Difference between revisions of "Goblin Fight east of Treborg"

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'''[[Vafrandir]]:''' In
 
'''[[Vafrandir]]:''' In
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'''Marcule:''' I move to 0917

Revision as of 11:24, 4 February 2021

Goblin Fight 2a.jpg

The DM: The goblins don't attack at all. Instead, they scatter across their camp, with the shaman walking at stride-1 away from you; all of them give time to themselves to turn and face you.

The players can move again.

Vafrandir: I'll move to 0919 and begin to strap on my shield (which will take the rest of this turn and next).

This is a very strange and dangerous move, but in this case you will probably get away with it. They don't seem that combative.
Vafrandir: Which is why I feel the risk is worth it. Maybe a miscalculation but that's the game.

Pandred: I'll walk at S-3 into 0818 and throw my Handaxe at the Gob in 0712. 17 hits AC 0 for cau-3 damage.

The DM: Yes, that hits; the goblin staggers back and is stunned. Your axe is in 0712.
The DM: I'm adding some red text to make calculating experience easier later on.

The DM: Oh, Marcule; don't forget to move your figure.

Embla Strand I move through stride 1 to stride 2 and back again, ending at 1117.

The DM: as Embla has scrambling skill, she moves down this slope normally, so yes, you're in 1117. You can, if you wish, get to the bottom of the slope (1117) with 2 AP, moving at stride-3, without penalty. Up to you.

The DM: Marcule?

[OOC-DM: I'm stepping away at 1:30-1:40; got to do some shopping today]

Marcule: I move to 1021 holding my spell. My figure moves to 0924.

The DM: Marcule missed that we've moved to a new page. The figure is not affected by any movement, except that it can only move at 5 total hexes per round. It has no stride ability, something the spell page has to be updated for. Remember it has to be within six hexes.

The DM: Let's call it here. Sorry I keep interrupting our game with errands and such; I feel very busy lately. I'll set up the goblin's move before I sleep tonight, and people can make their character's moves before we start at 10am tomorrow. Out.

Vafrandir: Sounds good. Out.

Embla Strand Yup. Out.

The DM: In. Best laid plans of last night come to naught. Working on the goblins' move now.

Goblins Round 2

The DM: List of moves:

0911 moves forward to 0813 and throws a spear at Pandred, hitting AC 7, missing. Same goblin backs to 0712, reaching to pick up Pandred's axe.
1615 throws spear at Embla, also hitting AC 7, which hits in this case for tak-4 damage. Same goblin backs to 1614.
Several of the goblins who backed away now hesitantly come forward. One moving to 1214 seems ready to fight Embla, while the shaman moves forward to fight Pandred.

Vafrandir continues this round to fix his shield into place. Everyone else can move. Image below shows everyone's move in round 2.

Players Round 3

Goblins Begin round 3.jpg

Marcule: In

Vafrandir: In

Marcule: I move to 0917