Difference between pages "Outdoor Wolf Fight" and "Slowly Healing"

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[[File:Outdoor Wolf Fight.jpg|right|250px|thumb|before wolves move.]]
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'''The DM:''' Continued from '''[[First Aid]]'''.
  
Continued from '''[[June 29th, 1650|June 29, 1650]]'''.
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== July 4th ==
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[[File:Proposed Cairn.jpg|right|350px|thumb|The bottom layer looks at least 8 cub.ft; call the one above 6 and the one above that 5; then 3, 2 & 2, for a total of 26.  Vafrandir and Pandred get '''10''' of that completed.]]
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'''The DM:''' I was going to say, a refridgerator is typically 22 cubic ft on the inside.  The proposed cairn looks bigger than that.
  
'''The DM:''' I roll a 6 against Pandred's 5.  I'm just going to adjust the mapThe wolves will run at the party at half speed, accounting for their reaction time.
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'''The DM:''' After seeing about the bottle and the staff, once again Lexent gains 2 hp from rest and Marcule 1I’m not certain, I think Marcule is up to fullHow is Lexent?
  
'''[[Lexent]]:''' How will the scrambling rules interact with stride rules for us?
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'''[[Vafrandir]]:''' The picture I linked was an example. I agree, it is much larger than 10 cubic ft. But, we don't have time at the moment. If we build it as a square tower 1.5 ft on a side, that gives us a height of a little less than 4.5 ft. I'd say that's a good start if not quite an epic paleolith.
  
[[File:Outdoor Wolf Fight 1a.jpg|right|420px|thumb]]
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'''[[Lexent]]:''' Assuming that that is the healing gained for resting through the 4th, At the beginning of the 5th I will still be down 0.8 injury points and 6 HP.
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: '''The DM:''' We're not at the 5th yet.  We're at the morning of the 4th.  Let's not talk about the 5th until we're at the 5th. What are you down right now?
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::'''[[Lexent]]:''' My bad. I was thinking one day ahead. Was the bottle used on the third? Those figures would be for the morning of the 4th.
  
'''The DM:''' I’ve coloured an area grey on the map; moving into any hex on this “slope” costs 2 AP to enter.  Non-scrambling people cannot move faster than stride-1 on this slope. Stride-able persons can move from stride/1-4.  The skeletons are moving at stride-3, with a maximum of 4 AP available to them.  You’ll remember they attack with one bite and one claw.
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'''[[Lexent]]:''' Now that I have my days straight and it is the morning of the 4th, I use the Staff to heal '''3+2+2=7''' HP. I am now down to 0.1 Injury points and missing 6 HP.
  
=== Party's Round 1 ===
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'''The DM:''' Would someone better than me at math like to take a look at this, https://coast.noaa.gov/data/digitalcoast/pdf/canvis-height-horizon-calculation.pdf, and see if they can calculate how far a 4 ft. cairn would appear at least 1 in. tall?
Act as you will.  Lexent, 2 rounds have lapsed on the Prot. from Mal.
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:'''[[Vafrandir]]:''' 144 ft away. Not very far.
  
'''The DM:''' Oops, phone call.  Out.
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'''The DM:''' If it wasn’t used on the 3rd, then it is too late now Lexent.
  
'''[[Lexent]]:''' Thank you.
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'''The DM:''' 1 inch is pretty big.  What about 1/8th of an inch?
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:'''[[Vafrandir]]:''' 1152 ft or about a quarter mile.
  
'''[[Lexent]]:''' That should leave 10 rounds for you Marcule.
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'''Pandred''': Take '''4''' more, Lex. That's my bottle.
  
'''[[Pandred]]''': No action from me until Alexis confirms per stride rules that Vaf and I should be able to throw our clubs during the wolves' turn, and if the wolf nearest to me allows me to do so at Point Blank.
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'''[[Lexent]]:''' That puts me down only 3 HP.
  
'''[[Lexent]]:''' Correct me if I get this wrong. I Run S-5 to 0824, Then move S-1 to 0823, and use my final 2 AP to attack ''To Hit:'' '''6'''. And so it begins again.
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'''The DM:''' Puts your goals for the cairn in context, then.
  
'''[[Vafrandir]]:''' I also intend to throw my club, so I'll wait for an answer to Pandred. If I'm reading the thrown rules correctly, it's a straight +1 to hit on throw?
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'''The DM:''' And you can work, Lexent, move around, help with the camp, etc. What are the plans for today?
  
'''[[Pandred]]''': Lex, I think 0823 costs 2 AP to enter per the slope mentioned above. That leaves you one AP shy for an attack.
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'''[[Vafrandir]]:''' Yes, I view the cairn as a good start rather than a finished work.
  
'''[[Lexent]]:''' Dang it. I knew I forgot something. In that case I will wait to see the affect of potentially thrown clubs and then attempt to turn.
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'''[[Lexent]]:''' I notice that  Vafrandir is still down 9 HP. Would we like to head back to the pit today, and if so, would you like me to cure light wounds first?
  
'''The DM:''' In.
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'''[[Vafrandir]]:''' What's the weather like today?
  
'''The DM:''' Confirmed Pandred, you’re free to throw your clubs on their move.
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'''The DM:''' Just calculating.  Cool, with a squall that dropped a little rain for half an hour, but that's past now.  You have cloudy skies with some blue and a gentle breeze blowing.
  
'''[[Pandred]]''': Then on their move I throw at the one nearest to me. 9+1 for Point Blank hits '''AC 7''' for '''<span style="color:red">cau-5</span>'''  damage, without factoring in my Strength either on the attack roll or the damage. Good?
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'''[[Vafrandir]]:''' Let's scout out the area a bit today before heading down the hole. I would like that healing, Lexent, if you'd be so kind.
  
'''The DM:''' The way the rule is written right now, Lexent, that’s a legal move, so I will eat it.  But I’m going to make an adjustment that in moving, dropping TWO stride categories (run to wary, sprint to walk or wary) requires a dexterity check.  But the rule as written holds for this combat.
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'''[[Lexent]]:''' I cast cure light wounds for '''3+4=7''' HP and apply it all to Vafrandir.
  
'''[[Vafrandir]]:''' I'll throw at the other, short range (I have Strengthened Arm but in this case it makes no difference). '''10 raw, 11 to hit (no strength added); 2 raw, <span style="color:red">cau-2</span>  dmg (nothing added).'''
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'''[[Lexent]]:''' I agree with scouting and head back up the mountain
  
'''The DM:''' I was assuming Lexent had a movement of 5. 1 ap for the first run (to 0824), drop to stride 1 and expend 2 AP to enter 0823; 2 AP to attack 0822.  What am I missing?
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'''[[Vafrandir]]:''' Beautiful. I go with Lexent.
  
'''[[Lexent]]:''' I only have 4 AP. Pandred caught that I wouldn't be able to because of the slope. But that clarification makes sense. Thank you.
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'''Marcule:''' In. I am at full HP. Scouting sounds like a good idea.
  
'''[[Lexent]]:''' I move to 1325 and attempt to turn the wolves, starting with the one in 1421 (I suspect I will only be able to turn the one, if any) ''To Turn:'' '''18'''
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'''The DM:''' Okay, you set out to explore the area within 2 miles, agreed?  That’s 2 miles from where your camp is now, at the base of the ascent, not where the cairn is.  Correct?
  
'''The DM:''' Hits, Pandred.  Doesn’t stun.  11 for Vafrandir also hits AC 7. It doesn’t stun either.
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'''[[Vafrandir]]:''' That is my understanding.
  
'''Pandred''': I advance to 0922, drawing the second club as I do so and swinging. 5+1 whiffs at AC 11. Even if I got a bonus from higher ground I miss.
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'''[[Lexent]]:''' Yep.
  
'''Marcule:''' In.
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== Scouting ==
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'''The DM:''' Setting off in a random direction, you decide to follow the base of the mountain (that is, the ascent) towards the south; you find a largish lake, about a mile long, reaching off to the south; and you climb a low spur and see another lake, a little larger, that might be a fjord (you can’t see the south end).
  
'''The DM:''' Lexent succeeds in turning the one. Marcule, your action?
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'''The DM:''' This second lake, or fjord, butts against the mountain; you must either climb three hundred feet up this south side of the mountain, or move southward along the lake/fjord.   You can determine its nature by approaching the lake and seeing if it is salt water; but just now, it is still a half mile away.
  
'''Marcule:''' Move to 1324 and cast chromatic orb.
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'''The DM:''' that is, you must climb or go south, because the water blocks your way.
: Cannot move more than one hex if you plan to cast this round.  1226?
 
 
 
'''Marcule:''' Sorry my mistake, yes 1226 and cast.
 
 
 
'''The DM:''' Working.
 
 
 
== Round 2 ==
 
[[File:Outdoor Wolf Fight 2.jpg|right|420px|thumb|Shows player moves from round 1 and end of skeletons' round 2.]]
 
 
 
'''The DM:''' The free skeleton wolf in 0822 rushes into 0823 and attacks Pandred with bite and claw.  The bite would AC 4, but it is -1 attacking up hill and it misses.
 
 
 
The skeleton climbs up onto the flat, ending in 0824.
 
 
 
=== Party’s Round 2 ===
 
Everyone is free to act.  Marcule, your chromatic orb is in your hand.
 
 
 
'''[[Lexent]]:''' I move to 1225 and Turn the wolf again. ''To Turn:'' '''14'''
 
 
 
'''[[Pandred]]''': I swing! ...3 says no hit.
 
 
 
'''The DM:''' The same wolf, Lexent?
 
 
 
'''[[Vafrandir]]:''' I'll move to '''0924''' and attack the wolf in '''0824'''. 1 raw. Dayum, I thought I'd changed this die from the last fight. Close drop at my feet (3), no break (4).
 
 
 
'''Marcule:''' Step forward 1 and throw at 1419. 15 on the die.
 
 
 
'''[[Lexent]]:''' Yes.
 
 
 
'''The DM:''' Good thing, Marcule ... that's a long, long way to throw a chromatic orb; you'r -5 for the range.  If you weren't also an assassin, that would have missed.  Roll 1-4 damage.  Lexent turns the beast but you still get your damage and effect in.
 
:  It makes save but Lexent stuns it anyway.
 
 
 
 
 
'''The DM:''' I’m going to call this for today; I got too little sleep last night and I’ve got to take a nap.  Any last questions before I put up the next round.  I’m still in.
 
 
 
'''[[Vafrandir]]:''' No questions for now. We have got our teeth into this one and had a fairly productive day. Out.
 
 
 
'''The DM:''' Okay, I'll check later.  Out.
 
 
 
'''The DM:''' In. Working on the skeleton's attack.
 
 
 
'''[[Lexent]]:''' In.
 
 
 
== Round 3 ==
 
[[File:Outdoor Wolf Fight 3.jpg|right|420px|thumb|Shows player moves from round 2 and end of skeletons’ round 3]]
 
 
 
'''The DM:''' While Lexent keeps this at a fight of one at a time, the active skeleton in 0824 attacks Vafrandir with the bite and Pandred with the claw.  Pandred, if it hits and stuns you (I haven’t rolled yet), it will push you into 1023 and you’ll have to make a dex check or lose your balance on the edge of the slope.
 
 
 
: It misses Vafrandir with a 4 and Pandred with a 13.
 
 
 
=== Party Round 3 ===
 
'''The DM:''' I never did get a damage roll from Marcule for the orb; rolling a d4 myself, I get a '''<span style="color:red">cau-1</span>'''.
 
 
 
Everyone is free to act.
 
 
 
'''[[Lexent]]:''' I move to 1124 and again turn the same wolf. ''To Turn:'' '''11'''
 
 
 
'''The DM:''' That’s sufficient again. [ooc: today is a working day; I'll be in and out]
 
 
 
'''[[Pandred]]''': 6+1 hits AC 10, but I suspect that's a whiff. 5+4 damage if it isn't though!
 
: '''The DM:''' It's a miss.
 
 
 
'''[[Vafrandir]]:''' I'll attack '''0824''' again. '''17 raw, 18 to hit; 4 raw, <span style="color:red">cau-5</span> dmg'''.
 
 
 
'''Marcule:''' Move to 1022
 
 
 
'''The DM:''' Lexent, now that you’ve pushed the beast all the way to the bottom of the gulley, you no longer have line of sight on it, so you’ll have to move to the edge to see it and try again next round.
 
 
 
: Marcule, can you tell me which direction you’re facing?
 
 
 
: Vafrandir, that’s sufficient to stun the main attack; it will attack only with it’s claw during its next turn.
 
 
 
== Round 4 ==
 
[[File:Outdoor Wolf Fight 4.jpg|right|315px|thumb|shows all moves since last image]]
 
'''The DM:''' The creature attacks Vafrandir with its claw, hitting with a 15; Vafrandir '''<span style="color:red">takes 6</span>''' point of damage.  1 shy of what it takes to stun Vafrandir.
 
 
 
=== Party Round 4 ===
 
Everyone is free to act.  Pandred, this is your 4th round, so you get two attacks.
 
 
 
'''[[Pandred]]''': Oh good! Two rolls, 12+1 and 11+1 hitting '''AC 4''' and '''AC 5''' respectively. Damage is 2+3 and 3+3 for '''<span style="color:red">causes 5</span>''' and '''<span style="color:red">causes 6</span>''' respectively. HROAGH!
 
 
 
'''[[Vafrandir]]:''' I'll wait until that's adjudicated.
 
 
 
'''The DM:''' Both hit; Pandred succeeds in driving the skeleton back into 0724 with the second hit.
 
 
 
: the creature is completely off balance and won’t be able to attack next round.
 
 
 
'''Marcule:''' Move to 0823 and attack with club '20' Whoooo '6' So '12' Damage
 
 
 
'''The DM:''' you’re not reading, Marcule.  It costs 2 action points for every grey-coloured hex.  That’s 4 ap to reach 0823; and at any rate, the creature has been kicked back, so that 0823 is no longer adjacent to it.  Other choice of action?
 
 
 
[[File:Outdoor Wolf Fight 4b.jpg|right|350px|thumb|The party gets their beat on; other skeleton not shown; the skeleton wolf shown should be marked 'stunned']]
 
'''[[Vafrandir]]:''' I'll move into '''0823''' and attack again. '''14 raw, 15 to hit; 1 raw, <span style="color:red">causes 2</span> dmg'''.
 
: Um, 0825??  I just told Marcule, 0823 is no longer adjacent.
 
::'''[[Vafrandir]]:''' Ah, yes. Misread the map.
 
 
 
'''The DM:''' the skeleton collapses, lifts itself and staggers back into 0625.
 
 
 
'''[[Lexent]]:''' I move to 725 (S-3, turn, S-1) and attack. ''To hit:'' '''4'''. Oh well.
 
 
 
'''Marcule''': Sorry my screen was not indicating the colour change 'fixed now'I will simply move to 0823.
 
 
 
== Round 5 ==
 
While the first skeleton staggers from being knocked around, the other rushes up the hill towards Pandred.  Lexent can’t see where it is.  I have no attacks this round.
 
 
 
=== Party Round 5 ===
 
[[File:Outdoor Wolf Fight 5.jpg|left|350px|thumb|position of the party prior to their move]]
 
All are free to act.  The skeleton on the slope is running and is subject to opportunity attack.
 
 
 
'''[[Lexent]]:''' I attack ''To Hit:'' '''2'''. I then move back to 0826.
 
: '''The DM:''' miss.
 
 
 
'''[[Pandred]]''': Moving into 0724 and bringing the heat. 20+1 hits for double, 2+3 doubles for '''10'''!
 
:'''Pandred''': No confirm on the triple, by the way.
 
 
 
'''The DM:''' it’s shattered.  you '''<span style="color:red">cause 4</span>''' for experience purposes.
 
 
 
'''[[Vafrandir]]:''' I'll move to 1024 to prepare for the arrival of the other up the slpoe.
 
 
 
'''[[Lexent]]:''' What amount of control do I have in regards to where a turned creature is pushed?
 
 
 
'''The DM:''' None.  you push it away from you.  That's all.
 
 
 
'''Marcule:''' Throw my club at 0625 '19'. ''''<span style="color:red">causes 6</span>'''' Damage.
 
 
 
'''The DM:''' Stuns it completely.  Oops.  Behind the times.  Marcule, I'm ruling you're throwing your club at the one that's coming on, as 0625 is dead.
 
 
 
'''Marcule:'' Out till 1 (sorry about the tech issues I am clearly not getting at the right time I will switch machines when I come back on, that should fix it. )
 
 
 
=== Party Round 6 ===
 
[[File:Outdoor Wolf Fight 6.jpg|right|420px|thumb|showing party's last moves]]
 
'''The DM:''' Once again, I have no moves; the remaining skeleton wolf is stunned.  Lexent and Pandred do not have line of sight unless the line is drawn through only two white hexes before the edge, including the one you're in.
 
 
 
'''[[Lexent]]:''' I walk (S-2) to 1224, then S-1 to 1223.
 
 
 
'''[[Vafrandir]]:''' I move to 1223.
 
 
 
'''[[Lexent]]:''' I feel so close to you.
 
 
 
'''The DM:''' Yeah, in the same hex.  Vafrandir, choose another move.
 
 
 
'''[[Vafrandir]]:''' Dumb dumb I am. 1122.
 
 
 
'''Marcule:''' In.Move to 0921. "I hate these things i need to get close but they get close to me way to fast"
 
 
 
'''[[Lexent]]:''' "You have our gods' blessings. They should protect you well when these beasts attack you. And with any luck that Staff will be easier to hit them with."
 
 
 
'''The DM:''' Brave, brave souls.  Pandred?
 
: Give him ten more minutes.
 
 
 
'''The DM:''' Working on the next round.
 
: (ooc: hm, occurs to me I haven't done any incidental damage; well, I guess these two are smaller, 490 lbs., than the first one)
 
 
 
== Round 7 ==
 
[[File:Outdoor Wolf Fight 7.jpg|right|420px|thumb|showing the party's last moves; fails to account for Lexent's being stunned.]]
 
'''The DM:''' the skeleton turns and lunges against Vafrandir, striking him with it’s jaws while attacking Lexent with a claw.  The bite misses with a 6, but the claw rolls a 9 and hits AC 9.  Lexent takes '''<span style="color:red">takes 6</span>''' points of damage.  This bounces the cleric back to 1224.
 
 
 
=== Party Round 7 ===
 
All except Lexent can act.  Pandred has line of sight.
 
 
 
'''[[Vafrandir]]:''' I attack. '''11 raw, 12 to hit; 1 raw, <span style="color:red">causes 2</span> dmg'''.
 
 
 
'''The DM:''' Hits, doesn't stun.
 
 
 
'''Marcule:''' Move to 1021.
 
 
 
'''The DM:''' Out.
 
 
 
'''[[Lexent]]:''' Excellent session today. Thanks Alexis, everyone.
 
 
 
'''[[Lexent]]:''' In.
 
 
 
'''[[Pandred]]''': Stride 2 to 0923, then on to 0922.
 
 
 
'''The DM:''' In.  Apparently I'm getting another chance for blood; it all falls on Vafrandir.  Working.
 
 
 
'''[[Vafrandir]]:''' In. Such is the price we pay.
 
 
 
== Round 8 ==
 
'''The DM:''' the skeleton wolf bites and slashes at Vafrandir, the bite hitting with an 18; the claw misses with an 11.  Vafrandir '''<span style="color:red">takes 6</span>'''  damage, which stuns this time.  The creature will turn and engage Lexent.
 
 
 
=== Party Round 8 ===
 
[[File:Outdoor Wolf Fight 8.jpg|left|420px|thumb]]
 
Everyone except Vafrandir can act.
 
 
 
'''[[Lexent]]:''' I Attack. ''To Hit:'' '''16'''. ''Damage:'' '''<span style="color:red">cau-4</span>'''. I then move to 1124.
 

Revision as of 11:47, 16 March 2021

The DM: Continued from First Aid.

July 4th

The bottom layer looks at least 8 cub.ft; call the one above 6 and the one above that 5; then 3, 2 & 2, for a total of 26. Vafrandir and Pandred get 10 of that completed.

The DM: I was going to say, a refridgerator is typically 22 cubic ft on the inside. The proposed cairn looks bigger than that.

The DM: After seeing about the bottle and the staff, once again Lexent gains 2 hp from rest and Marcule 1. I’m not certain, I think Marcule is up to full. How is Lexent?

Vafrandir: The picture I linked was an example. I agree, it is much larger than 10 cubic ft. But, we don't have time at the moment. If we build it as a square tower 1.5 ft on a side, that gives us a height of a little less than 4.5 ft. I'd say that's a good start if not quite an epic paleolith.

Lexent: Assuming that that is the healing gained for resting through the 4th, At the beginning of the 5th I will still be down 0.8 injury points and 6 HP.

The DM: We're not at the 5th yet. We're at the morning of the 4th. Let's not talk about the 5th until we're at the 5th. What are you down right now?
Lexent: My bad. I was thinking one day ahead. Was the bottle used on the third? Those figures would be for the morning of the 4th.

Lexent: Now that I have my days straight and it is the morning of the 4th, I use the Staff to heal 3+2+2=7 HP. I am now down to 0.1 Injury points and missing 6 HP.

The DM: Would someone better than me at math like to take a look at this, https://coast.noaa.gov/data/digitalcoast/pdf/canvis-height-horizon-calculation.pdf, and see if they can calculate how far a 4 ft. cairn would appear at least 1 in. tall?

Vafrandir: 144 ft away. Not very far.

The DM: If it wasn’t used on the 3rd, then it is too late now Lexent.

The DM: 1 inch is pretty big. What about 1/8th of an inch?

Vafrandir: 1152 ft or about a quarter mile.

Pandred: Take 4 more, Lex. That's my bottle.

Lexent: That puts me down only 3 HP.

The DM: Puts your goals for the cairn in context, then.

The DM: And you can work, Lexent, move around, help with the camp, etc. What are the plans for today?

Vafrandir: Yes, I view the cairn as a good start rather than a finished work.

Lexent: I notice that Vafrandir is still down 9 HP. Would we like to head back to the pit today, and if so, would you like me to cure light wounds first?

Vafrandir: What's the weather like today?

The DM: Just calculating. Cool, with a squall that dropped a little rain for half an hour, but that's past now. You have cloudy skies with some blue and a gentle breeze blowing.

Vafrandir: Let's scout out the area a bit today before heading down the hole. I would like that healing, Lexent, if you'd be so kind.

Lexent: I cast cure light wounds for 3+4=7 HP and apply it all to Vafrandir.

Lexent: I agree with scouting and head back up the mountain

Vafrandir: Beautiful. I go with Lexent.

Marcule: In. I am at full HP. Scouting sounds like a good idea.

The DM: Okay, you set out to explore the area within 2 miles, agreed? That’s 2 miles from where your camp is now, at the base of the ascent, not where the cairn is. Correct?

Vafrandir: That is my understanding.

Lexent: Yep.

Scouting

The DM: Setting off in a random direction, you decide to follow the base of the mountain (that is, the ascent) towards the south; you find a largish lake, about a mile long, reaching off to the south; and you climb a low spur and see another lake, a little larger, that might be a fjord (you can’t see the south end).

The DM: This second lake, or fjord, butts against the mountain; you must either climb three hundred feet up this south side of the mountain, or move southward along the lake/fjord. You can determine its nature by approaching the lake and seeing if it is salt water; but just now, it is still a half mile away.

The DM: that is, you must climb or go south, because the water blocks your way.