Difference between pages "Høle" and "Something Lurks"

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[[File:Høle.jpg|right|490px]]
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__TOC__
'''The DM:''' The image gives the appearance of the landscape that Høle occupies, looking west.  Høle is real, in NorwayThe forest cover would be denser, so if you will imagine a tiny village set about the center of the image, surrounded by a thick forest, that gives the appropriate scene.
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When last we left our heroes, Pandred had tossed his light into the hold with the webbing, slammed the door and had called out for another torch from Oddsdrakken, outside the holdWhile the halfling fumbles around trying to find something to light a torch with, what does the rest of the party do?
  
:The weather is yet cool, though the temperature is dropping, as it is just past 5 bells in the afternoon. A light breeze continues to blow from the northwest, rolling round the mountain on the pic's left.  The sky has developed strato clouds but no rain has fallen since this morning.  It is still May 22nd.
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'''[[Vafrandir]]:''' I crawl back out of the the hallway and recommend [[Pandred]] do the same. "I don't want to be stuck in a crawl-space if whatever's in there comes out fast."
  
:What can I do to help the party decide what they want to do next?
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'''The DM:''' As you say that, something slams into Pandred's door with a hard bump.
  
== Provisions ==
+
[OOC-MC: ''hello everyone thank you for understanding my absence'']
'''[[Vafrandir]]:''' What a beautiful place! I would like some input from the party on our supplies and the [https://docs.google.com/spreadsheets/d/1KK9o9c-HPQjTqafZt7mZAUOjY9aqmg63ryWaBjI2V8U/edit?usp=sharing Cargo] page. I picked up some extra food in Stavanger for a total of 151 lbs, but with 6 people still on board that could go quickly. I doubt a small village like this has anything available. Speaking of availability, we are now without a competent sailor. It's a long shot, but what are our options in Høle? Can we hire anyone to come on board? A sloop like this is too valuable an asset to simply leave behind, especially given our amount of supplies.
+
: [OOC-DM: ''Welcome back!'']
:'''The DM:''' Sorry.  It was Engelhart's boat; he has taken it with him.  So you and all your gear are on the shore here.
 
:: '''[[Vafrandir]]:''' That answers that! Hm. I'll need to mull that over.
 
:::'''[[Pandred]]''': We have roughly ten days of food. Five if we fight a lot. Not too bad. Merc has a mule in Stavanger to carry this stuff, and maybe Embla does as well? I don't know who owned what. I don't know what else to grab at the moment without a party consensus on our destination.
 
:::: '''[[Embla Strand]]''' I have two donkeys stabled in Stavanger.
 
::::'''The DM:''' It's actually Oddsdrakken's donkey; he collected it while he was temporarily employed by the workers around Mimmarudla.
 
:::::'''[[Pandred]]''': Is it really? I'll be happy to buy it off him if he wishes. It seems untoward to just assume I can use his things just because he's in my employ.
 
:::::: '''The DM:''' He did ask for ten more c.p. a month; which I don't believe you ever answered.
 
::::::: '''[[Pandred]]''': I did not, as I had selfishly assumed he was kidding. On further reflection I'd be glad to dole out an additional full silver piece. "For your steadfast and hardy nature."
 
::::: '''Marcule:''' (Please forgive my lateness(slept in)) “I am well suited for food for the next 14 days”
 
  
== Character Skills ==
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'''Marcule''': Standing next to Oddsdrakken; I hear Pandred shout for a torch. I head towards the shouting.
'''The DM:''' If you would like to retcon your application of Athletic skill to something else, Vafrandir, that would be acceptable, as it was my responsibility to make a change, not yours. I am sorry myself; the sailing skills are excellently constructed now and I am disappointed I'm not going to be able to use them.
 
  
: '''[[Vafrandir]]:''' Thank you; I think I will leave it to Sailing, you never know how things will turn.
+
'''The DM:''' You stumble across Vafrandir coming out of a sideways-laying hall as you enter the cargo hold.
  
==The Plan, Part Deux==
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'''[[Vafrandir]]:''' "There's something in that room, and it's not happy. We saw webbing so I'm guessing spiders or similar nastiness."
  
'''[[Pandred]]''': I begin asking around for someone willing to ship us and our goods back to Stavanger. I am prepared to pay out for a rush order, so to speak.
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: '''Marcule:''' "Oh Fantastic, do we have a plan... i hesitate to solve this problem with more fire"
: '''The DM:''' As of writing this, you hadn't actually seen anyone yet; but see below for your first contact.
 
  
'''Pandred Part Two''': Here's the deal. Hog's Fjord is out. Not forever, but for now. I have an alternate plan. On the original map, just east of Treborg is a wilderness hex. It has a nearby trail leading straight to Treborg herself. We get transport for ourself and our animals, which I can lead as a teamster pretty easily. We make landfall in Treborg, and head for that lovely coastal wilderness hex and continue the plan without relying on someone else for sea transport, and with easy access to resupply if we need it. Any takers?
+
'''[[Pandred]]''': "HEY! LITTLE HELP?!" I fish for my battleaxe and draw it, bracing against the door.
 +
: '''The DM:''' The door does not seem to be breaking down, but there is scratching against it. You do not smell any smoke.
  
'''[[Vafrandir]]:''' I'm amenable to that. Let's see what we can deal with these villagers.
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'''Marcule:''' I rush over to the door holding my hands against it feeling for force "Im going to take the lack of smoke as a bad sign, it tells me there is a real risk whatever is behind this door could be Juicier than we expected"
  
'''[[Embla Strand]]''' Do recall that our followers were planning on making their own way to our initial destination, so we should contact them asap to let them know the change of plan.
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'''The DM:''' Because Marcule is gnome-sized, I'll allow it; it will take about two rounds for him to reach the point where he can do this ... is there anything you want to do for those two rounds, Pandred?  I'll presume that Marcule makes his intentions clear as he rushes forward, climbs into the hallway/crawlspace and comes up to the door.
:'''The DM:''' They had intended to make their way to Jorpeland; but it is unlikely they found a boat on a Sunday, and they had said they would meet you in a week there.
 
  
== The Villagers ==
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'''[[Pandred]]''': As long as my battleaxe is in hand I don't think so. I'd rather wait for the party to assemble than check on this by myself in this circumstance.
'''The DM:''' A gathering of four residents emerge from the trees surrounding the village, looking curious and interested in the newcomers. One will raise a hand in greeting and reassurance, and from a distance of 30 yards, another will ask, "What tide has brought you here, strangers?"
 
  
:'''[[Pandred]]''': I'll raise my own hand back to them. "I hope a glad one. We need passage to Stavanger. Is there anyone among you who can aid us?" I'll put my hands on my hips and survey our piled goods by the shore. "Can't exactly carry this up the coast."
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'''The DM:''' Okay, Marcule. By the time you reach the door, the scratching has stopped. You don't feel any pressure.  There still is no hint that a fire has started from the torch.
  
'''Erik''': "I'm Erik Nilsen. I'm the elder here. Our fishing boats went out this morning, after services; the earliest of them won't be back until Tuesday or Wednesday, at least. You were abandoned here?"
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'''[[Pandred]]''': I'd like for at least Odds and Vafrandir to come back before we crack this thing open again. I tossed mine in so when we open this again we might be able to see something. I get blinded by sudden light changes, and without (or even with) this might count. It's probably just some animal that's found it's way in, but I think we all know it could be something more sinister.
  
'''The DM:''' It's Sunday evening today.
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'''Marcule:''' removing my hands from the door "fine" (nevously) "we wait" i dig threw my bag for a flask of oil to move to my belt.
  
'''[[Vafrandir]]:''' "Erik, I am Vafrandir. Yes, we were abandoned by our once-partner, who has set off back to Stavanger. May we seek lodging with you tonight? We will be glad to repay your hospitality with coin or work as you see fit."
+
'''The DM:''' You wait. Nothing substantially changes from what you already knew.
  
'''Erik''': "We can make room for you in a barn; it's dry and comfortable enough; and we can help you carry your load there. I shall have Grethe make a table for you; she makes a delicious fish pie."
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'''[[Vafrandir]]:''' I'll go to where Odds can hear me. "Have you got that torch lit? I've got a tinderbox you can use in my pack. Hurry in!" I'll point him to my pack on the ground near the hole we climbed in. Then I'll head back into the hallway. "Push it in, Pandred, let's see what's in store!"
  
'''[[Embla Strand]]''' Thank you kindly, Elder Erik.
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'''The DM:''' One moment at a time.  When you get outside, Vafrandir, you don't see Oddsdrakken.  There's his pack, there's the torch laying on the ground and a tinderbox next to it.  You're sorting this out in your mind for all of about 5/10ths of a second when you hear a sound from your right, hissing at you.  It's Oddsdrakken, laying flat in a divot on the ground, with his face half hidden behind his arms.  "Vafrandir!  Look out!" the halfling says with a terrified grimace.
  
'''Erik''': "You're a half-orc, are you not?" he asks of Embla.  "I've never met one before.  Jorgen, Morten, Leif, let's gather these things up and bring them to the village. By your leave of course," he asks the party.
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'''[[Vafrandir]]:''' "Shit!" I draw my sword and turn to my right. I have no shield.
  
: '''[[Vafrandir]]:''' "Thank you, Elder Erik. You have our leave and our gratitude." I will help gather and carry the supplies.
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'''The DM:''' About 25 feet away, moving very slowly, hardly at all, is a very ... big ... spider. Covered in brown fur. About 8 feet wide across its legs and about 5 feet high at the top of its abdomen, with about 18 inches between the body and the ground. It is facing you but it does not rush forward and attack at this time. Surprised or not surprised, it gives you a chance to recover. You feel that if you move anything except maybe your mouth to speak, you'll have to roll initiative.
:: '''[[Embla Strand]]''' "Yes, Elder. Not many of my kind around." I help as well.
 
:::'''Marcule:''' "Happy to help"
 
  
'''The DM:'''  As you walk towards the village, Erik will remark upon your weapons and armour rather casually, noting that you're not men of the king, nor would it make much sense for you to be raiders carrying these particular goods and equipment.  He notes the sacks, the rope, the tools and such, and wonders what plans you have as persons.
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'''[[Vafrandir]]:''' Do I see Willa or Fjall?
: '''[[Embla Strand]]''' "We were intending to explore inland, but with the loss of our companion and boat, we need to reconsider our plans."
 
  
'''Erik''': "Why so? There is good work to do inland."
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'''The DM:''' Not at the moment. Perhaps they went to see some other part of the ship.
: '''[[Pandred]]''': "Aye, we know! Gave the froglings a good thrashing for their trouble."
 
  
'''Erik''': "I heard something about that. But I had meant in Byglefeld."
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'''[[Vafrandir]]:''' "Odds, I think this is about to kick off. I'll try to draw it off, please go and warn the others inside the ship." I'll move slowly between Odds and the spider.
  
[[File:Dalerne & Byglefeld.jpg|right|560px]]
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'''The DM:''' Odds will have to make a morale check.  If he hasn't a morale listed, it starts at nine; Pandred should know the morale otherwisePlease roll 2d6, Pandred or Vafrandir, whomever gets there first.
'''The DM:''' For reference, the country around the peninsula that includes Høle, is called "Dalerne." And the country to the east of here, between the edge of the forest and the frigid mountains (grey on the map), is called "Byglefeld."
 
  
'''Marcule:''' "I am unfamiliar, what can you tell us of Byglefeld?"
+
'''Marcule:''' I cast chromatic orb
  
'''Erik''': "It is a bald country, filled with hummock meadows and, in some of the dales there are springs.  Most who dwell out there raise sheep in the dells."
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'''[[Vafrandir]]:''' I roll a '''10'''.
  
:'''Marcule:''' "That sounds like a good place to start"
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'''The DM:''' Oddsdrakken finds the courage to skip low across the ground (lower than most!) and dives through the rent into the ship.  The spider pauses, turns minutely towards Oddsdrakken's movement and then shifts to its left like a crab, putting Vafrandir between it and the place where Odds has just disappeared.
::'''[[Pandred]]''': It sounds a lovely bit of countryside, but what lives there that needs a good axe-ing? You'll pardon my bluntness when I say our skills are very particular in that regard."
 
  
'''[[Vafrandir]]:''' "What kind of work?"
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'''The DM:''' The orb is cast Marcule.  Oddsdrakken begins talking very quickly, explaining the situation while sweating profusely with terror.
: [''please keep conversations chronological'']
 
  
'''Morten:''' "Tell them about the hounds."
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'''[[Pandred]]''': "Marcule, I think Vafrandir could use a hand. Good work Odds. Hold this, will you?" I'll have him brace against the door. "Don't jostle it." And start making my way to Vafrandir.
  
'''Erik:''' "I'm getting to it."
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'''The DM:''' Vafrandir, while you're waiting, a dribble of sweat has fallen off your brow and into your eye, and it stings rather nastily.
 +
: '''The DM:''' it really, does hurt.  Would you like to wipe it?
  
'''The DM:''' You arrive at Erik's home; it is a small two-room house, with a single-room hall comprising about three quarters of the building and a workroom at the back.  Erik is a carver who makes parts for sailing boats.  Erik calls out to his wife Grethe and warns her that there's company for dinner.
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'''Marcule:''' I follow pandred out of the ship
  
'''Grethe:''' "Lord save us, so many!  I'll have Janna come over to help."
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[OOC-DM: ''We'll start tomorrow at 10 mountain time with Marcule and Pandred stepping out of the ship and see if Vafrandir wants to be blind in one eye (that's a joke)'']
  
'''Erik:''' "I'll get them settled in the barn.'''
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'''[[Vafrandir]]:''' Ha! Yes, I'll wipe it ... slowly.
  
['''The DM:''' ''Vafrandir, I'm going to take your first dialogue and not your second.  Please give me a chance to answer.  And, as I say, Please keep conversations chronological.  Don't pop back and insert dialogue into the past''].
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'''[[Embla Strand]]''' I move towards Vafrandir as well.
  
:['''[[Vafrandir]]:''' Apologies. I thought his comment about the shepherds was a response to my question but I misunderstood.]
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== Spider Rnd 1 ==
::'''The DM:''' That's okay; but in group conversations, if we don't stay chronological, we'll all get mixed up.  He was answering Marcule's question about Byglefeld.
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[[File:Spider 1.jpg|right|420px]]
 +
'''The DM:''' You have initiative at this point, as the spider is not attacking as yet.  I did not see Embla's move until this morning, so she is one round behind; she'll appear in 0405 in the next round.
  
'''The DM:''' While food is being prepared, Erik gets you settled in the barn. It is a two-floor structure, but there are no animals in it at present. The hay is fresh and green-smelling, which would mean that it has been cut off the fields in the last two weeks; but that makes no sense, as it's May.
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'''[[Pandred]]''': I draw my hand axe, step one hex south into 0406 and throw at the spider, getting 16 and hitting '''AC 2'''. D6 for damage is '''2'''.
 +
:'''The DM:''' So noted.  Not a stun.
  
'''The DM:''' Your stuff is sorted and laid out, and Erik takes his leave, promising that there should be food to eat in an hourGrethe appears with two jugs of small beer and cups to drink it, and the party is left alone.
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'''[[Vafrandir]]:''' I roll a '''6''' on my wisdom check. I have no shield, so I'm at '''AC 6''' and '''4 AP'''. I intend to ''direct charge'' the beast if I have the distance.
 +
:'''The DM:''' The 6 covers your wisdom check, you can charge up to 32 hexes if you want to run.  You don't need that much, stride-2 will do it, the spider has no missile weapons so there is no opportunity fireYou need to roll initiative with me to see if you attack first when you come face to face with it.
  
'''[[Vafrandir]]:''' "I wonder if there's more to our new friend than meets the eye. I assume you all noticed the hay?"
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'''Marcule:''' I would like to throw my magic missile -- I roll a 4 (miss)
 +
:'''The DM:''' Magic missile?
 +
:: '''Marcule:''' Sorry Chromatic orb
 +
::: '''The DM:''' Oh, right.  Okay, yes, miss.  The flash-bang on the light hits 0806, which is still 10 ft. from the spider.  The spider fails save and is blinded/stunned for 1 round.
  
'''[[Pandred]]''': "Maybe so, but it's no concern of mine. We're on a mission lads and lasses, let's keep to it."
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'''The DM:''' Vafrandir, while the spider is stunned, you win initiative and can charge at will.
  
: '''Marcule:''' : "I suppose. have we a mission?."
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'''[[Vafrandir]]:''' I will direct charge (into 0807), swinging my sword: '''14 raw, 18 adj to hit; 1 raw, 2 adj damage'''. My total weight is 160.6 lb.
:: '''[[Pandred]]''': "We're headed home. If these people want something for their hospitality, they're free to ask. '''I''' don't intend to stick around longer than necessary."
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: '''The DM:''' The spider weighs 400 lbs., so you're -12 to attack with overbearing. The spider is not wearing "armour", so you have to hit AC 4. I think that's a no-chance on the overbear.
  
'''The DM:''' Pandred, do you feel that I'm manipulating you somehow?  If so, we can step back from this, I will put you on a cart tonight, back to Stavanger, and the party can deliberate what it wants to do there.  Unless it is your intention to start ordering around the other party members.
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'''The DM:''' Let me make another map with Embla in it and the party can attack again.
: '''[[Pandred]]''': Ha, I was literally in the middle of typing to explain myself. In as much as anything you present is "manipulating us", sure, but that doesn't bother me. If the party wants to help these people, I'll say a grumbly thing and then jump in full force, and with gusto. My preference is the plan I outlined above, and I am reiterating that here in a roleplay sense, but I'd never want to bully anyone else here into doing things my way.
 
: '''[[Vafrandir]]:''' For what it's worth, I don't feel as though Pandred's ordering me either. We may have a potential disagreement about our immediate next steps, that's all. Nothing that can't be worked out.
 
  
'''The DM:''' Okay.  I suppose I'm a bit touchy.  All that is going to happen is that they're going to give you a nice dinner like good Christians.  There's no give and take here.  It is just the normal situation of people seeing that you're a capable group, and wondering if you're willing to help them solve their problem.
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'''[[Vafrandir]]:''' Ha, I figured, worth a try anyway.
  
: '''Marcule:''' "I am open to heading back. should we make way in the morning?"
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== Round 2 ==
 +
[[File:Spider 2.jpg|right|420px]]
 +
The party should feel free to act again.  I trust I have everyone's position right.
  
: '''[[Vafrandir]]:''' While I understand they might not ''expect'' any return, I think it would be the good thing to do to inquire about this problem. Then we can be on our way. Pandred, I understand you're itching to get into the wild, as am I. Is this not itself exploration?
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'''[[Embla Strand]]''' I grab my battleaxe, convert it to a hand-axe, and advance to 0405.
  
: '''[[Pandred]]''': "Maybe so, friend. But consider this: we have no access to our animals, nor to resupply. They have given us food and shelter, and for that I am grateful, but no healers stepped forward to inquire. Perhaps they do not have them, which means that we will be stranded in the event of injury. They have my sympathies, but we're not in a position to risk all that we have gained for charity." I'll nestle into a niche in the hay here and add "Do as you will, I've said my piece."
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'''[[Vafrandir]]:''' I swing again: '''4 raw, 6 to hit'''. It's going to be one of those fights. I'll move around to 1007.
  
'''Marcule''' *To Vafrandir* "I would also like to delve deeper into this, we could calculate the risk of time and supplies but if we are stable to be here for the next week, i cant imagine hounds would be long as much as dangerous. treasure maybe not but experience yes; and we could always leave if necessary."
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'''The DM:''' I think it is fair to argue that you've already had time to pull your weapon on your way to the fight, Embla. I'll cost you 1 AP to get into 0405.
: '''[[Embla Strand]]''' Let's see if we can get more information about these hounds. I'm certain we could find a way to resupply, and while a healer would be nice, one is not necessary if we've a safe place to rest.
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: Sometimes, Vafrandir, I think all the party's fights are "one of those."
 +
:: ^^^^
  
== The Dinner ==
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'''[[Embla Strand]]''' In that case, I move further to '''0306''' and throw the hand-axe at the spider. I roll a natural '''2'''... but only '''2''' damage.
'''The DM:''' For the moment, I'll wait until there's a consensus that you're ready to sit down to dinner.
 
  
: '''[[Vafrandir]]:''' I am ready.
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'''[[Pandred]]''': Stride 4 to 0808, saunter in at Stride 1 to 0907 and bonk with the battleaxe. To-Hit of 5, hitting '''AC 13''' with a resounding whiff, damage roll of 2+3 ('''5'''). Them's the breaks.
  
:'''[[Pandred]]''': Ready!
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[OOC-DM: ''damn these interruptions; my daughter has shown up with my grandson, it's my first day of seeing him since he was born'']
 +
: ['''[[Embla Strand]]''' Enjoy!]
 +
'''The DM:''' A natural 2, Embla, hits Vafradir in the back, Vaf takes two damage.  Pandred misses ... and it is a typical first round.  Marcule?
  
: '''[[Embla Strand]]''' Let's eat!
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'''Marcule:''' I move stride-3 to 0806 and attack. I roll a 9.
  
'''The DM:''' You're invited into the house, where Erik, his wife, his sister in law and Morten are seated.  As you dig into the pie, which is very tasty, Erik will tell you that he's organized a cart to take you to Stavanger in the morning, if you wish to goHe apologizes, because the cart is most often used to haul compost and manure to Stavanger, but it's been scraped out and washed with sea water.  It shouldn't be too bad, as it is only 12 miles to Stavanger.  He doesn't say a word about a hound or anything that he might ask of you.
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'''The DM:''' Rolling a die, the spider will attack Marcule, rolling a 3Whew!  Missing.  It will then move back three hexes from Marcule, into 1208.
: '''[[Embla Strand]]''' "The cart sounds phenomenal. Thank you so much for your kindness and consideration. Earlier, you mentioned something about hounds? If you don't mind, I'm rather curious."
 
  
'''Morton''': "Not hounds. A hound.  Just one."
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== Round 3 ==
 +
[[File:Spider 3.jpg|right|420px]]
  
'''Erik''': "Morton!" he says sharply.
+
The party's go around.
  
'''[[Embla Strand]]''' "I'm sorry, I didn't mean to bring up a tender topic."
+
'''[[Pandred]]''': Stride 4 to 1210, Stride 2 to 1308, eating the attack of opportunity if I must. Assuming I'm not stunned, that's a To-Hit of 18 hitting '''AC 0''' for 3+3 or '''6''' points of damage! HROAGH!
  
'''Erik''': "It's only that I respect that as outsiders, this is not your problem"
+
'''[[Vafrandir]]:''' I move to '''1107''' and attack again: '''16 raw, 18 adj to hit; 1 raw 2 adj damage'''.
  
:['''OOC:''' ''incidentally, this is the tact I meant to take from the beginning with this.  I may set up these opportunities, but unlike every other DM on the planet, I absolutely do not demand that a party "join up" just because the adventure idea is proposed'']
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'''The DM:''' Pandred cannot stride-4 to 1210 and then stride-2 to 1308.  If you look at it, that is a 90° turn and [https://wiki.alexissmolensk.com/index.php/Movement_(stride)#Procedure the rule] clearly states that no more than a 60° turn can be made. At this point I'm going to suspend the dexterity check you should have to make to attempt the turn, as the rule is still new and I don't want to be unduly inflexible; but at some point, when I see characters take wild actions like "running around to the back side of the spider in order to get a +2 bonus", which is obviously an attempt to circumvent the spirit of the rules, and presumes the spider wouldn't turn to face you as you came on, I am going to become a real asshole.  Let me make it REAL clear; I am not going to stand for people thinking they can use the movement rule to run around the enemy and attack it from behind just because the magic of D&D rule making lets them.
  
'''[[Vafrandir]]:''' "Surely there can be no harm in telling us the story?"
+
Now.  You have two choices.  I can either have you make a rational, realistic, actual combat move like running to 1109 and then to 1209, and the hit will stand, or we can do it your way and you can make a dex check.  Your call.
  
'''Erik''': "There is a difference of opinion on the story," he says quietly.
+
'''[[Pandred]]''': For reference, I didn't factor in the +2 for a rearward strike in my roll. It wasn't on my mind at all. The creature is retreating, and I was moving to cut off that retreat, not jimmying for bonuses. I was even explicit about understanding there could be an attack of opportunity for the action. But you're right, I completely forgot about turn rate, and I'll be more mindful next time. Pop me in 1209.
 +
:'''The DM:''' Your attack stuns the spider; it staggers right into 1307.
  
'''Morton''': [exuberantly] "There is no difference!  It is hellhound. We all know it!"
+
'''Marcule''': I stride -3 into 1106 , I swing and thats a 3.
 +
:'''The DM:''' You'll have to move into 1206 to be in reach - deal?
  
'''[[Vafrandir]]:''' "A hellhound? That's a story indeed! What leads you to believe it is so?"
+
: '''Marcule''':yes
  
'''Marcule:''' "I am intrigued, how long has this been a problem?"
+
== Round 4 ==
 +
[[File:Spider 4.jpg|right|420px]]
  
'''The DM:''' Erik will throw up his hands and allow Morton to express the general taleThose following the Tao blog today will be familiar with itThere have been numerous cases over the last two years of individual persons disappearing at night, about ten of them in a community of barely 200.  None are the sort to just leave the community and things like shoes, packs, walking poles and bits of shredded clothing have been found.  No one has actually clearly identified a "hellhound," but there have been tales that a black wolf has been seen far in the distance, without it's being certainly identified as such and never by two witnesses at the same time.  As Morton finishes these descriptions, after about five or six minutes, he will look anxiously at the party.  Whereupon Erik will interject.
+
The spider was stunned, so the players are free to strike againHopefully, it won't get another chance to hit someone with its poisonTreat the spider as the target hex; to hit it, you have to move into a hex with legs in it.
  
'''Erik''': "It hasn't been proved."
+
'''[[Vafrandir]]:''' I'll move at Stride 2 to '''1208''' and attack again: '''3 raw, 5 adj to hit'''.
 +
: Why would you stride 2?  It's just one hex.
  
'''Morton''': "My sister's first cousin is in ByglefeldSHE has seen it!"
+
'''Marcule:''' Unsure if i am already able to reach the spider (if not i step forward 1 and swing). thats an 11
 +
: You're right next to the spider's hex (in 1307)The 11 misses.
  
'''[[Vafrandir]]:''' "What ''has'' she seen, exactly?"
+
'''The DM:''' Everything is fine, guys.
  
'''The DM:''' Morton's description of a large, black wolf is pretty much what she has seen.
+
'''[[Pandred]]''': I step into 1308 and swing. 12+1 is 13, hitting '''AC 5'''. Damage is 7+3 or '''10'''. Jesus I hope AC 5 is good enough.
  
'''[[Vafrandir]]:''' "There are many wolves which prowl the forests. It need not be a hellhound."
+
'''[[Embla Strand]]''' I recall my axe and walk towards the spider.
  
'''Erik''': "That is my belief."
+
'''The DM:''' Those are misses all aroundThe spider is feeling hemmed in; it will attack Vafrandir, rolling a 13 to hit, which hits AC 5I have that as Vafrandir's armour classThe spider does 3d4 damage with its mandible: I roll 4. But, I'm afraid that Vafrandir will need to roll a [https://wiki.alexissmolensk.com/index.php/Saving_Throws saving throw against poison](then we'll move onto the next round).
 
 
'''[[Pandred]]''': "Who holds Byglefeld? What have they to say on the matter?"
 
 
 
'''Erik''': "There is no authority, apart from elders who oversee the two hamlets there, Gilja and ByrkI have not spoken to either myself, but word is that they attempted to find the hound, without success."
 
 
 
'''Pandred''': I will furrow my brow in my patented thinking face. "If I may, who is responsible for your early harvest? That's quite the green thumb."
 
 
 
: ['''OOC''': in game, there's no such thing as a druid.  Could you amend the question?  In game, druids are herbalists, husbandmen, medicants, prospectors, stewards, village witches/hags, foresters, hermits, gamekeepers and veterinarians, among other professions.  Which do you mean?  I should add that other classes can also be some of these things; the confusion is intentional]
 
 
 
: ['''OOC-PAN''': Revised: making the question more general. Druid is my go-to word for "magic gardener".]
 
 
 
'''Erik''': I am not clear on what you mean, ma'am.
 
 
 
'''Pandred''': "I can't say I know much about growing anything, but it seems quite early after winter for the hay in your barn to be so fresh. I wondered if there was someone among you with some magical talent in that regard."
 
 
 
'''Erik''': "Oh!  I see.  Yes, well, my wife's father was something of a thaumaturgist before he passed away; he was able to teach her how to keep provisions and other things fresh, with a bit of magic called a ''cantrip''We have two goats, but of late we've loaned them to Marta and Jorgen; she's had a baby and they're weening it on goat's milk, as she can't produce enough herselfThat's not uncommon this time of year."
 
 
 
'''Pandred''': That's the end of my investigating. I will indicate I am impressed with his wife's talents.
 
: Someone else will have to pick up on this if this is something we want to pursue. I'm going to make one more argument in favor of moving on, and then let you all decide. If this thing really is a hell hound, I don't think we have a chance as we are now. 7HD, averaging 38 hp. Thac0 15 means at my best, the best AC in the party, that's a hit on 13. With three attacks. The claws aren't impressive, but that bite can kill half of us outright. A max stride of 18 means without some method of restraining the creature we may not even be able to kill it without a stun-lock, which will be harder to achieve as a creature with multiple attacks.
 
:: Our alternative as I see it: seek out her father, hope he has Entangle or some similar spell, and convince them to help us set an ambush. The person we use as bait, and I will volunteer if I must, may very well die. It won't be pretty at the very least. That's my last argument. I leave it to you.
 
 
 
:'''[[Vafrandir]]:''' I'm of a similar mind. I think this is a good thing to be wary of but not sure the risk/reward is there. "Thank you for letting us know. Even if it's no more than a wolf here and there, it never hurts to be alert."
 
 
 
'''The DM:''' "passed away" means the father is deadI am good with the party's decision either way.  Erik will state that he doesn't believe that it is a hellhound, that these are just stories.  Something is probably going on, but the probability that it is something as absurd as a hound in these parts is hard for him to accept.
 
:'''Pandred''': Derp. Not sure how I missed that.
 
 
 
'''Marcule:''' (I will be absent today, i support the party in there decision on this matter for the day, see you Monday Guys)
 
 
 
'''Pandred''': With Marcule absent and Vafrandir and I of one mind, I think we're calling it in favor of heading home? I know Embla doesn't usually show until a little later and I'd love to hear her out, but this seems like a majority.
 
 
 
:'''[[Vafrandir]]:''' Yes.
 

Revision as of 10:00, 16 October 2020

When last we left our heroes, Pandred had tossed his light into the hold with the webbing, slammed the door and had called out for another torch from Oddsdrakken, outside the hold. While the halfling fumbles around trying to find something to light a torch with, what does the rest of the party do?

Vafrandir: I crawl back out of the the hallway and recommend Pandred do the same. "I don't want to be stuck in a crawl-space if whatever's in there comes out fast."

The DM: As you say that, something slams into Pandred's door with a hard bump.

[OOC-MC: hello everyone thank you for understanding my absence]

[OOC-DM: Welcome back!]

Marcule: Standing next to Oddsdrakken; I hear Pandred shout for a torch. I head towards the shouting.

The DM: You stumble across Vafrandir coming out of a sideways-laying hall as you enter the cargo hold.

Vafrandir: "There's something in that room, and it's not happy. We saw webbing so I'm guessing spiders or similar nastiness."

Marcule: "Oh Fantastic, do we have a plan... i hesitate to solve this problem with more fire"

Pandred: "HEY! LITTLE HELP?!" I fish for my battleaxe and draw it, bracing against the door.

The DM: The door does not seem to be breaking down, but there is scratching against it. You do not smell any smoke.

Marcule: I rush over to the door holding my hands against it feeling for force "Im going to take the lack of smoke as a bad sign, it tells me there is a real risk whatever is behind this door could be Juicier than we expected"

The DM: Because Marcule is gnome-sized, I'll allow it; it will take about two rounds for him to reach the point where he can do this ... is there anything you want to do for those two rounds, Pandred? I'll presume that Marcule makes his intentions clear as he rushes forward, climbs into the hallway/crawlspace and comes up to the door.

Pandred: As long as my battleaxe is in hand I don't think so. I'd rather wait for the party to assemble than check on this by myself in this circumstance.

The DM: Okay, Marcule. By the time you reach the door, the scratching has stopped. You don't feel any pressure. There still is no hint that a fire has started from the torch.

Pandred: I'd like for at least Odds and Vafrandir to come back before we crack this thing open again. I tossed mine in so when we open this again we might be able to see something. I get blinded by sudden light changes, and without (or even with) this might count. It's probably just some animal that's found it's way in, but I think we all know it could be something more sinister.

Marcule: removing my hands from the door "fine" (nevously) "we wait" i dig threw my bag for a flask of oil to move to my belt.

The DM: You wait. Nothing substantially changes from what you already knew.

Vafrandir: I'll go to where Odds can hear me. "Have you got that torch lit? I've got a tinderbox you can use in my pack. Hurry in!" I'll point him to my pack on the ground near the hole we climbed in. Then I'll head back into the hallway. "Push it in, Pandred, let's see what's in store!"

The DM: One moment at a time. When you get outside, Vafrandir, you don't see Oddsdrakken. There's his pack, there's the torch laying on the ground and a tinderbox next to it. You're sorting this out in your mind for all of about 5/10ths of a second when you hear a sound from your right, hissing at you. It's Oddsdrakken, laying flat in a divot on the ground, with his face half hidden behind his arms. "Vafrandir! Look out!" the halfling says with a terrified grimace.

Vafrandir: "Shit!" I draw my sword and turn to my right. I have no shield.

The DM: About 25 feet away, moving very slowly, hardly at all, is a very ... big ... spider. Covered in brown fur. About 8 feet wide across its legs and about 5 feet high at the top of its abdomen, with about 18 inches between the body and the ground. It is facing you but it does not rush forward and attack at this time. Surprised or not surprised, it gives you a chance to recover. You feel that if you move anything except maybe your mouth to speak, you'll have to roll initiative.

Vafrandir: Do I see Willa or Fjall?

The DM: Not at the moment. Perhaps they went to see some other part of the ship.

Vafrandir: "Odds, I think this is about to kick off. I'll try to draw it off, please go and warn the others inside the ship." I'll move slowly between Odds and the spider.

The DM: Odds will have to make a morale check. If he hasn't a morale listed, it starts at nine; Pandred should know the morale otherwise. Please roll 2d6, Pandred or Vafrandir, whomever gets there first.

Marcule: I cast chromatic orb

Vafrandir: I roll a 10.

The DM: Oddsdrakken finds the courage to skip low across the ground (lower than most!) and dives through the rent into the ship. The spider pauses, turns minutely towards Oddsdrakken's movement and then shifts to its left like a crab, putting Vafrandir between it and the place where Odds has just disappeared.

The DM: The orb is cast Marcule. Oddsdrakken begins talking very quickly, explaining the situation while sweating profusely with terror.

Pandred: "Marcule, I think Vafrandir could use a hand. Good work Odds. Hold this, will you?" I'll have him brace against the door. "Don't jostle it." And start making my way to Vafrandir.

The DM: Vafrandir, while you're waiting, a dribble of sweat has fallen off your brow and into your eye, and it stings rather nastily.

The DM: it really, does hurt. Would you like to wipe it?

Marcule: I follow pandred out of the ship

[OOC-DM: We'll start tomorrow at 10 mountain time with Marcule and Pandred stepping out of the ship and see if Vafrandir wants to be blind in one eye (that's a joke)]

Vafrandir: Ha! Yes, I'll wipe it ... slowly.

Embla Strand I move towards Vafrandir as well.

Spider Rnd 1

Spider 1.jpg

The DM: You have initiative at this point, as the spider is not attacking as yet. I did not see Embla's move until this morning, so she is one round behind; she'll appear in 0405 in the next round.

Pandred: I draw my hand axe, step one hex south into 0406 and throw at the spider, getting 16 and hitting AC 2. D6 for damage is 2.

The DM: So noted. Not a stun.

Vafrandir: I roll a 6 on my wisdom check. I have no shield, so I'm at AC 6 and 4 AP. I intend to direct charge the beast if I have the distance.

The DM: The 6 covers your wisdom check, you can charge up to 32 hexes if you want to run. You don't need that much, stride-2 will do it, the spider has no missile weapons so there is no opportunity fire. You need to roll initiative with me to see if you attack first when you come face to face with it.

Marcule: I would like to throw my magic missile -- I roll a 4 (miss)

The DM: Magic missile?
Marcule: Sorry Chromatic orb
The DM: Oh, right. Okay, yes, miss. The flash-bang on the light hits 0806, which is still 10 ft. from the spider. The spider fails save and is blinded/stunned for 1 round.

The DM: Vafrandir, while the spider is stunned, you win initiative and can charge at will.

Vafrandir: I will direct charge (into 0807), swinging my sword: 14 raw, 18 adj to hit; 1 raw, 2 adj damage. My total weight is 160.6 lb.

The DM: The spider weighs 400 lbs., so you're -12 to attack with overbearing. The spider is not wearing "armour", so you have to hit AC 4. I think that's a no-chance on the overbear.

The DM: Let me make another map with Embla in it and the party can attack again.

Vafrandir: Ha, I figured, worth a try anyway.

Round 2

Spider 2.jpg

The party should feel free to act again. I trust I have everyone's position right.

Embla Strand I grab my battleaxe, convert it to a hand-axe, and advance to 0405.

Vafrandir: I swing again: 4 raw, 6 to hit. It's going to be one of those fights. I'll move around to 1007.

The DM: I think it is fair to argue that you've already had time to pull your weapon on your way to the fight, Embla. I'll cost you 1 AP to get into 0405.

Sometimes, Vafrandir, I think all the party's fights are "one of those."
^^^^

Embla Strand In that case, I move further to 0306 and throw the hand-axe at the spider. I roll a natural 2... but only 2 damage.

Pandred: Stride 4 to 0808, saunter in at Stride 1 to 0907 and bonk with the battleaxe. To-Hit of 5, hitting AC 13 with a resounding whiff, damage roll of 2+3 (5). Them's the breaks.

[OOC-DM: damn these interruptions; my daughter has shown up with my grandson, it's my first day of seeing him since he was born]

[Embla Strand Enjoy!]

The DM: A natural 2, Embla, hits Vafradir in the back, Vaf takes two damage. Pandred misses ... and it is a typical first round. Marcule?

Marcule: I move stride-3 to 0806 and attack. I roll a 9.

The DM: Rolling a die, the spider will attack Marcule, rolling a 3. Whew! Missing. It will then move back three hexes from Marcule, into 1208.

Round 3

Spider 3.jpg

The party's go around.

Pandred: Stride 4 to 1210, Stride 2 to 1308, eating the attack of opportunity if I must. Assuming I'm not stunned, that's a To-Hit of 18 hitting AC 0 for 3+3 or 6 points of damage! HROAGH!

Vafrandir: I move to 1107 and attack again: 16 raw, 18 adj to hit; 1 raw 2 adj damage.

The DM: Pandred cannot stride-4 to 1210 and then stride-2 to 1308. If you look at it, that is a 90° turn and the rule clearly states that no more than a 60° turn can be made. At this point I'm going to suspend the dexterity check you should have to make to attempt the turn, as the rule is still new and I don't want to be unduly inflexible; but at some point, when I see characters take wild actions like "running around to the back side of the spider in order to get a +2 bonus", which is obviously an attempt to circumvent the spirit of the rules, and presumes the spider wouldn't turn to face you as you came on, I am going to become a real asshole. Let me make it REAL clear; I am not going to stand for people thinking they can use the movement rule to run around the enemy and attack it from behind just because the magic of D&D rule making lets them.

Now. You have two choices. I can either have you make a rational, realistic, actual combat move like running to 1109 and then to 1209, and the hit will stand, or we can do it your way and you can make a dex check. Your call.

Pandred: For reference, I didn't factor in the +2 for a rearward strike in my roll. It wasn't on my mind at all. The creature is retreating, and I was moving to cut off that retreat, not jimmying for bonuses. I was even explicit about understanding there could be an attack of opportunity for the action. But you're right, I completely forgot about turn rate, and I'll be more mindful next time. Pop me in 1209.

The DM: Your attack stuns the spider; it staggers right into 1307.

Marcule: I stride -3 into 1106 , I swing and thats a 3.

The DM: You'll have to move into 1206 to be in reach - deal?
Marcule:yes

Round 4

Spider 4.jpg

The spider was stunned, so the players are free to strike again. Hopefully, it won't get another chance to hit someone with its poison. Treat the spider as the target hex; to hit it, you have to move into a hex with legs in it.

Vafrandir: I'll move at Stride 2 to 1208 and attack again: 3 raw, 5 adj to hit.

Why would you stride 2? It's just one hex.

Marcule: Unsure if i am already able to reach the spider (if not i step forward 1 and swing). thats an 11

You're right next to the spider's hex (in 1307). The 11 misses.

The DM: Everything is fine, guys.

Pandred: I step into 1308 and swing. 12+1 is 13, hitting AC 5. Damage is 7+3 or 10. Jesus I hope AC 5 is good enough.

Embla Strand I recall my axe and walk towards the spider.

The DM: Those are misses all around. The spider is feeling hemmed in; it will attack Vafrandir, rolling a 13 to hit, which hits AC 5. I have that as Vafrandir's armour class. The spider does 3d4 damage with its mandible: I roll 4. But, I'm afraid that Vafrandir will need to roll a saving throw against poison. (then we'll move onto the next round).