote this with an "unskilled" option.  Oops.  Memory isn't what it used to be.  Okay.  Let's call it here, until tomorrow. Any last items before we go?
  
'''Marcule:''' 18 ..Please let that be a hit (4 damage).
+
'''[[Vafrandir]]:''' I think that's all for now. Hopefully we can get these logistical issues ironed out soon!
  
'''The DM:''' That is a hit.  The 4 damage does not stun.  Pandred, you see the stone giant appear, walking to the edge of the camp, about 800 yards away.  At that point, another wolf is going to nip at your heels, rolling an 8, missing.
+
'''[[Vafrandir]]:''' Out.
 
 
'''The DM:''' I hit Marcule again, with an 11.  Causing 7 damage; that will stun you.
 
 
 
'''The DM:''' Before the wolves attack again, take a moment to picture the giant's point of view.  He can see the wolves running after Pandred down the hill, their white-grey bodies evident against the greenish grass on the hill.
 
 
 
'''The DM:''' At this point, the giant lets out a blistering roar, followed by a high, piercing whistle that sounds more like a shriek, though it has a distinct musical quality.  Upon hearing it, the wolves all stop.  The wolf does not attack Marcule again, and the others stop chasing Pandred.
 
: Moments later, about thirty other wolves appear, higher up the valley.  The giant continues to whistle, with the sound of it becoming more melodic.
 
 
 
'''Marcule:''' I emerge as a terrified walnut and run over to Pandred.
 
 
 
'''The DM:''' You're awfully tired from running.
 
 
 
'''[[Pandred]]''': Let's finish the jog here. If we've got to fight forty wolves, so be it, but at least Dilhak will have the axe. I press on.
 
 
 
'''The DM:''' As you both arrive at the camp, with the wolves remaining behind, Dilhak finishes his song, as it plainly was when it finished.  At that point, a large barbaric Asgardian-looking man appears, between seven and eight feet tall, with a helmet crowned with stag horns.  This enormous man looks small, looking UP at Dilhak, who is 12 feet tall.  No words pass between them, but they lock their gaze with each other for more than a minute, with both humanoids appearing very tense.  Dilhak points to the axe in Pandred's hand, and the Asgardian nods.  Dilhak turns to the party and says, "My apologies.  I did not know that Jagd Grimm was anywhere abouts here; he tells me that his wolves found my axe yesterday (should read, ''last night''), and have been guarding it for me.  When you and your people appeared, and took the axe, they tried to stop you."
 
 
 
'''[[Pandred]]''': I'll gesture to Vafrandir once I've set him down. "They nearly succeeded. Glad you could stop them."
 
 
 
'''Grimm''': "My apologies.  There have been deaths on both sides; I will not hold that against you.  My wolves have gone to their heaven; I wish for your erstwhile companion to be well.  May we make amends with one another?"
 
 
 
'''The DM:''' I'm going to call it here for the day, let you think about how you want to answer.
 
  
 
'''The DM:''' Out.
 
'''The DM:''' Out.
  
'''Marcule:''' out.
+
'''The DM:''' In/Out.  Sorry all.  Stealth visit from my daughter and grandson.  I'm afraid you just can't compete.  Be well until tomorrow.
  
'''[[Pandred]]''': Out.
+
'''[[Pandred]]''': I am personally affronted, and the damage to my self-esteem is immeasurable. Have fun!
  
'''[[Vafrandir]]:''' Quite the twist! To respond to the question this morning, yes, I am fine with events so far. Actions, or lack thereof, have consequences. Otherwise, what's the point?
+
== What's Next ==
 
 
'''The DM:''' Agreed.  But I wished to show my concern.
 
 
 
== Post-Combat ==
 
 
'''The DM:''' In.
 
'''The DM:''' In.
  
'''[[Pandred]]''': In.
+
'''The DM:''' I'm beginning to wonder if Embla is going to turn up any time soon to barter away the goods you have to sell.  If you wish, you can take 40% of the coin-value I named for the items and let done be done.  Marcule can also tell me if he wishes to take out a loan.  Loans are 2% interest per month with a minimum of six months before they can be paid back (Renaissance practice).
  
'''[[Pandred]]''': "We may. It was my hand that slew your wolves. What does honor demand of them now?"
+
'''Marcule:''' In
 
 
'''Grimm''': "I have a salve here that will heal your wounds, though there's nothing I can do for your companion that's passed on.  Will you visit the places where my wolves have died, and help me put their souls to rest?"
 
 
 
'''[[Pandred]]''': "Of course. That is only just."
 
 
 
'''The DM:''' Are you taking the axe with you?
 
 
 
'''[[Pandred]]''': The axe belongs to Dilhak, so he can have it. I have my own. Although I will miss having a higher die.
 
 
 
'''The DM:''' Having delivered it, each member of the party can accept '''180 x.p.''' each, before Pandred's 10% bonus ('''198''', Pandred).  Vafrandir does not share in this experience.
 
 
 
'''[[Pandred]]''': Great, just nine thousand five hundred left to go. Just gotta deliver a few hundred more axes.
 
:'''The DM:''' A hundred would be twice the x.p. you need.  I take it you sorted out your levelling process?  How many more h.p. did you add?
 
::'''[[Pandred]]''': Yes, and, unluckily, two hp after my constitution bonus.
 
 
 
'''The DM:''' Grimm, greatly dwarfing Pandred, walks with him and probably Embla also, as Embla killed one of the two wolves, to each place where the wolves died.  Grimm explains that he is a master of the "Wild Hunt," a collection of 40 wolves that patrols the highlands from here to Jotunheim.  He adds that many think there is only one such group, but there are many throughout Scandinavia, Scotland, Eire and even the New World.  If he had time, he tells you, he would teach you a song that would enable you to call him, but that would take many months.  When you reach the first wolf's body, however, he teaches you and Embla how to recognize one of his wolves, and counsels you to kneel in their presence; a wolf may pin you or wrestle you to the ground, but it will not kill you until a wolfmaster gives the order.
 
 
 
'''The DM:''' Over the wolf, Grimm sings a low, baritone song, taking several minutes.  The wolf's spirit rises from the animal and it disappears, though it leaves the pelt behind.  Grimm offers the pelt to Pandred.  "Take this, or give it to one of your companions; it will help protect you against the hostility of others."
 
 
 
'''[[Pandred]]''': I will accept it with humility. "You have our thanks."
 
 
 
'''The DM:''' He repeats the ritual with the other wolf, rewarding you with it's pelt also.  Grimm makes a remark that you should feel secure in tailoring it to your small bodies, since the pelts are too big for most of you.  Whereupon he will shake your hand; your hand feels weirdly tiny in Grimm's; then he will call his wolves and together they will disappear.
 
  
'''[[Pandred]]''': I will give one of the pelts to Marcule. Then I'd like to return to Dilhak, and see what his status is. Can he wait a few days for us to return with Vafrandir, is he still too wounded to fight, has he seen the bear in the distance, etc.
+
'''Marcule:''' (sorry for this late reply) I do not drink my potion.
  
'''The DM:''' At some point in this exchange, Grimm has given Dilhak a potion to help cure his injuries, and a healing potion to Marcule as well.  As far as I know, Pandred and Embla have no injuries.
+
'''Marcule:''' “I like the idea of the rowboat happy to put it on my credit if we would like to get it" just waiting to see how big of a loan to take.
  
'''[[Pandred]]''': Then I ask Dilhak his feelings on continuing to hunt the bear, and if he could wait for us to return with Vafrandir so that we might join him.
+
'''Marcule:''' I approach the party with little bundles in my hands giving one to everyone this includes Oddstraken and Willa when we reach her. Each bundle contains bell (small), brass  -- 3 in. by 3 in. diameter  0.37lbs. mirror (hand) -- 4 in. by 3 in., without frame 0.19lbs. fishhook, iron 1 in. long with ⅛ in. diameter 0.01lbs – 3 each. boatswain's pipe, tin whistle, 5 in. long, with 39 in. chain lanyard 0.04 “some items just to help everyone out”.

Revision as of 11:12, 13 January 2021

Embla Strand no worries. I've errands to run for the next few hours anyways.

Vafrandir: In. I'll buy a longsword and studded leather armor: slow but sure upgrades. We need to discuss what supplies we need to buy: we've come very close to running out of food several times while up in Treborg. What are our next steps and how can be best prepare?

Pandred: In. As much food by weight that we can manage. I think I will get a pocket telescope as well. Given we're in Norway, we should be prepared for trolls in the mountains, although what that looks like I'm not sure.

Pandred: How do we think we can turn a profit here? The giant was a good friend, but not lucrative. Could we find Dilhak again, see what his people know about ghoulies in the valleys?

Vafrandir: A chest full of 150 lb of food would last for less than a month. If we can find him again it'd be good to find what he knows, but I think he's from further north and may return soon.

The DM: In.

The DM: Catching up. We need to manage the cost to freight your goods into Stavanger. As said before, freight is 9 g.p. per ton of goods to be moved, or 2,000 lbs, per 24 hr period or part thereof. Each living being counts as 2 tons. Only 1 day occurred, as the journey took 5 hours. I'll need this paid. Since it will cost 18 g.p. to ship Oddsdrakken to Treborg, do you want to continue to leave him in Treborg or bring him along?

Vafrandir: 2204.5 lb of freight + 3 living persons. Does my body count as freight?

The DM: "Each living being" ... so, yes. As 2 tons. So that is 8 tons, or 72 g.p.

Vafrandir: + 2 more tons of freight (assuming we round the weight up to the nearest ton) = 90 gp even for the trip. I say we split it 4 ways (and I'll take the slack).

Pandred: I'll handle the whole thing in cost. I've purchased a lot of things on previous trips, I don't mind going light this time.

Pandred: I'll also pick up a pocket telescope. That leaves me with about 50gp to contribute to whatever we decide to do about food. If any of us had some kind of food scrounging ability that would be ideal. I could always have Odds go fishing, but as an amateur he'd be lucky to support himself with it, never mind the rest of us.

OOC-DM: as an aside, I've returned to the monumental task of reworking my pricing table; this is a nitpicky process which will result in corrected prices and more in-depth descriptions, more available goods and, in this case, I'll be building things like freight costs into the system.

The DM: Have you considered the possibility of buying a rowboat? You don't have much need for navigation, as you can nearly get across the fjord without leaving sight of land. A long boat is much more seaworthy than a tiny rowboat and you don't need sailing for it. Costs 206 g.p.

Pandred: That sounds pretty good, and it pays for itself in one round trip. I can contribute up to 50gp.

Vafrandir: What is the requirement for docking in Stavanger and Treborg? Would we need special permission to do so?

The DM: These are things I need to bake into the system. Since it is just a long-boat and any mooring post will do, we'll call it the equivalent of a low-rent inn room, or 12 c.p. per day.

Pandred 1sp per day, so just shy of 2gp per month. That seems doable.

The DM: That will be the price in Stavanger; I'm not just correcting the old price tables, I'm rebuilding them in parts, so "mooring post" should, unless I forget, be showing up on the new table. Just now I am buried in textiles, distinguishing "wool plush" from "wool velvet."

Pandred Out.

Vafrandir: Very good. I'll see how much I have left over after buying food. I suggest we use Marcule's credit for the longboat but I'll let him weigh in on that. That'll save us a good bit on coin on the back and forth. But we need a more reliable source of food around Treborg, otherwise we're stuck sending Odds back and forth every so often to Stavanger.

The DM: As regards Embla's ability to translate the barrels into wealth, I'll retcon it if she doesn't return before you leave Stavanger. Have you considered haggling for the cost of the boat?

Vafrandir: I would like to but I can't do it personally.

The DM: Ah, I see. I thought I wrote this with an "unskilled" option. Oops. Memory isn't what it used to be. Okay. Let's call it here, until tomorrow. Any last items before we go?

Vafrandir: I think that's all for now. Hopefully we can get these logistical issues ironed out soon!

Vafrandir: Out.

The DM: Out.

The DM: In/Out. Sorry all. Stealth visit from my daughter and grandson. I'm afraid you just can't compete. Be well until tomorrow.

Pandred: I am personally affronted, and the damage to my self-esteem is immeasurable. Have fun!

What's Next

The DM: In.

The DM: I'm beginning to wonder if Embla is going to turn up any time soon to barter away the goods you have to sell. If you wish, you can take 40% of the coin-value I named for the items and let done be done. Marcule can also tell me if he wishes to take out a loan. Loans are 2% interest per month with a minimum of six months before they can be paid back (Renaissance practice).

Marcule: In

Marcule: (sorry for this late reply) I do not drink my potion.

Marcule: “I like the idea of the rowboat happy to put it on my credit if we would like to get it" just waiting to see how big of a loan to take.

Marcule: I approach the party with little bundles in my hands giving one to everyone this includes Oddstraken and Willa when we reach her. Each bundle contains bell (small), brass -- 3 in. by 3 in. diameter 0.37lbs. mirror (hand) -- 4 in. by 3 in., without frame 0.19lbs. fishhook, iron 1 in. long with ⅛ in. diameter 0.01lbs – 3 each. boatswain's pipe, tin whistle, 5 in. long, with 39 in. chain lanyard 0.04 “some items just to help everyone out”.