Difference between pages "Arriving in Stavanger" and "The Mine"

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Continued from '''[[Back to Treborg]]'''.
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Continued from '''[[Restarting on the 19th of July]]'''
__TOC__
 
  
'''The DM:''' Setting out at 9 a.m., you’re frustrated when an hour out of Treborg, the wind dies.  Completely.  You row for two hours, when the wind finally picks up at noon, in the wrong direction.  Nadia raises the sail and you begin to crawl your way south to Stavanger; by three you’ve made 8 knots, about a third of the journey.  The wind improves, spins around to the east and you make 2 knots an hour for the next six hours, putting you 4 knots from Stavanger.  The wind increases, swings to the southeast – directly in your face – and it begins to rainBailing, you tack the last four hours, arriving in Stavanger at 1 a.m. on the 10th of July.  It is pouring rain.  Nadia shrugs.  She got you here.  Malady checks come to naught.  Embla’s parents will put you up for the night if you ask.
+
== Starting Down ==
 +
'''The DM:''' The stairs at '''c.''' lead into a cold pool of air that for whatever reason baffles your infravisionYou will all need manual illumination of some kind in order to see.
  
== July 10th ==
+
'''Marcule:''' Sorry everyone i will be absent today, I had my shot yesterday and it has put me on my ass. I will see you on Friday.
  
'''[[Lexent]]:''' Very kind of them, I beg their hospitality and thank them for it. I collapse exhausted into whatever sleeping accommodations they provide.
+
'''[[Lexent]]:''' I obtain and light a torch. About how far down do the stairs go before reaching the water?
 +
: '''The DM:''' sorry, miswrote. That should be "air" not water. I've changed it above.
  
'''[[Pandred]]''': "I hate boats."
+
'''The DM:''' As a reminder, the stairs are steep and drop about 25 feet overall.
 +
Lexent]]:''' That simplifies things. Might we presume Marcule will hold the torch for us while we continue?
  
'''[[Lexent]]:''' Is there a particular gnomish deity of water, ships, or travel to whom I should be making appeals? (or cursing?) ;)
+
'''The DM:''' No, afraid not.  You'll have to do on your own.  Marcule is assisting the sappers in their search.  I always try to have absent characters participating in the safest activity at the moment of their departure.
  
'''Marcule:''' Also hate boats.
+
'''[[Lexent]]:''' OK. I proceed with the torch carefully to the bottom of the stairs.
  
'''The DM:''' Nicer when they’re bigger.  Besides, it was the weather, not the boatWould you have rather slogged 24 miles in these conditions?  Anyway, in the morning, it is a moderate to heavy rain, with more than a quarter inch falling every hourThere is little wind and it is a “warm” rain, as the temperature is cool and nearly pleasant.
+
'''The DM:''' The temperature drops practically to freezing as you light on the bottom of the stairsYou can see your breath and there’s very little heat coming from the torchI’m working on a map.
  
'''[[Lexent]]:''' If I calculate correctly, it is Sunday. Does that mean the market and shops will be closed? Is there a gnomish population of any note in Stavanger?
+
[[File:Mine 01.jpg|right|385px|thumb|]]
 +
'''The DM:''' sorry, got caught up working on the effect.
  
'''[[Vafrandir]]:''' Many thanks to Nadia for the crossing and Embla's parents for a roof.
+
'''[[Lexent]]:''' "Well, with this torch, we're targets for anything down here."
  
'''The DM:''' What's next?
+
'''[[Lexent]]:''' I start proceeding along the lefthand wall.
  
'''[[Vafrandir]]:''' If it is indeed Sunday, will Embla's parents be attending services?
+
'''The DM:''' You move only five feet when you realize you're not alone in here.  A shadow flashes on the periphery of your right eye and your head snaps around to see there's nothing there.  Just like a horror flick.
  
'''[[Lexent]]:''' If shopping is a viable option, I would like to head first to the Weaponwright. Otherwise, I am interested in getting to know the gnomish community in Stavanger (if any) and making sure that their spiritual needs are being met.
+
'''[[Lexent]]:''' Are there any other distinguishing features within our sight?
  
'''The DM:''' There is shopping on Sundays. Embla's parents will be attending services.
+
'''[[Vafrandir]]:''' In. I'll go join Lexent. (I intentionally did not check the bed; thought that would be too on the nose!)
 +
:'''[[Lexent]]:''' After that post I couldn't risk not checking. Believe me. I tried.
  
'''[[Vafrandir]]:''' I will accompany them and meet the party at the market afterwards.
+
'''[[Pandred]]''': I'll set myself up just beside Lex on his left. Grit my teeth, rolling with the Battleaxe.
  
'''The DM:''' Sorry I can’t give you an updated price list, but please ask me about anything that seems suspicious.
+
'''The DM:''' If I had thought of something to put there, you would have found something in the bed.  Without updating the map, I’m counting Lexent in 2528 and Vafrandir in 2529.  Vafrandir, you notice that you can’t see anything that your body casts a shadow against.  The torch isn’t throwing any ambient light off the ceiling or walls that would give light.  Something in here is messing with simple physics.
  
'''The DM:''' Vafrandir make a wisdom check.
+
'''The DM:''' Until someone gives ground, counting Pandred on the stairs, where “2429” would be.
  
'''[[Lexent]]:''' I head to the Weaponwright. Once there I show him one of the pieces of adamantium and ask if he is able to work it for me. I am firstly interested in repairing my Godentag with some amount of the adamantium used for the spike.
+
'''[[Lexent]]:''' While watching into the darkness, I edge another 5 feet along the wall.
  
'''[[Vafrandir]]:''' I roll a '''19'''.
+
'''Pandred''': I'll follow behind. Arduin well in the rear.
  
'''The DM:''' You get nothing from the service, I'm afraid.  It occurs to me that a wisdom check could get you a +1% bonus on experience in your next encounter, or perhaps for the next 1,000 x.p. you earn (though that might be difficult to calculate).  Perhaps a flat +100 bonus if you're in an encounter from which you take damage.
+
Taking off Vafrandir's move for now; look carefully at the image.
: Stuff like that would encourage players to attend church.  Hm.  50 x.p. bonus per level.  With a 7-day deadline.
+
[[File:Mine 02.jpg|left|245px|]]
::'''[[Lexent]]:''' What would be the gnomish practice for regular spiritual fullfilment?
 
::: '''The DM:''' Was thinking about that.  The rules have to be different for clerics; something others can get that clerics can't, but in compensation there are things clerics can get that others don't.  Your attending a shrine for your god, for example, would be meaningful to you but not to them.  And it would matter where you put your sage abilities.
 
::::'''[[Lexent]]:''' I'm looking in the more general sense too, wanting to know what I can do FOR my community around me and how I can more meaningfully react to the world, not just benefits I can receive.
 
  
'''The DM:''' In any case, Lexent could reach out to the gnome community in Stavanger; there would be one, of several hundred.  This wouldn’t give you the enlightenment Vafrandir missed out on, because as a cleric it is all old hat to you, but it might give you prospects on places to visit to shed some scales from your eyes.
+
'''[[Vafrandir]]:''' Nice, very creepy!
  
'''The DM:''' What you can do for your community comes out of your sage abilities.  As a physician, you could see while you’re here if there’s a call for your services in that regard.
+
'''[[Lexent]]:''' Would setting the torch down in 2728 still provide us light with which we could fight if necessary?
  
'''[[Lexent]]:''' If permissible, then, I would like to spend the time in which the Lutherans in our group might be attending services getting to know the gnomish people here and seeing how their spiritual needs are being met.
+
'''The DM:''' I think we’ll have Vafrandir roll initiative.
  
'''[[Vafrandir]]:''' I'd very much use a rule like that even though I'm not benefiting from it today.
+
'''[[Vafrandir]]:''' '''raw 4; adj 5'''.
  
== The Gnomes of Stavanger ==
+
== Something ==
'''The DM:''' I’ve nothing prepared Lexent, but I’ll draw out an outline, hopefully one not too clicheWriting off the top of my head. The gnome community here is a group of bookbinders and scribes, committed towards the collection of works on (rolled randomly) medicine, prospecting and music.   
+
'''The DM:''' Absolutely not, Lexent.  You’ve already noticed that the torch only gives off half the light you would normally expect; there’s NO reflection off the roof, and logically the floorPutting the torch down would black out everything outside a five foot circle.
 +
:'''[[Lexent]]:''' Understood.
  
: Narina is the head of a medical school, with knowledge in your own subject and with instructionHer school has 20 students.
+
'''The DM:''' Sorry, VafrandirI rolled a six.
  
: Part of the community are a group of miners who venture out at this time of year and return when the light dims in autumn; they are mostly gone, but there is one aged engineer named Glinner; he is drafting plans to rework and replumb a mine north of Sauda in Ioglefeld.
+
'''[[Vafrandir]]:''' You win some, you lose some.
 +
[[File:Mine 03.jpg|right|350px|]]
  
: There is also a small musical college dedicated to gnomish music and poetry, run by Pumbar; there are some 25 attendants.
+
'''The DM:''' A literal black shadow rushes out of the blackness and attacks Vafrandir.  It rolls a 5 and misses.
  
: On these three subjects there are regular books being written and two printing presses in operation.
+
=== Party’s Round 1 ===
 +
If you attack, please say what you’re attacking with.  Pandred, if you move into 2629, you’ll block Lexent’s torch and you won’t be able to see a thing in front of you.
  
'''[[Lexent]]:''' Excellent. Thank you. With the time I spend among them today do I learn of any of them that are in need of healing or medical care?
+
'''[[Lexent]]:''' Can a torch be used as a weapon, and if so, does that entail risking the light of the torch?
: '''The DM:''' If you’re up for it, you can relieve a nurse in her hospital and care for as many patients (aid rest) as you’re able.  But that will mean you’ll have no time to buy at a market today.
 
  
== Market ==
+
'''[[Vafrandir]]:''' I'm close, so I'll attack with my longsword. '''12 raw, 15 to hit; 1 raw, 3 dmg'''.
'''The DM:''' Anyone here not have the Stavanger Market file?
 
  
'''[[Lexent]]:''' I have access to a copy of it [https://drive.google.com/file/d/1xOqVK3fSoQd8Phu_3dKYIExhNAtThSF6/view?usp=sharing here] . Once the time for services is past I turn my attention to shopping and proceed to the weaponwright.
+
'''Pandred''': I'll call out to Arduin to toss me the +1 Spear while I drop the Battleaxe. Let me know if I have AP remaining when I get it in hand. "Arduin, SPEAR, now!"
: '''The DM:''' you’re giving me conflicting actions, Lexent.
 
::'''[[Lexent]]:''' Sorry, I missed your response above. I assume that Vafrandir will only be at Lutheran services for part of the day. My intention was to spend that part of the day getting to know the community and providing whatever small comforts (or even a cure light wounds if warranted) I can, and then meet the others in the market.
 
  
: '''The DM:''' Not needed, as it happensVery well, let’s say that you meet Narina, hear about the others and that the invitation to volunteer is left open for another day.
+
'''The DM:''' There’s a rule for all such questions, Lexent. See the rules under [https://tao-dndwiki.blogspot.com/2018/02/using-found-objects-as-weapons.html Found Objects used as Weapons].  Check the torch’s weightYes, every time you hit with it, you could extinguish the flame.
::'''[[Lexent]]:''' Thank you.
 
  
'''The DM:''' Let me know when you'd like me to continue, having bought your goodsWe can retcon a lot of the purchasesVafrandir, selling the ale, without Embla to barter for you, the best price you can get is only 40% the value of the ale & barrel.
+
'''The DM:''' Hm.  Arduin reacts and tosses it; [https://wiki.alexissmolensk.com/index.php/Action_Points#Throw_aimed_object Throw aimed object] is two AP; that includes your catchPandred needs 2 AP to throw it or otherwise attack with itI think I’ll ask for a wisdom check from Arduin to see if he hesitates.
  
'''Marcule:''' ooc:sorry out for the rest see you all Friday.
+
'''[[Lexent]]:''' I move to 2728 and attempt to turn the Something (undead seems likely) ''To Turn:'' '''14'''
  
'''The DM:''' Marcule, if you wish to sell the harness when you this, you can get 320 g.p. for it.
+
'''The DM:''' The creature is beyond you; it cannot be turned by someone with less than 10 points in dweomercraft.
  
'''[[Lexent]]:''' What is the Weaponwright able to do with the adamantium, how much of it will it take, and what will be the cost in both time and money?
+
'''Arduin''': '''6''' on the wisdom check. "Heads up, Pan!"
  
'''[[Vafrandir]]:''' Also interested in the weaponwright's response. Would, say, a longsword have the same properties as the shortsword I have now?
+
'''Pandred''': Can you rephrase that? Do you mean it costs him 2 AP to throw it, costs us both 2 AP to throw/catch it, or that it costs us 1 each, one for his throw and one for my catch?
  
'''[[Vafrandir]]:''' The ale sells for '''89 gp, 7 sp, 3 cp'''. I'm not sure who among us will have access to Barter studies at some point but it'd be good to have in the bag.
+
'''The DM:''' Tempting to say it takes him 2 to throw it and you 1 to catch it, but time is passing ... I’ve got to argue you have to wait for it, so 2 AP for both of you.  I think I’ll skip you making a dexterity check.
:'''[[Lexent]]:''' Recorded
 
  
'''[[Lexent]]:''' Is the Carpenter's hammer the correct type for Marcule to work with? Would the blacksmith have tool grade knives for sale? (as opposed to weapon, copper, or silver)
+
'''The DM:''' Vafrandir, I should have actually looked at the Puissance table last week.  “Draw Speed” says plainly, “decreases the penalty incurred by firing a bow more quickly, while improving the time in which a crossbow can be loaded.”  My error.  So, the penalty for loading and firing a bow in one round is reduced to -3 to hit.  The crossbow speed for loading a light crossbow is reduced from two rounds loading and one round firing to 1 round loading; for a heavy crossbow, from three rounds loading to 2.  The adjustment to pulling a weapon from your scabbard is also included.
 +
: '''[[Vafrandir]]:''' Understood. Thanks!
  
'''[[Lexent]]:''' "Vafrandir, What did we decide about purchasing more chests?"
+
'''Pandred''': Then I advance to 2629 with Spear in hand. That's me. "Hroagh!"
  
: '''The DM:''' Hm.  Assumed you’d sell it.  Adamantium has to be alloyed with another metal; usually in weapons, it is alloyed first with copper and then with iron, so that the adamantium mix takes up 15% of the weaponTakes time, say one day per pound of weapon you wish made this way, with a start-up time six days, so that one pound of weapon could be produced on the 8th day. This measurement of “pounds of weapon” means the traditional weight of the weaponSo a 6 lb. long sword on the table would need six days of working to make, plus the six lead upBut if you ask for multiple weapons, the six days starting time would only have to be paid once.
+
== Shadow’s Round 2 ==
 +
'''The DM:''' Putting up the map after the shadow’s moveIt attacks Pandred, rolling a 17; Pandred takes 3 damage AND loses 4 points of strength ... no saving throwThe strength drain stuns Pandred from the shock; she stands and shivers, and does not fall back (moderately paralyzing in effect)The shadow takes its place in 2729.
  
'''The DM:''' I could go through and give you the approximate metal weights of all weapons (vs. wood, say), but that will take a little time; I can get it ready for you by Friday.
+
[[File:Mine 04.jpg|right|350px|]]
 +
Lexent’s new position lights up the whole cavern, so the shadow is revealed. Lexent and Vafrandir can act.
  
'''[[Lexent]]:''' Did we determine a cost for the bunk beds? (both normal and gnome size)
+
'''[[Lexent]]:''' I also assume a torch cannot be effectively held in the same hand as a shield, correct?
: '''The DM:''' I didn’t; I guessed 4 by 2, but the exact size is up to you.
 
::'''[[Lexent]]:''' Yes, assuming the 4x2 size.
 
  
'''The DM:''' She actually needs a more precision tool.  I’ll have to make one.  A moment please.
+
'''[[Vafrandir]]:''' Shit! I advance to 2630 and attack and with longsword: '''13 raw, 16 to hit; 7 raw, 9 dmg'''.
:'''[[Lexent]]:''' He. ;)
 
:: '''The DM:''' A "tinker's hammer"; there's something wrong with table at this point (I said it's pulled apart).  Call it 1/2 lb. and 2 g.p.
 
  
'''[[Vafrandir]]:''' We have two free chests for you to use. As we eat up our supplies, more will become available.
+
'''The DM:''' Pandred, is Arduin using a shield?  What weapon do you want me to put in his hand?
  
'''[[Vafrandir]]:''' What would the properties of such a long-sword be?
+
'''The DM:''' The longsword isn't magic and doesn't hit. Oh definitely, LexentNo possible way to do that.
: '''The DM:''' The long sword would be 6 lb. iron; so to forge it with adamantium would need 14.4 oz. of your adamantiumThe adjusted weight can be seen on the stavanger market list: there’s a listing for adamantium long sword there. It would be a +1 weapon just like your short sword.
 
  
'''Pandred''': I'll offload my gems and 2 swords today. There were 3 small agates and 2 plum sized agates. How do I handle that? Do I treat them as the value of xp they accrued, or is there a value I should be looking at? The same with the adamantium swords, for that matter.
+
'''Arduin''': A sling I think, even if spears are cooler.
:'''Pandred''': For reference, that means Lexent and I have officially divided the agates between us, leaving Vaf and Marcule with the hematite/cairngorms.
+
:'''Pandred''': No shield currently. Unlucky getting hit so early. I assume that drops me to 14, and the percentile strength doesn't affect anything?
 +
'''The DM:''' In this case, your 18 percentage counts as 18.
  
'''[[Lexent]]:''' I sell my sword, gems, and 2 of my adamantium nuggets. It looks like the rest of it will go a bit farther than I had anticipated.
+
'''[[Lexent]]:''' I attack with the torch. ''To Hit:'' '''12-3=9''' ''Damage:'' '''2'''
  
'''The DM:''' Pandred, “small” isn’t a size.  “cherry” or “marble”?  I believe they were cherry. A cherry –sized agate will get you 1 s.p.; the plum-sized will get you 10 s.p.  Those are their “sale” cost, not their purchase costs.
+
'''The DM:''' the torch isn't magical either. Both it and Vafrandir's sword just go straight through the shadow's body without contacting anything.
: Ask for the value on any gem sold please.
 
  
'''The DM:''' Lexent, I’ll give you 12 g.p. for the sword.  20 g.p. for each adamantium lumpI don’t know what your gems are.
+
'''The DM:''' Okay, the sling depiction will have to waitworking on next round.
:'''[[Lexent]]:''' They are cherry-sized agates, so answered above.
 
  
'''The DM:''' same price for your swords, Pandred.  Did I miss anything?
+
== Shadow’s Round 3 ==
 +
'''The DM:''' Sensing that Pandred is the only one that can hurt it, the shadow attacks Pandred again, rolling a 12.  That hits AC 6, missing.   
  
'''Pandred''': I think that does it for me.
+
[[File:Mine 05.jpg|right|420px|thumb|hope you like the look of him, Pandred]]
  
'''[[Lexent]]:''' We are purchasing bunk beds, correct? Should we deduct that from party expenses? Do we need any other supplies? (Holy Water, Salves)?
+
=== Player’s Round 3 ===
 +
Vafrandir and Lexent, you’ll have to think of something else.  Arduin has shillelagh as an option.  Pandred, you can roll for real now.
  
'''Pandred''': I tell a lie. I also sell my three adamant lumps. ''Then'' that does it for me.
+
'''Pandred''': 9+1 hits '''AC 6''', 3+1 is '''4''' damage.
  
'''[[Lexent]]:''' Would you like us to list any purchases here, or just account for them in our own records?
+
'''Arduin''' I begin to cast ''shillelagh''. Also I look good as hell.
  
'''[[Lexent]]:''' I think that other than deciding on any additional party supplies, we should decide if we want any adamantium weapons made. It doesn't seem worth it for just my Godentags spike, but a spike and a longsword and...
+
'''The DM:''' shockingly, that hits Pandred.  It’s stunned.  Technically, since it takes one round to cast, Arduin doesn’t need to “begin” ... he just casts it.  He can discharge the spell next round.
  
'''The DM:''' Just account for them on your sheets.  I trust you.
+
: I want to see if Lexent or Vafrandir have an action.
  
'''The DM:''' You can just BUY the longsword.
+
'''[[Lexent]]:''' I cast ''cause light wounds''.
  
'''The DM:''' It will make your godentag +1. Okay, till Friday.  Lexent, you want to identify your staff?  Out.
+
'''[[Vafrandir]]:''' I'll move to 2830. I don't have any magic, but I can flank for Pandred.
  
'''[[Lexent]]:''' Ah, yes, but what will that take?
+
'''Pandred''': Oh snap! I have a spear! That's so rad!
  
'''[[Vafrandir]]:''' Good deal, I'll buy the longsword, and sell my metal.
+
'''The DM:''' I do my best.  Because the shadow missed, let's have:
  
'''[[Vafrandir]]:''' I have two hematite gems, cherry sized. What's the price on these?
+
=== Player's Round 4 ===
 +
'''The DM:''' Take another move.
  
'''[[Vafrandir]]:''' Out.
+
'''[[Lexent]]:''' I attack the darkness. ''To Hit:'' '''2'''.
 +
:'''[[Lexent]]:''' Sorry, couldn't resist the phrasing.
 +
:: '''The DM:''' I absolutely would have done that also.  You know, before I went to Toronto with my book in '14, I staged that youtube video to get funding.
  
 +
'''Pandred''': THE SPEAR OF GOD DESCENDS!! '''20''' +1 to hit is a '''CRIT'''! No triple, but don't worry kids because damage is 6+1, doubled to '''14'''! "HROAGH!"
 +
 +
'''The DM:''' Um, that's one discorporated shadow.
 +
 +
'''Pandred''': "HROAGH!"
 +
 +
'''Arduin''': "...Right, well done. Weren't some of the goblin-swords semi-magical? Do I recall that incorrectly?"
 +
 +
== Aftermath ==
 +
'''The DM:''' not much experience for something quite so scary.  On 3d8 I rolled 7 hit points.  Pandred who got hit takes 165 x.p.  Lexent and Vafrandir get 22 x.p. each for witnessing it.
 +
: Shit, scrub that.  I forgot Arduin.  Arduin threw the spear so he counts in this.
 +
:: '''The DM:''' correction.  Pandred gets 162, Vafrandir and Lexent get 19 each and Arduin gets 9 x.p.
 +
 +
'''The DM:''' the adamantium weapons are +1 but are not magical.  I said what weapons were magical in the chieftain’s room: I believe only the bow and the spear.
 +
 +
'''[[Lexent]]:''' So, do I keep my spell unless I touch something else, or was it specific to that target?
 +
 +
'''The DM:''' It’s not specific to the target, but it is cast and held for as long as you concentrate and don’t touch anything.  As a DM, I don’t like the cost ... let’s say that if you cast it as “cause,” you can adjust it to cure if you take 5 rounds of concentration.  I’ll add that to the spell description.
 +
 +
'''[[Vafrandir]]:''' Whew. That could have gone a lot worse. Lets move to this door. Once Lexent and his torch are behind me, I'll open it.
 +
 +
'''Pandred''': Right with you.
 +
 +
'''The DM:''' The [https://wiki.alexissmolensk.com/index.php/Cure_Light_Wounds_(spell) description] is adjusted.
 +
 +
'''The DM:''' As well, Arduin’s spell will last a long time.  I’ll add a shillelagh in his hand eventually.
 +
 +
== The Shaft ==
 +
[[File:Mine 06.jpg|right|420px|thumb|no need for illumination effects, but you still need a torch]]
 +
'''The DM:''' You find yourself at the same shaft where earlier, several visits ago, found an elevator down and evident ghouls.  You see no ghouls now.  This seems to be two levels below where you saw it before, from above.  The elevator is one floor above you, with an evident mechanism, chains & tackle, to bring it down to your level.  No telling how deep it goes.
 +
 +
'''The DM:''' Infravision continues to be ruined; you might consider lighting more than one torch to ensure you don’t cast shadows that could conceal more of what you just fought.
 +
 +
'''The DM:''' The tunnels leading off the map to the right are just two feet wide, even 18 inches wide in places.  They’re goblin/gnome sized.
 +
 +
'''[[Lexent]]:''' I take the time to reverse the polarity of my spell and discharge it on Pandred for '''3+4=7'''.
 +
 +
'''[[Lexent]]:''' Does there seem to be anything I can do for her Strength damage?
 +
 +
'''[[Vafrandir]]:''' Shall we lower ourselves down? How many needed to operate the mechanism and how many can fit on the lift?
 +
 +
'''The DM:''' you have no spell; and it doesn’t seem to be restoring itself, even after a couple of minutes of cooling down and entering this room, looking around.  Pandred is pretty shaky on account of it.
 +
 +
'''The DM:''' It appears to be designed for about 25 goblins.  The party as is can easily fit on it.
 +
 +
'''[[Lexent]]:''' "I recommend we head back up and regroup for at least a little bit. We can check on the sappers and I will retrieve the Staff for use as a weapon."
 +
 +
'''[[Vafrandir]]:''' Pandred, how do you feel? I think that's a good idea. What time is it?
 +
 +
'''The DM:''' Opening doors, checking out the green pool, checking the bed, descending the stairs, fighting the battle, recovering, entering this new room ... you’re not exactly sure, because Marcule is not around with his watch.  Somewhere about noon?
 +
 +
'''Pandred''': Evil things have evil ways, just glad we had tools to hand for it. Let's check on the lads. I can tell the exact time once we're outside.
 +
 +
'''[[Lexent]]:''' We head upstairs and outside to see if some sunlight will do Pandred some good, and to check on the sappers.
 +
 +
'''Pandred''': Doubt it. I think I'm gonna be this way for an annoying amount of time. As long as I don't die from it we're alright though.
 +
 +
'''The DM:''' Getting up the stairs to the hall makes you all feel better.  Getting up to the surface, you find the temperature is cool and overcast, with a drizzle falling.  The improved light makes Pandred feel better, but her strength isn’t restored.  Still, the fighter feels that if she could feel just a little sun on her skin, that might do it ... but as I said, the cloud cover is banked in and there’s no sun to be seen.
 +
 +
'''The DM:''' We’ll call it here for the day.  The sappers have found the hole and have carefully begun to clear it out.  A layer of silt from the tarn seems to have been deliberately spread over the rubble after it was collapsed, to conceal this as an entrance.  It must have been done by the living goblins you killed at the start of this adventure.  Out.
 +
 +
== Outside ==
 
'''[[Lexent]]:''' In.
 
'''[[Lexent]]:''' In.
  
 
'''[[Vafrandir]]:''' In.
 
'''[[Vafrandir]]:''' In.
  
'''[[Lexent]]:''' "So, as we are looking to acquire more assistance to deal with Grond, what are our current recurring expenses, both in money and in food?"
+
'''The DM:''' In.
  
'''The DM:''' In.
+
'''Pandred''': In.
  
== Wages & Hiring ==
+
'''[[Lexent]]:''' So, what time of day is it, and what is the estimate from the sappers on getting the tunnel dug out?
'''The DM:''' for the record, I am perpetually unhappy with numbers for wages paid.  This has always been a sore place in my side regarding my trade tables; I’ve never quite been able to establish a consistent across-the-board cost for wages, for all persons.  I was just getting started on this with the beginning of the year, but I got distracted with first rebuilding the pricing table, then using that rebuild to create a poster.
 
  
: 2 s.p./month for your houseservant and 4 s.p. for the pilot are ridiculously low; I cannot find the number paid to Oddsdrakken, because it is located in the old Juvenis wiki and blogger can’t search commentsThese numbers can stand, but there is a plan to drastically up these amounts, once I work out a few ideas I have to establish consistent numbers.  For the present, if you hire any men-at-arms, I’m going to charge you 6 g.p. a month for them. You may assume that your other servants are all making more money as well, except that through the power of the universe the money is appearing in their pockets without my billing YOU.
+
'''The DM:''' Marcule informs you that it is 12:13 in the afternoonThe sappers feel they can make a crawlspace by 4 p.m. and an easy passageway by tomorrow noon.
  
'''[[Vafrandir]]:''' Understood. It's a tricky thing - the prices for other "items" are pretty well linked to availability - do you do the same thing for labor?
+
'''Pandred''': Is it within their ability to make impromptu fortifications if we, say, brought up and dismantled the bunkbeds?
:'''The DM:''' At present, I don’t “do” anything.  Since the “availability” of a miner has no consistent total to do with how much product is mined, and isn’t consistent with the ratios for butchers, potters, herders or woodcutters, how do you base anything on the unknown numbers for each? At the moment, I more or less pull these numbers out of the air.
+
:P: In the way that the goblin entry tunnel with the invader-pointing spikes is a fortification. Not asking for a barbican or something crazy. Just a defensible tunnel.
::'''[[Vafrandir]]:''' Yes, I was thinking it was based on the relative amount of labor rather than the product. So if there are so many "references" of miners here, the price per month is calculated accordingly. But still, you need to have a few more variables that are as yet unknown.
 
  
'''[[Vafrandir]]:''' I have two hematite gems, cherry sized. What's the price on these?
+
'''The DM:''' They could do that. It only takes a hatchet. To make it efficient, it would mean you couldn’t comfortably come out this way, though you could go in.
: '''The DM:''' I'll give you 20 c.p. for each.
 
  
'''[[Lexent]]:''' Are we able to start the search for more hirelings the same day as the market, or do we need to wait until the following day?
+
'''[[Lexent]]:''' "Arduin, you seem to know a great deal about the outdoors. Any better than a guess when or if the sun will decide to show her face today?"
  
:'''The DM:''' Depends.  Each vendor you’ve purchased things at will cost you ½ hour; how many vendors have you visited between noon and 6 p.m.  Ah, but it is Sunday anyway.  No one can be hired on a Sunday.
+
'''Arduin''': "If only that were within my power."
  
'''[[Lexent]]:''' That makes sense. How much did we calculate for the cost of the 4 bunk beds (1 gnome sized at 4x2)?
+
'''Pandred''': I won't ask them to create such a fortification at this time. While I think we're pretty sure there's a decent portion still unexplored, I don't know how much we should invest in this. For now the tunnel makes me feel better about moving in and out, rather than climbing down a rickety ladder over a pit of certain death.
:'''The DM:''' Answered that already. Size of bed is up to you.  When you tell me the size of the bed, I’ll tell you how much it costs.
 
  
'''[[Vafrandir]]:''' The 3 non-gnome bunk beds I think will be fine at 6x4. So that's what I discuss with the carpenter.
+
'''[[Lexent]]:''' "Well, I see three clear courses of action before us."
: '''The DM:''' You can no longer find ready-made beds wider than 3 ft. wide (I'm using my own updated table for direct questions).  6 x3 will cost 7 s.p.
 
::'''[[Vafrandir]]:''' Not a problem.
 
:::'''[[Lexent]]:''' So a total of 21 s.p. for 3 human(ish) size bunk beds. Have we verified that we will be able to transport these in the boat?
 
  
:'''The DM:''' The beds weigh 67.5 lbs. each; the boat will haul up to 2 tons I think; I said elsewhere, do I need to find it?  The boat is pretty big, so even though the beds are bulky, they can be lashed in place.
+
'''[[Lexent]]:''' "We can return to where we fought that shadow and try to explore those smaller tunnels, but might want additional assistance holding torches."
::'''[[Lexent]]:''' The bulk had been my concern. Thank you.
 
  
'''Marcule:''' In.
+
'''[[Lexent]]:''' "If I'm not mistaken, there was a floor between the top level and the Shadow level of the mine we could take the elevator to and attempt to explore."
  
'''[[Vafrandir]]:''' I have the boat's tonnage listed on the Cargo sheet, I believe. We should be fine assuming no inclement weather.
+
'''[[Lexent]]:''' "Or we could see what is down the stairs in the bedroom. I'm partial to the last, myself."
  
'''[[Lexent]]:''' I know Vafrandir decided to simply purchase the adamantium sword, was anyone else still interested in commissioning a weapon with their adamantium?
+
'''Pandred''': "Were there not still more stairs? Where we fought the ooze, not far from the blinding skeleton. The place is a bloody hive, the way it folds in on itself." "I'm agreeable to the bedroom stairs, at least."
:'''Pandred''': Would a head for my battleaxe be significantly cheaper than a whole sword?
 
::'''The DM:''' The battle axe would require 14 days to make; it would use 18 oz. of your adamantium.  Making it would cost 18 g.p.
 
  
'''[[Pandred]]''': I like sprucing up the house, but what I really would like to dive in on is what our assault on Grond is gonna look like. Are we going to move the supplies from the airship to the cairn campsite? How many men do we want in camp, and how many coming into the dungeon with us? A cook seems smart. I wouldn't mind some heavy infantry or at least sappers. At 6gp a piece, I've got funds for 5 men for two months, which seems like a reasonable amount of time to tackle this thing even if it all goes sour.
+
'''[[Lexent]]:''' "As far as we can tell, the tunnels below the circular stairs were all dead ends."
 +
: '''Pandred''': "Abandoned work or collapsed later, sure."
  
'''[[Vafrandir]]:''' What are you meaning by a sapper in this context? Overall, I agree. Hm. The airship supplies don't have much left: a few more barrels and some lutefisk, but not enough to make a huge difference. We can pay for additional men from party funds and supplement with personal if necessary.
+
'''Pandred''': I'm ready to head back down. There should be a few more rooms left in us before we need to head for camp. Let's go. To the bedroom stairs!
  
'''Pandred''': Our original hirelings in the distant past were classified as "Sappers". Alexis can call out my definition, but basically it's lightly armored infantry specializing in siegeworks, both the construction of and dismantling. A soldier with a shovel and pick, if you will. They helped us crack the original barrow.
+
'''[[Lexent]]:''' "Do we want to bring the sappers with us to carry torches?"
  
== Identifying the Staff ==
+
'''The DM:''' Out for 20.
'''The DM:''' Guessing at this point that I’ve already been ignored four times on this point, but I’m going to try again: identifying the staff will cost 23 g.p.
 
:'''[[Lexent]]:''' Sorry, I must have missed your response when I asked what that would take.  
 
:'''[[Lexent]]:''' I do not have the personal funds to identify the staff, would we like to spend party funds to get it identified?
 
::'''[[Vafrandir]]:''' Make it so
 
  
'''Marcule''': i will cover that
+
'''The DM:''' in.
  
'''[[Lexent]]:''' I get the staff Identified.
+
'''Pandred''': One. The rest should keep at the passage. Whoever was odd man out last can come.
  
'''The DM:''' I’m getting a total of 4 detailsTwo you know already, that the staff is +1 to hit and that it cures 3d4 h.p. a day.  You also learn that it has 8 charges.  And finally, if it is consciously chosen before an attack is attempted, the staff will add an extra bonus of +1/level of the cleric damage, which expends a charge.  So if a charge were spent, Lexent’s attack would be +1 to hit and +3 damage.
+
'''The DM:''' You cannot spare any sappersThey are working together to keep the entrance supported while clearing it; they counted on all of them working together and even sent Bjarni to fetch Asger to help them. They should return in about half an hour.
: This is all the mage can tell you; to learn more, you’ll need a higher level mage than he is, which will mean travelling to a larger city.
 
::'''[[Lexent]]:''' Thank you. Am I correct in assuming that charges never replenish?
 

Revision as of 10:44, 21 May 2021

Continued from Restarting on the 19th of July

Starting Down

The DM: The stairs at c. lead into a cold pool of air that for whatever reason baffles your infravision. You will all need manual illumination of some kind in order to see.

Marcule: Sorry everyone i will be absent today, I had my shot yesterday and it has put me on my ass. I will see you on Friday.

Lexent: I obtain and light a torch. About how far down do the stairs go before reaching the water?

The DM: sorry, miswrote. That should be "air" not water. I've changed it above.

The DM: As a reminder, the stairs are steep and drop about 25 feet overall. Lexent]]: That simplifies things. Might we presume Marcule will hold the torch for us while we continue?

The DM: No, afraid not. You'll have to do on your own. Marcule is assisting the sappers in their search. I always try to have absent characters participating in the safest activity at the moment of their departure.

Lexent: OK. I proceed with the torch carefully to the bottom of the stairs.

The DM: The temperature drops practically to freezing as you light on the bottom of the stairs. You can see your breath and there’s very little heat coming from the torch. I’m working on a map.

Mine 01.jpg

The DM: sorry, got caught up working on the effect.

Lexent: "Well, with this torch, we're targets for anything down here."

Lexent: I start proceeding along the lefthand wall.

The DM: You move only five feet when you realize you're not alone in here. A shadow flashes on the periphery of your right eye and your head snaps around to see there's nothing there. Just like a horror flick.

Lexent: Are there any other distinguishing features within our sight?

Vafrandir: In. I'll go join Lexent. (I intentionally did not check the bed; thought that would be too on the nose!)

Lexent: After that post I couldn't risk not checking. Believe me. I tried.

Pandred: I'll set myself up just beside Lex on his left. Grit my teeth, rolling with the Battleaxe.

The DM: If I had thought of something to put there, you would have found something in the bed. Without updating the map, I’m counting Lexent in 2528 and Vafrandir in 2529. Vafrandir, you notice that you can’t see anything that your body casts a shadow against. The torch isn’t throwing any ambient light off the ceiling or walls that would give light. Something in here is messing with simple physics.

The DM: Until someone gives ground, counting Pandred on the stairs, where “2429” would be.

Lexent: While watching into the darkness, I edge another 5 feet along the wall.

Pandred: I'll follow behind. Arduin well in the rear.

Taking off Vafrandir's move for now; look carefully at the image.

Mine 02.jpg

Vafrandir: Nice, very creepy!

Lexent: Would setting the torch down in 2728 still provide us light with which we could fight if necessary?

The DM: I think we’ll have Vafrandir roll initiative.

Vafrandir: raw 4; adj 5.

Something

The DM: Absolutely not, Lexent. You’ve already noticed that the torch only gives off half the light you would normally expect; there’s NO reflection off the roof, and logically the floor. Putting the torch down would black out everything outside a five foot circle.

Lexent: Understood.

The DM: Sorry, Vafrandir. I rolled a six.

Vafrandir: You win some, you lose some.

Mine 03.jpg

The DM: A literal black shadow rushes out of the blackness and attacks Vafrandir. It rolls a 5 and misses.

Party’s Round 1

If you attack, please say what you’re attacking with. Pandred, if you move into 2629, you’ll block Lexent’s torch and you won’t be able to see a thing in front of you.

Lexent: Can a torch be used as a weapon, and if so, does that entail risking the light of the torch?

Vafrandir: I'm close, so I'll attack with my longsword. 12 raw, 15 to hit; 1 raw, 3 dmg.

Pandred: I'll call out to Arduin to toss me the +1 Spear while I drop the Battleaxe. Let me know if I have AP remaining when I get it in hand. "Arduin, SPEAR, now!"

The DM: There’s a rule for all such questions, Lexent. See the rules under Found Objects used as Weapons. Check the torch’s weight. Yes, every time you hit with it, you could extinguish the flame.

The DM: Hm. Arduin reacts and tosses it; Throw aimed object is two AP; that includes your catch. Pandred needs 2 AP to throw it or otherwise attack with it. I think I’ll ask for a wisdom check from Arduin to see if he hesitates.

Lexent: I move to 2728 and attempt to turn the Something (undead seems likely) To Turn: 14

The DM: The creature is beyond you; it cannot be turned by someone with less than 10 points in dweomercraft.

Arduin: 6 on the wisdom check. "Heads up, Pan!"

Pandred: Can you rephrase that? Do you mean it costs him 2 AP to throw it, costs us both 2 AP to throw/catch it, or that it costs us 1 each, one for his throw and one for my catch?

The DM: Tempting to say it takes him 2 to throw it and you 1 to catch it, but time is passing ... I’ve got to argue you have to wait for it, so 2 AP for both of you. I think I’ll skip you making a dexterity check.

The DM: Vafrandir, I should have actually looked at the Puissance table last week. “Draw Speed” says plainly, “decreases the penalty incurred by firing a bow more quickly, while improving the time in which a crossbow can be loaded.” My error. So, the penalty for loading and firing a bow in one round is reduced to -3 to hit. The crossbow speed for loading a light crossbow is reduced from two rounds loading and one round firing to 1 round loading; for a heavy crossbow, from three rounds loading to 2. The adjustment to pulling a weapon from your scabbard is also included.

Vafrandir: Understood. Thanks!

Pandred: Then I advance to 2629 with Spear in hand. That's me. "Hroagh!"

Shadow’s Round 2

The DM: Putting up the map after the shadow’s move. It attacks Pandred, rolling a 17; Pandred takes 3 damage AND loses 4 points of strength ... no saving throw. The strength drain stuns Pandred from the shock; she stands and shivers, and does not fall back (moderately paralyzing in effect). The shadow takes its place in 2729.

Mine 04.jpg

Lexent’s new position lights up the whole cavern, so the shadow is revealed. Lexent and Vafrandir can act.

Lexent: I also assume a torch cannot be effectively held in the same hand as a shield, correct?

Vafrandir: Shit! I advance to 2630 and attack and with longsword: 13 raw, 16 to hit; 7 raw, 9 dmg.

The DM: Pandred, is Arduin using a shield? What weapon do you want me to put in his hand?

The DM: The longsword isn't magic and doesn't hit. Oh definitely, Lexent. No possible way to do that.

Arduin: A sling I think, even if spears are cooler.

Pandred: No shield currently. Unlucky getting hit so early. I assume that drops me to 14, and the percentile strength doesn't affect anything?

The DM: In this case, your 18 percentage counts as 18.

Lexent: I attack with the torch. To Hit: 12-3=9 Damage: 2

The DM: the torch isn't magical either. Both it and Vafrandir's sword just go straight through the shadow's body without contacting anything.

The DM: Okay, the sling depiction will have to wait. working on next round.

Shadow’s Round 3

The DM: Sensing that Pandred is the only one that can hurt it, the shadow attacks Pandred again, rolling a 12. That hits AC 6, missing.

hope you like the look of him, Pandred

Player’s Round 3

Vafrandir and Lexent, you’ll have to think of something else. Arduin has shillelagh as an option. Pandred, you can roll for real now.

Pandred: 9+1 hits AC 6, 3+1 is 4 damage.

Arduin I begin to cast shillelagh. Also I look good as hell.

The DM: shockingly, that hits Pandred. It’s stunned. Technically, since it takes one round to cast, Arduin doesn’t need to “begin” ... he just casts it. He can discharge the spell next round.

I want to see if Lexent or Vafrandir have an action.

Lexent: I cast cause light wounds.

Vafrandir: I'll move to 2830. I don't have any magic, but I can flank for Pandred.

Pandred: Oh snap! I have a spear! That's so rad!

The DM: I do my best. Because the shadow missed, let's have:

Player's Round 4

The DM: Take another move.

Lexent: I attack the darkness. To Hit: 2.

Lexent: Sorry, couldn't resist the phrasing.
The DM: I absolutely would have done that also. You know, before I went to Toronto with my book in '14, I staged that youtube video to get funding.

Pandred: THE SPEAR OF GOD DESCENDS!! 20 +1 to hit is a CRIT! No triple, but don't worry kids because damage is 6+1, doubled to 14! "HROAGH!"

The DM: Um, that's one discorporated shadow.

Pandred: "HROAGH!"

Arduin: "...Right, well done. Weren't some of the goblin-swords semi-magical? Do I recall that incorrectly?"

Aftermath

The DM: not much experience for something quite so scary. On 3d8 I rolled 7 hit points. Pandred who got hit takes 165 x.p. Lexent and Vafrandir get 22 x.p. each for witnessing it.

Shit, scrub that. I forgot Arduin. Arduin threw the spear so he counts in this.
The DM: correction. Pandred gets 162, Vafrandir and Lexent get 19 each and Arduin gets 9 x.p.

The DM: the adamantium weapons are +1 but are not magical. I said what weapons were magical in the chieftain’s room: I believe only the bow and the spear.

Lexent: So, do I keep my spell unless I touch something else, or was it specific to that target?

The DM: It’s not specific to the target, but it is cast and held for as long as you concentrate and don’t touch anything. As a DM, I don’t like the cost ... let’s say that if you cast it as “cause,” you can adjust it to cure if you take 5 rounds of concentration. I’ll add that to the spell description.

Vafrandir: Whew. That could have gone a lot worse. Lets move to this door. Once Lexent and his torch are behind me, I'll open it.

Pandred: Right with you.

The DM: The description is adjusted.

The DM: As well, Arduin’s spell will last a long time. I’ll add a shillelagh in his hand eventually.

The Shaft

no need for illumination effects, but you still need a torch

The DM: You find yourself at the same shaft where earlier, several visits ago, found an elevator down and evident ghouls. You see no ghouls now. This seems to be two levels below where you saw it before, from above. The elevator is one floor above you, with an evident mechanism, chains & tackle, to bring it down to your level. No telling how deep it goes.

The DM: Infravision continues to be ruined; you might consider lighting more than one torch to ensure you don’t cast shadows that could conceal more of what you just fought.

The DM: The tunnels leading off the map to the right are just two feet wide, even 18 inches wide in places. They’re goblin/gnome sized.

Lexent: I take the time to reverse the polarity of my spell and discharge it on Pandred for 3+4=7.

Lexent: Does there seem to be anything I can do for her Strength damage?

Vafrandir: Shall we lower ourselves down? How many needed to operate the mechanism and how many can fit on the lift?

The DM: you have no spell; and it doesn’t seem to be restoring itself, even after a couple of minutes of cooling down and entering this room, looking around. Pandred is pretty shaky on account of it.

The DM: It appears to be designed for about 25 goblins. The party as is can easily fit on it.

Lexent: "I recommend we head back up and regroup for at least a little bit. We can check on the sappers and I will retrieve the Staff for use as a weapon."

Vafrandir: Pandred, how do you feel? I think that's a good idea. What time is it?

The DM: Opening doors, checking out the green pool, checking the bed, descending the stairs, fighting the battle, recovering, entering this new room ... you’re not exactly sure, because Marcule is not around with his watch. Somewhere about noon?

Pandred: Evil things have evil ways, just glad we had tools to hand for it. Let's check on the lads. I can tell the exact time once we're outside.

Lexent: We head upstairs and outside to see if some sunlight will do Pandred some good, and to check on the sappers.

Pandred: Doubt it. I think I'm gonna be this way for an annoying amount of time. As long as I don't die from it we're alright though.

The DM: Getting up the stairs to the hall makes you all feel better. Getting up to the surface, you find the temperature is cool and overcast, with a drizzle falling. The improved light makes Pandred feel better, but her strength isn’t restored. Still, the fighter feels that if she could feel just a little sun on her skin, that might do it ... but as I said, the cloud cover is banked in and there’s no sun to be seen.

The DM: We’ll call it here for the day. The sappers have found the hole and have carefully begun to clear it out. A layer of silt from the tarn seems to have been deliberately spread over the rubble after it was collapsed, to conceal this as an entrance. It must have been done by the living goblins you killed at the start of this adventure. Out.

Outside

Lexent: In.

Vafrandir: In.

The DM: In.

Pandred: In.

Lexent: So, what time of day is it, and what is the estimate from the sappers on getting the tunnel dug out?

The DM: Marcule informs you that it is 12:13 in the afternoon. The sappers feel they can make a crawlspace by 4 p.m. and an easy passageway by tomorrow noon.

Pandred: Is it within their ability to make impromptu fortifications if we, say, brought up and dismantled the bunkbeds?

P: In the way that the goblin entry tunnel with the invader-pointing spikes is a fortification. Not asking for a barbican or something crazy. Just a defensible tunnel.

The DM: They could do that. It only takes a hatchet. To make it efficient, it would mean you couldn’t comfortably come out this way, though you could go in.

Lexent: "Arduin, you seem to know a great deal about the outdoors. Any better than a guess when or if the sun will decide to show her face today?"

Arduin: "If only that were within my power."

Pandred: I won't ask them to create such a fortification at this time. While I think we're pretty sure there's a decent portion still unexplored, I don't know how much we should invest in this. For now the tunnel makes me feel better about moving in and out, rather than climbing down a rickety ladder over a pit of certain death.

Lexent: "Well, I see three clear courses of action before us."

Lexent: "We can return to where we fought that shadow and try to explore those smaller tunnels, but might want additional assistance holding torches."

Lexent: "If I'm not mistaken, there was a floor between the top level and the Shadow level of the mine we could take the elevator to and attempt to explore."

Lexent: "Or we could see what is down the stairs in the bedroom. I'm partial to the last, myself."

Pandred: "Were there not still more stairs? Where we fought the ooze, not far from the blinding skeleton. The place is a bloody hive, the way it folds in on itself." "I'm agreeable to the bedroom stairs, at least."

Lexent: "As far as we can tell, the tunnels below the circular stairs were all dead ends."

Pandred: "Abandoned work or collapsed later, sure."

Pandred: I'm ready to head back down. There should be a few more rooms left in us before we need to head for camp. Let's go. To the bedroom stairs!

Lexent: "Do we want to bring the sappers with us to carry torches?"

The DM: Out for 20.

The DM: in.

Pandred: One. The rest should keep at the passage. Whoever was odd man out last can come.

The DM: You cannot spare any sappers. They are working together to keep the entrance supported while clearing it; they counted on all of them working together and even sent Bjarni to fetch Asger to help them. They should return in about half an hour.