Difference between pages "Stavanger in June, 1650" and "Treborg in Mid-to-Late June"

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'''[[Embla Strand]]''' no worries. I've errands to run for the next few hours anyways.
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__TOC__
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[[File:Strong Breeze.jpg|right|350px]]
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Weather becoming important again, the morning of the 20th starts with a strong breeze and a moderate rainfall (5mm over a 3 hour period). This is enough to produce a steady downpour, something [https://youtu.be/XhJ0_1BwALI equal to this].  Nadia is game to go nonetheless, though you're all going to get very wet, as the wind will blast the rain sideways.  She feels she can get you across the bay in about five hours. I'd intended to describe the journey, but given the conditions, the players will have to decide their intentions first.
  
'''[[Vafrandir]]:''' In. I'll buy a longsword and studded leather armor: slow but sure upgrades. We need to discuss what supplies we need to buy: we've come very close to running out of food several times while up in Treborg. What are our next steps and how can be best prepare?
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Obviously the sky is very grey. The temperature is merely cool, however, this being June; it's much better than brisk. Think 13°C or 55°F.
  
'''[[Pandred]]''': In. As much food by weight that we can manage. I think I will get a pocket telescope as well. Given we're in Norway, we should be prepared for trolls in the mountains, although what that looks like I'm not sure.
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'''Marcule''':Out
  
'''[[Pandred]]''': How do we think we can turn a profit here? The giant was a good friend, but not lucrative. Could we find Dilhak again, see what his people know about ghoulies in the valleys?
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'''[[Pandred]]''': I'm okay with making the crossing.
  
'''[[Vafrandir]]:''' A chest full of 150 lb of food would last for less than a month. If we can find him again it'd be good to find what he knows, but I think he's from further north and may return soon.
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'''[[Pandred]]''': Out.
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'''[[Embla Strand]]''' In/Out. Let's cross. I've taken care of wages on my end.
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 +
'''[[Vafrandir]]:''' I am as well. We make sure all the supplies are strapped down tight, we've enough rope. I've accounted for all food to this point.
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 +
'''[[Vafrandir]]:''' Out.
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'''The DM:''' Out.
  
 
'''The DM:''' In.
 
'''The DM:''' In.
  
'''The DM:''' Catching up.  We need to manage the cost to freight your goods into StavangerAs said before, freight is 9 g.p. per ton of goods to be moved, or 2,000 lbs, per 24 hr period or part thereof. Each living being counts as 2 tonsOnly 1 day occurred, as the journey took 5 hours.  I'll need this paid. Since it will cost 18 g.p. to ship Oddsdrakken to Treborg, do you want to continue to leave him in Treborg or bring him along?
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'''The DM:''' So long as we understand it is dangerous.  The weather algorithm effectively dumped the storm on me and I have no special plans for it.  During the crossing, there is a small percentage, 2%, of something troublesome happening.  There are six of you in the boat, and to save time, I will roll for each of you: Embla, Marcule, Nadia, Pandred, Vafrandir, Valda.  Pandred, sorry to say, your number came up (I rolled 1 in 50 for each of you alphabetically)I will need Pandred to roll a d% as the fjord is crossed.  I'd rather the player rolled; if I don't hear from her in half an hour, however, I'll make the roll.
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'''Marcule''':In
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'''The DM:''' The storm is severely unpleasant and you're all forced to bail the boat as you make your way acrossIf anything, the rain is heavier towards noon; but though you're drenched, the water is cold. It is more the stinging spray being blasted off the water that makes the journey hard. Thankfully, as you get into the leeward of each island along the way, places Nadia steers for, you get a respite from the wind that lets you catch your breaths.
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'''The DM:''' Okay, rolling for Pandred.  This is on the [https://tao-dndwiki.blogspot.com/search?q=Malady+Check Malady Checks table], still on the old wiki. 64 indicates that Pandred slips and falls, suffering 1d4 damageA dexterity check would be needed to determine if she falls into the water, since you're on a boat; I'm very uncomfortable with making that check, since it ''could'' result in Pandred falling in, the others failing to catch her, ''and her being lost forever.'' So, again, I believe I'll wait another half an hour before I make that roll.
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'''[[Vafrandir]]:''' In.
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'''[[Pandred]]''': In. And also, apparently, fuck this boat.
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'''[[Pandred]]''': What do you want me to roll for, Dex, the damage, what's up?
 +
 
 +
'''The DM:''' A dexterity check, rolling a d20 against your dexterity.  The damage is 4.
 +
 
 +
'''[[Pandred]]''': 20. Blub blub.
  
'''[[Vafrandir]]:''' 2204.5 lb of freight + 3 living persons. Does my body count as freight?
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'''The DM:''' Okay, this is getting direVafrandir, you're nearest Pandred; I will need you to start with an intelligence check, to see if you're too dullwitted by the storm to be paying attention to Pandred's slip. d20, please.
:'''The DM:''' "Each living being" ... so, yesAs 2 tons.  So that is 8 tons, or 72 g.p.
 
'''[[Vafrandir]]:''' + 2 more tons of freight (assuming we round the weight up to the nearest ton) = 90 gp even for the trip. I say we split it 4 ways (and I'll take the slack).
 
  
'''[[Pandred]]''': I'll handle the whole thing in cost. I've purchased a lot of things on previous trips, I don't mind going light this time.
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'''[[Vafrandir]]:''' '''[5]''', my Int is 12.
  
'''[[Pandred]]''': I'll also pick up a pocket telescope. That leaves me with about 50gp to contribute to whatever we decide to do about food. If any of us had some kind of food scrounging ability that would be ideal. I could always have Odds go fishing, but as an amateur he'd be lucky to support himself with it, never mind the rest of us.
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'''The DM:''' Okay. Temptation is to say, "You see Pandred start to fall, what do you do?"  But I think we'll assume that you try to catch her. That's a dexterity check.
  
'''OOC-DM''': ''as an aside, I've returned to the monumental task of reworking my pricing table; this is a nitpicky process which will result in corrected prices and more in-depth descriptions, more available goods and, in this case, I'll be building things like freight costs into the system.''
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'''[[Vafrandir]]:''' The first thing I do is holler for the others: perhaps I can't be heard above the storm but it can't hurt. '''[12]''', Dex is 16.
  
'''The DM:''' Have you considered the possibility of buying a rowboat? You don't have much need for navigation, as you can nearly get across the fjord without leaving sight of land.  A long boat is much more seaworthy than a tiny rowboat and you don't need sailing for it.  Costs 206 g.p.
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'''The DM:''' You catch her, and a heart-pounding moment is finished. Chances are, you wouldn't have had time to think about hollering; the dexterity check is a reflex check, to see if you would habitually just reach out and steady her; there wouldn't have been planning in it.  But don't forget to keep reminding Pandred that you saved her life. You're a hero.
  
'''[[Pandred]]''': That sounds pretty good, and it pays for itself in one round trip. I can contribute up to 50gp.
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'''[[Vafrandir]]:''' Everyone here has saved my life many times! I am honored to return the favor. My heart was honestly in my mouth.
  
'''[[Vafrandir]]:''' What is the requirement for docking in Stavanger and Treborg? Would we need special permission to do so?
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'''Marcule''': Deep exhale.
  
'''The DM:''' These are things I need to bake into the system. Since it is just a long-boat and any mooring post will do, we'll call it the equivalent of a low-rent inn room, or 12 c.p. per day.
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'''[[Pandred]]''': Alright, so next adventure is to slay Poseidon himself. Guy tried to ambush me, you all saw it.
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:'''The DM:''' Men.
  
'''Pandred''' 1sp per day, so just shy of 2gp per month. That seems doable.
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'''The DM:''' Well, a lot of Norwegian kings have died by drowning in the fjords.  The boat finishes its journey safely, pulling up at the dock in Treborg about three in the afternoon.  By then, thankfully, the wind has diminished to a moderate breeze, the rain has lessened by two thirds to a light shower and the clouds have lifted, though it is still overcast.  The wind is blowing out of the southwest now, so that Treborg harbour is comparatively calm.  You pull the boat towards one of the many posts driven deep into the sand and clay, where the boat can be tied for security (there are no docks here).
  
'''The DM:''' That will be the price in Stavanger; I'm not just correcting the old price tables, I'm rebuilding them in parts, so "mooring post" should, unless I forget, be showing up on the new table.  Just now I am buried in textiles, distinguishing "wool plush" from "wool velvet."
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'''[[Vafrandir]]:''' How does the shore look? We may want to wait to unload until its less muddy.
  
'''[[Pandred]]''' Out.
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'''The DM:''' The shore is rocks.  The mooring post is about 6 feet from the water's edge, and being a Norwegian, you jump into the water and get your legs wet.  Marcule makes a nimble jump from the boat's prow and lands about two feet from the water's edge, so he doesn't sink up to his neck.  Then the boat is pulled around and emptied while you all stand in calf deep water (except for Marcule, who can't reach above the gunnel; if he were to help unload, he would do it from inside the boat.
  
'''[[Vafrandir]]:''' Very good. I'll see how much I have left over after buying food. I suggest we use Marcule's credit for the longboat but I'll let him weigh in on that. That'll save us a good bit on coin on the back and forth. But we need a more reliable source of food around Treborg, otherwise we're stuck sending Odds back and forth every so often to Stavanger.
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== Landing in Treborg, June 20th ==
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'''[[Pandred]]''': Then let's get these chests and whatnot indoors. If Odds has stayed dry, I won't trouble him.
  
'''The DM:''' As regards Embla's ability to translate the barrels into wealth, I'll retcon it if she doesn't return before you leave Stavanger.  Have you considered [https://wiki.alexissmolensk.com/index.php/Bargaining_(sage_ability) haggling] for the cost of the boat?
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'''[[Vafrandir]]:''' We'll start unloading then.
  
'''[[Vafrandir]]:''' I would like to but I can't do it personally.
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'''The DM:''' You might want to trouble him.  The edge of shore is about two hundred yards from Treborg, and I believe your tent and partly done house is a quarter mile north of town.  I'll go check that.
  
'''The DM:''' Ah, I see.  I thought I wrote this with an "unskilled" option.  Oops. Memory isn't what it used to be. Okay.  Let's call it here, until tomorrow.  Any last items before we go?
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'''[[Vafrandir]]:''' The cart will hold 1 ton. We have less than a ton but not by much. Let's split it between two trips. Pandred, can you fetch Odds and the cart and mule?
  
'''[[Vafrandir]]:''' I think that's all for now. Hopefully we can get these logistical issues ironed out soon!
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'''The DM:''' House started on forest land near the road to the north; so we'll say just a hundred yards north of Treborg, which wasn't specified.  The house was started on May 25th and Embla asked for two months construction time; so, should be done the last week of July.
  
'''[[Vafrandir]]:''' Out.
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'''[[Pandred]]''': Can do, will do, done.
  
'''The DM:''' Out.
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'''[[Vafrandir]]:''' Great! We'll load what we can "inside" such as it is, I'll have to go back and look at the available space. Otherwise, we can tie down a few of our spare tents over the extras.
  
'''The DM:''' In/Out.  Sorry all.  Stealth visit from my daughter and grandson.  I'm afraid you just can't competeBe well until tomorrow.
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'''The DM:''' Fetching Oddsdrakken, you get everything loaded and taken along to your tents.  I've specified the amount those can store, in people and goods; is there enough tent space for the increased number of persons (2 tons each for empty sleeping space); if not, some will have to stay at the hostel for 3 c.p. a nightValda and Nadia learn the location of your property.
  
'''[[Pandred]]''': I am personally affronted, and the damage to my self-esteem is immeasurable. Have fun!
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'''Marcule''': out.
  
== What's Next ==
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'''The DM:''' As you're coming along with your stuff, you see Monica standing under the eaves of one of the houses, watching you.  "Hello Vafrandir," she'll say, as you pass.
'''The DM:''' In.
 
  
'''The DM:''' I'm beginning to wonder if Embla is going to turn up any time soon to barter away the goods you have to sell. If you wish, you can take 40% of the coin-value I named for the items and let done be done. Marcule can also tell me if he wishes to take out a loan.  Loans are 2% interest per month with a minimum of six months before they can be paid back (Renaissance practice).
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'''[[Vafrandir]]:''' We have 10 tents and 1 large pavilion tent. That will cover 7 persons and our roughly 1400 lb of goods. The large tent takes some time to erect but we can get it done by night-fall.
  
'''Marcule:''' In
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'''[[Vafrandir]]:''' "Hello, Monica! Are you and your family well?"
  
'''Marcule:''' (sorry for this late reply) I do not drink my potion.
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'''Monica:''' "Very well. My father sends his greetings."
  
'''Marcule:''' “I like the idea of the rowboat happy to put it on my credit if we would like to get it" just waiting to see how big of a loan to take.
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'''[[Vafrandir]]:''' "I am glad to hear it!" I gesture to the cart. "We have much work to do while we have the light, so I must take my leave. God be with you!"
  
'''Marcule:''' I approach the party with little bundles in my hands giving one to everyone this includes Oddstraken and Willa when we reach her. Each bundle contains bell (small), brass  -- 3 in. by 3 in. diameter 0.37lbs. mirror (hand) -- 4 in. by 3 in., without frame 0.19lbs. fishhook, iron 1 in. long with ⅛ in. diameter 0.01lbs – 3 each. boatswain's pipe, tin whistle, 5 in. long, with 39 in. chain lanyard 0.04 “some items just to help everyone out”.
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'''Monica:''' "ByeVafrandir."
:'''The DM:''' Willa has left the party; you can get a refund if you wish.
 
  
'''[[Vafrandir]]:''' In.
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'''The DM:''' And I'm Out. Have a good weekend!
  
<div style="text-decoration: underline; color: green; text-align: center">'''Present:''' DM, Marcule, Vafrandir</div>
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'''[[Vafrandir]]:''' Out. Good day!
  
'''[[Vafrandir]]:''' Let's get the longboat (208 gp) - the rowboat is much smaller. I would like to sell the goods today. If Embla doesn't barter them by the time we're played out this afternoon, we'll take the 40%. Is that amenable?
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== Settling in Treborg ==
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'''The DM:''' In.
  
'''[[Vafrandir]]:''' "Thank you, Marcule! These will be quite useful."
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'''The DM:''' Let's continue this thread here.  It will take you part of the morning of June 21st to get yourselves unpacked and settled.  At that time the temperature will be cool, with a little spattering rain.  Describe your plans, please.  Your house is about half completed.
  
'''Marcule:''' The longboat sounds fine. I'm fine to wait and see about 40%.
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'''[[Vafrandir]]:''' In.
  
'''The DM:''' I wanted to give a speed for the longboat. A familiar-looking rowboat sculls about 4-5 knots per hour; this is much bigger, but also has three sets of oars, so I'm going to judge the speed at 2½ knots up to a weight of 1 ton carried; 2 knots up to two tons carried; and 1½ knots up to one ton carried.  I can't find numbers so far, but I will make changes if need be. The distance between Stavanger is 30 miles.  A knot is 1.7 miles/hour.  From what I can see, the current flowing against you is ½ mile per hour, so that your fastest speed will be 1.2*2.5, or 3 mph; the distance is 30 miles between Stavanger and Treborg.
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'''[[Vafrandir]]:''' We'll take Valda around the place - though it's not much yet - and ask her to make a plan for planting. I'd like to go back up into the mountains once the rain clears out, though how long that'll take I don't know. Dilhak is sure to be gone by now but perhaps we can pick up his trail.
  
'''The DM:''' I could get finer than that.  Suppose we argue that these are the speeds for three men with 12 strength rowing, and that the speed can be adjusted 1% for every pt. of strength different.  Vafrandir, Pandred (counts as 18) and Marcule have a combined strength of 50.  This would make the longboat's speed 3.42 mph.
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'''The DM:''' There doesn't seem to be any part of your land that's properly arable.
  
'''[[Vafrandir]]:''' How many hours of daylight do we have, roughly, at this time of year? An 8-10 hour trip is a full day, essentially.
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'''[[Vafrandir]]:''' What's the main issue with it? Rocky, poor drainage, that sort of thing?
  
'''Marcule:''' "Definitely a day."
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'''The DM:''' Yes, that's it.  Most of the arable land has been taken surrounding Treborg, and there isn't that much of it.  Valda can point to a section near your land that covered with trees, saying that if perhaps that could be cleared, she could plant there.  She can plant as late as the 20th of July, that's a month from now.  Vafrandir could see that's land the party doesn't own.
  
'''The DM:''' You spend the 14th & 15th buying and arranging purchase of the boat. Sunrise is 4:24 am.  Sunset is 10:52 pm.
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'''[[Embla Strand]]''' In. Well, let's see about purchasing that plot so that we can get some food production. Would that be the forest price?
  
'''Marcule:''' out
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'''[[Vafrandir]]:''' I agree, we've already got 6, a few more won't hurt. Assuming it's not already owned. I remember some discussion of the difficulty of clearing land.
  
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'''The DM:''' 39 g.p. per acre.  An acre is the minimum purchase size.
'''[[Embla Strand]]''' In. I barter our tradegoods. Give me a minute to recall which we have and work out what we'll take for them.
 
  
'''The DM:''' This is tougher to do online than it would be at a game table; go ahead and trade the wine/ale/lutefisk for anything on the trading table; remember, at 90% of cost.
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'''[[Vafrandir]]:''' Very good. Let's do it. Embla, I assume we have the coin? Let's see if we can speak with Mss. Hendriksen to arrange it.
  
'''[[Embla Strand]]''' That gives us about 900gp for supplies. I'll get to shopping.
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'''[[Vafrandir]]:''' Out.
  
'''The DM:''' Too, remember, the heavier you buy, the slower the boat goes.
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'''[[Embla Strand]]''' Is that the acre's price or the price of clear-cutting it?
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:'''The DM:''' That's the price to buy it.  You have to clear it yourself.
  
'''The DM:''' Out (for about an hour).
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'''[[Pandred]]''': In. How many people can be fed an acre? We might consider gobbling up as much as we can and selling the excess lumber. Some day we might have more retainers, after all.
  
'''[[Embla Strand]]''' Could I use some of the barter funds to purchase the longboat? How do hunting dogs aid in hunting? How many chickens might I feed from a pony's feed ration? How much do chickens and hunting dogs weigh? Vafrandir, would you like chainmail or something heavier than the studded leather?
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'''The DM:''' There's a shortage of arable land surrounding Treborg (which explains why it is such a small village).  There is only one acre available.  As it is, you'll need to spare your animal to help clear it for planting.  You can plant 97 lbs. per acre of seed and get four times that in return.
  
'''[[Vafrandir]]:''' I'll look at the numbers. I can (or should be able to) buy better armor but I don't have a super high carry so my AP would suffer greatly. Maybe one of you more experienced players can comment on the viability of fighting with 2-3 AP? Doesn't seem worth the extra protection.
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'''[[Embla Strand]]''' Great. I buy it.
  
'''[[Embla Strand]]''' Ringmail is only 5 more lbs than studded leather. We have a lot of money that we have to spend now and a significant weight limitation, so I'm trying to think of upgrades for everyone's stuff.
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'''The DM:''' You can finish the arrangements for the land by the afternoon of the 21st.  The rain is drizzling now, not quite but almost a fog.  The temperature continues to be cool.
  
'''[[Vafrandir]]:''' Pushes me into 3 AP minimum. I'll think about it. For now I'll upgrade my helmet at least to iron, I've got the coin. I think the party funds might be well spent on intangibles. Our party size is significantly depleted: can we get get some more hirelings? Or otherwise put some coin towards our house upgrades? We need a steady source of food supplies at least. Not sure how to go about that.
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'''[[Pandred]]''': Please correct me if I'm wrong, but with a single harvest this acre is going to give us 388 lbs of return: meaning that split seven ways we can expect 55-ish lbs per person per year? Fuck me, we might want to set up a satellite location outside Stavanger after our next big haul.
 +
:'''The DM:''' Correct.  Consider the region.  This isn't Picardy or the Po Valley. It's true you'd do better with 10 acres, but even then you'd have to compliment the oat harvest with fish, gathered apples, chicken eggs and hunting, and possibly a milk cow if you were lucky enough to afford one. Only a rich person in Treborg would have a dairy cow; even the three teams of oxen in the community are shared.

Revision as of 13:10, 18 January 2021

Strong Breeze.jpg

Weather becoming important again, the morning of the 20th starts with a strong breeze and a moderate rainfall (5mm over a 3 hour period). This is enough to produce a steady downpour, something equal to this. Nadia is game to go nonetheless, though you're all going to get very wet, as the wind will blast the rain sideways. She feels she can get you across the bay in about five hours. I'd intended to describe the journey, but given the conditions, the players will have to decide their intentions first.

Obviously the sky is very grey. The temperature is merely cool, however, this being June; it's much better than brisk. Think 13°C or 55°F.

Marcule:Out

Pandred: I'm okay with making the crossing.

Pandred: Out.

Embla Strand In/Out. Let's cross. I've taken care of wages on my end.

Vafrandir: I am as well. We make sure all the supplies are strapped down tight, we've enough rope. I've accounted for all food to this point.

Vafrandir: Out.

The DM: Out.

The DM: In.

The DM: So long as we understand it is dangerous. The weather algorithm effectively dumped the storm on me and I have no special plans for it. During the crossing, there is a small percentage, 2%, of something troublesome happening. There are six of you in the boat, and to save time, I will roll for each of you: Embla, Marcule, Nadia, Pandred, Vafrandir, Valda. Pandred, sorry to say, your number came up (I rolled 1 in 50 for each of you alphabetically). I will need Pandred to roll a d% as the fjord is crossed. I'd rather the player rolled; if I don't hear from her in half an hour, however, I'll make the roll.

Marcule:In

The DM: The storm is severely unpleasant and you're all forced to bail the boat as you make your way across. If anything, the rain is heavier towards noon; but though you're drenched, the water is cold. It is more the stinging spray being blasted off the water that makes the journey hard. Thankfully, as you get into the leeward of each island along the way, places Nadia steers for, you get a respite from the wind that lets you catch your breaths.

The DM: Okay, rolling for Pandred. This is on the Malady Checks table, still on the old wiki. 64 indicates that Pandred slips and falls, suffering 1d4 damage. A dexterity check would be needed to determine if she falls into the water, since you're on a boat; I'm very uncomfortable with making that check, since it could result in Pandred falling in, the others failing to catch her, and her being lost forever. So, again, I believe I'll wait another half an hour before I make that roll.

Vafrandir: In.

Pandred: In. And also, apparently, fuck this boat.

Pandred: What do you want me to roll for, Dex, the damage, what's up?

The DM: A dexterity check, rolling a d20 against your dexterity. The damage is 4.

Pandred: 20. Blub blub.

The DM: Okay, this is getting dire. Vafrandir, you're nearest Pandred; I will need you to start with an intelligence check, to see if you're too dullwitted by the storm to be paying attention to Pandred's slip. d20, please.

Vafrandir: [5], my Int is 12.

The DM: Okay. Temptation is to say, "You see Pandred start to fall, what do you do?" But I think we'll assume that you try to catch her. That's a dexterity check.

Vafrandir: The first thing I do is holler for the others: perhaps I can't be heard above the storm but it can't hurt. [12], Dex is 16.

The DM: You catch her, and a heart-pounding moment is finished. Chances are, you wouldn't have had time to think about hollering; the dexterity check is a reflex check, to see if you would habitually just reach out and steady her; there wouldn't have been planning in it. But don't forget to keep reminding Pandred that you saved her life. You're a hero.

Vafrandir: Everyone here has saved my life many times! I am honored to return the favor. My heart was honestly in my mouth.

Marcule: Deep exhale.

Pandred: Alright, so next adventure is to slay Poseidon himself. Guy tried to ambush me, you all saw it.

The DM: Men.

The DM: Well, a lot of Norwegian kings have died by drowning in the fjords. The boat finishes its journey safely, pulling up at the dock in Treborg about three in the afternoon. By then, thankfully, the wind has diminished to a moderate breeze, the rain has lessened by two thirds to a light shower and the clouds have lifted, though it is still overcast. The wind is blowing out of the southwest now, so that Treborg harbour is comparatively calm. You pull the boat towards one of the many posts driven deep into the sand and clay, where the boat can be tied for security (there are no docks here).

Vafrandir: How does the shore look? We may want to wait to unload until its less muddy.

The DM: The shore is rocks. The mooring post is about 6 feet from the water's edge, and being a Norwegian, you jump into the water and get your legs wet. Marcule makes a nimble jump from the boat's prow and lands about two feet from the water's edge, so he doesn't sink up to his neck. Then the boat is pulled around and emptied while you all stand in calf deep water (except for Marcule, who can't reach above the gunnel; if he were to help unload, he would do it from inside the boat.

Landing in Treborg, June 20th

Pandred: Then let's get these chests and whatnot indoors. If Odds has stayed dry, I won't trouble him.

Vafrandir: We'll start unloading then.

The DM: You might want to trouble him. The edge of shore is about two hundred yards from Treborg, and I believe your tent and partly done house is a quarter mile north of town. I'll go check that.

Vafrandir: The cart will hold 1 ton. We have less than a ton but not by much. Let's split it between two trips. Pandred, can you fetch Odds and the cart and mule?

The DM: House started on forest land near the road to the north; so we'll say just a hundred yards north of Treborg, which wasn't specified. The house was started on May 25th and Embla asked for two months construction time; so, should be done the last week of July.

Pandred: Can do, will do, done.

Vafrandir: Great! We'll load what we can "inside" such as it is, I'll have to go back and look at the available space. Otherwise, we can tie down a few of our spare tents over the extras.

The DM: Fetching Oddsdrakken, you get everything loaded and taken along to your tents. I've specified the amount those can store, in people and goods; is there enough tent space for the increased number of persons (2 tons each for empty sleeping space); if not, some will have to stay at the hostel for 3 c.p. a night. Valda and Nadia learn the location of your property.

Marcule: out.

The DM: As you're coming along with your stuff, you see Monica standing under the eaves of one of the houses, watching you. "Hello Vafrandir," she'll say, as you pass.

Vafrandir: We have 10 tents and 1 large pavilion tent. That will cover 7 persons and our roughly 1400 lb of goods. The large tent takes some time to erect but we can get it done by night-fall.

Vafrandir: "Hello, Monica! Are you and your family well?"

Monica: "Very well. My father sends his greetings."

Vafrandir: "I am glad to hear it!" I gesture to the cart. "We have much work to do while we have the light, so I must take my leave. God be with you!"

Monica: "Bye. Vafrandir."

The DM: And I'm Out. Have a good weekend!

Vafrandir: Out. Good day!

Settling in Treborg

The DM: In.

The DM: Let's continue this thread here. It will take you part of the morning of June 21st to get yourselves unpacked and settled. At that time the temperature will be cool, with a little spattering rain. Describe your plans, please. Your house is about half completed.

Vafrandir: In.

Vafrandir: We'll take Valda around the place - though it's not much yet - and ask her to make a plan for planting. I'd like to go back up into the mountains once the rain clears out, though how long that'll take I don't know. Dilhak is sure to be gone by now but perhaps we can pick up his trail.

The DM: There doesn't seem to be any part of your land that's properly arable.

Vafrandir: What's the main issue with it? Rocky, poor drainage, that sort of thing?

The DM: Yes, that's it. Most of the arable land has been taken surrounding Treborg, and there isn't that much of it. Valda can point to a section near your land that covered with trees, saying that if perhaps that could be cleared, she could plant there. She can plant as late as the 20th of July, that's a month from now. Vafrandir could see that's land the party doesn't own.

Embla Strand In. Well, let's see about purchasing that plot so that we can get some food production. Would that be the forest price?

Vafrandir: I agree, we've already got 6, a few more won't hurt. Assuming it's not already owned. I remember some discussion of the difficulty of clearing land.

The DM: 39 g.p. per acre. An acre is the minimum purchase size.

Vafrandir: Very good. Let's do it. Embla, I assume we have the coin? Let's see if we can speak with Mss. Hendriksen to arrange it.

Vafrandir: Out.

Embla Strand Is that the acre's price or the price of clear-cutting it?

The DM: That's the price to buy it. You have to clear it yourself.

Pandred: In. How many people can be fed an acre? We might consider gobbling up as much as we can and selling the excess lumber. Some day we might have more retainers, after all.

The DM: There's a shortage of arable land surrounding Treborg (which explains why it is such a small village). There is only one acre available. As it is, you'll need to spare your animal to help clear it for planting. You can plant 97 lbs. per acre of seed and get four times that in return.

Embla Strand Great. I buy it.

The DM: You can finish the arrangements for the land by the afternoon of the 21st. The rain is drizzling now, not quite but almost a fog. The temperature continues to be cool.

Pandred: Please correct me if I'm wrong, but with a single harvest this acre is going to give us 388 lbs of return: meaning that split seven ways we can expect 55-ish lbs per person per year? Fuck me, we might want to set up a satellite location outside Stavanger after our next big haul.

The DM: Correct. Consider the region. This isn't Picardy or the Po Valley. It's true you'd do better with 10 acres, but even then you'd have to compliment the oat harvest with fish, gathered apples, chicken eggs and hunting, and possibly a milk cow if you were lucky enough to afford one. Only a rich person in Treborg would have a dairy cow; even the three teams of oxen in the community are shared.