Difference between pages "Lexent" and "First Aid"

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Lexent Povarov is a male [https://wiki.alexissmolensk.com/index.php/Gnome_Race_%26_Physiology gnome] from Parnuin in Vepses. His eyes are pine green, his skin is olive and unnaturally smooth, and his hair is tawny, wavy, and oily.
+
__TOC__
 +
Continued from '''[[Outdoor Wolf Fight]]'''.
  
== Personal Life ==
+
'''The DM:''' What sort of tent does the party have?
  
He was raised by both parents, the eldest of two siblings, with a brother who is 2 years younger. Their behavior has always helped Lexent and they may be relied upon for help. His father was a chandler ('''-1 damage per die from all heat attacks, not including fire'''). His birthday is 5 Dec 1600 (making him 49 years old at his beginning in the campaign). His mentor as a boy was invited to Narwa to teach there, and asked him along. That took him down river from Lake Ladoga upon the Baltic Sea. There you found a gnomish community living in the market town, which had a priest there who led you into the seminary. Following that, he worked as a chandler for some years, then finding a place as a substitute temple leader. He was then asked to be part of an embassy to gnomish lands in the west, specifically Lenglin and Nanbrun. During the embassy he earned a favour from the Lord of Buskerud. Finding the lands here interesting, when the embassy was done he elected to stay.
+
'''The DM:''' Lexent, yes, it is brutal. Serious injury must result from the sort of excessive lifestyles you choose to lead; the chances of these outcomes are low, but they ought to happen occasionally and if they’re easy to dig out of, what would be the point?  Sorry, I know you know this, but as a DM I feel the need to reach out on these things.
  
== Stats ==
+
'''[[Lexent]]:''' Of course. Merely a statement of fact, not a complaint at all. Thank you for reaching out though.
  
[https://wiki.alexissmolensk.com/index.php/Cleric_(class) Cleric] 1, missionary
+
'''[[Lexent]]:''' Assuming I have received the staff back, I use it to heal myself for '''4+4+3=11'''.
 +
: '''The DM:''' 29 to go.
  
{| class="wikitable"
+
'''[[Lexent]]:''' I also request that my associates retrieve my spike if it is still servicable.
| XP || style="text-align:right;" | 0
 
|}
 
  
{| class="wikitable" style="text-align: center;"
+
'''The DM:''' The spike is fine.  It has to be inserted by a weaponsmith to get the right balance and transform a club into a godentag.  Lucky for you, making weapons is related to Marcule’s sage ability of Steam & Gasgear.  He could do it with any of the clubs the players have available; all he needs is a hammer.
! STR !! INT !! WIS !! CON !! DEX !! CHA
 
|-
 
| 14 || 11 || 17 || 10 || 13 || 13
 
|}
 
  
{| class="wikitable"
+
'''[[Lexent]]:''' five 8-foot linen and one 30-foot pavilion linen as near as I can tell.
| [https://wiki.alexissmolensk.com/index.php/Hit_Points HP] || style="text-align:right;" | ??
 
|-
 
| HP (max) || style="text-align:right;" | ??
 
|}
 
  
{| class="wikitable"
+
'''[[Pandred]]''': I'll take the bits and bobs of your Godentag's ruin. There's some good news here guys. The spears from our last fight are still there. An intelligent enemy probably would have taken them. These undead wolves then might not be a recent summon, assuming their creator is a goblinoid.
| AC || style="text-align:right;" | 10 || None
 
|}
 
  
{| class="wikitable"
+
'''The DM:''' Glad you noticed, Pandred.
| AP || style="text-align:right;" | ?
 
|}
 
  
{| class="wikitable"
+
'''The DM:''' It does occur to you that there were two non-animated dire wolf skeletons in the kennel when you last saw it.
| weight || style="text-align:right;" | 75 lbs.
 
|-
 
| height || style="text-align:right;" | 3'4"
 
|}
 
  
== Skills ==
+
'''The DM:''' As long as you can get the tents up, they’re sufficient for Lexent to heal in.
  
=== Sage Abilities ===
+
'''[[Pandred]]''': Well, the tents are bound to be with the cart, unless Vafrandir or Marcule have them on their person. So I hoist up our injured comrade and start that way. Unless someone interjects.
  
{| class="wikitable" style="display: inline-table;"
+
'''The DM:''' Rolling 3d6.  A dex check will be needed for any 1 I roll.
! colspan="2" | The Church
 
|-
 
| Heraldry, Signs, and Sigils || ?
 
|-
 
| History || ?
 
|-
 
| Politics || ?
 
|-
 
| Religious Art & Music || ?
 
|-
 
| Religious Design || ?
 
|}
 
{| class="wikitable" style="display: inline-table;"
 
! colspan="2" | Legends & Folklore
 
|-
 
| Artiacts || ?
 
|-
 
| Beasts || ?
 
|-
 
| Demi-gods || ?
 
|-
 
| Heroes || ?
 
|}
 
{| class="wikitable" style="display: inline-table;"
 
! colspan="2" style="background-color:#ccf;" | Power
 
|-
 
| Divination || ?
 
|-
 
| Dweomercraft || ?
 
|-
 
| Faith || ?
 
|-
 
| [https://wiki.alexissmolensk.com/index.php/Medicine_(sage_study) '''Medicine'''] || style="background-color:#fcc;" | '''12'''
 
|-
 
| Outer Planes || ?
 
|}
 
{| class="wikitable" style="display: inline-table;"
 
! colspan="2" | Theology & Customs
 
|-
 
| Astronomy & Astrology || ?
 
|-
 
| Gods || ?
 
|-
 
| Law & Policy || ?
 
|-
 
| Ritual || ?
 
|}
 
  
==== Amateur ====
+
: I need a single dex-check from Pandred.
  
* [https://wiki.alexissmolensk.com/index.php/Chandler(sage_ability) '''Chandler''']: ???.
+
'''Pandred''': '''3'''!
  
* [https://wiki.alexissmolensk.com/index.php/Aid_Rest_(sage_ability) '''Aid Rest''']: Increases hit points restored from rest.
+
'''[[Lexent]]:''' <Muffled Scream>
* [https://wiki.alexissmolensk.com/index.php/Binding_Wounds_(sage_ability) '''Binding Wounds''']: Improves skill at ending hit point damage caused by wounds.
 
* [https://wiki.alexissmolensk.com/index.php/Diagnose_Ailment_(sage_ability) '''Diagnose Ailment''']: Identifies a disease or poison affecting the patient's health; does not provide treatment.
 
  
=== [https://wiki.alexissmolensk.com/index.php/Cleric_Combat_Abilities Weapon proficiencies] ===
+
'''The DM:''' You’re fine.  It’s about 2 a.m.  The second image I linked in the last post shows the sun below the horizon to the north.  It’s difficult, but with the help of Marcule and Vafrandir, who have infravision, and the infravision goggles that Marcule made for you ages ago, Pandred, the three of you can get the tent up while Lexent struggles to remain still.  You don’t need to put up the pavilion tent, which will take way too long in these conditions; the 8-foot tent will do.
* Flail, '''1d6+1 damage'''
 
* Sling, '''1d4 damage'''
 
  
=== [https://wiki.alexissmolensk.com/index.php/Clerical_Spell_Acquisition Spells] ===
+
'''[[Pandred]]''': Then we put up the 8 footer. I'll apply the salve for '''1''' more point on Lex.
* [https://wiki.alexissmolensk.com/index.php/Cure_Light_Wounds_(spell) Cure Light Wounds] - restores lost hit points.
 
* [https://wiki.alexissmolensk.com/index.php/Detect_Magic_(spell) Detect Magic] - detects magic.
 
* [https://wiki.alexissmolensk.com/index.php/Endure_Cold_%26_Heat_(spell) Endure Cold & Heat] - reduces natural weather effects.
 
  
== Equipment ==
+
'''[[Vafrandir]]:''' Apologies, all. I was pulled away to a meeting unexpectedly. The tents are in the cart, yes.
  
[https://docs.google.com/spreadsheets/d/1ySH-T-SjCikIUOaVcDMvoUmcTzTZgprB_4ywJUmN58M/edit?usp=sharing Full equipment list on Google Drive]
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'''The DM:''' I made rules for my poster; the “camp tent”, which is the new name for your 8-footer, takes 1 hr to put up and ½ hr. to take down and pack, for 1 person.  In these conditions, it will take 1 hr for two people, three being too many;  someone should cook. It’s 3 am when you’re done, and I’ll need to make malady checks.  Nautical twilight returns at 3:07, according to Marcule’s accurate timepiece, also of his own make.
  
{| class="wikitable"
+
'''[[Lexent]]:''' "Thank you Pandred. Sorry to be such a burden."
|+ currently equipped
 
|-
 
| '''right hand''' || melee weapon?
 
|-
 
| '''left hand''' || shield, small (fir)
 
|-
 
|}
 
  
=== Other worn/carried ===
+
'''[[Lexent]]:''' I assume that I am exempt from that malady check?
  
* loin cloth, linen
+
'''[[Pandred]]''': Timepiece, ha! Some of us know what time it outdoors anyway.
* breeches, wool cloth
+
: [[https://youtu.be/9FzCWLOHUes interlude]]
* shirt (men's), cotton
 
* cloak, wool cloth
 
* belt, cowhide
 
* boots (high hard), cowhide
 
* gloves, lambskin
 
* helmet
 
* sling, cowhide
 
* belt pouch (large, for sling stones), cowhide
 
* belt pouch (small), cowhide
 
* holy symbol (small), satinwood
 
  
=== Backpack ===
+
'''The DM:''' The pavilion tent requires 3 hours for three persons to put up; so it would take the three of you 6 hours total, doing it before sunrise.  The sun would rise at 4:30, so it would take less than 6 full hours, but it still would be a long time.  Malady checks: you started off at 6pm, after being awake for, let’s say, 8 hours, after sleeping as long as you possibly could waiting for the rain.  Counting that as half, 4 hrs, towards your maximum of ten, you accumulate a total of 10 hours by midnight.  That’s three hours of malady checks before you get the tent up and food made, which is 2% per person per hour.  Rolling.  Lexent is exempt.
  
* bandage, cotton
+
'''The DM:''' You’re all fine.  Tired, but fine.  Eat a little, sleep, and no further malady checks today.
* bandage, cotton
 
* bandage, cotton
 
* bandage, cotton
 
* bandage, cotton
 
* daily ration (travel)
 
* daily ration (travel)
 
* daily ration (rest)
 
* daily ration (rest)
 
* sack, cotton cloth
 
* sack, cotton cloth
 
  
== Wealth ==
+
'''[[Vafrandir]]:''' Quite a fight. I'll take the rest gladly.
  
14 gp, 6 sp, 8 cp in belt pouch
+
'''[[Lexent]]:''' Likewise.
  
== Other ==
+
== July 2 ==
 +
'''The DM:''' The party begins to pull themselves out of bed by 9:30.  No one had the energy to keep watches, but Lexent wasn’t really going to sleep anyway ...
  
Gnomes are highly magic resistant and tough, even more so than dwarves, gaining a bonus of +1 to saving throws against paralysation, polymorph, magic and magic items and breath weapons for every 3 points of constitution. A gnome with a 16 constitution would have a +5 saving throw against these attacks.
+
'''[[Lexent]]:''' I use the staff to heal '''3+3+1=7'''
Gnomes are well trained against old enemies of their people, receiving a +1 to hit when in battle with bugbears, gnolls, goblins, hobgoblins and norkers. Gnomes also improve their armour class by four points when confronting bugbears, ettin, gnolls, ogres, ogre magi, trolls and giants of every kind.
+
: '''The DM:''' 22 to go.
Gnomes also possess infravision, being able to see in the dark with relative clarity. This comes from their ancestors, who dwelt below ground, and from a hundred generations of gnomes who have dwelt in the dark coniferous forests of northern Europe.
+
::'''[[Lexent]]:''' 21. I got 1 from Pandred's bottle yesterday.
 +
:::  '''The DM:''' 20 then, counting the 1 below.
  
Lexent receives 1? Damage per die vs. cold-based attacks.
+
'''The DM:''' When you do wake up, a strong fresh breeze is blowing, with some stinging mist whirling across the landscape. The sky is white overcast, with a very low ceiling, just above the trees it seems like. The temperature is cool and rather decent compared to how brisk it was yesterday morning. The tent can handle the wind.
He has a 3 inch scar on his left thigh from an accident as a child.
+
 
He has received the notice of the Lord of Buskerud and may therefore seek one favour therefrom.
+
'''[[Pandred]]''': Salve being stingy. '''1''' more. I'll spend the day collecting stones for a cairn, since I'm full up on hp.
He gains a 10% bonus to all experience gained, whether or not possessing the prerequisite ability.
+
 
He saves vs. poison at 1 level higher.
+
'''The DM:''' Isn’t the fork some hours away?  You mean to load the cart, then.
He requires only 4 hours of sleep per night to feel fully rested.
+
 
He is experienced at squeezing through tight spaces, and may move through unusually small holes.
+
'''The DM:''' Do Vafrandir and Marcule also wish to rest today?  If that’s the case, Pandred will need to cook.
He is able to juggle up to 3 hand-sized smooth and symmetrical objects; can catch any object weighing 3 lb. or less if tossed from a distance of less than 10' when a save vs. poison is made.
+
 
He has a strong chin and unnaturally smooth skin.
+
'''[[Pandred]]''': Yes, and I'm fine with cooking.
He gains a +1 Charisma bonus when speaking to persons with a charisma at least 3 points lower, due to feelings of camaraderie.
+
 
 +
'''[[Lexent]]:''' I assume that my Injury prevents me from aiding rest?
 +
 
 +
'''The DM:''' Everyone corrected their x.p. on their characters?  Pandred, your character is a “veteran” now, not a swordswoman. Not that the fluff matters.
 +
 
 +
'''The DM:''' you can’t walk or bend over, so yes, Aid rest is out of the question, and you can’t do it for yourself.
 +
 
 +
'''[[Pandred]]''': Correct for me. Also, I must have forgotten to update my title. I'm a real greybeard now!

Revision as of 13:48, 12 March 2021

Contents

Continued from Outdoor Wolf Fight.

The DM: What sort of tent does the party have?

The DM: Lexent, yes, it is brutal. Serious injury must result from the sort of excessive lifestyles you choose to lead; the chances of these outcomes are low, but they ought to happen occasionally and if they’re easy to dig out of, what would be the point? Sorry, I know you know this, but as a DM I feel the need to reach out on these things.

Lexent: Of course. Merely a statement of fact, not a complaint at all. Thank you for reaching out though.

Lexent: Assuming I have received the staff back, I use it to heal myself for 4+4+3=11.

The DM: 29 to go.

Lexent: I also request that my associates retrieve my spike if it is still servicable.

The DM: The spike is fine. It has to be inserted by a weaponsmith to get the right balance and transform a club into a godentag. Lucky for you, making weapons is related to Marcule’s sage ability of Steam & Gasgear. He could do it with any of the clubs the players have available; all he needs is a hammer.

Lexent: five 8-foot linen and one 30-foot pavilion linen as near as I can tell.

Pandred: I'll take the bits and bobs of your Godentag's ruin. There's some good news here guys. The spears from our last fight are still there. An intelligent enemy probably would have taken them. These undead wolves then might not be a recent summon, assuming their creator is a goblinoid.

The DM: Glad you noticed, Pandred.

The DM: It does occur to you that there were two non-animated dire wolf skeletons in the kennel when you last saw it.

The DM: As long as you can get the tents up, they’re sufficient for Lexent to heal in.

Pandred: Well, the tents are bound to be with the cart, unless Vafrandir or Marcule have them on their person. So I hoist up our injured comrade and start that way. Unless someone interjects.

The DM: Rolling 3d6. A dex check will be needed for any 1 I roll.

I need a single dex-check from Pandred.

Pandred: 3!

Lexent: <Muffled Scream>

The DM: You’re fine. It’s about 2 a.m. The second image I linked in the last post shows the sun below the horizon to the north. It’s difficult, but with the help of Marcule and Vafrandir, who have infravision, and the infravision goggles that Marcule made for you ages ago, Pandred, the three of you can get the tent up while Lexent struggles to remain still. You don’t need to put up the pavilion tent, which will take way too long in these conditions; the 8-foot tent will do.

Pandred: Then we put up the 8 footer. I'll apply the salve for 1 more point on Lex.

Vafrandir: Apologies, all. I was pulled away to a meeting unexpectedly. The tents are in the cart, yes.

The DM: I made rules for my poster; the “camp tent”, which is the new name for your 8-footer, takes 1 hr to put up and ½ hr. to take down and pack, for 1 person. In these conditions, it will take 1 hr for two people, three being too many; someone should cook. It’s 3 am when you’re done, and I’ll need to make malady checks. Nautical twilight returns at 3:07, according to Marcule’s accurate timepiece, also of his own make.

Lexent: "Thank you Pandred. Sorry to be such a burden."

Lexent: I assume that I am exempt from that malady check?

Pandred: Timepiece, ha! Some of us know what time it outdoors anyway.

[interlude]

The DM: The pavilion tent requires 3 hours for three persons to put up; so it would take the three of you 6 hours total, doing it before sunrise. The sun would rise at 4:30, so it would take less than 6 full hours, but it still would be a long time. Malady checks: you started off at 6pm, after being awake for, let’s say, 8 hours, after sleeping as long as you possibly could waiting for the rain. Counting that as half, 4 hrs, towards your maximum of ten, you accumulate a total of 10 hours by midnight. That’s three hours of malady checks before you get the tent up and food made, which is 2% per person per hour. Rolling. Lexent is exempt.

The DM: You’re all fine. Tired, but fine. Eat a little, sleep, and no further malady checks today.

Vafrandir: Quite a fight. I'll take the rest gladly.

Lexent: Likewise.

July 2

The DM: The party begins to pull themselves out of bed by 9:30. No one had the energy to keep watches, but Lexent wasn’t really going to sleep anyway ...

Lexent: I use the staff to heal 3+3+1=7

The DM: 22 to go.
Lexent: 21. I got 1 from Pandred's bottle yesterday.
The DM: 20 then, counting the 1 below.

The DM: When you do wake up, a strong fresh breeze is blowing, with some stinging mist whirling across the landscape. The sky is white overcast, with a very low ceiling, just above the trees it seems like. The temperature is cool and rather decent compared to how brisk it was yesterday morning. The tent can handle the wind.

Pandred: Salve being stingy. 1 more. I'll spend the day collecting stones for a cairn, since I'm full up on hp.

The DM: Isn’t the fork some hours away? You mean to load the cart, then.

The DM: Do Vafrandir and Marcule also wish to rest today? If that’s the case, Pandred will need to cook.

Pandred: Yes, and I'm fine with cooking.

Lexent: I assume that my Injury prevents me from aiding rest?

The DM: Everyone corrected their x.p. on their characters? Pandred, your character is a “veteran” now, not a swordswoman. Not that the fluff matters.

The DM: you can’t walk or bend over, so yes, Aid rest is out of the question, and you can’t do it for yourself.

Pandred: Correct for me. Also, I must have forgotten to update my title. I'm a real greybeard now!