Door H
The DM: I have Lexent in 2228 and Vafrandir in 2127. I need to know where Marcule and Pandred are. Assume the movements you made with the chest have been done. I'm judging the chest has been moved off the map.
Pandred: I said I was on the door, so 2027 sounds right.
Lexent Alexis, would you object to me placing links to 'previous' pages (and 'next' ones where they don't exist) throughout the campaign?
- The DM: Nope. I'm just lazy.
The DM: I’ll put Marcule in 2128. Action?
Pandred: I open H.
The DM: Immediately, the party hears the snap and the rattle of a hundred bone joints snapping into action. The image says it all. Apparently, they’ve been activated by the movement of the door.
- The line of black dots are columns separating an anti-chamber from the barracks beyond. On first glance, you count seven skeletons. There are more.
Pandred: Door shut, door shut!
The DM: The door is shut, but let me remind you, these doors don’t latch and they open into the hall; not that secure.
Vafrandir: Pandred, back up and let them come to us, if they will.
Pandred: My thought exactly. Trying to configure us to maximize our frontage and minimize theirs. Alexis, how do those half-hexes work? Can they be fought from/moved through? Is there a penalty?
- P: Regardless I step into 2028.