Difference between revisions of "Harek"
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(Created page with "Harek is a [https://wiki.alexissmolensk.com/index.php/Aging 17 year old] male [https://wiki.alexissmolensk.com/index.php/Dwarf_Race_%26_Physiology dwarf] [https://wiki.alexiss...") |
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| [https://wiki.alexissmolensk.com/index.php/Intelligence_(ability_stat) Intelligence] || 12 || | | [https://wiki.alexissmolensk.com/index.php/Intelligence_(ability_stat) Intelligence] || 12 || | ||
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| − | | [https://wiki.alexissmolensk.com/index.php/Wisdom_(ability_stat) Wisdom] || | + | | [https://wiki.alexissmolensk.com/index.php/Wisdom_(ability_stat) Wisdom] || 11 || -1 Wisdom |
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| − | | [https://wiki.alexissmolensk.com/index.php/Constitution_(ability_stat) Constitution] || | + | | [https://wiki.alexissmolensk.com/index.php/Constitution_(ability_stat) Constitution] || 16 || +1 Dwarf, +1 Constitution |
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| [https://wiki.alexissmolensk.com/index.php/Dexterity_(ability_stat) Dexterity] || 14 || | | [https://wiki.alexissmolensk.com/index.php/Dexterity_(ability_stat) Dexterity] || 14 || | ||
Revision as of 19:29, 5 July 2026
Harek is a 17 year old male dwarf fighter. He is slightly below average height (3'9") but of average weight (166 lbs.) for a dwarf. <TODO>
Contents
Activity
| Encumbrance | ||||
|---|---|---|---|---|
| 5 AP | 4 AP | 3 AP | 2 AP | 1 AP |
| Up to 39 | 40-78 | 79-117 | 118-157 | 158-196 |
Actions
|
Offence<TODO>
Hurled weapon ranges extended by Strengthened Arm sage ability +1 to hit and +3 to damage on melee attacks (Strength) +1 to hit with <TODO> -2 To hit when using any non-proficient weapons.
+1 Damage in grappling or hand to hand combat (Strengthened Arm) |
Defence
<TODO>
|
Capabilities
Experience
Gains a 10% bonus to all experience gained, for having a prime requisite score of 16+ |
Ability Scores
|
Sage Abilities
Amateur
- Close Drop: Reduces the likelihood that combatants will drop a weapon outside of the hex in which they are fighting..
- Gain Proficiency: Character begins with one more proficiency than is otherwise normal.
- Hereditary Weapon I: Character receives a +1 bonus to-hit when using the most familiar weapon of their place of birth. (Sailor - club, Hungary - morning star)
- Shield as a Weapon: Enables the character to use the shield as a weapon, causing 1d4 damage per hit.
- Strengthened Arm: The character is able to hurl weapons a greater distance than normal.
Fields & Studies
| Animal Training | |
|---|---|
| Camelback Riding | |
| Dog Training | |
| Flying Mounts | |
| Falconry | |
| Horseback Riding | |
| Mahout | |
| Underwater Mounts | |
| Leadership | |
|---|---|
| Heroism | |
| Judgement | |
| Logistics | |
| Motivation | |
| Mastery at Arms | |
|---|---|
| Martial Discipline | |
| Physical Balance | |
| Puissance | 12 |
| Unarmed Combat | |
| Training | |
|---|---|
| Athletics (<TODO>) | |
| Empowerment | |
| Instruction | |
| Military Engineering | |
Other
60 ft. Infravision
Equipment (Google Drive)<TODO>
Monies
| GP (16 SP) | |
| SP (12 CP) | |
| CP |
Magical Items
Desired Items
Background
Generated
Predispositions & Shortcomings
Personal History
Harek was born in <location> <TODO> (making him 17 years old as of July 1650) to <TODO: parents, Siblings, progenitor>