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− | Vafrandir Saevel is a male elf from Hammerhearth of Finnemar in Ulthua. His eyes are sky blue, his skin is pale nordic, and his hair is russet brown, with luxuriant curls and with a healthy growth.
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− | == Personal Life ==
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− | He was raised by both parents, the eldest of two siblings, with a brother who is 2 years younger. However, they treat Vafrandir with hearty dislike, and while willing to speak, they will do nothing more than provide lodging for the space of a night no more often than once in six months. His father was a rat catcher ('''+1 saving throw vs. poison'''). His birthday is November 25, 1633 (making him 16 years old at the beginning of the campaign).
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− | Vafrandir was baptized Lutheran by Father Arven in Treborg.
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− | == Stats ==
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− | [https://wiki.alexissmolensk.com/index.php/Fighter_(class) Fighter] 3, swordsman
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− | {| class="wikitable"
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− | | XP || style="text-align:right;" | 5773
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− | |}
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− | {| class="wikitable" style="text-align: center;"
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− | ! STR !! INT !! WIS !! CON !! DEX !! CHA
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− | |-
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− | | 17 || 12 || 11 || 16 || 16 || 14
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− | |}
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− | {| class="wikitable"
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− | | [https://wiki.alexissmolensk.com/index.php/Hit_Points HP] || style="text-align:right;" | 19
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− | |-
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− | | HP (max) || style="text-align:right;" | 25
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− | |}
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− | {| class="wikitable"
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− | | AC || style="text-align:right;" | 3 || ring mail + shield (small), fir + Wild Hunt pelt
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− | |}
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− | {| class="wikitable"
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− | | AP || style="text-align:right;" | 3
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− | |-
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− | | THAC0 || style="text-align:right;" | 18
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− | |}
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− | {| class="wikitable"
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− | | weight || style="text-align:right;" | 122 lbs.
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− | |-
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− | | height || style="text-align:right;" | 5'3"
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− | |}
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− | == Skills ==
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− | === Sage Abilities ===
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− | {| class="wikitable" style="display: inline-table;"
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− | ! colspan="2" | Animal Training
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− | |-
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− | | Camelback Riding || 3
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− | |-
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− | | Dog Training || 5
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− | |-
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− | | Falconry || 1
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− | |-
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− | | Flying Mounts || 2
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− | |-
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− | | Horseback Riding || 2
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− | |-
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− | | Mahout || 4
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− | |-
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− | | Underwater Mounts || 7
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− | |}
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− | {| class="wikitable" style="display: inline-table;"
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− | ! colspan="2" | Leadership
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− | |-
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− | | Judgment || 8
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− | |-
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− | | Logistics || 8
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− | |-
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− | | Morale Strengthening || 6
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− | |-
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− | | Motivation || 2
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− | |}
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− | {| class="wikitable" style="display: inline-table;"
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− | ! colspan="2" style="background-color:#ccf;" | Mastery at Arms
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− | |-
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− | | [https://wiki.alexissmolensk.com/index.php/Balance_(sage_study) Balance] || style="background-color:#fcc;" | 18
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− | |-
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− | | Martial Discipline || 6
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− | |-
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− | | [https://wiki.alexissmolensk.com/index.php/Puissance_(sage_study) '''Puissance'''] || style="background-color:#fcc;" | '''23'''
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− | |-
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− | | [https://wiki.alexissmolensk.com/index.php/Unarmed_Combat_(sage_study) Unarmed Combat] || style="background-color:#fcc;" | 15
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− | |}
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− | {| class="wikitable" style="display: inline-table;"
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− | ! colspan="2" | Training
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− | |-
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− | | Athletics || 7
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− | |-
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− | | style="padding-left: 1em;" | ''Sailing'' || 7
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− | |-
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− | | Empowerment || 2
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− | |-
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− | | Instruction || 7
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− | |-
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− | | Military Engineering || 4
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− | |}
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− | ==== Amateur ====
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− | * [https://wiki.alexissmolensk.com/index.php/Horse_Handling_I_(sage_ability) '''Horse Handling I''']: enables the character to direct the horse or ride at various gaits with minimal skill.
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− | * [https://wiki.alexissmolensk.com/index.php/Close_Drop_(sage_ability) '''Close Drop''']: reduces the likelihood that combatants will drop a weapon outside of the hex in which they are fighting.
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− | * [https://wiki.alexissmolensk.com/index.php/Gain_Proficiency_(sage_ability) '''Gain Proficiency''']: character begins with one more proficiency than is otherwise normal.
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− | * [https://wiki.alexissmolensk.com/index.php/Hereditary_Weapon_I_(sage_ability) '''Hereditary Weapon I''']: character receives a +1 bonus to-hit when using the most familiar weapon of their place of birth.
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− | * [https://wiki.alexissmolensk.com/index.php/Shield_as_a_Weapon_(sage_ability) '''Shield as a Weapon''']: enables the character to use the shield as a weapon, causing 1d4 damage per hit.
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− | * [https://wiki.alexissmolensk.com/index.php/Strengthened_Arm_(sage_ability) '''Strengthened Arm''']: the character is able to hurl weapons a greater distance than normal.
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− | * [https://wiki.alexissmolensk.com/index.php/Balance_Load_(sage_ability) '''Balance Load''']: increases the amount the character can carry over a long distance at the cost of immediate flexibility.
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− | * [https://wiki.alexissmolensk.com/index.php/Firm_Footwork_(sage_ability) '''Firm Footwork''']: gives the character improved dexterity checks when fighting on a precarious surface or when using a handhold.
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− | * [https://wiki.alexissmolensk.com/index.php/Leap_to_Feet_(sage_ability) '''Leap to Feet''']: reduces the number of action points required when standing from a laying or seated position.
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− | * [https://wiki.alexissmolensk.com/index.php/Mariner_Combat_(sage_ability) '''Mariner Combat''']: gives the character improved attack while fighting in water environments.
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− | * [https://wiki.alexissmolensk.com/index.php/Boxing_(sage_ability) '''Boxing''']: improves the effectiveness of pummelling when striking with a closed fist.
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− | * [https://wiki.alexissmolensk.com/index.php/Clinch_Fighting_(sage_ability) '''Clinch Fighting''']: a grappling technique used to eliminate an opponent's effective use of kicks, punches and melee weapons.
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− | === Weapon proficiencies ===
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− | * Shortsword, '''+1 (background) +1 (strength) to hit''', '''1d6+1 damage'''
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− | * Longsword, '''+1 (background) +1 (strength) to hit''', '''1d8+1 damage'''
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− | * Spear (not in possession)
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− | * Longbow (not in possession)
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− | == Equipment ==
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− | [https://docs.google.com/spreadsheets/d/1pqnm3KukU58GqiqqiAHTFT81kL3_kHpMR9Nx6_MRTPw/edit?usp=sharing Full equipment list on Google Drive]
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− | {| class="wikitable"
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− | |+ currently equipped
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− | |-
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− | | '''right hand''' || sword (long), iron
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− | |-
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− | | '''left hand''' || shield (small), fir
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− | |-
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− | |}
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− | === Other worn/carried ===
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− | * breeches, wool cloth
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− | * doublet, wool cloth
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− | * loin cloth, linen
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− | * shirt (men's), cotton
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− | * cloak, wool cloth
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− | * belt pouch (small), cowhide
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− | * belt, cowhide
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− | * scabbard (sword), sheepskin
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− | * helmet
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− | * leather armor
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− | * gloves, lambskin
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− | * boots (low hard), cowhide
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− | === Backpack ===
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− | * backpack, cowhide
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− | * daily ration (rest)
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− | * daily ration (rest)
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− | * daily ration (travel)
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− | * gloves, lambskin
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− | == Wealth ==
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− | 2 gp, 8 sp, 11 cp in belt pouch
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− | == Other ==
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− | Elves are naturally effective when using long and short swords, so that they receive a '''+1 to hit with these weapons'''. Likewise, elves receive a '''+1 to hit bonus when using any kind of bow'''. Elves do not receive this bonus when using a two-handed, bastard or broad sword, nor when using a crossbow.
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− | Elves are skilled assassins, clerics, fighters, mages, rangers and thieves. Their presence of mind permits a '''+1 saving throw against charm spells''' for every 3½ points of intelligence ('''+3 for Vafrandir'''). An elf with an intelligence of 15 would have a +4 saving throw.
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− | Elves also possess '''infravision''', being able to see in the dark with relative clarity. Because of their experience moving through the outdoors, non-player character elves possess the stealth ability. Contrary to popular belief, elves do not possess any special abilities to identify secret or concealed doors.
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− | Vafrandir has a natural ability to master and control riding horses, donkeys and mules, regardless of class or training ('''horse handling I''').
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− | A touch of luck has marginally increased the character's coin.
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− | He starts with one less weapon proficiency than usual.
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− | He is overly cautious when it comes to combat, and must succeed at a '''wisdom check, which may be attempted each round, before entering melee'''.
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− | He suffers from '''susceptibility to colds'''. Exposure of any kind to rain or snow in the outdoors will cause Vafrandir to experience cold symptoms.
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− | He gains a '''+2 modifier to saves against frostbite'''.
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− | He is '''not subject to attacks of opportunity''' when moving at a stride of 2.
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− | He is able to perform handwalking, round offs and side aerials.
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− | Vafrandir's misfire cannot result in "friendly fire" if the accidental target is within 20 feet.
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− | He has a deep, compelling voice, and his body is firm and toned.
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− | Should Vafrandir seek employment, or come into the service of any person, he will receive '''30% more than usual compensation'''.
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