Difference between pages "Slowly Healing" and "Back to Camp"

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'''The DM:''' Continued from '''[[First Aid]]'''.
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Continued from '''[[Slowly Healing]]'''.
  
== July 4th ==
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'''The DM:''' It is still July 4th; the sky is covered by puffy clouds, there is no rain and the temperature remains cool and comfortable.
[[File:Proposed Cairn.jpg|right|350px|thumb|The bottom layer looks at least 8 cub.ft; call the one above 6 and the one above that 5; then 3, 2 & 2, for a total of 26.  Vafrandir and Pandred get '''10''' of that completed.]]
 
'''The DM:''' I was going to say, a refridgerator is typically 22 cubic ft on the inside.  The proposed cairn looks bigger than that.
 
  
'''The DM:''' After seeing about the bottle and the staff, once again Lexent gains 2 hp from rest and Marcule 1.  I’m not certain, I think Marcule is up to full. How is Lexent?
+
'''[[Lexent]]:''' "Vafrandir, would you be willing to assist me? I can't carry all that much by myself."
  
'''[[Vafrandir]]:''' The picture I linked was an example. I agree, it is much larger than 10 cubic ft. But, we don't have time at the moment. If we build it as a square tower 1.5 ft on a side, that gives us a height of a little less than 4.5 ft. I'd say that's a good start if not quite an epic paleolith.
+
'''[[Vafrandir]]:''' I'm with you! Off we go.
  
'''[[Lexent]]:''' Assuming that that is the healing gained for resting through the 4th, At the beginning of the 5th I will still be down 0.8 injury points and 6 HP.
+
'''[[Vafrandir]]:''' To be clear, we intend to move camp closer.
: '''The DM:''' We're not at the 5th yet.  We're at the morning of the 4th.  Let's not talk about the 5th until we're at the 5th.  What are you down right now?
 
::'''[[Lexent]]:''' My bad. I was thinking one day ahead. Was the bottle used on the third? Those figures would be for the morning of the 4th.
 
  
'''[[Lexent]]:''' Now that I have my days straight and it is the morning of the 4th, I use the Staff to heal '''3+2+2=7''' HP. I am now down to 0.1 Injury points and missing 6 HP.
+
'''[[Lexent]]:''' Indeed.
  
'''The DM:''' Would someone better than me at math like to take a look at this, https://coast.noaa.gov/data/digitalcoast/pdf/canvis-height-horizon-calculation.pdf, and see if they can calculate how far a 4 ft. cairn would appear at least 1 in. tall?
+
'''The DM:''' Splitting the party, I roll and no ill-happenstance results from it. Marcule is able to get Pandred down the mountain, and might even be able to signal somehow with a spell or something (no idea) to let you know they’re coming.  Together, without needing to say so, you make an agreement about some place you saw that morning, so you know just where to meet with each other. However, none of you are a ranger, so I will need a wisdom check from every person in the party.
:'''[[Vafrandir]]:''' 144 ft away. Not very far.
 
  
'''The DM:''' If it wasn’t used on the 3rd, then it is too late now Lexent.
+
'''[[Vafrandir]]:''' I roll a 1.
  
'''The DM:''' 1 inch is pretty big.  What about 1/8th of an inch?
+
'''[[Lexent]]:''' '''14'''
:'''[[Vafrandir]]:''' 1152 ft or about a quarter mile.
 
  
'''Pandred''': Take '''4''' more, Lex. That's my bottle.
+
'''The DM:''' You both find your way back to the camp, and to the agreed-upon meeting place.
  
'''[[Lexent]]:''' That puts me down only 3 HP.
+
'''Marcule:''' I will do my best to take care of Pandred.
  
'''The DM:''' Puts your goals for the cairn in context, then.
+
'''The DM:''' That place ... do you want it to have any special characteristics, commensurate with the area?  It's alpine tundra, so there are no trees.  Here are some suggestions of what an [https://wiki.alexissmolensk.com/index.php/Alpine_(range) alpine range] offers.  Note the "Features" section.
 +
: Rolling dice, I do indicate the presence of a single hot spring, so that's probably going to win the choices.  No "chalets" obviously.
  
'''The DM:''' And you can work, Lexent, move around, help with the camp, etc. What are the plans for today?
+
'''[[Vafrandir]]:''' Yes, a hot spring gets my vote. Preferably against a rock face to help shield from wind as well.
 +
:'''[[Lexent]]:''' Your first sentence is almost word for word what I was writing. Hot spring, please.
  
'''[[Vafrandir]]:''' Yes, I view the cairn as a good start rather than a finished work.
+
'''The DM:''' That’s a safe bet, Vafrandir.  The hot spring is little more than a trickle; it makes a pool only one foot in diameter before tricking about fifty yards downhill through an inch-wide crack in the rock surface, where it apparently returns to the subsurface.  The pool is about 4 yards from the rock face, which is 18 feet high and forms an angle, 20 feet north-south and 10 ft. east west, with the hypotenuse towards the southwest.  Stretching south and west is a small plain of glacial debris, with stones ranging from fist size to gnome-sized.
  
'''[[Lexent]]:''' I notice that  Vafrandir is still down 9 HP. Would we like to head back to the pit today, and if so, would you like me to cure light wounds first?
+
'''The DM:''' “small plain” = 500 yards across, tailing out where the slope breaks into 10 foot wide gulleys and ponds on the southwest edge.
  
'''[[Vafrandir]]:''' What's the weather like today?
+
'''[[Lexent]]:''' The perfect size for resting an ankle.
  
'''The DM:''' Just calculating.  Cool, with a squall that dropped a little rain for half an hour, but that's past now.  You have cloudy skies with some blue and a gentle breeze blowing.
+
'''The DM:''' the temperature of the hot spring would be 65-70 degrees C; though of course no measurement of that kind would be comprehensible to the characters.
  
'''[[Vafrandir]]:''' Let's scout out the area a bit today before heading down the hole. I would like that healing, Lexent, if you'd be so kind.
+
'''The DM:''' Let’s see; you can’t get the cart onto the glacial plain. The best you can do is park it 250 yards from the hot spring.  The terrain is too rough for the wheels otherwise.
  
'''[[Lexent]]:''' I cast cure light wounds for '''3+4=7''' HP and apply it all to Vafrandir.
+
'''The DM:''' Marcule and Pandred, I need those wisdom checks.  We’ll pick this up Friday, as agreed.  Out (but I’ll check back in half an hour).
  
'''[[Lexent]]:''' I agree with scouting and head back up the mountain
+
'''[[Lexent]]:''' That seems a manageable distance. How much farther from the abrasion zone of the cirque are we now than at the previous camp?
  
'''[[Vafrandir]]:''' Beautiful. I go with Lexent.
+
'''Pandred''': 13 on my check. Missed it by 1.
  
'''Marcule:''' In. I am at full HP. Scouting sounds like a good idea.
+
'''The DM:''' In. I need that wisdom check from Marcule, so I'll have to roll it.
  
'''The DM:''' Okay, you set out to explore the area within 2 miles, agreed?  That’s 2 miles from where your camp is now, at the base of the ascent, not where the cairn is. Correct?
+
'''[[Lexent]]:''' In.
  
'''[[Vafrandir]]:''' That is my understanding.
+
'''The DM:''' Marcule rolls a 12, missing his wisdom by 1.  With both players missing, you get lost ... for an hour.  But that will push you over the top of exhaustion, so its a 2% malady check for each of you.  And you're fine.  The pair stagger into the newly made camp, very tired, with Marcule's shoulders aching from supporting Pandred, who is just in steady pain.
  
'''[[Lexent]]:''' Yep.
+
'''[[Vafrandir]]:''' In for about an hour then back in the afternoon.
  
== Scouting ==
+
'''[[Vafrandir]]:''' "We were starting to get worried! Sit down, rest."
'''The DM:''' Setting off in a random direction, you decide to follow the base of the mountain (that is, the ascent) towards the south; you find a largish lake, about a mile long, reaching off to the south; and you climb a low spur and see another lake, a little larger, that might be a fjord (you can’t see the south end).
 
  
'''The DM:''' This second lake, or fjord, butts against the mountain; you must either climb three hundred feet up this south side of the mountain, or move southward along the lake/fjord.  You can determine its nature by approaching the lake and seeing if it is salt water; but just now, it is still a half mile away.
+
'''[[Lexent]]:''' "This has been a long day. I'll take the first watch while you all start getting some sleep."
  
'''The DM:''' that is, you must climb or go south, because the water blocks your way.
+
'''[[Pandred]]''': In. I do rest. You guys can continue scouting without me if you need. I can rest here and handle myself if need be.
  
'''[[Lexent]]:''' I would recommend climbing as I believe that would have a greater chance of finding some connection to the dungeon complex. Opinions?
+
'''[[Lexent]]:''' I am content to move to the 5th. I only need four hours of sleep and am willing to take extra watch shifts.
  
'''Marcule:''' "The question is are we equip to climb?, the last thing we want to do is loose our life to a fjord"
+
'''[[Vafrandir]]:''' I'm not saying we need fear the plateau - at least, any more than any other part of this extremely dangerous wilderness - but we might want to consider a better strategy if we go that way again. On the other hand, we should probably go back to the tarn and examine the area around the inside.
  
'''[[Lexent]]:''' Oh. I had not been thinking a vertical climb. How steep is the climb?
+
'''The DM:''' Rest starting at 8 pm, so benefits won't be felt until tomorrow evening.
  
'''The DM:''' Not worse than the climb has been up to the tarn and dungeon.
+
== July 5 ==
 +
'''The DM:''' Cool weather, clear skies, gentle wind blowing.
  
[[File:East Highlands.jpg|right|280px|thumb]]
+
'''[[Lexent]]:''' I recommend that we all rest for at least today. Depending on HP we might send a scouting party up to within the cirque tomorrow, but today we should rest.
[[File:East Highlands zoom.jpg|right|560px|thumb|Party’s scouting route shown in yellow; stop at top of spur, or “ridge.”]]
 
'''The DM:''' I trust that’s helpful. Sorry if the scales don’t exactly line up regarding the locations described.
 
  
'''[[Lexent]]:''' Then yes, up. I believe some of our intent with scouting is to see if we can discover how the skeletal wolves got out of the dungeon.
+
'''[[Lexent]]:''' I use the staff to heal Pandred for '''3+1+2=6'''.
  
'''[[Vafrandir]]:''' Agreed. It may take some time but I believe its worth it to understand the nature of this dungeon.
+
'''[[Lexent]]:''' I cast cure light wounds for '''3+4=7''' and apply that all to Pandred.
  
'''[[Lexent]]:''' Should we then say that we focus our scouting on the area in and around the cirque and its tarn?
+
'''Marcule:''' OOC: sorry guys i wont be able to play today. next week should be all good see you then.
  
'''Pandred''': Acceptable to me.
+
'''[[Lexent]]:''' I spend the day aiding Pandred's rest along with anyone else who is willing to stay and be tended.
  
'''The DM:''' The tarn will be up and over that grey area from your depicted location; from the “Camp,” it will be another mile, at a direction of 2 o’clock (that last direction was never given).  As you reach the top of today’s climb, those 300 ft., taking you about an hour, that gets you onto a narrow plateau, before a really big ridge between you and where the dungeon ought to be.  You’re on the other side of the heights that you would have seen on the south side of the tarn. Hope that’s comprehensible.
+
'''Pandred''': Plus bottle for '''2'''. 9 so far.
  
'''The DM:''' Updated the map; from this vantage point, you can see that is a fjord.
+
'''[[Vafrandir]]:''' I agree. Let's rest.
  
'''[[Lexent]]:''' Does that large ridge appear to be something we could climb with no greater difficulty than we have already dealt with?
+
'''Pandred''': Bad math, missed the heal. 15 so far. Halfway is good.
  
'''The DM:''' No, not reallyThere's ice up there, and quite a bit of bare stone and fallsNot really safe to go up there without mountaineering skill.
+
'''The DM:''' Pandred can get 6 more from rest thenThat's 21 totalAnkle is feeling a lot better.
  
'''The DM:''' Above you, you hear a tremendous scream, enough to shatter your ears, coming from above you.
+
'''[[Lexent]]:''' Ready to proceed to the 6th.
  
'''Marcule:''' Do i see anything?
+
== July 6 ==
 +
'''The DM:''' The next day, there is a steady drizzle, but it’s very nearly a mist and not much to be concerned about.  Still cool, still a gentle breeze blowing out of the northwest.  How does the day start?
  
'''[[Lexent]]:''' Up toward the ridge? or directly above us in the air?
+
'''[[Lexent]]:''' Not amazingly. I heal Pandred with the staff for '''1+2+1=4'''
  
'''The DM:''' There’s an eagle with a 20 ft. wingspan and a large body, twice as long as Pandred is tall.  It is hundreds of yards above you, riding the wind, but watching every movement on the ground.
+
'''Pandred''': 3 from the bottle says I'll be better by tomorrow. 28 as of right now.
  
'''[[Lexent]]:''' Well, hopefully that will leave us alone. Assuming it does, the question is whether we continue trying to work our way around the outside of the cirque towards the east and north or head back to the zone of abrasion to scout its interior. Does there seem to be a reasonable path to continue our scouting around the mountain?
+
'''[[Lexent]]:''' If we'd like I could finish the process off with cure light wounds and we could all head up today, albeit with our healing depleted.
  
'''The DM:''' If you want to continue east from here, there is easy hiking above the north end of the fjord; then it looks like a cleft between the mountain on the left and a stone hump on the right.  You can’t see past that.
+
'''Pandred''': I think I'd rather sit tight and save it in case of random encounter. As far as I know we're still okay for food for a while here.
  
'''[[Lexent]]:''' Just in case, I draw my sling and a stone. I watch the eagle for a couple of minutes. Does it do anything else notable?
+
'''[[Lexent]]:''' Fine by me. Would you like Vafrandir and myself to do some light scouting around the tarn while you finish resting?
  
'''The DM:''' From here, you don’t see any obvious way down to the plain beyond the fjord; the passage to the cleft is all through this upper plateau (which is about a quarter mile wide).
+
'''The DM:''' Pandred wasn’t hit, so technically he is the same as 2 h.p. below full.  I can make a concession and allow 8 hours more rest to heal the last two points of injury, so you can begin moving about freely at 5 pm.
  
'''The DM:''' The eagle is not searching along the cliff.  It is wafting back and forth in the air above you.
+
'''Pandred''': How long to sundown? I don't think any of us wants to twist an ankle scrambling in the dark.
  
'''[[Lexent]]:''' "Well, which way now, my friends?"
+
'''[[Vafrandir]]:''' Out. I'll help scout when I return.
  
'''Marcule:''' "I wish I had a better idea of what we are looking for"
+
'''[[Lexent]]:''' I think then that the best course of action is to all just rest for the remainder of the 6th and start out on the 7th.
  
'''[[Vafrandir]]:''' We're looking for a hint of where the skeletons might have come from - and beyond that it's good to get a lay of the land. If we see nothing then I think we can assume they came up from the hole somehow. I vote we head through the cleft.
+
'''[[Lexent]]:''' Prior to turning in for the evening I cast cure light wounds for '''2+4''' and apply 3 to myself. I don't think anyone else needs it but if so, I apply the rest to them.
  
'''The DM:''' It’s about a mile away.
+
'''The DM:''' Remember, sundown is very late at night.  Sundown is 10:47 pm, and it’s not really possible to be in the dark, remember?  Full night doesn’t occur until the 28th of July and lasts 29 minutes.
  
'''[[Pandred]]''': I'm down for the cleft.
+
'''[[Pandred]]''': I think we'll wait for now. Lex is turning in, I don't want to risk anything. Let's just ding up a new day.
  
'''[[Lexent]]:''' I find that acceptable. I start in that direction, still keeping my eye on that eagle from time to time.
+
'''The DM:''' Actually, not even then. Those 29 minutes are ‘astronomical twilight’, so there is still light in the sky.  Fun starts when the seasons change and it is dark all the time.
  
'''[[Lexent]]:''' "I'm glad we have You and Vafrandir here, Pandred. Marcule or I might make a tempting morsel for that bird."
+
== July 7 ==
 +
'''The DM:''' the day starts with light rain, fading into drizzle about 9 o’clock am, when you’re finished sorting and feeding yourselves.  The temperature turns brisk.  These rest days need 2 lbs. food each; with an additional 4 lb. per person who fought with the goat.
  
== The Eagle ==
+
'''The DM:''' I’m not consistently keeping track of the food; trusting you to do itBut I think the last day I actually asked for food to be scratched off (without looking) was the 4th, which means these three days are unaccounted for.
'''The DM:''' As you begin to move along the plateau, there are rocks and places where you have to pull yourselves up or ease yourselves downHabitually, the party members, particularly Marcule, keep an eye on the eagle.  You hardly go a hundred feet before you see it close its wings and start to swoop towards you, not in a full-out dive.  The fighters and Marcule note there are places of cover all around.
 
  
'''[[Vafrandir]]:''' Let's take some of that cover, particularly the smaller of us!
+
'''[[Lexent]]:''' So that would be 66 lbs. total, I believe (including Oddsdraken, but not Valda). My understanding is that Vafrandir is keeping track of that. The Cargo spreadsheet shows we have sufficient for that, but we might be starting to get just a little bit light.
  
'''[[Lexent]]:''' Is there an upper limit to the amount of time that a sling may be kept spinning?
+
'''[[Lexent]]:''' "Shall we head up, Pandred? and maybe bring Oddsdraken with us?"
  
'''[[Pandred]]''': I'll take cover!
+
'''The DM:''' You have to feed Valda also.  It’s Nadia who can feed herself.
  
'''[[Lexent]]:''' I follow Pandred to cover.
+
'''[[Lexent]]:''' They are both back in Treborg though, right? Our [https://docs.google.com/spreadsheets/d/1KK9o9c-HPQjTqafZt7mZAUOjY9aqmg63ryWaBjI2V8U/edit?usp=sharing supplies] there are quite sufficient, from what I can tell.
  
'''The DM:''' I’ll say practicably, for a cleric, two rounds per level. Mark that, because I’ll forget to add that rule to the wiki!
+
'''Pandred''': They are. Odds can't fight, he's there to reload my crossbow and keep my fighting weight manageable. Since I dropped the Plate I haven't brought him around, but I keep meaning to change that.
  
'''The DM:''' But Lexent, you’ll have to stand out of cover and look like a nice tasty morsel all alone.
+
'''The DM:''' You might consider hiring other men-at-arms.  Between Pandred and Vafrandir, they can jointly count themselves above 10 in most leadership points, even though they have no actual abilities.  You’ve led men before; so long as you keep the number small, 1-4, it shouldn’t be a problem.
  
'''The DM:''' The eagle will drop to within 150 feet above you, effective striking distance.  If it dives from this height, it’s an initiative roll to see who hits first.  The eagle might a bonus, but since no one here is an animal expert ...
+
'''[[Lexent]]:''' I leave behind my shield and the shattered remains of my Godentag and start up towards the cirque. "Do you think we should try to find how those wolves got out, or plunge straight back in?"
  
'''[[Lexent]]:''' Thank you. Just wanted the information in case it seemed prudent, but as stated, I follow Pandred to cover.
+
'''The DM:''' A trip back to Stavanger would be needed for that; but you could get Lexent’s staff identified and let Nadia’s wage earn it’s value.
  
'''The DM:''' Because of the speed of the dive and the distortion of firing into the air against the sky, there is NO attack of opportunity; you can fire at the creature, but you must win initiative to have any chance of hitting it.  Initiative also means “having your nerves together enough to aim as a huge monster is moving at the speed of gravity towards you.
+
'''Pandred''': Joining Lex here. I'm okay to do another day of scouting, and regroup when we have Marcule on monday.
  
'''[[Vafrandir]]:''' I'm not sure any of us is large enough to absorb a direct hit from a bird of that size.
+
'''The DM:''' You make the climb to the cirque; presume that Vafrandir and Marcule are with you, but lagging slightly behind, so they can catch up when they’re able.  For the moment, the two of you are semi-alone in your actions.
  
'''The DM:''' Have to think your way out of this one.
+
'''[[Lexent]]:''' Where is the herd(? flock?) of rothe?
  
'''[[Lexent]]:''' I think our course of action will depend upon the eagle's tactics. It looks like we're all trying to take cover to start with.
+
'''The DM:''' Drifting to the east side of the plateau. As you reach the top, the rain has ceased and there’s an overcast sky.
  
'''The DM:''' Chances, are, eventually it will give up; but by then, it could be much nearer to sunset and you might find yourselves trapped up here until the next morning ... and that wouldn’t be good.
+
'''Pandred''': What does my little spyglass tell me? I know I can't see the dungeon itself in the gully, but let's scan the cirque for what we can see.
  
'''The DM:''' You’re under cover now.
+
'''The DM:''' Nothing I haven’t already described.  No evidence of other entrances, except that there are hundreds of rocks that could be concealing one, anywhere.
  
'''Marcule:''' "I can cast wall of fog to give us some cover"
+
'''Pandred''' Yeah, that's fair. What do you think Lex, got any ideas?
  
'''The DM:''' The wind is gentle today, so it will last for the spell duration.
+
'''[[Lexent]]:''' We should probably start by verifying that the gully is still as we left it, and then start working around the tarn seeing if we can spot an additional exit.
  
'''[[Lexent]]:''' Where is the eagle at this point?
+
'''[[Lexent]]:''' I start toward the gulley, pausing to give the rothe time to adjust to our presence as necessary.
  
'''The DM:''' 150 feet above you, approximately.  Occasionally you see its shadow pass over the ground.
+
'''Pandred''': Tagging along.
  
'''[[Lexent]]:''' So it has arrested its dive?
+
'''The DM:''' It’s been 9 days since you’ve been here, since June 29th.  The scene is exactly as you left it.
:'''[[Lexent]]:''' Nevermind. Re-read and got the answer.
 
  
'''The DM:''' nod.
+
'''[[Lexent]]:''' Good. We start working our way around the basin, looking for any evidence of another entrance/exit, or anything else of note.
  
'''The DM:''' Quote: “Scouting sounds like a good idea.
+
'''The DM:''' I’ve been thinking about search rules vs. chances to find something.  My thoughts are than the players should have to pre-identify how long they intend to search, specifically naming a “base length of time.”  Consider: say, there is a second entrance here.  If there is, then spending enough time will guarantee it’s discovery.  But “enough time” could be days, even weeks, depending on how small the entrance is (goblin lair, the entrance could be 9 in. wide).  You have no evidence the wolves came out of another hole; technically, they could have made their way up the shaft you went down, or they may have been helped, or they may have been teleported for all you know.
  
'''[[Vafrandir]]:''' Fog is not a bad idea - where to then? Back down to the tree line?
+
'''[[Lexent]]:''' Well, Pandred, what do you think? Do we spend the rest of the day searching for the possible other entrance or head back in? Maybe we could look for evidence that the wolves actually did find a way to make it out of that vertical shaft?
  
'''[[Vafrandir]]:''' Perhaps we should have said "interesting idea," ha!
+
'''The DM:''' So, you tell me (a) a segment of time.  Then (b) I’ll roll 3d4, multiplied against that time segment; then calculate the chance of finding the entrance against what I think the maximum amount of time it would take to find the lair FOR CERTAIN.  This way, I don’t confirm there’s an entrance; and I’m able to establish that a certain amount of time has passed, without having to say, “Three hours later” when the party could say, “Hey, we’d stop long before three hours passed!”  This way, we can establish within a general time frame ahead of time when you’d “stop.”
 +
:'''[[Lexent]]:''' You may also need a variable for either thoroughness or size of area searched in that time. If we search for three hours that could be meticulously going over every stone in a 1/4 acre or merely walking through trying to get eyes on the whole an area much larger.
 +
:: '''The DM:''' I think the judgement, “If they looked continuously foot-by-foot over the size of landscape presented, ie., within a reasonable distance that an underground tunnel could naturally occur or be made, given the space, this being a plateau reaching 400 yards from the tarn to the mountainside, recognizing that a watertable would make an entrance impractical within a certain frame of reference, and given that they have no geology or prospecting skill, how long would it take?” is good enough.
  
'''[[Lexent]]:''' "One solid hit might dissuade it from further attacks. Pandred, do you think you can hit it with your crossbow while still covered? I don't know how far we'll be able to travel while this fog still lasts."
+
'''Pandred''' I'm down. However long we have, let's give it a go. I refuse to believe a skeleton wolf climbed a vertical ladder until I see it with my own eyes.
  
'''The DM:''' The [https://tao-dndwiki.blogspot.com/2018/03/wall-of-fog-spell.html wall of fog], linked. Take note, it can't be moved once cast.
+
'''[[Lexent]]:''' Let's try this then. We spend 2 hours searching for a way the wolves could have gotten out other than the shaft.
  
'''Marcule:''' I don't think engaging this eagle is a good idea.
+
'''The DM:''' taken up with help and then animated on the surface.
  
'''[[Lexent]]:''' How far can we reasonably move in the fog for the 6-12 rounds we have available to us?
+
'''The DM:''' Lexent, that doesn’t work for me.  I want a search time that isn’t pre-fixed, but pre-supposed.  “We search for two hours” suggests you’ve already searched the area and won’t feel compelled to investigate leads you haven’t yet seen.  Sorry.  No.  I want a time segment, and then I’ll roll 3-12 x that segment to account for uncertainty.  Feel free to offer a segment that gives the average you want.
  
'''[[Pandred]]''': Crossbow stays with Odds. Keep forgetting to bring him with us.
+
== Searching ==
 +
'''[[Lexent]]:''' Sorry, I misunderstood. Time segment: 20 minutes.
  
'''The DM:''' 3/5ths speed.
+
'''Pandred''' Don't be a goof, they were alive before they were dead! They had to get down so they could get up! Am I to believe that these three Dire Wolves were carried down as pups, raised in cages, and then died unceremoniously and had their corpses carried out to be raised?! I disbelieve! I '''disbelieve''' good sir!
  
'''[[Lexent]]:''' And presumable only at S-1, unless we all want broken hips ;).
+
'''The DM:''' (I’m not a goof, I’m your conscience; heh heh; maybe they WERE born down there?  Huh?)
 +
: In retrospect, we can make an agreement on the number of dice rolled: cursory search (1 die); general search (2); close search (3) and intensive search (4).  Name your die number.
  
'''[[Lexent]]:''' "I don't believe that we have any choice but to engage. I am thinking cast protection from malevolence on myself, move to the edge of the fog and get my sling spinning, move out to fire at the eagle, and then move back. Anyone have any alternative ideas?"
+
'''[[Lexent]]:''' I believe a general search will do for now. 2.
  
'''The DM:''' Fog isn't cast yetMarcule said he "can" cast it.
+
'''The DM:''' You give up after an hour and 40 minutes, having found nothing.  Or, at least, you decide you’re hungry and you’d like to eatThat makes it 12:40 by Marcule's watch.
:'''[[Lexent]]:''' Oh. Sorry. I thought I saw you reply that it was done.
 
  
'''[[Pandred]]''': I'd rather go for Fog personally. Leaving it's line of sight seems like it'll go away. I worry that if you lose the initiative, you go over the ledge or up in the air, and winning the initiative might still not work.
+
'''The DM:''' Incidentally, I am accounting for Vafrandir’s elven find concealed doors ability.
  
'''[[Lexent]]:''' But what do we do with the fog? It will only last for a couple of minutes at best, and will impede our ability to move away during that time.
+
'''[[Lexent]]:''' We stop and eat. "I'm finding this searching discouraging, Pandred. What say we take another peek in that hole once we've finished eating? Maybe we'll find some more evidence as to what occurred there."
  
'''The DM:''' While you're contemplating your options, we'll call this for today and pick it up tomorrow. Out.
+
'''Pandred''': I maintain the principle is sound, but the truth is an exit tunnel or tunnels could pop out fucking anywhere, and there's no reason to expect this part of the mountain to have one: in fact there's a decent case to be made that it would be silly to have a secret exit within eyesight of the place you're exiting secretly. We can look at the hole.
  
'''[[Lexent]]:''' I can stay in for a bit if we want to discuss our options, assuming that's considered permissible.
+
'''[[Lexent]]:''' Following our meal I head back down to the hole, pausing briefly to see if my untrained eyes can see any evidence that this is indeed where the wolves emerged.
: '''The DM:''' I occasionally pop in now and then to see if there were any last comments.  Why in heaven's name wouldn't it be permissible (hah!).  It's your campaign too, Lexent!  Feel free to talk all night here, if it suits you.  
 
  
'''[[Vafrandir]]:''' There are two main scenarios I see right now. Wait it out - for how long we don't know and we sure as hell don't want to be out here in the dark, or fight it off/otherwise convince it to leave us alone.
+
'''The DM:''' I’m presuming without needing to be told that you take all precautions entering the hole, at least as far as the shaft and the entrance way to the outer corridor, before the hall with 12 doors. All appears safe, though the odour continues to be rank.  There is no evidence whatsoever of the wolves having climbed up the shaft.  No markings of bone scraped against the walls, no place where claws would have gouged out bits of stone, no marks on the iron rungs leading down the shaft.
  
'''[[Lexent]]:''' Does anyone other than me have a ranged attack?
+
'''[[Lexent]]:''' I move to door 'H'. Is it open or closed at this point? Also is the kennel open or closed?
 +
:'''The DM:''' suspending this movement; you're still in the outer corridor, looking into the hall.
  
'''The DM:''' In.
+
'''The DM:''' It’s just as you left it. You can see into the hall with your infravision, but in the center of the hall, amidst the scattered bones, like a splotch, is an inky blackness defying your ability to see what it is.  You usually identify this as a very cold spot.
 +
: Pandred, you’re wearing the infravision goggles Marcule has provided?
  
'''[[Lexent]]:''' In. I've been thinking about our situation and wonder if Phantasmal Figure might buy us some time. Possibly in conjunction with Wall of Fog.
+
'''[[Lexent]]:''' When you say 'the center of the hall' are you referring to the great hall or the hall within door H?
  
'''Pandred''': In. Is there any reason we can't cast the fog wall like...six feet over our heads? We remain unobstructed and the eagle can't see us?
+
'''The DM:''' Ah; for clarification: shaft leads to portal, portal leads to corridor, corridor leads to hall with 12 doors. You’re in the corridor; you see into the hall; description of black spot is in middle of the hall.
  
== Fog ==
+
'''[[Lexent]]:''' I watch that spot for a couple of minutes. Does the splotch change in any way that I can detect? Is it flat on the floor or floating in the air? Do we feel a difference in temperature that would be consistent with what our eyes are conveying?
'''Marcule:''' In. I cast wall of fog to cover us. Back for 10:45 out.
 
  
'''[[Lexent]]:''' I'm not certain if that's possible from the spell description. It says it "cannot be made higher" and may be "created over land or water", no mention of air. But I think the larger concern is that it only buys us two minutes in the best case. It took us hours to get here. What would we be trying to accomplish in those two minutes?
+
'''[[Pandred]]''': Goggles on. I'll dip them down for a sec just to be sure mine eyes do not deceive me.
  
'''[[Vafrandir]]:''' We are on the plateau now, without continuous cover. How far below us is something like tree cover, which would at least negate the eagle's diving advantage?
+
'''The DM:''' zero movement; appears to be on the floor, or at least attached to it.  you can’t feel a temperature distance from here, it’s 25 feet away. Though the whole space feels brisk, edging towards chilled, which it did previously.
  
'''[[Lexent]]:''' There is also the ever so slight possibility that this eagle is not predatory and is more of a guardian, akin to the wolves you encountered earlier.
+
'''The DM:''' without the goggles, you’re completely blind Pandred.
  
'''The DM:''' At the moment the wall of fog is cast and conceals the party, the members hear a loud '''baa-aa-aa'''!  Apparently, you're not alone here, hiding among the rocks.
+
'''Pandred''': Goggles on again. I'll approach the mass, handaxe and shield out and ready. I don't leave the corridor yet though.
  
'''The DM:''' The fog attaches to the ground; but it is not completely blinding, you can see semi-clearly about five feet and you can find your way out of it if you have land features to go on, as you have.  You can spot figures, like your mates, at 8-10 feet.
+
'''The DM:''' no new information from this vantage point, Pandred.
  
'''[[Lexent]]:''' I search for the sacrificial lamb in the thicket.
+
'''[[Lexent]]:''' Staff out, I move into the hall.
  
'''The DM:''' Tree cover would be down by the fjord.  You took an hour to get up here from the top of the ridge, below, so 1 ½ hours to trees, or thereabouts.
+
'''The DM:''' Two bright red eyes open in the upper part of the black mass, surrounded by negative light.
  
'''The DM:''' Well, there’s no “thicket”, but searching around locates a normal-sized mountain goatWith horns.  You can see it vaguely in the fog; it is motionless, affected by the fog’s appearance and naturally disposed to hunker down.
+
== Grond ==
:'''[[Lexent]]:''' [OOC] Figurative thicket. Abraham and Isaac.
+
'''The DM:''' You hear a disembodied voice; it does not seem to come from the direction of the eyes, but from all around youIt’s deep and gravelly, and portending of woe.
  
'''Pandred''': I move to wrestle the lamb into the open.
+
'''Grond:''' “I thought you had left for good.
  
'''The DM:''' Roll initiative.
+
'''[[Lexent]]:''' "A hope? or a fear? Are you Grond?"
  
'''The DM:''' {OOC} Gen 22-23 And Abraham lifted up his eyes, and looked, and behold behind him a ram caught in a thicket by his horns: and Abraham went and took the ram, and offered him up for a burnt offering in the stead of his sonYep, I know.
+
'''Grond:''' "I am Grond.  This place is mine.  There is nothing for you here.  Only deathGo."
  
'''Pandred''': 5.
+
'''[[Lexent]]:''' I glance at my companions.
  
'''The DM:''' I also got a 5.  We both roll attack; you first.
+
'''Pandred''': "What happened down here?" Ooh, I wanna get 'em so bad!
  
'''The DM:''' (she doesn’t have to do it alone).
+
'''Grond:''' "This place was theirs.  Now it is mine."
  
'''[[Vafrandir]]:''' I'll step up to help. Clinch Fighting may come in handy.
+
'''[[Lexent]]:''' "And what assurance do we have that your 'children' will not disturb those who live near here?"
  
'''[[Lexent]]:''' I put away my sling (?AP) and draw (or start to draw) the Staff. (3AP)
+
'''Grond: ''' "They are not my children, they are my things."
  
'''The DM:''' Roll dice, Vafrandir.  Lexent, the other two are wrestling; if you use your staff, there's a chance of doing damage to your mates.
+
'''[[Lexent]]:''' "And they have been causing harm. This we cannot allow."
:'''[[Lexent]]:''' I had figured as much but wanted to be ready. How many AP is putting away a sling? Would that be sheathing a weapon to belt scabbard?
 
  
'''Marcule''': In. I roll a 2
+
'''Grond: ''' you are acting foolishly.  things are approaching now, that will kill youGo.
  
'''[[Vafrandir]]:''' '''9 raw, 11 to hit; 3 raw, 4 dmg'''.
+
'''[[Lexent]]:''' Does that sound more like a threat, a concern for our wellbeing, or merely a statement of fact?
  
'''The DM:''' treating this as [https://wiki.alexissmolensk.com/index.php/Overbearing overbearing], since Pandred stated the goal of wrestling the brute into the open, Vafrandir is -1 to hit due to his weight. The goat is AC 9, so Vafrandir needs a 9 to hit it, -1, hits with a 10. Overbearing damage is 1-3.
+
'''The DM:''' you get the sense he really means it.
 +
 
 +
'''Pandred''': I'll pull Lex back and make my way out. Grond gonna get it, I can promise that!
 +
 
 +
'''The DM:''' Oh good, I don't have to kill you.
 +
 
 +
'''[[Lexent]]:''' I follow Pandred's guidance.
 +
 
 +
'''[[Vafrandir]]:''' In (on the tail end, I suppose). Food accounted for. I'm back at the camp, I suppose.
 +
 
 +
'''The DM:''' No, I said you were just tagging behind the others.
 +
 
 +
'''The DM:''' Any last moves for the day?
 +
 
 +
'''[[Lexent]]:''' Well, what do we want to do from here? Grond seemed mighty imposing. Do we just give this place up for a loss and head back to town? Try to take the rothe with us as recompense?
 +
 
 +
'''[[Vafrandir]]:''' Not for now. Let's take the weekend to consider how we're going to tackle this. Taking a few rothe isn't a bad idea, not sure we have the abilities to do so.
 +
 
 +
'''The DM:''' you have no skill at ranching.
 +
 
 +
'''Pandred''' We've got funds. We know there's at least one ghoul, probably several. I'm willing to head to Stavanger and get a real team of Ghoul-busters going.
 +
 
 +
'''The DM:''' Out.

Revision as of 14:08, 19 March 2021

Continued from Slowly Healing.

The DM: It is still July 4th; the sky is covered by puffy clouds, there is no rain and the temperature remains cool and comfortable.

Lexent: "Vafrandir, would you be willing to assist me? I can't carry all that much by myself."

Vafrandir: I'm with you! Off we go.

Vafrandir: To be clear, we intend to move camp closer.

Lexent: Indeed.

The DM: Splitting the party, I roll and no ill-happenstance results from it. Marcule is able to get Pandred down the mountain, and might even be able to signal somehow with a spell or something (no idea) to let you know they’re coming. Together, without needing to say so, you make an agreement about some place you saw that morning, so you know just where to meet with each other. However, none of you are a ranger, so I will need a wisdom check from every person in the party.

Vafrandir: I roll a 1.

Lexent: 14

The DM: You both find your way back to the camp, and to the agreed-upon meeting place.

Marcule: I will do my best to take care of Pandred.

The DM: That place ... do you want it to have any special characteristics, commensurate with the area? It's alpine tundra, so there are no trees. Here are some suggestions of what an alpine range offers. Note the "Features" section.

Rolling dice, I do indicate the presence of a single hot spring, so that's probably going to win the choices. No "chalets" obviously.

Vafrandir: Yes, a hot spring gets my vote. Preferably against a rock face to help shield from wind as well.

Lexent: Your first sentence is almost word for word what I was writing. Hot spring, please.

The DM: That’s a safe bet, Vafrandir. The hot spring is little more than a trickle; it makes a pool only one foot in diameter before tricking about fifty yards downhill through an inch-wide crack in the rock surface, where it apparently returns to the subsurface. The pool is about 4 yards from the rock face, which is 18 feet high and forms an angle, 20 feet north-south and 10 ft. east west, with the hypotenuse towards the southwest. Stretching south and west is a small plain of glacial debris, with stones ranging from fist size to gnome-sized.

The DM: “small plain” = 500 yards across, tailing out where the slope breaks into 10 foot wide gulleys and ponds on the southwest edge.

Lexent: The perfect size for resting an ankle.

The DM: the temperature of the hot spring would be 65-70 degrees C; though of course no measurement of that kind would be comprehensible to the characters.

The DM: Let’s see; you can’t get the cart onto the glacial plain. The best you can do is park it 250 yards from the hot spring. The terrain is too rough for the wheels otherwise.

The DM: Marcule and Pandred, I need those wisdom checks. We’ll pick this up Friday, as agreed. Out (but I’ll check back in half an hour).

Lexent: That seems a manageable distance. How much farther from the abrasion zone of the cirque are we now than at the previous camp?

Pandred: 13 on my check. Missed it by 1.

The DM: In. I need that wisdom check from Marcule, so I'll have to roll it.

Lexent: In.

The DM: Marcule rolls a 12, missing his wisdom by 1. With both players missing, you get lost ... for an hour. But that will push you over the top of exhaustion, so its a 2% malady check for each of you. And you're fine. The pair stagger into the newly made camp, very tired, with Marcule's shoulders aching from supporting Pandred, who is just in steady pain.

Vafrandir: In for about an hour then back in the afternoon.

Vafrandir: "We were starting to get worried! Sit down, rest."

Lexent: "This has been a long day. I'll take the first watch while you all start getting some sleep."

Pandred: In. I do rest. You guys can continue scouting without me if you need. I can rest here and handle myself if need be.

Lexent: I am content to move to the 5th. I only need four hours of sleep and am willing to take extra watch shifts.

Vafrandir: I'm not saying we need fear the plateau - at least, any more than any other part of this extremely dangerous wilderness - but we might want to consider a better strategy if we go that way again. On the other hand, we should probably go back to the tarn and examine the area around the inside.

The DM: Rest starting at 8 pm, so benefits won't be felt until tomorrow evening.

July 5

The DM: Cool weather, clear skies, gentle wind blowing.

Lexent: I recommend that we all rest for at least today. Depending on HP we might send a scouting party up to within the cirque tomorrow, but today we should rest.

Lexent: I use the staff to heal Pandred for 3+1+2=6.

Lexent: I cast cure light wounds for 3+4=7 and apply that all to Pandred.

Marcule: OOC: sorry guys i wont be able to play today. next week should be all good see you then.

Lexent: I spend the day aiding Pandred's rest along with anyone else who is willing to stay and be tended.

Pandred: Plus bottle for 2. 9 so far.

Vafrandir: I agree. Let's rest.

Pandred: Bad math, missed the heal. 15 so far. Halfway is good.

The DM: Pandred can get 6 more from rest then. That's 21 total. Ankle is feeling a lot better.

Lexent: Ready to proceed to the 6th.

July 6

The DM: The next day, there is a steady drizzle, but it’s very nearly a mist and not much to be concerned about. Still cool, still a gentle breeze blowing out of the northwest. How does the day start?

Lexent: Not amazingly. I heal Pandred with the staff for 1+2+1=4

Pandred: 3 from the bottle says I'll be better by tomorrow. 28 as of right now.

Lexent: If we'd like I could finish the process off with cure light wounds and we could all head up today, albeit with our healing depleted.

Pandred: I think I'd rather sit tight and save it in case of random encounter. As far as I know we're still okay for food for a while here.

Lexent: Fine by me. Would you like Vafrandir and myself to do some light scouting around the tarn while you finish resting?

The DM: Pandred wasn’t hit, so technically he is the same as 2 h.p. below full. I can make a concession and allow 8 hours more rest to heal the last two points of injury, so you can begin moving about freely at 5 pm.

Pandred: How long to sundown? I don't think any of us wants to twist an ankle scrambling in the dark.

Vafrandir: Out. I'll help scout when I return.

Lexent: I think then that the best course of action is to all just rest for the remainder of the 6th and start out on the 7th.

Lexent: Prior to turning in for the evening I cast cure light wounds for 2+4 and apply 3 to myself. I don't think anyone else needs it but if so, I apply the rest to them.

The DM: Remember, sundown is very late at night. Sundown is 10:47 pm, and it’s not really possible to be in the dark, remember? Full night doesn’t occur until the 28th of July and lasts 29 minutes.

Pandred: I think we'll wait for now. Lex is turning in, I don't want to risk anything. Let's just ding up a new day.

The DM: Actually, not even then. Those 29 minutes are ‘astronomical twilight’, so there is still light in the sky. Fun starts when the seasons change and it is dark all the time.

July 7

The DM: the day starts with light rain, fading into drizzle about 9 o’clock am, when you’re finished sorting and feeding yourselves. The temperature turns brisk. These rest days need 2 lbs. food each; with an additional 4 lb. per person who fought with the goat.

The DM: I’m not consistently keeping track of the food; trusting you to do it. But I think the last day I actually asked for food to be scratched off (without looking) was the 4th, which means these three days are unaccounted for.

Lexent: So that would be 66 lbs. total, I believe (including Oddsdraken, but not Valda). My understanding is that Vafrandir is keeping track of that. The Cargo spreadsheet shows we have sufficient for that, but we might be starting to get just a little bit light.

Lexent: "Shall we head up, Pandred? and maybe bring Oddsdraken with us?"

The DM: You have to feed Valda also. It’s Nadia who can feed herself.

Lexent: They are both back in Treborg though, right? Our supplies there are quite sufficient, from what I can tell.

Pandred: They are. Odds can't fight, he's there to reload my crossbow and keep my fighting weight manageable. Since I dropped the Plate I haven't brought him around, but I keep meaning to change that.

The DM: You might consider hiring other men-at-arms. Between Pandred and Vafrandir, they can jointly count themselves above 10 in most leadership points, even though they have no actual abilities. You’ve led men before; so long as you keep the number small, 1-4, it shouldn’t be a problem.

Lexent: I leave behind my shield and the shattered remains of my Godentag and start up towards the cirque. "Do you think we should try to find how those wolves got out, or plunge straight back in?"

The DM: A trip back to Stavanger would be needed for that; but you could get Lexent’s staff identified and let Nadia’s wage earn it’s value.

Pandred: Joining Lex here. I'm okay to do another day of scouting, and regroup when we have Marcule on monday.

The DM: You make the climb to the cirque; presume that Vafrandir and Marcule are with you, but lagging slightly behind, so they can catch up when they’re able. For the moment, the two of you are semi-alone in your actions.

Lexent: Where is the herd(? flock?) of rothe?

The DM: Drifting to the east side of the plateau. As you reach the top, the rain has ceased and there’s an overcast sky.

Pandred: What does my little spyglass tell me? I know I can't see the dungeon itself in the gully, but let's scan the cirque for what we can see.

The DM: Nothing I haven’t already described. No evidence of other entrances, except that there are hundreds of rocks that could be concealing one, anywhere.

Pandred Yeah, that's fair. What do you think Lex, got any ideas?

Lexent: We should probably start by verifying that the gully is still as we left it, and then start working around the tarn seeing if we can spot an additional exit.

Lexent: I start toward the gulley, pausing to give the rothe time to adjust to our presence as necessary.

Pandred: Tagging along.

The DM: It’s been 9 days since you’ve been here, since June 29th. The scene is exactly as you left it.

Lexent: Good. We start working our way around the basin, looking for any evidence of another entrance/exit, or anything else of note.

The DM: I’ve been thinking about search rules vs. chances to find something. My thoughts are than the players should have to pre-identify how long they intend to search, specifically naming a “base length of time.” Consider: say, there is a second entrance here. If there is, then spending enough time will guarantee it’s discovery. But “enough time” could be days, even weeks, depending on how small the entrance is (goblin lair, the entrance could be 9 in. wide). You have no evidence the wolves came out of another hole; technically, they could have made their way up the shaft you went down, or they may have been helped, or they may have been teleported for all you know.

Lexent: Well, Pandred, what do you think? Do we spend the rest of the day searching for the possible other entrance or head back in? Maybe we could look for evidence that the wolves actually did find a way to make it out of that vertical shaft?

The DM: So, you tell me (a) a segment of time. Then (b) I’ll roll 3d4, multiplied against that time segment; then calculate the chance of finding the entrance against what I think the maximum amount of time it would take to find the lair FOR CERTAIN. This way, I don’t confirm there’s an entrance; and I’m able to establish that a certain amount of time has passed, without having to say, “Three hours later” when the party could say, “Hey, we’d stop long before three hours passed!” This way, we can establish within a general time frame ahead of time when you’d “stop.”

Lexent: You may also need a variable for either thoroughness or size of area searched in that time. If we search for three hours that could be meticulously going over every stone in a 1/4 acre or merely walking through trying to get eyes on the whole an area much larger.
The DM: I think the judgement, “If they looked continuously foot-by-foot over the size of landscape presented, ie., within a reasonable distance that an underground tunnel could naturally occur or be made, given the space, this being a plateau reaching 400 yards from the tarn to the mountainside, recognizing that a watertable would make an entrance impractical within a certain frame of reference, and given that they have no geology or prospecting skill, how long would it take?” is good enough.

Pandred I'm down. However long we have, let's give it a go. I refuse to believe a skeleton wolf climbed a vertical ladder until I see it with my own eyes.

Lexent: Let's try this then. We spend 2 hours searching for a way the wolves could have gotten out other than the shaft.

The DM: taken up with help and then animated on the surface.

The DM: Lexent, that doesn’t work for me. I want a search time that isn’t pre-fixed, but pre-supposed. “We search for two hours” suggests you’ve already searched the area and won’t feel compelled to investigate leads you haven’t yet seen. Sorry. No. I want a time segment, and then I’ll roll 3-12 x that segment to account for uncertainty. Feel free to offer a segment that gives the average you want.

Searching

Lexent: Sorry, I misunderstood. Time segment: 20 minutes.

Pandred Don't be a goof, they were alive before they were dead! They had to get down so they could get up! Am I to believe that these three Dire Wolves were carried down as pups, raised in cages, and then died unceremoniously and had their corpses carried out to be raised?! I disbelieve! I disbelieve good sir!

The DM: (I’m not a goof, I’m your conscience; heh heh; maybe they WERE born down there? Huh?)

In retrospect, we can make an agreement on the number of dice rolled: cursory search (1 die); general search (2); close search (3) and intensive search (4). Name your die number.

Lexent: I believe a general search will do for now. 2.

The DM: You give up after an hour and 40 minutes, having found nothing. Or, at least, you decide you’re hungry and you’d like to eat. That makes it 12:40 by Marcule's watch.

The DM: Incidentally, I am accounting for Vafrandir’s elven find concealed doors ability.

Lexent: We stop and eat. "I'm finding this searching discouraging, Pandred. What say we take another peek in that hole once we've finished eating? Maybe we'll find some more evidence as to what occurred there."

Pandred: I maintain the principle is sound, but the truth is an exit tunnel or tunnels could pop out fucking anywhere, and there's no reason to expect this part of the mountain to have one: in fact there's a decent case to be made that it would be silly to have a secret exit within eyesight of the place you're exiting secretly. We can look at the hole.

Lexent: Following our meal I head back down to the hole, pausing briefly to see if my untrained eyes can see any evidence that this is indeed where the wolves emerged.

The DM: I’m presuming without needing to be told that you take all precautions entering the hole, at least as far as the shaft and the entrance way to the outer corridor, before the hall with 12 doors. All appears safe, though the odour continues to be rank. There is no evidence whatsoever of the wolves having climbed up the shaft. No markings of bone scraped against the walls, no place where claws would have gouged out bits of stone, no marks on the iron rungs leading down the shaft.

Lexent: I move to door 'H'. Is it open or closed at this point? Also is the kennel open or closed?

The DM: suspending this movement; you're still in the outer corridor, looking into the hall.

The DM: It’s just as you left it. You can see into the hall with your infravision, but in the center of the hall, amidst the scattered bones, like a splotch, is an inky blackness defying your ability to see what it is. You usually identify this as a very cold spot.

Pandred, you’re wearing the infravision goggles Marcule has provided?

Lexent: When you say 'the center of the hall' are you referring to the great hall or the hall within door H?

The DM: Ah; for clarification: shaft leads to portal, portal leads to corridor, corridor leads to hall with 12 doors. You’re in the corridor; you see into the hall; description of black spot is in middle of the hall.

Lexent: I watch that spot for a couple of minutes. Does the splotch change in any way that I can detect? Is it flat on the floor or floating in the air? Do we feel a difference in temperature that would be consistent with what our eyes are conveying?

Pandred: Goggles on. I'll dip them down for a sec just to be sure mine eyes do not deceive me.

The DM: zero movement; appears to be on the floor, or at least attached to it. you can’t feel a temperature distance from here, it’s 25 feet away. Though the whole space feels brisk, edging towards chilled, which it did previously.

The DM: without the goggles, you’re completely blind Pandred.

Pandred: Goggles on again. I'll approach the mass, handaxe and shield out and ready. I don't leave the corridor yet though.

The DM: no new information from this vantage point, Pandred.

Lexent: Staff out, I move into the hall.

The DM: Two bright red eyes open in the upper part of the black mass, surrounded by negative light.

Grond

The DM: You hear a disembodied voice; it does not seem to come from the direction of the eyes, but from all around you. It’s deep and gravelly, and portending of woe.

Grond: “I thought you had left for good.”

Lexent: "A hope? or a fear? Are you Grond?"

Grond: "I am Grond. This place is mine. There is nothing for you here. Only death. Go."

Lexent: I glance at my companions.

Pandred: "What happened down here?" Ooh, I wanna get 'em so bad!

Grond: "This place was theirs. Now it is mine."

Lexent: "And what assurance do we have that your 'children' will not disturb those who live near here?"

Grond: "They are not my children, they are my things."

Lexent: "And they have been causing harm. This we cannot allow."

Grond: you are acting foolishly. things are approaching now, that will kill you. Go.

Lexent: Does that sound more like a threat, a concern for our wellbeing, or merely a statement of fact?

The DM: you get the sense he really means it.

Pandred: I'll pull Lex back and make my way out. Grond gonna get it, I can promise that!

The DM: Oh good, I don't have to kill you.

Lexent: I follow Pandred's guidance.

Vafrandir: In (on the tail end, I suppose). Food accounted for. I'm back at the camp, I suppose.

The DM: No, I said you were just tagging behind the others.

The DM: Any last moves for the day?

Lexent: Well, what do we want to do from here? Grond seemed mighty imposing. Do we just give this place up for a loss and head back to town? Try to take the rothe with us as recompense?

Vafrandir: Not for now. Let's take the weekend to consider how we're going to tackle this. Taking a few rothe isn't a bad idea, not sure we have the abilities to do so.

The DM: you have no skill at ranching.

Pandred We've got funds. We know there's at least one ghoul, probably several. I'm willing to head to Stavanger and get a real team of Ghoul-busters going.

The DM: Out.