Difference between pages "Chieftain's Room" and "Morning of July 18th, in Camp"

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Continued from '''[[After the Ghouls]]'''
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Continued from '''[[Chieftain's Room]]'''
  
'''The DM:''' There’s a lot here to see.  The three chests on the ground are all of high quality yellow pinewood, with brass fixtures, embossed with images of the crown of DenmarkThey each have a metal plate that reads: '''H. Ross'''.
+
'''The DM:''' Waking up at your camp on the 18th, you find the weather is not bad for Norway: a thin mist with plenty of visibility, no more than light airs that can just be felt and a pleasant temperature.
 +
: However, before committing ourselves to a furtherance of adventuring, let me first explain I'm slightly under the weatherI have a little to do this morning, so I'll be checking less rarely.  And I'd like to be absolutely sure that everyone is up to speed on changes in character — and that includes Lexent, who also went up to 3rd just recently.  This is '''the right time''' to ask questions about any new abilities you've acquired.  I didn't have time to work them up, but I can get some details sorted right here, and work them up later.
  
: Inside each chest is 4,000 g.p.
+
'''The DM:''' Pandred, when you get back to your camp late on the 17th, you'll find Anduin there.  He'd come into Treborg, heard some stories about your party, followed you out and found your camp, spoke to your followers there and has been waiting to meet you. He and Pandred get along very well from the start and though the relationship realistically builds over time, you may accept that he's your henchfolk and you're running him.
  
: There are three very fine looking shields on the wall and a collection of very nice looking weapons in the rack: three short bows, three spears, two maces and two short swords.  
+
'''The DM:''' I've been thinking about '''Set Injury''' Lexent, and I think it should probably work, initially, that when you set the injury, three effects take place.  One injury point is removed.  You improve the character's mobility (which will depend on making up individual rules for each kind of injury eventually).  And finally, you can aid the hit points gained the same way as aid rest works, with Pandred restoring 7 sup-points of injury per day, as opposed to 5.  The injury page will need to be updated at little, to make the healing section there clearer, and the Set Injury page will need to be made, but for now consider this canon.
  
: Above the dais (there are two plush yellow chairs you’ve found earlier that might conceivably have sat upon it), there is a 4 ft. wide shield, too large to use as a shield, with a profound and complex motif.  This depicts a glowing gate upon a high flat mountain, a star above the gate and a host emerging from the gate; the quality is of “brilliant work,” meaning even those without a sense of aesthetics can recognize the extraordinary nature of it.  It is made of materials that are a mixture of gold, quartz stones, chestnut wood and lacquer.  There is something very compelling about it that far surpasses an ordinary decorative shield.
+
'''[[Lexent]]:''' Can we retcon to the night of the 17th? There were some things we wanted to accomplish prior to resting.
  
'''The DM:''' '''Lexent: ''' Looked at Hold Person on the Wiki, found someone had reposted the augury spell’s description. Hold person only affects humanoids.
+
'''Pandred''': I've changed Arduin's fourth spell from Purify Water to Shillelagh if you don't object, as his background allowed him to get proficiency in club.
 +
: For other questions I think I would most like to be clued in to what advantages Pandred gets from her new amateur Motivation sage ability, and what Natural Astronomy would provide for Arduin. Will it grant us some ability to avoid getting lost, or is that mainly a benefit while sailing? Should I add a sextant or anything similar to my starting equipment to allow use of the skill?
  
: '''The DM:''' The furniture has been torn and damaged, and won’t be of much value for its weight.  The benches and tables will still function as those things, but the resale value will be minimal.  The plush chairs are ticky.
+
'''The DM:''' '''Motivation (sage study)'''.  
::'''[[Lexent]]:''' I figured that would be the case for most of it, but you had mentioned the one nice looking chair when we first started moving the furniture so I thought I would check.
+
: 1. '''Improve Morale (sage ability) ''': All hirelings gain a +1 morale when within 60 feet of Pandred’s person or voice.
::: Fumigating the chair, removing the ticks (exterminate, one by one) and it would make a nice chair for your house.
 
  
'''[[Lexent]]:''' I thank and congratulate the sappers for a battle well fought, and ask them to start working on moving the furniture and treasure to the surface.
+
: 2. '''Recruit (sage ability) ''': the character has excellent skills at recruiting new hirelings for duty, with skills at finding new people.  The character adds +1 ability stat to the hireling’s totals, per 5,000 city population, to stat desired, provided no single stat is increased 3 more than the least unincreased stat.  Let me know if that needs an example.
  
'''[[Lexent]]:''' Once they have started this process I begin communing with my gods, to gain access to ''Aid'', ''Augury'', and ''Hold Person'' in that order.
+
: 3. '''Raise Group (sage ability) ''': essentially it allows you to raise a posse in cases where the enforcement of law and order is needed.  I’ll put this into more medieval-speak when I write the page but that’s the short hand.
  
'''The DM:''' they get to work.
+
'''The DM:''' Yes Lexent, go ahead and run the night before, though remember you're too tired to do anything seriously work-like until you rest.
'''[[Lexent]]:''' Hmmm. Another reference to H(amish) Ross.
 
: '''The DM:''' Those chests clearly came from the Danish crown.
 
  
'''Marcule:''' "Strange place for these"
+
'''[[Lexent]]:''' Once things have settled down back at camp, I ask for a moment of Marit's time. I apologise to her for aksing her to open the door in the dungeon earlier, and thank her for her efforts of the day.
  
'''[[Lexent]]:''' Am I able to complete my meditation without incident?
+
'''[[Lexent]]:''' How many hit points does everybody need, including hirelings? I show Marit as needing 1, and I'm down by 17.
  
'''The DM:''' Yes. But moving the treasure to the surface will take more time than that. About 2 hours altogether.
+
'''The DM:''' Natural Astronomy has a good write up on the old wiki: '''http://tao-dndwiki.blogspot.com/2018/03/natural-astronomy-sage-study.html'''
  
'''[[Vafrandir]]:''' In. Adding hireling XP up.
+
'''[[Vafrandir]]:''' When I add my new HP, do I add it to my current as well as my max?
  
'''[[Lexent]]:''' Two questions regarding the potions: Was I able to tell before if they were the same type of potion? If not, has progressing in my study of medicine granted me the ability to recognise what the other potion is?
+
'''[[Lexent]]:''' Pandred, Don't forget to use your bottle on the 17th.
  
'''[[Vafrandir]]:''' What salvageable furniture can be gotten?
+
'''The DM:''' Lexent, casting a spell is hard work.  When you’ve been staggering around doing heavy stress activities for 12 hours, you’re hardly in a condition to pray effectively.  Why not just let it wait for the morning? I know, I know, you want the benefit of doing it twice, tonight and the next day.  But I’m afraid not; you’ve spent your wad for the 17th.  You’re pooped.
  
'''[[Lexent]]:''' It all looks like not worth the trouble to transport.
+
: As regards Marit, she waves it off. “I’ve forgotten already,” she’ll tell you.
:'''[[Vafrandir]]:''' Probably, but I want to be sure before we start burning.
 
::'''[[Lexent]]:''' Do you want to keep the 'ticky' plush chairs or some benches/tables?
 
  
'''The DM:''' Potions fit under the Alchemy studySo, no, you wouldn’t know for sure they were the same, especially since you’ve only just thought of it and one of the potions is gone now.  Vafrandir, the tables and benches are serviceable. The chests as well. The highly crafted chests would be valuable, but you’d have to explain how you came into possession of them.
+
'''The DM:''' Vafrandir, yesIf your current is 10, and your max is 24, and you added 7 h.p., your current would be 17 and your max would be 31.
  
'''The DM:''' I’ll need to get ready for the dentist.  My ride is coming in 20 minutes.  Please figure out how to split the treasure.  Lexent, your spells are available.  You might want to try casting Detect magic in the chieftain’s room before abandoning things there.  It all looks very high quality.  Out.
+
'''[[Lexent]]:''' Very well.
  
'''[[Lexent]]:''' That is indeed my plan.
+
'''[[Lexent]]:''' Has my ''Olfactory Acuity'' added any types of potions or substances I can recognise?
  
'''[[Lexent]]:''' What do we all think of keeping this gold that is clearly connected to the Danish Crown and Hamish Ross?
+
'''[[Lexent]]:''' Other than using my spells and having Pandred use a healing salve from her bottle, I don't know of anything else we were planning to do on the 17th.
  
'''[[Vafrandir]]:''' We can well arm our hires with these weapons. Figuring out how to divide it evenly might be tricky.
+
Pandred: Salve gives 2 to whomever is most needful.
  
'''[[Vafrandir]]:''' On the one hand, we aren't in Denmark. On the other hand, the Crown's reach may be long. 12,000 gp could win a lot of hearts in Treborg though...
+
'''[[Vafrandir]]:''' Understood.
  
'''[[Lexent]]:''' I'd prefer to not divide it evenly, quite honestly. I think we might each be able to gain another level depending on how we do it and the value of the items.
+
'''[[Lexent]]:''' Are we going to head back up today, or would we like to rest a day? Helga is in the negatives and Asger is below half hit points.
  
'''[[Lexent]]:''' I have potential interest in a mace and perhaps a shield since these are better quality.
+
'''[[Vafrandir]]:''' Let's rest up. We're not terribly bad off but we've had a good beating.
  
'''[[Vafrandir]]:''' I'm perfectly fine with that. We may need to get the items appraised first before distribution.
+
'''The DM:''' Lexent, yes.  “Some potions” would include the most common: healing, heroism, sweet water, protection potions.  Since this is an amateur ability, I should have covered this earlier.  Marcule took a heroism potion; it lasted until he woke up the next day. You would have had time to sniff it so yes, the OTHER potion is also heroism.
  
'''[[Lexent]]:''' A 1/8th share of the gold comes out to just under 300 GP. If we are comfortable spending it, we could allocate that much to each hireling.
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== Breakfast ==
 +
'''The DM:''' Assuming you still want to cast that augury spell, Lexent. You removed the questions, so you’ll  have to write them again.
  
'''[[Lexent]]:''' Still working on that assumption I propose we try to give each of us just enough treasure to reach the next level and then dump the rest on Marcule since he is the lowest level.
+
'''[[Vafrandir]]:''' Out for a bit.
  
'''[[Lexent]]:''' Well, lets get the rough appraisal process started. With the weapons and shields (including the large decorative one) still in the Chieftain's room I cast ''Detect Magic'' and inspect each of the items and the room itself.
+
'''The DM:''' Remember that '''Aid''' can add more hit points than a player character’s maximum, so you may want to do that last after other healing takes place.
  
'''[[Lexent]]:''' In.
+
'''Marcule:''' In
 +
 
 +
'''[[Vafrandir]]:''' In.
 +
 
 +
'''The DM:''' Vafrandir, do you have any questions about the increased puissance list?
 +
 
 +
'''[[Lexent]]:''' We rest for the day. I use my ''Aid Rest'' to assist Vafrandir, Marcule, Helga, Asger, and Bjarni. Before sleeping I would like to cast my spells and encourage Pandred to use her bottle. The most injured was Helga, so I assume that those '''2''' points from the 17th went to her.
 +
 
 +
'''Pandred''': Oh! Before I forget, I'm so sorry. Alexis, could you drum up Arduin's encumbrance? For some reason I can't use the excel sheet from your wiki: it saves as "read only" and I can't access the hidden sheets to copy the formulas.
 +
 
 +
'''The DM:''' What were the questions for augury, Lexent?
 +
 
 +
'''[[Lexent]]:''' I cast ''Augury'' and ask the following questions:
 +
: "Can Grond be reasoned with?"
 +
: "Will Grond retaliate against us tonight?"
 +
: "Is Grond bound to the dungeon?"
 +
 
 +
'''[[Vafrandir]]:''' I am curious about the details of Draw Speed.
 +
 
 +
[[File:Arduin Encumbrance.jpg|center|630px]]
 +
 
 +
'''Pandred''': Thank you.
 +
 
 +
'''The DM:''' Vafrandir, it drops the number of AP to draw a weapon by 1.  So something with 1 AP counts as zero, 2 AP as 1 and 3 AP as 2.
 +
 
 +
'''The DM:''' Lexent, in order, your answers are:
 +
: No.
 +
: No.
 +
: No.
 +
 
 +
'''[[Lexent]]:''' Thank you.
 +
 
 +
'''[[Vafrandir]]:''' All weapons, or just bows?
 +
 
 +
'''The DM:''' Oh, it means getting your weapon ready.  Not drawing an arrow.
 +
 
 +
'''[[Vafrandir]]:''' Understood. Very helpful!
 +
 
 +
'''The DM:''' Out.  'Bout 45 min.
 +
 
 +
'''[[Lexent]]:''' I've created a '''[[Hirelings|hirelings]]''' page, (linked from the main page as well) to keep track of our hirelings.
 +
: I wasn't sure if we were each keeping track of our 'own' hireling's XP or not.
 +
: If any of the XP or HP totals are incorrect, please update them.
 +
: I did not include Odds, since he has his own page already that it looks like Pandred manages
 +
: I have also deducted wages for Valda for this month as today is the 18th
 +
 
 +
'''[[Vafrandir]]:''' Looks good, Lexent
 +
 
 +
'''[[Vafrandir]]:''' At this time, I'd like to take account of all the gems and who's got what.
 +
 
 +
'''[[Lexent]]:''' What details there are exist on [[The Search Continues]]. I think the only thing we specified is that we apportioned some of them out in shares to all of our hirelings.
 +
 
 +
: '''[[Vafrandir]]:''' Yea, I'd like to be more specific (if possible).
 +
 
 +
'''The DM:''' In.
 +
 
 +
'''The DM:''' Is there anything else.
 +
 
 +
'''[[Pandred]]''': We going for another dive today? Who is coming? Can we get Helga in fighting shape?
 +
 
 +
'''[[Vafrandir]]:''' How much did we get from Aid?
 +
 
 +
'''The DM:''' It’s been established you’re going to take the 18th to rest.  You heal as 2 levels higher than ordinary; so for Vafrandir, 6 a day of rest.  Doesn't count until the 19th.
 +
 
 +
'''[[Lexent]]:''' If no one has anything else for the 18th, I'll effect that healing.
 +
 
 +
'''[[Pandred]]''': If we're resting, I'm good. Nothing further to add from me.
 +
 
 +
'''[[Lexent]]:''' I cast ''Aid'' on myself for '''1+6+8=15'''
 +
 
 +
'''[[Lexent]]:''' I use the healing staff on Helga for '''4+4+3=11'''

Revision as of 12:44, 11 May 2021

Contents

Continued from Chieftain's Room

The DM: Waking up at your camp on the 18th, you find the weather is not bad for Norway: a thin mist with plenty of visibility, no more than light airs that can just be felt and a pleasant temperature.

However, before committing ourselves to a furtherance of adventuring, let me first explain I'm slightly under the weather. I have a little to do this morning, so I'll be checking less rarely. And I'd like to be absolutely sure that everyone is up to speed on changes in character — and that includes Lexent, who also went up to 3rd just recently. This is the right time to ask questions about any new abilities you've acquired. I didn't have time to work them up, but I can get some details sorted right here, and work them up later.

The DM: Pandred, when you get back to your camp late on the 17th, you'll find Anduin there. He'd come into Treborg, heard some stories about your party, followed you out and found your camp, spoke to your followers there and has been waiting to meet you. He and Pandred get along very well from the start and though the relationship realistically builds over time, you may accept that he's your henchfolk and you're running him.

The DM: I've been thinking about Set Injury Lexent, and I think it should probably work, initially, that when you set the injury, three effects take place. One injury point is removed. You improve the character's mobility (which will depend on making up individual rules for each kind of injury eventually). And finally, you can aid the hit points gained the same way as aid rest works, with Pandred restoring 7 sup-points of injury per day, as opposed to 5. The injury page will need to be updated at little, to make the healing section there clearer, and the Set Injury page will need to be made, but for now consider this canon.

Lexent: Can we retcon to the night of the 17th? There were some things we wanted to accomplish prior to resting.

Pandred: I've changed Arduin's fourth spell from Purify Water to Shillelagh if you don't object, as his background allowed him to get proficiency in club.

For other questions I think I would most like to be clued in to what advantages Pandred gets from her new amateur Motivation sage ability, and what Natural Astronomy would provide for Arduin. Will it grant us some ability to avoid getting lost, or is that mainly a benefit while sailing? Should I add a sextant or anything similar to my starting equipment to allow use of the skill?

The DM: Motivation (sage study).

1. Improve Morale (sage ability) : All hirelings gain a +1 morale when within 60 feet of Pandred’s person or voice.
2. Recruit (sage ability) : the character has excellent skills at recruiting new hirelings for duty, with skills at finding new people. The character adds +1 ability stat to the hireling’s totals, per 5,000 city population, to stat desired, provided no single stat is increased 3 more than the least unincreased stat. Let me know if that needs an example.
3. Raise Group (sage ability) : essentially it allows you to raise a posse in cases where the enforcement of law and order is needed. I’ll put this into more medieval-speak when I write the page but that’s the short hand.

The DM: Yes Lexent, go ahead and run the night before, though remember you're too tired to do anything seriously work-like until you rest.

Lexent: Once things have settled down back at camp, I ask for a moment of Marit's time. I apologise to her for aksing her to open the door in the dungeon earlier, and thank her for her efforts of the day.

Lexent: How many hit points does everybody need, including hirelings? I show Marit as needing 1, and I'm down by 17.

The DM: Natural Astronomy has a good write up on the old wiki: http://tao-dndwiki.blogspot.com/2018/03/natural-astronomy-sage-study.html

Vafrandir: When I add my new HP, do I add it to my current as well as my max?

Lexent: Pandred, Don't forget to use your bottle on the 17th.

The DM: Lexent, casting a spell is hard work. When you’ve been staggering around doing heavy stress activities for 12 hours, you’re hardly in a condition to pray effectively. Why not just let it wait for the morning? I know, I know, you want the benefit of doing it twice, tonight and the next day. But I’m afraid not; you’ve spent your wad for the 17th. You’re pooped.

As regards Marit, she waves it off. “I’ve forgotten already,” she’ll tell you.

The DM: Vafrandir, yes. If your current is 10, and your max is 24, and you added 7 h.p., your current would be 17 and your max would be 31.

Lexent: Very well.

Lexent: Has my Olfactory Acuity added any types of potions or substances I can recognise?

Lexent: Other than using my spells and having Pandred use a healing salve from her bottle, I don't know of anything else we were planning to do on the 17th.

Pandred: Salve gives 2 to whomever is most needful.

Vafrandir: Understood.

Lexent: Are we going to head back up today, or would we like to rest a day? Helga is in the negatives and Asger is below half hit points.

Vafrandir: Let's rest up. We're not terribly bad off but we've had a good beating.

The DM: Lexent, yes. “Some potions” would include the most common: healing, heroism, sweet water, protection potions. Since this is an amateur ability, I should have covered this earlier. Marcule took a heroism potion; it lasted until he woke up the next day. You would have had time to sniff it so yes, the OTHER potion is also heroism.

Breakfast

The DM: Assuming you still want to cast that augury spell, Lexent. You removed the questions, so you’ll have to write them again.

Vafrandir: Out for a bit.

The DM: Remember that Aid can add more hit points than a player character’s maximum, so you may want to do that last after other healing takes place.

Marcule: In

Vafrandir: In.

The DM: Vafrandir, do you have any questions about the increased puissance list?

Lexent: We rest for the day. I use my Aid Rest to assist Vafrandir, Marcule, Helga, Asger, and Bjarni. Before sleeping I would like to cast my spells and encourage Pandred to use her bottle. The most injured was Helga, so I assume that those 2 points from the 17th went to her.

Pandred: Oh! Before I forget, I'm so sorry. Alexis, could you drum up Arduin's encumbrance? For some reason I can't use the excel sheet from your wiki: it saves as "read only" and I can't access the hidden sheets to copy the formulas.

The DM: What were the questions for augury, Lexent?

Lexent: I cast Augury and ask the following questions:

"Can Grond be reasoned with?"
"Will Grond retaliate against us tonight?"
"Is Grond bound to the dungeon?"

Vafrandir: I am curious about the details of Draw Speed.

Arduin Encumbrance.jpg

Pandred: Thank you.

The DM: Vafrandir, it drops the number of AP to draw a weapon by 1. So something with 1 AP counts as zero, 2 AP as 1 and 3 AP as 2.

The DM: Lexent, in order, your answers are:

No.
No.
No.

Lexent: Thank you.

Vafrandir: All weapons, or just bows?

The DM: Oh, it means getting your weapon ready. Not drawing an arrow.

Vafrandir: Understood. Very helpful!

The DM: Out. 'Bout 45 min.

Lexent: I've created a hirelings page, (linked from the main page as well) to keep track of our hirelings.

I wasn't sure if we were each keeping track of our 'own' hireling's XP or not.
If any of the XP or HP totals are incorrect, please update them.
I did not include Odds, since he has his own page already that it looks like Pandred manages
I have also deducted wages for Valda for this month as today is the 18th

Vafrandir: Looks good, Lexent

Vafrandir: At this time, I'd like to take account of all the gems and who's got what.

Lexent: What details there are exist on The Search Continues. I think the only thing we specified is that we apportioned some of them out in shares to all of our hirelings.

Vafrandir: Yea, I'd like to be more specific (if possible).

The DM: In.

The DM: Is there anything else.

Pandred: We going for another dive today? Who is coming? Can we get Helga in fighting shape?

Vafrandir: How much did we get from Aid?

The DM: It’s been established you’re going to take the 18th to rest. You heal as 2 levels higher than ordinary; so for Vafrandir, 6 a day of rest. Doesn't count until the 19th.

Lexent: If no one has anything else for the 18th, I'll effect that healing.

Pandred: If we're resting, I'm good. Nothing further to add from me.

Lexent: I cast Aid on myself for 1+6+8=15

Lexent: I use the healing staff on Helga for 4+4+3=11