Backtracking

From The Juvenis Adventure
Revision as of 13:51, 9 April 2021 by Pandred (talk | contribs)
Jump to navigationJump to search

Returning to the Great Hall

The DM: Earlier, I posted an image of the whole dungeon that might have given the impression that “F” ended in a dead end. That is not the case. The tunnel was not explored past the broken furniture; you don’t know what lies around the corner.

Pandred: It's been on my mind. I'd like to make sure we throw open every door of the main hall first. At this point, I'm willing to do so simultaneously. This portion of the dungeon appears to belong to the dead and carrion-feeders.

The DM: I look forward to reproducing the effect from Cabin in the Woods.
Vafrandir: There is an underlying theme here, at least!
The dungeon so far

Vafrandir: I am down with that, Pandred. I'll take position on Door (i), remaining are (k), (l), (m)

The DM: Fun

Pandred: One, I love that film. Two, you can't scare me! I will not be intimidated!

Pandred: Gimme l. Helga took a big hit earlier, so she can wait nearby.

Lexent: I move to 2128. "Do we really think opening everything at once is wise?"

Pandred: "If there was a danger, it would have gotten us in the barracks from behind. Should only be animals."

The DM: Okay ...

Ready?

Pandred: 1, 2, 3, "Hroagh!"

Lexent: Marit in 2127.

Vafrandir: Bjarni is behind me.

Vafrandir: I throw open (i)

Pandred: Opening (l)!