Difference between revisions of "Jelly & Stair"
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== Party’s Round 05 == | == Party’s Round 05 == | ||
'''The DM:''' Again, the positions are unchanged. There are a dozen moths flying around the lighted area now. Pandred gets two attacks this round. Marcule finds a flask of oil in his pack in 3 AP, can spend 2 AP starting to pop the cork on it. | '''The DM:''' Again, the positions are unchanged. There are a dozen moths flying around the lighted area now. Pandred gets two attacks this round. Marcule finds a flask of oil in his pack in 3 AP, can spend 2 AP starting to pop the cork on it. | ||
+ | |||
+ | '''Pandred''': 17+1 hits '''AC-1''', second attack whiffs with a 3+1. Damage is 2+3 '''5'''. |
Revision as of 11:14, 7 April 2021
Continued from Bats!
Party’s Round 03
The DM: Lexent is stunned, but Marcule has his chromatic orb cast and can throw it. Pandred, did you get rid of your club? I don’t recall you saying so; as far as I know, you’ve still got it on your person.
The DM: {OOC}: we may have to wait until others join you, Lexent.
Pandred: In. Dropping my handaxe, I'll draw a club and swing. 10+1 hits AC 6 for 3+3 causing 6 damage.
The DM: Hits, doesn’t stun. That’s two rounds of attack for Pandred (always starts from scratch with a new combat). Since we know what Marcule intended to do, Pandred, please roll to hit with his chromatic orb. Given the creature’s size, I’ll give a +1 to hit. Marcule is also +1 to hit from Dexterity; needs to roll an 8 to hit AC10.
- The DM: Nix that, Pandred.
Marcule: In. 16 whoo. Aimed at 1128 causes 4 Damage.
The DM: because it’s big, I’ll rule that a splash can hit 1028. However, a roll of 0-1 damage causes 0. oh well. It takes the 4 damage and fails it’s saving throw, so the jelly is stunned.
Party’s Round 04
Positions are essentially unchanged. Everyone can act.
Lexent: I attack the jelly with my godentag To Hit: 15. Damage: causes 2.
The DM: Doesn't stun.
The DM: As you’re fighting the jelly, an ordinary moth, about an inch in diameter, flies up from the stairwell and begins to buzz in a circle around the sudden emergence of light. It is soon followed by two others.
Pandred: Swing again. 3+1 hits nothing.
The DM: Anything up your sleeve, Marcule?
Marcule: Can i light a flask of oil i will have to get it out of my bag? i unsling my backpack im going to dig for the oil.
- The DM: Okay, unslinging the pack takes a round.
Jelly Round 03
The DM: The jelly attacks Lexent again. Hits with a 14. The cleric takes 4 damage. The cleric must be in and around zero now.
- Lexent: That takes me to 4.
- The DM: apparently, I’m doing all I can to get you to 3rd level.
Party’s Round 05
The DM: Again, the positions are unchanged. There are a dozen moths flying around the lighted area now. Pandred gets two attacks this round. Marcule finds a flask of oil in his pack in 3 AP, can spend 2 AP starting to pop the cork on it.
Pandred: 17+1 hits AC-1, second attack whiffs with a 3+1. Damage is 2+3 5.