Difference between pages "Overview of the Dungeon" and "Loaded Down, Wealthy, July 20-21st"

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[[File:Explored Dungeon.jpg|center|910px|thumb|The dungeon explored so far]]
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__TOC__
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Continued from '''[[Retire to Above]]'''
  
Continued from '''[[July 11th]]'''
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'''The DM:''' I will need to know what your action points are on the cart.  I've created a chart for calculating cart encumbrance, if you haven't already seen it.  The weather on the morning of the 20th is beautiful: clear skies, no clouds at all, pleasant weather, a gentle breeze blowing.  Feels like the first day of Summer.
  
== Party's Position ==
+
: What's more, seems very quiet this morning as you head out on your journey.
'''The DM:''' Entering the dungeon, looking around at the scattered bones, Asger will mutter, “Jesus Mary & Joseph” and Marit will answer, “You said it.
 
  
'''[[Vafrandir]]:''' I vote we probe the barracks deeper. "Hungry for a little adventure?"
+
'''[[Lexent]]:''' Quite.
  
'''[[Lexent]]:''' Seconded. I head into the barracks (room h). Is the door in there wicker or wood?
+
'''[[Vafrandir]]:''' Looking for my Stavanger sheet - AP shortly.
  
'''[[Pandred]]''': Joining Lex in H. "Stay close Helga. Odds, load the Crossbow."
+
'''[[Vafrandir]]:''' We need to drop about 300 lbs. Max with the mule is 1 AP at 1350 lb, we have about 1635 lb.
  
[[File:Barracks Room Revisited.jpg|right|490px|thumb|Tentative locations for other members of the party]]
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'''[[Lexent]]:''' Wow. I don't suppose that's an amount we can spread out amongst ourselves and our hirelings.
'''Marcule:''' I follow in the back.
 
  
'''The DM:''' the far door is wicker. The wood doors will show a handle.  I’m placing Lexent in 1324.  I’ll put up a closer map, but if you can, locate yourself and your sapper.  Bjarni is working on the rung ladder as ordered.
+
'''[[Lexent]]:''' I can only take about another 20 lbs. before I reach my max. 9 more will drop me from 3AP to 2.
  
'''[[Vafrandir]]:''' I'll be a hex behind Lexent - a higher resolution close up would be appreciated so I can see the numbers a bit better.
+
'''The DM:''' You have the strengths of each hireling; presume they're already carrying 40 lbs. of personal gear, and that they'd be ready to push themselves to 2 AP ... 1 AP if you'll provide them a 2 s.p./day bonus.
  
'''[[Lexent]]:''' I suppose Marit is in 1224. Once everyone is in place she opens the door.
+
'''[[Vafrandir]]:''' We can give them 282 lb all told and stay at 3 AP. That leaves a little over 3 lbs which any one of us can make up the difference in.
  
'''The DM:''' Um, roll a morale check for Marit.
+
'''The DM:''' You can eat that for breakfast on the 20th.
  
'''[[Lexent]]:''' I roll '''2+6=8'''
+
'''[[Lexent]]:''' Then I believe we are off.
  
'''[[Vafrandir]]:''' Thank you, DM. I'm in '''1424'''.
+
'''The DM:''' Figure 4 lbs. a day for travelling, eat 1½ lb. each for breakfast, then at the end of the first day you finish off with 48 total lbs. gone from eaten food.  The journey is, I remember, 14 total hours at 3 AP.  So it would be 21 at 2 AP ... so you’ve made a little less than half your distance the first day.  That leaves 11 hours at 2 AP. Unless you want to cache some of your food at the cairn.
  
'''The DM:''' Marit will turn on Lexent.
+
'''The DM:''' You have no encounters on the 20th.
  
'''Marit:''' “Don’t take this wrong, sir, but I was led to believe I was a support member of this group. I’ve worked for employers before who felt it was the hired hand’s job to open doors into gawd knows what, but I tell you I’m not comfortable with it.
+
'''Pandred''': That's almost too bad. We'd have eaten more of our encumbrance. Hmm, but then we'd have loaded down the cart with trophies. Tricky business.
  
'''[[Lexent]]:''' Sorry, I only had her doing that since you had placed me in 1324. I will gladly trade her places and open the door myself.
+
'''[[Lexent]]:''' As we set up camp for the night, I cast ''Augury'' and ask the following:
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Norway"
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Denmark"
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Scotland"
  
'''The DM:''' I put you as close as you had to be to ascertain whether the door was wood or weave.  That’s in response to your question earlier.  It’s up to you to change your position once I’ve placed you.  The things I say are not carved in stone.  That would take a long time for me to do the work and ship it out to each of you by Amazon.
+
'''[[Vafrandir]]:''' I thought about caching but we'd have to leave too much to gain any AP. We'll be fine with the longer travel.
:'''[[Vafrandir]]:''' Now that would be a Kickstarter to remember...
 
  
'''[[Lexent]]:''' I move to 1224 and open the door.
+
'''[[Vafrandir]]:''' Tomorrow, can you ask if the gold can be recognized or tracked?
  
'''The DM:''' working.
+
'''The DM:''' The answers are Yes, null, null.  You don't get answers for the last two questions.
  
[[File:Jelly Hall.jpg|left|490px|thumb|Some kind of jelly]]
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'''The DM:''' From the document: “the scroll delivers a land grant to whom is apparently a Scotsman, Hamish Ross, of 8,000 acres upon the island of Askøy west of Bergen, for services rendered to Christian IV, the King of Denmark, against the Swedes in the Battle of Femern in 1644. The document was to be delivered to Ross so that he could take possession of his lands; the document is dated May the 10th, 1647.”  Which is odd, since all the coins clearly post-date 1648.
  
'''The DM:''' You’re not sure what it is; the size and colour are accurate.  It is animated and appears to be some kind of living jelly.
+
'''[[Lexent]]:''' I can certainly ask that tomorrow. I assume the most likely place for him to be is on the island of Askøy, but I figured I'd start narrowing it down.
  
'''[[Pandred]]''': Seems like I should have taken all that work you put into the wiki pages for acids as a hint!
+
'''[[Vafrandir]]:''' Thank you for the reminder. That's intriguing.
:'''[[Lexent]]:''' My thought was 'and there's the acid'
 
  
:'''[[Vafrandir]]:''' I admit I suspected it!
+
'''[[Lexent]]:''' And, if I recall, the airship showed signs of being exposed to Norwegian rains and winters for three years.
  
 +
'''[[Vafrandir]]:''' That implies that the gold is not from the airship. Which I didn't think we believed as a theory but can possibly rule it out anyway.
  
'''[[Lexent]]:''' Hoo boy. How does it react to the door opening?
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'''[[Lexent]]:''' Interesting. The pack in which the circlet and land grant were found was described as "bearing the emblem of the King of Denmark & Norway, Christian the 5th. Your king." Is this merely a typo?
 +
: '''The DM:''' Hm.  That shouldn't have been published; it was an error I thought I'd fixed before publishing. I'll clear it up.  Christian the 5th doesn't become king for a while.  Your present king is Frederick III. 
 +
::'''[[Lexent]]:''' Meaning that the emblem on that pack was of Frederick III, meaning that the land grant could date to the same time as the gold, just not the airship.
 +
::: '''The DM:''' That's correct.
  
'''The DM:''' It occurs to me that Marit and the others can’t see; your bringing them along will have them all light torches, so there is no need for infravision.
+
'''[[Vafrandir]]:''' Also, cultic goblins may not have had much use for gold. Perhaps Ross may have a deeper connection to the Grond lair than we previously thought.
  
'''The DM:''' By Marit’s torch, you can see three normal doors in the room; there’s no evidence of any of them having acid damage. I’d explain a little why, but none of you have any knowledge of the differences between jellies, molds, puddings and oozes.  I did acids because it was next; no other reason.  In fact, I brought it up as a subtle suggestion that you might want to buy some.
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'''Pandred''': Here I thought we were about to uncover a cool conspiracy with the wrong king. Denmark-Norway got soundly beaten in the wars preceding us. Sweden pretty much runs the Baltic from what I understand.
: Lexent, it begins to move ''very slowly'' towards you.
 
  
== The Jelly ==
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'''The DM:''' Odd.  My first draft made that Christian V error last night; and now I find I made the same mistake months ago. I draw your attention to [https://en.wikipedia.org/wiki/Frederick_III_of_Denmark#:~:text=Frederick%20III%20(Danish%3A%20Frederik%3B,until%20his%20death%20in%201670.&text=He%20instituted%20absolute%20monarchy%20in,the%20Throne%20Chair%20of%20Denmark this page on wikipedia]:
'''[[Lexent]]:''' Please correct me if I assume too much here. I ask Marit for her torch and once she hands it to me I move to 1024 brandishing it in my off-hand to see what response it evokes from the jelly.
 
: '''The DM:''' None at all.
 
  
'''The DM:''' {OOC} by the way ... I can’t believe you didn’t identify the two potions.
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'''The DM:''' Don’t be too sure about that 3 year weathering; you’re not experts, it’s just a guess.
:'''[[Vafrandir]]:''' That'll be my omission. Sorry, all.
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: Pandred, since the death of Gustavus, Sweden has been on a very slight decline; and with the end of the 30 years war, it is getting embroiled in disputes over the territory it holds on mainland Europe. It is distracted from menacing Denmark & Norway at present. This would be common knowledge.
:'''[[Lexent]]:''' I forgot about them too.
 
:: '''The DM:''' lol... I give you all this nice treasure ...
 
  
'''[[Lexent]]:''' I return to my previous position. I return the torch to Marit, replace my godentag at my belt and draw my sling. "Pandred, now might be the time for that crossbow."
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'''[[Vafrandir]]:''' I assume the king who granted the land was Christian IV. The airship bearing the grant crashes shortly after (and no apparently attempt is made to recover it). Frederick III became king in 1648, mints special coins, and Hamish Ross takes possession of them. Then they find their way to Grond. The timing of the airship crash would help determine whether or not the coins were on the ship, which would be the most convenient explanation for their presence in the lair.
  
'''The DM:''' The creature has occupied 0824 and 0825.
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'''[[Lexent]]:''' Except that the bag at the airship also bore the emblem of Frederick III.
 +
: '''The DM:''' Yes, I want to make sure its understood that's the case, my error nonwithstanding.
  
'''[[Lexent]]:''' I load my sling and aim at the Jelly. For future reference, I assume that this is the same action as load a bow and aim for 4 AP, yes? If anyone else wants to go with a plan other than 'attack!' now is the time for it.
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'''[[Vafrandir]]:''' Ah, ok. So then the working theory is that the gold was on the airship and was recovered/taken to the lair.
  
'''The DM:''' Your sling is loaded. It's creeping into 0924.
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'''[[Lexent]]:''' So, a couple of possibilities:
 +
* Our estimates on the length of time the ship was there were wrong.
 +
* The gold and bag were not on the airship when it crashed, but instead were brought there later.
 +
* They started making Frederick III coins and bags before he was king.
 +
* Time travel.
  
'''Marcule:''' Move forward 1624
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'''The DM:''' bursts out laughing.
  
'''[[Vafrandir]]:''' Ah, should have fashioned clubs again. After this fight, let's not forget.
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'''[[Vafrandir]]:''' Can't rule it out though ;)
  
'''[[Lexent]]:''' I fire at the Jelly. ''To Hit:'' '''8''' ''Damage:'' '''2'''. I then move to 1425.
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'''[[Vafrandir]]:''' Out. We'll get to the bottom of this!
: '''The DM:''' your stone ricochets off the stone in front of the jelly and hits the wall behind.  You didn't specify, so I assume you fired a stone and not a bullet.
 
::'''[[Lexent]]:''' I only have stones.
 
::: '''The DM:''' my error.
 
  
'''The DM:''' That wakes the jelly up.  It starts to move forward at twice speed: 1 hex per round.
+
'''The DM:''' Out.
  
'''[[Vafrandir]]:''' Marit, can you move back? I'll take your place on the frontage.
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== What to Do After Treborg? ==
 +
'''The DM:''' In.
  
'''The DM:''' Marit naturally gives way. The creature finishes occupying 0924.  It will move into 1024 and 1025 before Lexent can fire again.  That will make it too close for a sling shot.
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'''[[Vafrandir]]:''' In. 4 lb per person for traveling for the 20th, correct?
:'''[[Lexent]]:''' Even from 1425?
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: '''The DM:''' Yes.
  
'''[[Vafrandir]]:''' I move to '''1424''' and draw my sword
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'''[[Lexent]]:''' In.
 +
 
 +
'''Marcule:''' in
 +
 
 +
'''[[Vafrandir]]:''' About what time do we arrive in Treborg?
 +
 
 +
'''[[Lexent]]:''' I believe we are still at the cairn on the evening of the 20th.
 +
 
 +
'''[[Lexent]]:''' Unless we can figure out a way to pick up the pace, I believe we are slated to have to risk malady checks to even make it by the end of tomorrow.
 +
 
 +
'''The DM:''' You're probably past the cairn.  You'll have 11 hours travel tomorrow.  Let's decide first if you want to push that travel and risk accidents.
 +
 
 +
'''[[Vafrandir]]:''' I have no objection to another day of travel. We are pretty loaded down. "Shortcuts make long delays."
 +
 
 +
'''[[Lexent]]:''' Fine by me. We split up the remaining travel into two days.
 +
 
 +
'''Marcule:''' I agree, if we rush that might leave us in real trouble.
 +
 
 +
'''[[Lexent]]:''' Is everyone else ready to sleep for the evening of the 20th?
  
'''The DM:''' Damn, sorry, missed that move LexentIn any case, Marit would have to move out of the way and Vafrandir is moving between you and the jellyVafrandir, I took it earlier that you were in 1424; look upI think you mean you want to move into 1324.  Marit is going to 1525, just to get out of the way.
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'''The DM:''' The weather declines on the 21st declines and it lightly drizzles through the afternoon after an initial light showerYou find the wheels are getting caught in ruts, because you can’t just bang over the gaps between the rocks during your steady descentHowever, by the end of the day, there have been no encounters and you’re about three hours outside of TreborgContinue into the 22nd?
  
'''[[Pandred]]''': "Odds! Give it here!" I'll take my crossbow and move to 1325.
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'''[[Lexent]]:''' I'd like to cast ''Augury'' again first.
: '''The DM:''' NOPE, deleted.
 
  
'''The DM:''' Can we please agree on these positions before Pandred moves:
+
'''[[Lexent]]:''' I cast ''Augury'' and ask the following questions:
[[File:Jelly Hall 02.jpg|center|630px]]
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:'''[[Lexent]]:''' "Can the Frederick III Gold with the extra crowns be recognised as special or tracked?
 +
:'''[[Lexent]]:''' "Is Hamish Ross on the island of Askøy?"
 +
:'''[[Lexent]]:''' "Is Hamish Ross in Rogaland?"
  
'''Marcule:''' yep, i'm good there
+
'''[[Vafrandir]]:''' After the Augury we can continue on to the 22nd. Food marked for the 21st.
  
'''The DM:''' Pandred, there is a bunk bed in 1325. With these people in the way, it would take you two rounds to crawl between the beds and on top of the bunk bed in 1325 so you could fire your crossbow.  Is your crossbow loaded?  I saw no note that you were putting tension on it so it could be loaded in one round.  Did I miss that?
+
'''[[Vafrandir]]:''' Out for a bit for lunch.
  
'''[[Lexent]]:''' Marit and I are where I expect.
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'''The DM:''' Answers: yes;  no; null answer.
  
'''The DM:''' If Oddsdrakken did draw the crossbow to get it ready for you (and he would do so without being ordered), you’ll still need a round to fit the bolt into the slotI concede, that you can do laying on top of a bunkbed.
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== Arriving in Treborg on the 22nd ==
 +
'''The DM:''' The weather is dry with hardly a breeze, and a clear blue sky.  The weather is pleasant and comfortable.  You spend those last three hours making good progress over a decent cart track ... and you draw attention from a few cotters on your way into Treborg, who can’t help noticing the height of the cart’s goods, the evident wealth of some of the objects and the look of the party, which is – shall we say – rumpledOne or two approach to ask where you’ve come from.
  
'''The DM:''' Okay.  Not organized today.  Out.
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'''[[Lexent]]:''' "Up in the mountains a few days journey from here."
  
'''[[Vafrandir]]:''' Yes, I'm having some issues today. 1324 is good; I'd meant all the way to 1224 earlier, but this looks like a better chokepoint.
+
'''The DM:''' Since that isn’t specific, I assume you don’t want to be, and that you put off further questions politely but without giving further details. Eventually you roll into Treborg, to your own house, where you breathe deeply to be finally at home.  This last haul has been troublesome and tiring.
 +
:'''[[Lexent]]:''' Correct.
  
'''[[Lexent]]:''' In.
+
'''[[Lexent]]:''' How is Valda doing?
 +
 
 +
'''The DM:''' She’s been worried about your departure.  One of you came in badly hurt last time and this time she’s wondered who that’s going to be.  She’s glad to see you all safe.  She has taken some of your stored meat and made sausages for you, and biscuits.  She’s also been able to create a reed matting for the floor of your house, so you’re not forced to walk on dirt, and she has a few gallons of small beer for you to drink.  Small beer is about 0.5% alcohol, and is safer to drink than well-water.
  
'''The DM:''' In.  Funny how in this repetitive every-day-is-the-same world, it feels good to get up in the morning, put in a movie I’ve never heard anything about and enjoy two solid hours of intellectual, meaningful content and dialogue, without plot contrivances, without people carrying idiot balls, without characters breaking consistency and with people showing legitimate virtuous character that gives you a sense that you’d like to know these people. Most of the time, I’m forced into “protagonists” who I’d prefer never lived, and that I’d cross the street if I saw them coming towards me, and that I hope from the beginning of the movie or show that they get hit by a bus before the opening credits run (about which, I am so often disappointed).
+
'''[[Lexent]]:''' I thank her for her concern and her efforts and assure her that we are well. I also take the time to enjoy what she prepares for us.
  
'''The DM:''' Ready to gameHope it goes better today than WednesdayPerk up people.  The world is a wonderful place.
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'''The DM:''' She fries up the sausageBefore she’s done, and as Oddsdrakken begins to supervise the unloading of the cart, to store your things in the collection of tents and space that you have, a small crowd begins to gatherThey are particularly interested in the chests and the very large shield, neither of which can be practically kept hidden.
  
== Action ==
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'''[[Lexent]]:''' Hmm. We need to improve our methodology for returning to town in the future.
'''The DM:''' Let’s start with the positions depicted above.   Everyone not on the last image including the jelly can be found on an image higher up, under the heading “Party’s Position.”  Please give me ONE ROUND of movement and take note carefully of where other characters are; if you want to enter a hex containing a character, please let that character move or ASK for the character to move before stating your movement.
 
  
'''[[Lexent]]:''' So, to be clear, we are starting a new round, correct?
+
'''The DM:''' The town’s governor, Mss. Hendriksen, soon arrives, advancing to the door of the party’s house, interrupting them during a dinner of sausage, involving not only the party by your hirelings I assume.  “Er, h’hm.  Ladies ... Gentlemen ...” he starts.
  
'''The DM:''' I think that's sensible at this point.  The jelly is in 0924 and moving forward at one hex per round.
+
'''[[Lexent]]:''' "Yes?"
  
'''[[Lexent]]:''' Before making my move, is it possible to fire a weapon past a single ally? I found some line of sight rules on the old [https://tao-dndwiki.blogspot.com/2018/03/line-of-sight.html?m=1 blog], which seems like firing past groups of allies is the only restriction and am not sure if I'm reading it correctly and/or if that has changed.
+
'''Hendriksen''': "I’ve been asked to inquire ... that is, in a non-official fashion ... if you haven’t recently come into possession of a rather large, erm, ah ... some sort of treasure. Begging your pardon, sirs.  And ladies."
  
'''The DM:''' The sling is a tricky instrument. Whereas there’s little problem firing a bow or a crossbow in a tight space with an ally in front of you, a SLING takes up a great deal of space, not only in the initial spin but also in how the stone has to be swung in a level arc across the front of the slinger with a reach of 30 inches including the slinger’s arm.
+
'''[[Lexent]]:''' "While investigating some cattle disappearances from the town we found an old goblin lair. We took care of the trouble inside and found a few items for our troubles. There is a rather large shield. May I ask as to who has requested you to make such an inquiry?
  
'''The DM:''' So, while the arrow prior to release is still, and can be held adjacent to a person without affecting that person, the sling has to be swung THROUGH the person in front before the stone is released. You see the problem.
+
'''Hendriksen''': "The villagers.  I am, after all, the governor.  It is in my purview to ... but, ah, I assure you, this is not ... I mean that I’m not attempting to, uh ... well, sir, you understand, you’re new to the village and you appear to be, um ... well to-do."
  
'''[[Vafrandir]]:''' Would it be reasonable for me to notice that Lexent intends to sling, and to move back into 1424 to allow room for that action?
+
'''[[Lexent]]:'''[OOC] I'd like to let the rest of the party weigh in before either providing any more details or specifically declining to do so.
  
'''The DM:''' Normally, yes Vafrandir.  But the presence of the bunk beds means that Lexent must straddle 1424 and 1425 to use the sling, because he must have a full hex.  You could get down on one knee; that would do.
+
'''The DM:''' I can wait.
  
'''[[Lexent]]:''' It's fine. It seems as though we are in too close of quarters to continue using my sling effectively. I replace my sling in my belt, draw my godentag, and move S-2 to 1224
+
'''[[Vafrandir]]:''' We have no intention of causing a panic. But I do understand their concern. But we may also not be sure if we have actually "come into possession" of anything. I would want to reassure Mss Hendricksen that we don't want to disrupt everything - the people of Treborg have been quite good to us. Perhaps we should ask to speak to him later after we've had a chance to discuss it privately. Would that be untoward?
  
'''[[Vafrandir]]:''' Very good. I'll keep that in mind for the next opportunity. I hold my place.
+
'''The DM:''' “I would want” and “perhaps we should” are not actions. I need an action, since he’s standing in front of you and the other players cannot hear your thoughts; therefore, attempting to relay your perspective at this time as though you’re all telepaths, and can work out a solution telepathically, is not kosher here.

Revision as of 13:23, 11 June 2021

Continued from Retire to Above

The DM: I will need to know what your action points are on the cart. I've created a chart for calculating cart encumbrance, if you haven't already seen it. The weather on the morning of the 20th is beautiful: clear skies, no clouds at all, pleasant weather, a gentle breeze blowing. Feels like the first day of Summer.

What's more, seems very quiet this morning as you head out on your journey.

Lexent: Quite.

Vafrandir: Looking for my Stavanger sheet - AP shortly.

Vafrandir: We need to drop about 300 lbs. Max with the mule is 1 AP at 1350 lb, we have about 1635 lb.

Lexent: Wow. I don't suppose that's an amount we can spread out amongst ourselves and our hirelings.

Lexent: I can only take about another 20 lbs. before I reach my max. 9 more will drop me from 3AP to 2.

The DM: You have the strengths of each hireling; presume they're already carrying 40 lbs. of personal gear, and that they'd be ready to push themselves to 2 AP ... 1 AP if you'll provide them a 2 s.p./day bonus.

Vafrandir: We can give them 282 lb all told and stay at 3 AP. That leaves a little over 3 lbs which any one of us can make up the difference in.

The DM: You can eat that for breakfast on the 20th.

Lexent: Then I believe we are off.

The DM: Figure 4 lbs. a day for travelling, eat 1½ lb. each for breakfast, then at the end of the first day you finish off with 48 total lbs. gone from eaten food. The journey is, I remember, 14 total hours at 3 AP. So it would be 21 at 2 AP ... so you’ve made a little less than half your distance the first day. That leaves 11 hours at 2 AP. Unless you want to cache some of your food at the cairn.

The DM: You have no encounters on the 20th.

Pandred: That's almost too bad. We'd have eaten more of our encumbrance. Hmm, but then we'd have loaded down the cart with trophies. Tricky business.

Lexent: As we set up camp for the night, I cast Augury and ask the following:

Lexent: "Is Hamish Ross in Norway"
Lexent: "Is Hamish Ross in Denmark"
Lexent: "Is Hamish Ross in Scotland"

Vafrandir: I thought about caching but we'd have to leave too much to gain any AP. We'll be fine with the longer travel.

Vafrandir: Tomorrow, can you ask if the gold can be recognized or tracked?

The DM: The answers are Yes, null, null. You don't get answers for the last two questions.

The DM: From the document: “the scroll delivers a land grant to whom is apparently a Scotsman, Hamish Ross, of 8,000 acres upon the island of Askøy west of Bergen, for services rendered to Christian IV, the King of Denmark, against the Swedes in the Battle of Femern in 1644. The document was to be delivered to Ross so that he could take possession of his lands; the document is dated May the 10th, 1647.” Which is odd, since all the coins clearly post-date 1648.

Lexent: I can certainly ask that tomorrow. I assume the most likely place for him to be is on the island of Askøy, but I figured I'd start narrowing it down.

Vafrandir: Thank you for the reminder. That's intriguing.

Lexent: And, if I recall, the airship showed signs of being exposed to Norwegian rains and winters for three years.

Vafrandir: That implies that the gold is not from the airship. Which I didn't think we believed as a theory but can possibly rule it out anyway.

Lexent: Interesting. The pack in which the circlet and land grant were found was described as "bearing the emblem of the King of Denmark & Norway, Christian the 5th. Your king." Is this merely a typo?

The DM: Hm. That shouldn't have been published; it was an error I thought I'd fixed before publishing. I'll clear it up. Christian the 5th doesn't become king for a while. Your present king is Frederick III.
Lexent: Meaning that the emblem on that pack was of Frederick III, meaning that the land grant could date to the same time as the gold, just not the airship.
The DM: That's correct.

Vafrandir: Also, cultic goblins may not have had much use for gold. Perhaps Ross may have a deeper connection to the Grond lair than we previously thought.

Pandred: Here I thought we were about to uncover a cool conspiracy with the wrong king. Denmark-Norway got soundly beaten in the wars preceding us. Sweden pretty much runs the Baltic from what I understand.

The DM: Odd. My first draft made that Christian V error last night; and now I find I made the same mistake months ago. I draw your attention to this page on wikipedia:

The DM: Don’t be too sure about that 3 year weathering; you’re not experts, it’s just a guess.

Pandred, since the death of Gustavus, Sweden has been on a very slight decline; and with the end of the 30 years war, it is getting embroiled in disputes over the territory it holds on mainland Europe. It is distracted from menacing Denmark & Norway at present. This would be common knowledge.

Vafrandir: I assume the king who granted the land was Christian IV. The airship bearing the grant crashes shortly after (and no apparently attempt is made to recover it). Frederick III became king in 1648, mints special coins, and Hamish Ross takes possession of them. Then they find their way to Grond. The timing of the airship crash would help determine whether or not the coins were on the ship, which would be the most convenient explanation for their presence in the lair.

Lexent: Except that the bag at the airship also bore the emblem of Frederick III.

The DM: Yes, I want to make sure its understood that's the case, my error nonwithstanding.

Vafrandir: Ah, ok. So then the working theory is that the gold was on the airship and was recovered/taken to the lair.

Lexent: So, a couple of possibilities:

  • Our estimates on the length of time the ship was there were wrong.
  • The gold and bag were not on the airship when it crashed, but instead were brought there later.
  • They started making Frederick III coins and bags before he was king.
  • Time travel.

The DM: bursts out laughing.

Vafrandir: Can't rule it out though ;)

Vafrandir: Out. We'll get to the bottom of this!

The DM: Out.

What to Do After Treborg?

The DM: In.

Vafrandir: In. 4 lb per person for traveling for the 20th, correct?

The DM: Yes.

Lexent: In.

Marcule: in

Vafrandir: About what time do we arrive in Treborg?

Lexent: I believe we are still at the cairn on the evening of the 20th.

Lexent: Unless we can figure out a way to pick up the pace, I believe we are slated to have to risk malady checks to even make it by the end of tomorrow.

The DM: You're probably past the cairn. You'll have 11 hours travel tomorrow. Let's decide first if you want to push that travel and risk accidents.

Vafrandir: I have no objection to another day of travel. We are pretty loaded down. "Shortcuts make long delays."

Lexent: Fine by me. We split up the remaining travel into two days.

Marcule: I agree, if we rush that might leave us in real trouble.

Lexent: Is everyone else ready to sleep for the evening of the 20th?

The DM: The weather declines on the 21st declines and it lightly drizzles through the afternoon after an initial light shower. You find the wheels are getting caught in ruts, because you can’t just bang over the gaps between the rocks during your steady descent. However, by the end of the day, there have been no encounters and you’re about three hours outside of Treborg. Continue into the 22nd?

Lexent: I'd like to cast Augury again first.

Lexent: I cast Augury and ask the following questions:

Lexent: "Can the Frederick III Gold with the extra crowns be recognised as special or tracked?
Lexent: "Is Hamish Ross on the island of Askøy?"
Lexent: "Is Hamish Ross in Rogaland?"

Vafrandir: After the Augury we can continue on to the 22nd. Food marked for the 21st.

Vafrandir: Out for a bit for lunch.

The DM: Answers: yes; no; null answer.

Arriving in Treborg on the 22nd

The DM: The weather is dry with hardly a breeze, and a clear blue sky. The weather is pleasant and comfortable. You spend those last three hours making good progress over a decent cart track ... and you draw attention from a few cotters on your way into Treborg, who can’t help noticing the height of the cart’s goods, the evident wealth of some of the objects and the look of the party, which is – shall we say – rumpled. One or two approach to ask where you’ve come from.

Lexent: "Up in the mountains a few days journey from here."

The DM: Since that isn’t specific, I assume you don’t want to be, and that you put off further questions politely but without giving further details. Eventually you roll into Treborg, to your own house, where you breathe deeply to be finally at home. This last haul has been troublesome and tiring.

Lexent: Correct.

Lexent: How is Valda doing?

The DM: She’s been worried about your departure. One of you came in badly hurt last time and this time she’s wondered who that’s going to be. She’s glad to see you all safe. She has taken some of your stored meat and made sausages for you, and biscuits. She’s also been able to create a reed matting for the floor of your house, so you’re not forced to walk on dirt, and she has a few gallons of small beer for you to drink. Small beer is about 0.5% alcohol, and is safer to drink than well-water.

Lexent: I thank her for her concern and her efforts and assure her that we are well. I also take the time to enjoy what she prepares for us.

The DM: She fries up the sausage. Before she’s done, and as Oddsdrakken begins to supervise the unloading of the cart, to store your things in the collection of tents and space that you have, a small crowd begins to gather. They are particularly interested in the chests and the very large shield, neither of which can be practically kept hidden.

Lexent: Hmm. We need to improve our methodology for returning to town in the future.

The DM: The town’s governor, Mss. Hendriksen, soon arrives, advancing to the door of the party’s house, interrupting them during a dinner of sausage, involving not only the party by your hirelings I assume. “Er, h’hm. Ladies ... Gentlemen ...” he starts.

Lexent: "Yes?"

Hendriksen: "I’ve been asked to inquire ... that is, in a non-official fashion ... if you haven’t recently come into possession of a rather large, erm, ah ... some sort of treasure. Begging your pardon, sirs. And ladies."

Lexent: "While investigating some cattle disappearances from the town we found an old goblin lair. We took care of the trouble inside and found a few items for our troubles. There is a rather large shield. May I ask as to who has requested you to make such an inquiry?

Hendriksen: "The villagers. I am, after all, the governor. It is in my purview to ... but, ah, I assure you, this is not ... I mean that I’m not attempting to, uh ... well, sir, you understand, you’re new to the village and you appear to be, um ... well to-do."

Lexent:[OOC] I'd like to let the rest of the party weigh in before either providing any more details or specifically declining to do so.

The DM: I can wait.

Vafrandir: We have no intention of causing a panic. But I do understand their concern. But we may also not be sure if we have actually "come into possession" of anything. I would want to reassure Mss Hendricksen that we don't want to disrupt everything - the people of Treborg have been quite good to us. Perhaps we should ask to speak to him later after we've had a chance to discuss it privately. Would that be untoward?

The DM: “I would want” and “perhaps we should” are not actions. I need an action, since he’s standing in front of you and the other players cannot hear your thoughts; therefore, attempting to relay your perspective at this time as though you’re all telepaths, and can work out a solution telepathically, is not kosher here.