Lexent
Lexent Povarov is a 49 year old male gnomish Cleric of the Gnomish Pantheon. He is 3'4" and 75 Lbs., slightly below average height and weight for a gnome. He has unnaturally smooth, olive skin, a strong chin, and pine green eyes. His wavy, oily hair was once a nice tawny colour but is now fading into grey. He wears studded leather armour with a helmet and caries a shield and godentag that is nearly as tall as himself. He also has a sling and a number of pouches hanging from various belts he wears. Lexent wears a small satinwood carving of a raccoon's face on a cord around his neck, obviously a holy symbol of some gnomish deity. He is quick to smile, especially around children, and there is frequently a mild mischievousness playing through his eyes and across his face.
Activity
| Encumbrance | ||||
|---|---|---|---|---|
| 5 AP | 4 AP | 3 AP | 2 AP | 1 AP |
| Up to 14 | 15-28 | 29-42 | 43-56 | 57-70 |
Actions
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Offence
+1 to hit when in battle with bugbears, gnolls, goblins, hobgoblins and norkers. -3 To hit when using any non-proficient weapons.
As a cleric, can keep sling spinning for 2 rounds per level. Sling can be used with shield per this page |
Defence
-1 damage per die against boiling liquids (Progenitor's Legacy)
+4 AC when confronting bugbears, ettin, gnolls, ogres, ogre magi, trolls and giants of every kind.
(1) Additional +3 vs. mind altering magical effects from Wisdom. |
Spells
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Turn Undead
Can currently turn 2 HD (minimum 1 target) Daily Use Abilities
Capabilities
Sage AbilitiesAmateur
Authority
Fields & Studies
Other60 ft. Infravision. Light Sleeper Requires only 4 hours of sleep per night to feel fully rested (Composition). Experienced at squeezing through tight spaces, and may move through unusually small holes (Agility). Able to juggle up to 3 hand-sized smooth and symmetrical objects; can catch any object weighing 3 lb. or less if tossed from a distance of less than 10' when a save vs. poison is made (Reflexes & Coordination). Hired personnel have an initial standard morale level starting at 8 instead of the usual 9 (Military Study I sage ability). Equipment (Google Drive)Monies
Magical ItemsGrond's Bane - magical quarterstaff
Desired Items
BiographyGeneratedFamily Raised by both parents, the eldest of two siblings, with a brother who is 2 years younger. (12-13 - 14 = -1--2). Choices Made He has a 3 inch scar on his left thigh from an accident as a child (10?-10 = 0?). Talents Lexent's associates and family's behavior has always helped him, they may be relied upon for help. (? - 10 = ?). Interpersonal Relationships He has received the notice of the Lord of Buskerud and may therefore seek one favour therefrom (4 - 16 = -12). Predispositions & Shortcomings Lexent receives a 10% bonus to all experience received, regardless of his or her ability stats; if the character already benefits from this, increase bonus to +12%.(7-8 - 12 = -4--5) Agility - Experienced at squeezing through tight spaces, and may move through unusually small holes (? - 13 = ?). Reflexes & Coordination - Able to juggle up to 3 hand-sized smooth and symmetrical objects; can catch any object weighing 3 lb. or less if tossed from a distance of less than 10' when a save vs. poison is made (? - 13 = ?). Composition - Requires only 4 hours of sleep per night to feel fully rested (? - 10 = ?). Physical Prowess - 1 Damage per die vs. cold-based attacks against the character. (? - 10 = ?) Personal Magnetism - He gains a +1 Charisma bonus when speaking to persons with a charisma at least 3 points lower, due to feelings of camaraderie (? - 13 = ?). Beauty - He has a strong chin and unnaturally smooth skin (? - 13 = 13). Progenitor Chandler: chandler; -1 damage per die against boiling liquids (Dexterity, 13-15) Before NorwayLexent was born in the town of Parnuin in the Gnomish kingdom of Vepses, near Lake Ladoga on 5 Dec 1600 (making him 48 years old as of June 1649 and 49 as of May 1650). He was raised by both parents, the eldest of two siblings, with a brother who is 2 years younger. His father was a chandler and Lexent learned this profession from him. As a boy, Lexent's mentor was invited to Narwa to teach there, and asked Lexent along. That took him down river from Lake Ladoga upon the Baltic Sea. There he found a gnomish community living in the market town, which had a priest there who led him into the seminary. Following that, he worked as a chandler for some years, then finding a place as a substitute temple leader. He was then asked to be part of an embassy to gnomish lands in the west, specifically Lenglin and Nanbrun. Finding the lands of southern Norway interesting, when the embassy was done he elected to stay. NorwayHe had made a friend of another gnome named Marcule and, inquiring after him, learned he had travelled to Stavanger and then on to Treborg. Following him out of town, he found him investigating a goblin encampment about five miles out of town. He joined Marcule, as well as Vafrandir and Pandred there on 25 June He accompanied them in continuing their initial foray into the hole beneath the encampment of the goblin clan identified as the Children of Grond (it seems that the group on the surface was actually a small portion of the clan and had been enthralled by Grond), fighting skeletons including a dire wolf before being forced to retreat to recover. Upon returning, found two additional dire wolf skeletons had somehow made it above ground. Dispatched them, but in the last moments of the fight, Lexent fell and broke his hip. This necessitated heading back to camp to recover for a few days. After doing so, scouted for how the additional dire wolves made it to the surface. Avoided conflict with a giant eagle by finding a mountain goat and using it as a distraction to placate the eagle, but in the process, Pandred twisted her ankle. After waiting for that to heal, headed back into the goblin lair wherein a manifestation of Grond (in this case a goblin being used as a puppet) was almost immediately encountered threatening us to leave. Decided that discretion was the better part of valour and retreated, deciding to return to Stavanger to resupply, improve our equipment, and hire additional forces. It was later learned that a goblin wizard, Xsant, who was not enthralled by Grond gave his life at around this point to summon a guardian named Mok-Losh to contain Grond. Hired a group of sappers to help deal with Grond and the goblin lair. Upon returning to the goblin lair, discovered that the rothe that had previously been being herded on the surface had been driven into the hole, and that a score of ghouls had emerged and died. Delving further, fought a jelly and some bats, and discovered a wealth of Gems and Adamantium held by what seemed to be the remains of the goblin tribe apparently trying to effect their escape. Found a Crypt Thing and retreated therefrom. Started clearing a hall that had been blockaded with furniture, and were attacked by ghouls. Dispatched them and moved on to find a pair of ghasts which were also summarily destroyed. This led to what appeared to be the chieftain's room wherein was stored some magical shields (one of which Lexent claimed) and weapons, an enormous (40 lb.) shield depicting the arrival of goblins through the Kodar Gate, and 3 chests full of gold totaling 12000 pieces. This gold was marked with the name 'H. Ross' which aligns with the documents the party had found at the crashed airship nearly a month prior. Transported all of this to the surface and decided to rest for a day. The night after resting, the stone giant, Dilhak, whom the party had met earlier, ventured into camp, and provided the information about the depiction on the shield, as well as where a tribe of goblins that could be interested in it might be found to the north. Returned a final time to the goblin lair and fought a shadow deeper down, closer to Grond. Past it was a room containing a large jelly creature with three head-sized eyes floating within it. It communicated telepathically that it was Mok-Losh, a guardian summoned to contain Grond (also possibly the god of the goblin clan?). Learned from him that Grond is a 'cavewight' and that he has doubled in power after feasting upon the rothe. Mok-Losh claimed to be able to contain him and that it would take a year before Grond was starved. Also confirmed from him that the remainder of the lair was empty, save for the Crypt Thing that he was also able to contain. Departed. Upon returning to Treborg, were asked by the leader of the community to help fund a new lighthouse. Made a trip to Stavanger to offload the valuables obtained from the goblin lair. Procured passage to Bergen and sent the requested funds back to Treborg with Nadia (The Party's hired pilot). After a 2 day journey, arrived in Bergen and began asking after Hamish Ross. Learned that he was known around town as 'King Hamish' due to the outlandish stories he told of being granted a barony in the island of Askøy, which he was never able to prove (The airship carrying the documents and accompanying funds having crashed and subsequently discovered by the party). This led him to excessive drink and living on the streets in shame. Found him drunk in an alley. Helped revive him and informed him that we had discovered the papers documenting his claims. With the help of a local constable, Espen Rosted, spirited him out of the city to a hunting lodge to rehabilitate him and await confirmation of his title by the Thane. Were discovered there by the Bergen Thieves' guild who also wanted him to be able to claim his title. They included in their number one Bergthora, who had travelled with the party prior to Lexent's arrival. Baron Ross was confirmed by the Thane. Upper HungaryTravelled to the town of Ozd in Upper Hungary (Ottoman controlled) Notes
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